fix(bug):fix for a rare crash due to on_dig callback by non-player. Closes #6 See merge request VanessaE/unifieddyes!6
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|locale||6 months ago|
|textures||1 year ago|
|API.md||1 year ago|
|LICENSE||5 years ago|
|README.md||3 years ago|
|bottle_overlay.png||5 years ago|
|changelog.txt||7 years ago|
|init.lua||1 month ago|
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The purpose of this mod originally was to supply a complete set of colors for Minetest mod authors to use for colorized nodes, or to reference in recipes. Since the advent of the default dyes mod in minetest_game, this mod has become more of an extension of the default mod. Since the advent of param2 colorization, it has also become a library for general color handling.
Unified Dyes expands the standard dye set from 15 colors to 32, 89, or 256 (see the API and usage info).
Dependencies: Minetest engine version 0.4.16 or higher and a corresponding copy of minetest_game.
License: GPL 2.0 or higher.
Install: Unzip the distribution file, rename the resultant folder to just “unifieddyes”, move it into Minetest's mods folder, and enable it in your world configuration.
Usage: for detailed usage information, please see the Unified Dyes Thread on the Minetest forum.
API: the full API is documented here: https://github.com/minetest-mods/unifieddyes/blob/master/API.md