add luacheck

This commit is contained in:
unknown 2022-02-22 22:07:53 -05:00
parent 521b73d4ed
commit 62526b9a3b
7 changed files with 89 additions and 57 deletions

18
.github/workflows/luacheck.yml vendored Normal file
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@ -0,0 +1,18 @@
name: luacheck
on: [push, pull_request]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: apt
run: sudo apt-get install -y luarocks
- name: luacheck install
run: luarocks install --local luacheck
- name: luacheck run
run: $HOME/.luarocks/bin/luacheck ./

25
.luacheckrc Normal file
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@ -0,0 +1,25 @@
unused_args = false
allow_defined_top = true
exclude_files = {".luacheckrc"}
globals = {
"minetest", "core",
--mod provided
"unifieddyes",
}
read_globals = {
string = {fields = {"split"}},
table = {fields = {"copy", "getn"}},
--luac
"math", "table",
-- Builtin
"vector", "ItemStack", "dump", "DIR_DELIM", "VoxelArea", "Settings", "PcgRandom", "VoxelManip", "PseudoRandom",
--mod produced
}

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@ -49,7 +49,7 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
return
end
local palette = nil
local palette
local fdir = 0
if not def or not def.palette then
minetest.chat_send_player(player_name, "*** That node can't be colored -- it's either undefined or has no palette.")
@ -71,12 +71,15 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
local idx, hue = unifieddyes.getpaletteidx(painting_with, palette)
local inv = player:get_inventory()
if (not creative or not creative.is_enabled_for(player_name)) and not inv:contains_item("main", painting_with) then
if (not minetest.is_creative_enabled(player_name)) and not inv:contains_item("main", painting_with) then
local suff = ""
if not idx then
suff = " Besides, "..string.sub(painting_with, 5).." can't be applied to that node."
end
minetest.chat_send_player(player_name, "*** You're in survival mode, and you're out of "..string.sub(painting_with, 5).."."..suff)
minetest.chat_send_player(
player_name,
"*** You're in survival mode, and you're out of "..string.sub(painting_with, 5).."."..suff
)
return
end
@ -92,8 +95,8 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
local modname = string.sub(name, 1, string.find(name, ":")-1)
local nodename2 = string.sub(name, string.find(name, ":")+1)
local oldcolor = "snozzberry"
local newcolor = "razzberry" -- intentionally misspelled ;-)
local oldcolor
local newcolor
if def.ud_color_start and def.ud_color_end then
oldcolor = string.sub(node.name, def.ud_color_start, def.ud_color_end)
@ -123,7 +126,7 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
return
end
minetest.swap_node(pos, {name = name, param2 = fdir + idx})
if not creative or not creative.is_enabled_for(player_name) then
if not minetest.is_creative_enabled(player_name) then
inv:remove_item("main", painting_with)
return
end
@ -144,7 +147,7 @@ function unifieddyes.make_readable_color(color)
local s = string.gsub(color, "_s50", "")
-- replace underscores with spaces to make it look nicer
local s = string.gsub(s, "_", " ")
s = string.gsub(s, "_", " ")
-- capitalize words, you know, looks nicer ;)
s = string.gsub(s, "(%l)(%w*)", function(a,b) return string.upper(a)..b end)
@ -160,7 +163,8 @@ function unifieddyes.make_readable_color(color)
return s
end
function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative, painting_with, nodepalette, hp, v2,
selindic, inv, explist)
local dye = "dye:"..colorname
@ -216,7 +220,7 @@ function unifieddyes.show_airbrush_form(player)
local player_name = player:get_player_name()
local painting_with = unifieddyes.player_selected_dye[player_name] or unifieddyes.player_current_dye[player_name]
local creative = creative and creative.is_enabled_for(player_name)
local creative = minetest.is_creative_enabled(player_name)
local inv = player:get_inventory()
local nodepalette = "extended"
local showall = unifieddyes.player_showall[player_name]
@ -280,7 +284,8 @@ function unifieddyes.show_airbrush_form(player)
local hexcolor = string.format("%02x", r2)..string.format("%02x", g2)..string.format("%02x", b2)
local f
f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette,
hp, v2, selindic, inv, explist)
t[#t+1] = f
end
@ -313,7 +318,8 @@ function unifieddyes.show_airbrush_form(player)
local hexcolor = string.format("%02x", r3)..string.format("%02x", g3)..string.format("%02x", b3)
local f
f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with,
nodepalette, hp, v2, selindic, inv, explist)
t[#t+1] = f
end
end
@ -327,7 +333,7 @@ function unifieddyes.show_airbrush_form(player)
local hexgrey = string.format("%02x", y*17)..string.format("%02x", y*17)..string.format("%02x", y*17)
local grey = "grey_"..y
if y == 0 then grey = "black"
if y == 0 then grey = "black"
elseif y == 4 then grey = "dark_grey"
elseif y == 8 then grey = "grey"
elseif y == 11 then grey = "light_grey"
@ -335,7 +341,8 @@ function unifieddyes.show_airbrush_form(player)
end
local f
f, selindic = unifieddyes.make_colored_square(hexgrey, grey, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
f, selindic = unifieddyes.make_colored_square(hexgrey, grey, showall, creative, painting_with, nodepalette, hp, v2,
selindic, inv, explist)
t[#t+1] = f
end
@ -412,11 +419,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end
end
if fields.show_all then
if fields.show_all then
unifieddyes.player_showall[player_name] = true
unifieddyes.show_airbrush_form(player)
return
elseif fields.show_avail then
elseif fields.show_avail then
unifieddyes.player_showall[player_name] = false
unifieddyes.show_airbrush_form(player)
return
@ -431,7 +438,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
minetest.chat_send_player(player_name, "*** Clicked \"Accept\", but the selected color can't be used on the")
minetest.chat_send_player(player_name, "*** node that was right-clicked (and \"Show All\" wasn't in effect).")
if unifieddyes.player_current_dye[player_name] then
minetest.chat_send_player(player_name, "*** Ignoring it and sticking with "..string.sub(unifieddyes.player_current_dye[player_name], 5)..".")
minetest.chat_send_player(player_name, "*** Ignoring it and sticking with "
..string.sub(unifieddyes.player_current_dye[player_name], 5)..".")
else
minetest.chat_send_player(player_name, "*** Ignoring it.")
end
@ -451,12 +459,12 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
local s3 = string.sub(s1,1, string.find(s1, '"')-1)
local inv = player:get_inventory()
local creative = creative and creative.is_enabled_for(player_name)
local creative = minetest.is_creative_enabled(player_name)
local dye = "dye:"..s3
if (showall or unifieddyes.palette_has_color[nodepalette.."_"..s3]) and
(minetest.registered_items[dye] and (creative or inv:contains_item("main", dye))) then
unifieddyes.player_selected_dye[player_name] = dye
unifieddyes.player_selected_dye[player_name] = dye
unifieddyes.show_airbrush_form(player)
end
end
@ -492,7 +500,7 @@ minetest.register_tool("unifieddyes:airbrush", {
if newcolor and string.find(def.paramtype2, "color") then
minetest.chat_send_player(player_name, "*** Switching to "..newcolor.." for the airbrush, to match that node.")
unifieddyes.player_current_dye[player_name] = "dye:"..newcolor
unifieddyes.player_current_dye[player_name] = "dye:"..newcolor
else
minetest.chat_send_player(player_name, "*** That node is uncolored.")
end

30
api.lua
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@ -1,7 +1,5 @@
-- This file supplies the majority of Unified Dyes' API
local S = minetest.get_translator("unifieddyes")
unifieddyes.player_current_dye = {}
unifieddyes.player_selected_dye = {}
unifieddyes.player_last_right_clicked = {}
@ -51,7 +49,7 @@ minetest.register_on_placenode(
local function move_item(item, pos, inv, digger, fix_color)
if not (digger and digger:is_player()) then return end
local creative = creative_mode or minetest.check_player_privs(digger, "creative")
local creative = minetest.is_creative_enabled(digger:get_player_name())
item = unifieddyes.fix_bad_color_info(item, fix_color)
if inv:room_for_item("main", item)
and (not creative or not inv:contains_item("main", item, true)) then
@ -65,7 +63,7 @@ end
function unifieddyes.on_dig(pos, node, digger)
if not digger then return end
local playername = digger:get_player_name()
if minetest.is_protected(pos, playername) then
if minetest.is_protected(pos, playername) then
minetest.record_protection_violation(pos, playername)
return
end
@ -78,9 +76,11 @@ function unifieddyes.on_dig(pos, node, digger)
fix_color = 240
elseif def.paramtype2 == "color" and oldparam2 == 0 and def.palette == "unifieddyes_palette_extended.png" then
fix_color = 0
elseif def.paramtype2 == "colorwallmounted" and math.floor(oldparam2 / 8) == 0 and def.palette == "unifieddyes_palette_colorwallmounted.png" then
elseif def.paramtype2 == "colorwallmounted" and math.floor(oldparam2 / 8) == 0
and def.palette == "unifieddyes_palette_colorwallmounted.png" then
fix_color = 0
elseif def.paramtype2 == "colorfacedir" and math.floor(oldparam2 / 32) == 0 and string.find(def.palette, "unifieddyes_palette_") then
elseif def.paramtype2 == "colorfacedir" and math.floor(oldparam2 / 32) == 0
and string.find(def.palette, "unifieddyes_palette_") then
fix_color = 0
end
@ -147,7 +147,7 @@ end
local function register_c(craft, h, sat, val)
local hue = (type(h) == "table") and h[1] or h
local color = ""
local color
if val then
if craft.palette == "wallmounted" then
color = val..hue..sat
@ -288,9 +288,9 @@ end
function unifieddyes.get_hsv(name) -- expects a node/item name
local hue = ""
local a,b
local a
for _, i in ipairs(unifieddyes.HUES_EXTENDED) do
a,b = string.find(name, "_"..i[1])
a,_ = string.find(name, "_"..i[1])
if a then
hue = i[1]
break
@ -328,8 +328,6 @@ end
function unifieddyes.getpaletteidx(color, palette_type)
local origcolor = color
if string.sub(color,1,4) == "dye:" then
color = string.sub(color,5,-1)
elseif string.sub(color,1,12) == "unifieddyes:" then
@ -383,7 +381,8 @@ function unifieddyes.getpaletteidx(color, palette_type)
elseif color == "pink" then return 56,7
elseif color == "blue" and shade == "light" then return 40,5
elseif unifieddyes.gpidx_hues_wallmounted[color] and unifieddyes.gpidx_shades_wallmounted[shade] then
return (unifieddyes.gpidx_shades_wallmounted[shade] * 64 + unifieddyes.gpidx_hues_wallmounted[color] * 8), unifieddyes.gpidx_hues_wallmounted[color]
return (unifieddyes.gpidx_shades_wallmounted[shade] * 64 + unifieddyes.gpidx_hues_wallmounted[color] * 8),
unifieddyes.gpidx_hues_wallmounted[color]
end
else
if color == "brown" then
@ -399,7 +398,8 @@ function unifieddyes.getpaletteidx(color, palette_type)
end
elseif palette_type == "extended" then
if unifieddyes.gpidx_hues_extended[color] and unifieddyes.gpidx_shades_extended[shade] then
return (unifieddyes.gpidx_hues_extended[color] + unifieddyes.gpidx_shades_extended[shade]*24), unifieddyes.gpidx_hues_extended[color]
return (unifieddyes.gpidx_hues_extended[color] + unifieddyes.gpidx_shades_extended[shade]*24),
unifieddyes.gpidx_hues_extended[color]
end
end
end
@ -427,7 +427,7 @@ function unifieddyes.color_to_name(param2, def)
local color = param2
local v = 0
local s = 1
local s = 1
if color < 24 then v = 1
elseif color > 23 and color < 48 then v = 2
elseif color > 47 and color < 72 then v = 3
@ -445,7 +445,7 @@ function unifieddyes.color_to_name(param2, def)
elseif color == 244 then return "light_grey"
elseif color == 247 then return "grey"
elseif color == 251 then return "dark_grey"
elseif color == 255 then return "black"
elseif color == 255 then return "black"
else return "grey_"..15-(color-240)
end
else

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@ -91,24 +91,6 @@ for i = 1, 14 do
end
end
local default_dyes = {
"black",
"blue",
"brown",
"cyan",
"dark_green",
"dark_grey",
"green",
"grey",
"magenta",
"orange",
"pink",
"red",
"violet",
"white",
"yellow"
}
-- reverse lookups for getpaletteidx()
unifieddyes.gpidx_aliases = {

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@ -56,11 +56,11 @@ for _, h in ipairs(unifieddyes.HUES_EXTENDED) do
local g3 = math.floor(p+(g2-p)*0.5)
local b3 = math.floor(p+(b2-p)*0.5)
local color = string.format("%02x", r3)..string.format("%02x", g3)..string.format("%02x", b3)
local ccolor = string.format("%02x", r3)..string.format("%02x", g3)..string.format("%02x", b3)
minetest.register_craftitem(":dye:"..val..hue.."_s50", {
description = S(desc.." (low saturation)"),
inventory_image = "unifieddyes_dye.png^[colorize:#"..color..":200",
inventory_image = "unifieddyes_dye.png^[colorize:#"..ccolor..":200",
groups = { dye=1, not_in_creative_inventory=1 },
})
minetest.register_alias("unifieddyes:"..val..hue.."_s50", "dye:"..val..hue.."_s50")
@ -122,7 +122,7 @@ for _, palette in ipairs({"extended", "split", "wallmounted"}) do
for y = 0, 15 do
local grey = "grey_"..y
if y == 0 then grey = "black"
if y == 0 then grey = "black"
elseif y == 4 then grey = "dark_grey"
elseif y == 8 then grey = "grey"
elseif y == 11 then grey = "light_grey"

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@ -31,8 +31,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
unifieddyes = {}
local creative_mode = minetest.settings:get_bool("creative_mode")
local S = minetest.get_translator("unifieddyes")
local modpath=minetest.get_modpath(minetest.get_current_modname())
@ -43,3 +41,4 @@ dofile(modpath.."/dyes-crafting.lua")
dofile(modpath.."/aliases.lua")
print(S("[UnifiedDyes] Loaded!"))
unifieddyes.init = true