forked from mtcontrib/unifieddyes
fix hue table type for wallmounted in craft helper
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6
API.md
6
API.md
@ -123,8 +123,10 @@ If your mod used the old paradigm where you craft a neutral-colored item, place
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`palette` specifies the palette type to iterate through ("extended" and "wallmounted" are obvious, and if not specified, it'll use the 89 color palette).
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`type` can be "shapeless" or unspecified/`nil`, and works the same as in the normal call.
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`recipe` is the same as in the normal call, except that Unified Dyes will replace all instances of the string "NEUTRAL_NODE" with the item specified in the preceding `neutral_node` field (this can be the same as the output node, minus the stack size anyway). Every instance of "MAIN_DYE" will be replaced with a portion of dye, as Unified Dyes' recipe helper works through its color lists (i.e. this key will become whatever dye is needed for each recipe).
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`neutral_node` should specify the name of whatever item or node serves as the base, neutrally-colored material in your recipe. If there isn't one, set this to an empty string.
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`recipe` is the same as in the normal call, except that Unified Dyes will replace all instances of the string "NEUTRAL_NODE" with the item specified in the preceding `neutral_node` field. Every instance of "MAIN_DYE" will be replaced with a portion of dye, as Unified Dyes' recipe helper works through its color lists (i.e. this key will become whatever dye is needed for each recipe).
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If your mod never has never used Unified Dyes at all, in short, do the following:
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