Reworked unifiedyes to use my vessels mod

This commit is contained in:
Vanessa Ezekowitz 2012-07-26 17:09:38 -04:00
parent 6e410f36d6
commit d581057356
3 changed files with 128 additions and 37 deletions

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@ -1,3 +1,4 @@
default default
flowers flowers
vessels
bucket bucket

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-- --
-- License: GPL -- License: GPL
-- --
-- This mod depends on ironzorg's flowers mod -- This mod depends on ironzorg's flowers mod and my Vessels mod.
--
--=========================================================================== --============================================================================
-- First you need something to put the dyes into - glass bottles -- First, craft some bottles from the Vessels mod, then make some dye base:
-- -- Craft six empty bottles along with a bucket of water and a piece
-- Smelt some sand into glass as usual, then craft 5 of those into an upside- -- of jungle grass to get 6 portions of dye base.
-- down "U" to get 15 empty bottles.
-- These craft/craftitem definitions for glass bottles are deprecated and are
-- only included here for backwards compatibility. Use vessels:glass_bottle
-- instead.
minetest.register_craftitem("unifieddyes:empty_bottle", { minetest.register_craftitem("unifieddyes:empty_bottle", {
description = "Empty Glass Bottle", description = "Glass Bottle (empty) (Deprecated)",
inventory_image = "unifieddyes_empty_bottle.png", inventory_image = "unifieddyes_empty_bottle.png",
}) })
minetest.register_craft( {
output = "unifieddyes:empty_bottle 15",
recipe = {
{ "default:glass", "", "default:glass" },
{ "default:glass", "", "default:glass" },
{ "", "default:glass", "" }
}
})
-- Make sure we can recycle the bottles. 3 bottles -> 1 glass block.
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "default:glass", output = "default:glass",
recipe = { recipe = {
"unifieddyes:empty_bottle", "unifieddyes:empty_bottle",
"unifieddyes:empty_bottle", "unifieddyes:empty_bottle",
"unifieddyes:empty_bottle",
}, },
}) })
-- Now the current stuff, using vessels:glass_bottle.
--============================================================================
-- Now let's use some of those bottles along with some other stuff to make
-- dye base. Craft six empty bottles along with a bucket of water and a piece
-- of jungle grass to get 6 portions of dye base.
minetest.register_craftitem("unifieddyes:dye_base", { minetest.register_craftitem("unifieddyes:dye_base", {
description = "Uncolored Dye Base Liquid", description = "Uncolored Dye Base Liquid",
@ -52,12 +38,12 @@ minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "unifieddyes:dye_base 6", output = "unifieddyes:dye_base 6",
recipe = { recipe = {
"unifieddyes:empty_bottle", "vessels:glass_bottle",
"unifieddyes:empty_bottle", "vessels:glass_bottle",
"unifieddyes:empty_bottle", "vessels:glass_bottle",
"unifieddyes:empty_bottle", "vessels:glass_bottle",
"unifieddyes:empty_bottle", "vessels:glass_bottle",
"unifieddyes:empty_bottle", "vessels:glass_bottle",
"bucket:bucket_water", "bucket:bucket_water",
"default:junglegrass", "default:junglegrass",
}, },

104
vessels.lua Normal file
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-- Vessels support for Unified Dyes Mod by Vanessa Ezekowitz ~~ 2012-07-26
--
-- License: GPL
--
--========================================
-- Crafts
--
-- Glass bottle (yields 10)
--
-- G - G
-- G - G
-- - G -
--
-- Drinking Glass (yields 14)
--
-- G - G
-- G - G
-- G G G
--
-- Heavy Steel Bottle (yields 5)
--
-- S - S
-- S - S
-- - S -
-- bottles
minetest.register_alias("unifieddyes:empty_glass", "vessels:glass_bottle")
minetest.register_craftitem("vessels:glass_bottle", {
description = "Glass Bottle (empty)",
inventory_image = "vessels_glass_bottle.png",
})
minetest.register_craft( {
output = "vessels:glass_bottle 10",
recipe = {
{ "default:glass", "", "default:glass" },
{ "default:glass", "", "default:glass" },
{ "", "default:glass", "" }
}
})
minetest.register_craftitem("vessels:drinking_glass", {
description = "Drinking Glass (empty)",
inventory_image = "vessels_drinking_glass.png",
})
minetest.register_craft( {
output = "vessels:drinking_glass 14",
recipe = {
{ "default:glass", "", "default:glass" },
{ "default:glass", "", "default:glass" },
{ "default:glass", "default:glass", "default:glass" }
}
})
minetest.register_craftitem("vessels:steel_bottle", {
description = "Heavy Steel Bottle (empty)",
inventory_image = "vessels_steel_bottle.png",
})
minetest.register_craft( {
output = "vessels:steel_bottle 5",
recipe = {
{ "default:steel_ingot", "", "default:steel_ingot" },
{ "default:steel_ingot", "", "default:steel_ingot" },
{ "", "default:steel_ingot", "" }
}
})
-- Make sure we can recycle them
minetest.register_craft( {
type = "shapeless",
output = "default:glass",
recipe = {
"vessels:glass_bottle",
"vessels:glass_bottle",
},
})
minetest.register_craft( {
type = "shapeless",
output = "default:glass",
recipe = {
"vessels:drinking_glass",
"vessels:drinking_glass",
},
})
minetest.register_craft( {
type = "shapeless",
output = "default:steel_ingot",
recipe = {
"vessels:steel_bottle",
},
})
print("[Vessels] Loaded!")