forked from mtcontrib/unifieddyes
Reworked unifiedyes to use my vessels mod
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6e410f36d6
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@ -1,3 +1,4 @@
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default
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default
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flowers
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flowers
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vessels
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bucket
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bucket
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60
init.lua
60
init.lua
@ -2,46 +2,32 @@
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--
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--
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-- License: GPL
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-- License: GPL
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--
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--
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-- This mod depends on ironzorg's flowers mod
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-- This mod depends on ironzorg's flowers mod and my Vessels mod.
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--
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--===========================================================================
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--============================================================================
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-- First you need something to put the dyes into - glass bottles
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-- First, craft some bottles from the Vessels mod, then make some dye base:
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--
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-- Craft six empty bottles along with a bucket of water and a piece
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-- Smelt some sand into glass as usual, then craft 5 of those into an upside-
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-- of jungle grass to get 6 portions of dye base.
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-- down "U" to get 15 empty bottles.
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-- These craft/craftitem definitions for glass bottles are deprecated and are
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-- only included here for backwards compatibility. Use vessels:glass_bottle
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-- instead.
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minetest.register_craftitem("unifieddyes:empty_bottle", {
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minetest.register_craftitem("unifieddyes:empty_bottle", {
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description = "Empty Glass Bottle",
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description = "Glass Bottle (empty) (Deprecated)",
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inventory_image = "unifieddyes_empty_bottle.png",
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inventory_image = "unifieddyes_empty_bottle.png",
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})
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})
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minetest.register_craft( {
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minetest.register_craft( {
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output = "unifieddyes:empty_bottle 15",
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type = "shapeless",
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recipe = {
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output = "default:glass",
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{ "default:glass", "", "default:glass" },
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recipe = {
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{ "default:glass", "", "default:glass" },
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"unifieddyes:empty_bottle",
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{ "", "default:glass", "" }
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"unifieddyes:empty_bottle",
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}
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},
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})
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})
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-- Make sure we can recycle the bottles. 3 bottles -> 1 glass block.
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-- Now the current stuff, using vessels:glass_bottle.
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minetest.register_craft( {
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type = "shapeless",
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output = "default:glass",
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recipe = {
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"unifieddyes:empty_bottle",
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"unifieddyes:empty_bottle",
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"unifieddyes:empty_bottle",
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},
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})
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--============================================================================
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-- Now let's use some of those bottles along with some other stuff to make
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-- dye base. Craft six empty bottles along with a bucket of water and a piece
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-- of jungle grass to get 6 portions of dye base.
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minetest.register_craftitem("unifieddyes:dye_base", {
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minetest.register_craftitem("unifieddyes:dye_base", {
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description = "Uncolored Dye Base Liquid",
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description = "Uncolored Dye Base Liquid",
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@ -52,12 +38,12 @@ minetest.register_craft( {
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type = "shapeless",
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type = "shapeless",
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output = "unifieddyes:dye_base 6",
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output = "unifieddyes:dye_base 6",
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recipe = {
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recipe = {
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"unifieddyes:empty_bottle",
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"vessels:glass_bottle",
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"unifieddyes:empty_bottle",
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"vessels:glass_bottle",
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"unifieddyes:empty_bottle",
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"vessels:glass_bottle",
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"unifieddyes:empty_bottle",
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"vessels:glass_bottle",
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"unifieddyes:empty_bottle",
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"vessels:glass_bottle",
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"unifieddyes:empty_bottle",
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"vessels:glass_bottle",
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"bucket:bucket_water",
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"bucket:bucket_water",
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"default:junglegrass",
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"default:junglegrass",
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},
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},
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104
vessels.lua
Normal file
104
vessels.lua
Normal file
@ -0,0 +1,104 @@
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-- Vessels support for Unified Dyes Mod by Vanessa Ezekowitz ~~ 2012-07-26
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--
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-- License: GPL
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--
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--========================================
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-- Crafts
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--
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-- Glass bottle (yields 10)
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--
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-- G - G
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-- G - G
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-- - G -
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--
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-- Drinking Glass (yields 14)
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--
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-- G - G
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-- G - G
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-- G G G
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--
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-- Heavy Steel Bottle (yields 5)
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--
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-- S - S
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-- S - S
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-- - S -
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-- bottles
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minetest.register_alias("unifieddyes:empty_glass", "vessels:glass_bottle")
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minetest.register_craftitem("vessels:glass_bottle", {
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description = "Glass Bottle (empty)",
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inventory_image = "vessels_glass_bottle.png",
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})
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minetest.register_craft( {
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output = "vessels:glass_bottle 10",
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recipe = {
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{ "default:glass", "", "default:glass" },
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{ "default:glass", "", "default:glass" },
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{ "", "default:glass", "" }
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}
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})
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minetest.register_craftitem("vessels:drinking_glass", {
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description = "Drinking Glass (empty)",
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inventory_image = "vessels_drinking_glass.png",
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})
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minetest.register_craft( {
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output = "vessels:drinking_glass 14",
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recipe = {
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{ "default:glass", "", "default:glass" },
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{ "default:glass", "", "default:glass" },
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{ "default:glass", "default:glass", "default:glass" }
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}
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})
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minetest.register_craftitem("vessels:steel_bottle", {
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description = "Heavy Steel Bottle (empty)",
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inventory_image = "vessels_steel_bottle.png",
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})
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minetest.register_craft( {
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output = "vessels:steel_bottle 5",
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recipe = {
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{ "default:steel_ingot", "", "default:steel_ingot" },
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{ "default:steel_ingot", "", "default:steel_ingot" },
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{ "", "default:steel_ingot", "" }
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}
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})
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-- Make sure we can recycle them
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minetest.register_craft( {
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type = "shapeless",
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output = "default:glass",
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recipe = {
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"vessels:glass_bottle",
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"vessels:glass_bottle",
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},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "default:glass",
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recipe = {
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"vessels:drinking_glass",
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"vessels:drinking_glass",
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},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "default:steel_ingot",
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recipe = {
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"vessels:steel_bottle",
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},
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})
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print("[Vessels] Loaded!")
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