forked from mtcontrib/unifieddyes
allow shift-punching on a colorable node, to cancel auto-coloring
also add a message in the chat when auto-color is activated, and with what.
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parent
cf186f5f9c
commit
df177c26a7
15
init.lua
15
init.lua
@ -561,6 +561,7 @@ function unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
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end
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function unifieddyes.on_use(itemstack, player, pointed_thing)
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local stackname = itemstack:get_name()
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local playername = player:get_player_name()
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if pointed_thing and pointed_thing.type == "node" then
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@ -593,6 +594,14 @@ function unifieddyes.on_use(itemstack, player, pointed_thing)
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end
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end
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if player:get_player_control().sneak then
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if unifieddyes.last_used_dye[playername] then
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minetest.chat_send_player(playername, "Shift-punched a node, switching back to neutral color." )
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end
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unifieddyes.last_used_dye[playername] = nil
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return
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end
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-- if the target is unknown, has no groups defined, or isn't UD-colorable, just bail out
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if not (nodedef and nodedef.groups and nodedef.groups.ud_param2_colorable) then
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minetest.chat_send_player(playername, "That node can't be colored.")
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@ -617,13 +626,15 @@ function unifieddyes.on_use(itemstack, player, pointed_thing)
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return
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end
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local stackname = itemstack:get_name()
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local pos2 = unifieddyes.select_node(pointed_thing)
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local paletteidx, hue = unifieddyes.getpaletteidx(stackname, palette_type)
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if paletteidx then
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unifieddyes.last_used_dye[playername] = stackname
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if unifieddyes.last_used_dye[playername] ~= stackname then
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minetest.chat_send_player(playername, "Color "..stackname.." selected, auto-coloring activated." )
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unifieddyes.last_used_dye[playername] = stackname
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end
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local meta = minetest.get_meta(pos)
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local prevdye = meta:get_string("dye")
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