Commit Graph

  • 07101b99fe add helper function for crafting param2-colorized items Vanessa Ezekowitz 2017-06-20 05:02:53 -0400
  • 133bc06e3d link API to README Vanessa Ezekowitz 2017-06-20 17:00:46 -0400
  • 9018efd1b9 rename README Vanessa Ezekowitz 2017-06-20 16:58:33 -0400
  • 9503386100 update README, point user to forum for detailed usage info Vanessa Ezekowitz 2017-06-20 16:50:24 -0400
  • 40b836edf4 document the API Vanessa Ezekowitz 2017-06-20 16:44:27 -0400
  • 495479c6a2 remove a few redundant aliases Vanessa Ezekowitz 2017-06-20 16:10:47 -0400
  • 0822757382 add alternate recipe for dark orange Vanessa Ezekowitz 2017-06-20 16:03:38 -0400
  • ffd03b9c3c clean-up of dark/medium orange and light/red (fixes #13) Vanessa Ezekowitz 2017-06-20 15:43:39 -0400
  • 8b20a069d3 rotation fixes for compat with minetest 0.4.16 Vanessa Ezekowitz 2017-06-04 16:17:37 -0400
  • 9dd533f4a0 Merge pull request #9 from AntumDeluge/settings Vanessa Ezekowitz 2017-05-18 05:44:39 -0400
  • 83261d5db4 Merge pull request #8 from AntumDeluge/master Vanessa Ezekowitz 2017-05-18 05:44:31 -0400
  • 73e05d9c76 Replace deprecated 'setting_getbool' with 'settings:get_bool' AntumDeluge 2017-05-12 19:02:06 -0700
  • df3f1b18ab Replace deprecated call to 'get_look_yaw' with 'get_look_horizontal' AntumDeluge 2017-05-03 23:04:17 -0700
  • df177c26a7 allow shift-punching on a colorable node, to cancel auto-coloring also add a message in the chat when auto-color is activated, and with what. Vanessa Ezekowitz 2017-03-18 15:46:08 -0400
  • cf186f5f9c make sure the pointed thing is a node before checking protection Vanessa Ezekowitz 2017-03-18 14:34:18 -0400
  • 726bb75e1d add recolor-on-place helper if you add after_place_node = unifieddyes.recolor_on_place, to your node def, UD will automatically colorize the node when placed, using the last dye you colored that kind of node with. Vanessa Ezekowitz 2017-03-18 00:19:13 -0400
  • 8fc5468212 remove outdated comment Vanessa Ezekowitz 2017-03-17 22:26:51 -0400
  • 63153f1093 protection check on_use Vanessa Ezekowitz 2017-03-17 03:10:38 -0400
  • 15b6016f0f on_construct for nodes that were 89-color or static, but now use an LBM to convert to the 256-color palette Vanessa Ezekowitz 2017-03-14 01:59:32 -0400
  • 978e88bda5 don't crash if the dye target is an unknown node :P Vanessa Ezekowitz 2017-03-11 21:20:10 -0500
  • 70b1f9fbc9 made base_color_crafts, shade_crafts, and greymixes tables globally accessible stable-20170227 Vanessa Ezekowitz 2017-02-26 22:32:56 -0500
  • 2804327825 get rid of some redundant variables (just directly reference the table elements instead) Vanessa Ezekowitz 2017-02-26 18:42:41 -0500
  • 315dfb8283 add another recipe Vanessa Ezekowitz 2017-02-26 18:39:41 -0500
  • f852fb6861 add more hue recipes Vanessa Ezekowitz 2017-02-26 18:34:29 -0500
  • 2b9831a869 add more "direct" recipes for the more esoteric colors Vanessa Ezekowitz 2017-02-26 17:57:44 -0500
  • 0cd0758c08 only use the node def's palette entry to check palette type (don't assume it has to be paramtype2="color", otherwise that screws up uncolored nodes that need this check for on_use) Vanessa Ezekowitz 2017-02-26 10:55:49 -0500
  • 46a55946ef define on_use for default dyes (forgot to include the overrides) Vanessa Ezekowitz 2017-02-25 16:45:57 -0500
  • dcf9bf648f override default dyes to keep their hues/shades consistent with how this mod uses them. Also fix missing aliases for same. Vanessa Ezekowitz 2017-02-25 16:29:14 -0500
  • 58cac62bf4 clean up greyscale portion of extended palette remap greys slightly, tweak related recipes Vanessa Ezekowitz 2017-02-25 14:53:04 -0500
  • 22243fa684 add grey crafts and consolidate slightly Vanessa Ezekowitz 2017-02-25 14:41:53 -0500
  • 9f36afaf50 greys were mapped slightly wrong, fixed Vanessa Ezekowitz 2017-02-25 14:07:35 -0500
  • 3f9e8e4554 fix missing full-s50 defs, fix a couple more broken recipes Vanessa Ezekowitz 2017-02-25 13:22:08 -0500
  • 92da3a5345 add crafting recipes for all hues and some greys also fix broken light grey registration Vanessa Ezekowitz 2017-02-25 12:44:22 -0500
  • 91d260b538 make some color tables globally accessible (in unifieddyes namespace) Vanessa Ezekowitz 2017-02-24 22:42:42 -0500
  • e3f73e07e7 remove some debug statements Vanessa Ezekowitz 2017-02-24 21:56:29 -0500
  • fe455a7e44 dyes -> not in creative inv Vanessa Ezekowitz 2017-02-24 20:42:04 -0500
  • d2819353c2 fix greys in palette conversion table Vanessa Ezekowitz 2017-02-24 20:13:43 -0500
  • fbe762cf19 it's okay to use an oversized palette also formula for 89->256 table was wrong Vanessa Ezekowitz 2017-02-24 19:57:48 -0500
  • e0c87656ed Mark the node via its metadata if it's been painted with 256-color palette Vanessa Ezekowitz 2017-02-24 19:21:15 -0500
  • cf89bc6a24 translate new dye names to old for 89-color palette check Vanessa Ezekowitz 2017-02-24 18:48:02 -0500
  • 50013d21d1 Add detection and setting of new palette Vanessa Ezekowitz 2017-02-24 18:38:15 -0500
  • 9ad1f28ae1 auto-generate the various dye craftitems Vanessa Ezekowitz 2017-02-24 17:40:37 -0500
  • 68f8c18bc3 get rid of HUES2 table (use string ops to replace it) Vanessa Ezekowitz 2017-02-24 14:28:38 -0500
  • 0ceb8f0afe add extended palette Vanessa Ezekowitz 2017-02-24 14:21:59 -0500
  • 34299b01a0 fix not being able to pick up dropped objects while wielding dye 89-final adrido 2017-02-21 07:46:38 -0500
  • 295cd027f2 add on_rotate handler to correct rotation for "fake wallmounted" nodes so that they always appear to be on the floor, pointing at one of the four NSEW directions. Vanessa Ezekowitz 2017-02-18 13:00:06 -0500
  • aacb377f8c "widen" the range for floor/ceiling placement checking in fix_rotation function Vanessa Ezekowitz 2017-02-17 23:13:22 -0500
  • 80e5429bf3 add helper functions for rotation correction Vanessa Ezekowitz 2017-02-17 23:04:47 -0500
  • 0aa55cc4d7 re-generated all of the palettes Vanessa Ezekowitz 2017-02-07 15:42:13 -0500
  • b0ccff164d add light_blue to wallmounted palette Vanessa Ezekowitz 2017-02-06 09:30:04 -0500
  • 4d11406f8d Pink/brown color translation tweaks Vanessa Ezekowitz 2017-02-06 09:22:10 -0500
  • e3b7e9d534 fix broken check-for-colorable Vanessa Ezekowitz 2017-02-05 20:21:04 -0500
  • e981b29cd2 use on_use instead of on_rightclick to apply dyes also add some useful messages if the target was already the same color as the dye, can't be colored, can't take the requested color, etc. Vanessa Ezekowitz 2017-02-04 19:40:15 -0500
  • 112ba73ed6 better pink shade in the colorwallmounted palette Vanessa Ezekowitz 2017-01-30 18:27:07 -0500
  • 935f15c343 don't set a custom param2 if the placed node has no facedir/wallmount Vanessa Ezekowitz 2017-01-30 05:50:02 -0500
  • de61a1333b fix wallmounted grey numbering Vanessa Ezekowitz 2017-01-30 05:32:17 -0500
  • 1b0e384278 fix messed-up grayscale color select logic Vanessa Ezekowitz 2017-01-29 00:06:08 -0500
  • 3b942c352f remove some debug statements Vanessa Ezekowitz 2017-01-28 21:57:14 -0500
  • 8ea8b01dcc add API option for "colorwallmounted" paramtype2 Vanessa Ezekowitz 2017-01-28 21:51:46 -0500
  • 966166b1b9 only crop the palleteidx if param2 is colorfacedir (prevent a potential bug later: some day, maybe there will be more than 89 colors in UD) Vanessa Ezekowitz 2017-01-28 18:19:07 -0500
  • aef03c1932 colorfdir -> is_color_fdir Vanessa Ezekowitz 2017-01-28 18:18:27 -0500
  • e146c55ca0 fix a couple more missing aliases Vanessa Ezekowitz 2017-01-28 09:36:42 -0500
  • 2fcae9d17d fix several dye-handling bugs Vanessa Ezekowitz 2017-01-28 09:02:14 -0500
  • aeb179a129 API CHANGE: after_dig_node instead of on_destruct Vanessa Ezekowitz 2017-01-28 08:05:44 -0500
  • 0fbf6baa72 fix facedir not being set when simple node placement fall-through is called Vanessa Ezekowitz 2017-01-28 07:19:30 -0500
  • 525a143398 removed obsolete scripts and image Vanessa Ezekowitz 2017-01-26 19:37:29 -0500
  • 4622d25e76 fix wrong param2 setting Vanessa Ezekowitz 2017-01-26 19:02:55 -0500
  • 3e93c10cfd handle both cases of nodes being set with facedir Vanessa Ezekowitz 2017-01-26 15:49:06 -0500
  • 2959698111 remove debug statements Vanessa Ezekowitz 2017-01-26 14:21:54 -0500
  • b42376ba3d improve handling of greyscale in get-hsv function Vanessa Ezekowitz 2017-01-26 13:51:38 -0500
  • 1c5d79800f add an alternate "find HSV" function. Vanessa Ezekowitz 2017-01-26 13:42:36 -0500
  • b1ad76ab72 handle a few more color-to-grey and grey-to-color cases Vanessa Ezekowitz 2017-01-26 11:23:18 -0500
  • 3f7fb1af74 Just do the node's color search manually Vanessa Ezekowitz 2017-01-26 11:06:06 -0500
  • 4f1303aac1 handle special cases for greyscale dyes and unpainted nodes Vanessa Ezekowitz 2017-01-26 07:10:48 -0500
  • 1773af6868 rework how split palettes are handled Vanessa Ezekowitz 2017-01-26 06:18:37 -0500
  • 1c7f403f29 add "split" palette for mods that need facedir + param2 color Vanessa Ezekowitz 2017-01-25 17:49:00 -0500
  • 00459f8859 only allow placing the wielded thing if it's actually a node Vanessa Ezekowitz 2017-01-25 16:05:24 -0500
  • 1426efb517 include standard 89-color UD palette Vanessa Ezekowitz 2017-01-25 13:56:31 -0500
  • 7c48587c6a add a few missing aliases Vanessa Ezekowitz 2017-01-25 13:19:20 -0500
  • 17522711de Add some helper functions to support the new param2-style coloring Most of the code came from cheapie's plasticbox mod Vanessa Ezekowitz 2017-01-25 12:31:40 -0500
  • d21cbc129d Adding standard mod files 0.4.15 Auke Kok 2016-03-27 21:36:36 -0700
  • 8d49d58331 Update and rename locale to locale/tr.txt Mahmut Elmas 2015-03-02 19:36:15 +0200
  • 4d58fda283 OPTIMIZE _ALL_ THE TEXTURES! \:D/ Vanessa Ezekowitz 2015-01-23 14:10:13 -0500
  • 127caef5b3 use current intllib API Vanessa Ezekowitz 2014-12-27 01:02:35 -0500
  • ef9c129aa2 fix licensing since bucket images aren't used anymore Vanessa Ezekowitz 2014-10-04 11:40:16 -0400
  • 4191f40c7c add support for intllib translation mod Xanthin 2014-03-20 02:11:30 +0100
  • 4a9c8bc20f german translation Xanthin 2014-03-20 02:07:49 +0100
  • b3d0977614 Create template.txt Xanthin 2014-03-20 02:06:54 +0100
  • 08fe211bde local-ize a few variables/tables Vanessa Ezekowitz 2013-12-15 13:03:38 -0500
  • 9ea6469506 fix brain-o (copy&paste error) in groups for light grey Vanessa Ezekowitz 2013-08-11 23:59:16 -0400
  • 6d71b346a1 removed all dye colors from the creative inventory, to reduce clutter. Vanessa Ezekowitz 2013-07-21 05:04:05 -0400
  • da0bba41f0 Ran all textures through pngquant. Vanessa Ezekowitz 2013-05-30 17:29:52 -0400
  • 83c8605a1a Ran all textures through pngcrush. Vanessa Ezekowitz 2013-05-30 15:48:18 -0400
  • 58d07ae30e Removed "Full" from descriptions - it's redundant if everything else says "light", "medium", or "dark". Vanessa Ezekowitz 2013-04-30 22:20:38 -0400
  • 5e47097051 Tweak readme slightly Vanessa Ezekowitz 2013-04-30 06:35:00 -0400
  • cce31fa00a update readme, delete obsolete unified dyes textures Vanessa Ezekowitz 2013-04-30 06:28:26 -0400
  • a9c803b14f Refactored the code to use default "common" dyes rather than directly from flowers. Vanessa Ezekowitz 2013-04-30 06:02:22 -0400
  • 652a0c9a89 Added a version of gentextures that uses jpeg for the base and output images (overlay still needs to be png or some other alpha-capable format). Vanessa Ezekowitz 2013-04-19 18:00:26 -0400
  • a865a081a7 Added creative commons license to the license file. Vanessa Ezekowitz 2013-02-07 01:43:59 -0500
  • 411cc8de39 Added licensing information headers and LICENSE file. Vanessa Ezekowitz 2013-02-07 01:38:34 -0500