forked from mtcontrib/unifieddyes
966166b1b9
(prevent a potential bug later: some day, maybe there will be more than 89 colors in UD)
658 lines
17 KiB
Lua
658 lines
17 KiB
Lua
--[[
|
|
|
|
Unified Dyes
|
|
|
|
This mod provides an extension to the Minetest 0.4.x dye system
|
|
|
|
==============================================================================
|
|
|
|
Copyright (C) 2012-2013, Vanessa Ezekowitz
|
|
Email: vanessaezekowitz@gmail.com
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
==============================================================================
|
|
|
|
--]]
|
|
|
|
--=====================================================================
|
|
|
|
unifieddyes = {}
|
|
|
|
local creative_mode = minetest.setting_getbool("creative_mode")
|
|
|
|
-- Boilerplate to support localized strings if intllib mod is installed.
|
|
local S
|
|
if minetest.get_modpath("intllib") then
|
|
S = intllib.Getter()
|
|
else
|
|
S = function(s) return s end
|
|
end
|
|
|
|
-- helper functions for other mods that use this one
|
|
|
|
local HUES = {
|
|
"red",
|
|
"orange",
|
|
"yellow",
|
|
"lime",
|
|
"green",
|
|
"aqua",
|
|
"cyan",
|
|
"skyblue",
|
|
"blue",
|
|
"violet",
|
|
"magenta",
|
|
"redviolet"
|
|
}
|
|
|
|
local HUES2 = {
|
|
"Red",
|
|
"Orange",
|
|
"Yellow",
|
|
"Lime",
|
|
"Green",
|
|
"Aqua",
|
|
"Cyan",
|
|
"Sky-blue",
|
|
"Blue",
|
|
"Violet",
|
|
"Magenta",
|
|
"Red-violet"
|
|
}
|
|
|
|
-- code borrowed from homedecor
|
|
|
|
function unifieddyes.select_node(pointed_thing)
|
|
local pos = pointed_thing.under
|
|
local node = minetest.get_node_or_nil(pos)
|
|
local def = node and minetest.registered_nodes[node.name]
|
|
|
|
if not def or not def.buildable_to then
|
|
pos = pointed_thing.above
|
|
node = minetest.get_node_or_nil(pos)
|
|
def = node and minetest.registered_nodes[node.name]
|
|
end
|
|
return def and pos, def
|
|
end
|
|
|
|
function unifieddyes.is_buildable_to(placer_name, ...)
|
|
for _, pos in ipairs({...}) do
|
|
local node = minetest.get_node_or_nil(pos)
|
|
local def = node and minetest.registered_nodes[node.name]
|
|
if not (def and def.buildable_to) or minetest.is_protected(pos, placer_name) then
|
|
return false
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
function unifieddyes.get_hsv(name) -- expects a node/item name
|
|
local hue = ""
|
|
local a,b
|
|
for _, i in ipairs(HUES) do
|
|
a,b = string.find(name, "_"..i)
|
|
if a and not ( string.find(name, "_redviolet") and i == "red" ) then
|
|
hue = i
|
|
break
|
|
end
|
|
end
|
|
|
|
if string.find(name, "_light_grey") then hue = "light_grey"
|
|
elseif string.find(name, "_lightgrey") then hue = "light_grey"
|
|
elseif string.find(name, "_dark_grey") then hue = "dark_grey"
|
|
elseif string.find(name, "_darkgrey") then hue = "dark_grey"
|
|
elseif string.find(name, "_grey") then hue = "grey"
|
|
elseif string.find(name, "_white") then hue = "white"
|
|
elseif string.find(name, "_black") then hue = "black"
|
|
end
|
|
|
|
local sat = ""
|
|
if string.find(name, "_s50") then sat = "_s50" end
|
|
|
|
local val = ""
|
|
if string.find(name, "dark_") then val = "dark_" end
|
|
if string.find(name, "medium_") then val = "medium_" end
|
|
if string.find(name, "light_") then val = "light_" end
|
|
|
|
return hue, sat, val
|
|
end
|
|
|
|
-- code borrowed from cheapie's plasticbox mod
|
|
|
|
function unifieddyes.getpaletteidx(color, is_color_fdir)
|
|
local origcolor = color
|
|
local aliases = {
|
|
["pink"] = "light_red",
|
|
["brown"] = "dark_orange",
|
|
}
|
|
|
|
local grayscale = {
|
|
["white"] = 1,
|
|
["light_grey"] = 2,
|
|
["grey"] = 3,
|
|
["dark_grey"] = 4,
|
|
["black"] = 5,
|
|
}
|
|
|
|
local hues = {
|
|
["red"] = 1,
|
|
["orange"] = 2,
|
|
["yellow"] = 3,
|
|
["lime"] = 4,
|
|
["green"] = 5,
|
|
["aqua"] = 6,
|
|
["cyan"] = 7,
|
|
["skyblue"] = 8,
|
|
["blue"] = 9,
|
|
["violet"] = 10,
|
|
["magenta"] = 11,
|
|
["redviolet"] = 12,
|
|
}
|
|
|
|
local shades = {
|
|
[""] = 1,
|
|
["s50"] = 2,
|
|
["light"] = 3,
|
|
["medium"] = 4,
|
|
["mediums50"] = 5,
|
|
["dark"] = 6,
|
|
["darks50"] = 7,
|
|
}
|
|
|
|
if string.sub(color,1,4) == "dye:" then
|
|
color = string.sub(color,5,-1)
|
|
elseif string.sub(color,1,12) == "unifieddyes:" then
|
|
color = string.sub(color,13,-1)
|
|
else
|
|
return
|
|
end
|
|
|
|
color = aliases[color] or color
|
|
local idx
|
|
|
|
if grayscale[color] then
|
|
if is_color_fdir then
|
|
return (grayscale[color] * 32), 0
|
|
else
|
|
return grayscale[color], 0
|
|
end
|
|
end
|
|
|
|
local shade = ""
|
|
if string.sub(color,1,6) == "light_" then
|
|
shade = "light"
|
|
color = string.sub(color,7,-1)
|
|
elseif string.sub(color,1,7) == "medium_" then
|
|
shade = "medium"
|
|
color = string.sub(color,8,-1)
|
|
elseif string.sub(color,1,5) == "dark_" then
|
|
shade = "dark"
|
|
color = string.sub(color,6,-1)
|
|
end
|
|
if string.sub(color,-4,-1) == "_s50" then
|
|
shade = shade.."s50"
|
|
color = string.sub(color,1,-5)
|
|
end
|
|
|
|
if hues[color] and shades[shade] then
|
|
if not is_color_fdir then
|
|
return (hues[color] * 8 + shades[shade]), hues[color]
|
|
else
|
|
return (shades[shade] * 32), hues[color]
|
|
end
|
|
end
|
|
end
|
|
|
|
function unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
|
|
local prevdye
|
|
|
|
print(dump(oldmetadata))
|
|
|
|
if oldmetadata and oldmetadata.fields then
|
|
prevdye = oldmetadata.fields.dye
|
|
end
|
|
|
|
local inv = digger:get_inventory()
|
|
|
|
print(dump(prevdye))
|
|
|
|
if prevdye and not (inv:contains_item("main", prevdye) and creative_mode) and minetest.registered_items[prevdye] then
|
|
if inv:room_for_item("main", prevdye) then
|
|
inv:add_item("main", prevdye)
|
|
else
|
|
minetest.add_item(pos, prevdye)
|
|
end
|
|
end
|
|
end
|
|
|
|
function unifieddyes.on_rightclick(pos, node, player, stack, pointed_thing, newnode, is_color_fdir)
|
|
local name = player:get_player_name()
|
|
if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
|
|
minetest.record_protection_violation(pos,name)
|
|
return stack
|
|
end
|
|
local name = stack:get_name()
|
|
local pos2 = unifieddyes.select_node(pointed_thing)
|
|
local paletteidx, hue = unifieddyes.getpaletteidx(name, is_color_fdir)
|
|
|
|
if paletteidx then
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
local prevdye = meta:get_string("dye")
|
|
local inv = player:get_inventory()
|
|
|
|
if not (inv:contains_item("main", prevdye) and creative_mode) and minetest.registered_items[prevdye] then
|
|
if inv:room_for_item("main", prevdye) then
|
|
inv:add_item("main", prevdye)
|
|
else
|
|
minetest.add_item(pos, prevdye)
|
|
end
|
|
end
|
|
|
|
meta:set_string("dye", name)
|
|
if not creative_mode and prevdye ~= name then
|
|
stack:take_item()
|
|
end
|
|
node.param2 = paletteidx
|
|
|
|
local oldpaletteidx, oldhuenum = unifieddyes.getpaletteidx(prevdye, is_color_fdir)
|
|
|
|
local oldnode = minetest.get_node(pos)
|
|
|
|
local oldhue = nil
|
|
for _, i in ipairs(HUES) do
|
|
if string.find(oldnode.name, "_"..i) and not
|
|
( string.find(oldnode.name, "_redviolet") and i == "red" ) then
|
|
oldhue = i
|
|
break
|
|
end
|
|
end
|
|
|
|
if newnode then -- this path is used when the calling mod want to supply a replacement node
|
|
if is_color_fdir then -- we probably need to change the hue of the node too
|
|
if oldhue ~=0 then -- it's colored, not grey
|
|
if oldhue ~= nil then -- it's been painted before
|
|
if hue ~= 0 then -- the player's wielding a colored dye
|
|
newnode = string.gsub(newnode, "_"..oldhue, "_"..HUES[hue])
|
|
else -- it's a greyscale dye
|
|
newnode = string.gsub(newnode, "_"..oldhue, "_grey")
|
|
end
|
|
else -- it's never had a color at all
|
|
if hue ~= 0 then -- and if the wield is greyscale, don't change the node name
|
|
newnode = string.gsub(newnode, "_grey", "_"..HUES[hue])
|
|
end
|
|
end
|
|
else
|
|
if hue ~= 0 then -- greyscale dye on greyscale node = no hue change
|
|
newnode = string.gsub(newnode, "_grey", "_"..HUES[hue])
|
|
end
|
|
end
|
|
node.param2 = paletteidx + (minetest.get_node(pos).param2 % 32)
|
|
else
|
|
node.param2 = paletteidx
|
|
end
|
|
node.name = newnode
|
|
minetest.swap_node(pos, node)
|
|
else -- this path is used when you're just painting an existing node, rather than replacing one.
|
|
newnode = oldnode -- note that here, newnode/oldnode are a full node, not just the name.
|
|
if is_color_fdir then
|
|
if oldhue then
|
|
if hue ~= 0 then
|
|
newnode.name = string.gsub(newnode.name, "_"..oldhue, "_"..HUES[hue])
|
|
else
|
|
newnode.name = string.gsub(newnode.name, "_"..oldhue, "_grey")
|
|
end
|
|
elseif string.find(minetest.get_node(pos).name, "_grey") and hue ~= 0 then
|
|
newnode.name = string.gsub(newnode.name, "_grey", "_"..HUES[hue])
|
|
end
|
|
newnode.param2 = paletteidx + (minetest.get_node(pos).param2 % 32)
|
|
else
|
|
newnode.param2 = paletteidx
|
|
end
|
|
minetest.swap_node(pos, newnode)
|
|
end
|
|
else -- here is where a node is just being placed, not something being colored
|
|
if unifieddyes.is_buildable_to(player:get_player_name(), pos2) and
|
|
minetest.registered_nodes[name] then
|
|
local placeable_node = minetest.registered_nodes[stack:get_name()]
|
|
|
|
local yaw = player:get_look_yaw()
|
|
local dir = minetest.yaw_to_dir(yaw-1.5)
|
|
local fdir = minetest.dir_to_facedir(dir)
|
|
|
|
minetest.set_node(pos2, { name = placeable_node.name, param2 = fdir })
|
|
if not creative_mode then
|
|
stack:take_item()
|
|
end
|
|
return stack
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Items/recipes needed to generate the few base colors that are not
|
|
-- provided by the standard dyes mod.
|
|
|
|
-- Lime
|
|
|
|
minetest.register_craftitem(":dye:lime", {
|
|
description = S("Lime Dye"),
|
|
inventory_image = "unifieddyes_lime.png",
|
|
groups = { dye=1, excolor_lime=1, unicolor_lime=1, not_in_creative_inventory=1 }
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "dye:lime 2",
|
|
recipe = {
|
|
"dye:yellow",
|
|
"dye:green",
|
|
},
|
|
})
|
|
|
|
-- Aqua
|
|
|
|
minetest.register_craftitem(":dye:aqua", {
|
|
description = S("Aqua Dye"),
|
|
inventory_image = "unifieddyes_aqua.png",
|
|
groups = { dye=1, excolor_aqua=1, unicolor_aqua=1, not_in_creative_inventory=1 }
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "dye:aqua 2",
|
|
recipe = {
|
|
"dye:cyan",
|
|
"dye:green",
|
|
},
|
|
})
|
|
|
|
-- Sky blue
|
|
|
|
minetest.register_craftitem(":dye:skyblue", {
|
|
description = S("Sky-blue Dye"),
|
|
inventory_image = "unifieddyes_skyblue.png",
|
|
groups = { dye=1, excolor_sky_blue=1, unicolor_sky_blue=1, not_in_creative_inventory=1 }
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "dye:skyblue 2",
|
|
recipe = {
|
|
"dye:cyan",
|
|
"dye:blue",
|
|
},
|
|
})
|
|
|
|
-- Red-violet
|
|
|
|
minetest.register_craftitem(":dye:redviolet", {
|
|
description = S("Red-violet Dye"),
|
|
inventory_image = "unifieddyes_redviolet.png",
|
|
groups = { dye=1, excolor_red_violet=1, unicolor_red_violet=1, not_in_creative_inventory=1 }
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "dye:redviolet 2",
|
|
recipe = {
|
|
"dye:red",
|
|
"dye:magenta",
|
|
},
|
|
})
|
|
|
|
|
|
-- Light grey
|
|
|
|
minetest.register_craftitem(":dye:light_grey", {
|
|
description = S("Light Grey Dye"),
|
|
inventory_image = "unifieddyes_lightgrey.png",
|
|
groups = { dye=1, excolor_lightgrey=1, unicolor_light_grey=1, not_in_creative_inventory=1 }
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "dye:light_grey 2",
|
|
recipe = {
|
|
"dye:grey",
|
|
"dye:white",
|
|
},
|
|
})
|
|
|
|
-- Extra craft for black dye
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "dye:black 4",
|
|
recipe = {
|
|
"default:coal_lump",
|
|
},
|
|
})
|
|
|
|
-- Extra craft for dark grey dye
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "dye:dark_grey 3",
|
|
recipe = {
|
|
"dye:black",
|
|
"dye:black",
|
|
"dye:white",
|
|
},
|
|
})
|
|
|
|
-- Extra craft for light grey dye
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "dye:light_grey 3",
|
|
recipe = {
|
|
"dye:black",
|
|
"dye:white",
|
|
"dye:white",
|
|
},
|
|
})
|
|
|
|
-- Extra craft for green dye
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "dye:green 4",
|
|
recipe = {
|
|
"default:cactus",
|
|
},
|
|
})
|
|
|
|
-- =================================================================
|
|
|
|
-- Generate all of additional variants of hue, saturation, and
|
|
-- brightness.
|
|
|
|
-- "s50" in a file/item name means "saturation: 50%".
|
|
-- Brightness levels in the textures are 33% ("dark"), 66% ("medium"),
|
|
-- 100% ("full", but not so-named), and 150% ("light").
|
|
|
|
|
|
for i = 1, 12 do
|
|
|
|
local hue = HUES[i]
|
|
local hue2 = HUES2[i]
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "unifieddyes:dark_" .. hue .. "_s50 2",
|
|
recipe = {
|
|
"dye:" .. hue,
|
|
"dye:dark_grey",
|
|
},
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "unifieddyes:dark_" .. hue .. "_s50 4",
|
|
recipe = {
|
|
"dye:" .. hue,
|
|
"dye:black",
|
|
"dye:black",
|
|
"dye:white"
|
|
},
|
|
})
|
|
|
|
if hue == "green" then
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "dye:dark_green 3",
|
|
recipe = {
|
|
"dye:" .. hue,
|
|
"dye:black",
|
|
"dye:black",
|
|
},
|
|
})
|
|
else
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "unifieddyes:dark_" .. hue .. " 3",
|
|
recipe = {
|
|
"dye:" .. hue,
|
|
"dye:black",
|
|
"dye:black",
|
|
},
|
|
})
|
|
end
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "unifieddyes:medium_" .. hue .. "_s50 2",
|
|
recipe = {
|
|
"dye:" .. hue,
|
|
"dye:grey",
|
|
},
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "unifieddyes:medium_" .. hue .. "_s50 3",
|
|
recipe = {
|
|
"dye:" .. hue,
|
|
"dye:black",
|
|
"dye:white",
|
|
},
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "unifieddyes:medium_" .. hue .. " 2",
|
|
recipe = {
|
|
"dye:" .. hue,
|
|
"dye:black",
|
|
},
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "unifieddyes:" .. hue .. "_s50 2",
|
|
recipe = {
|
|
"dye:" .. hue,
|
|
"dye:grey",
|
|
"dye:white",
|
|
},
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "unifieddyes:" .. hue .. "_s50 4",
|
|
recipe = {
|
|
"dye:" .. hue,
|
|
"dye:white",
|
|
"dye:white",
|
|
"dye:black",
|
|
},
|
|
})
|
|
|
|
if hue ~= "red" then
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "unifieddyes:light_" .. hue .. " 2",
|
|
recipe = {
|
|
"dye:" .. hue,
|
|
"dye:white",
|
|
},
|
|
})
|
|
end
|
|
|
|
minetest.register_craftitem("unifieddyes:dark_" .. hue .. "_s50", {
|
|
description = S("Dark " .. hue2 .. " Dye (low saturation)"),
|
|
inventory_image = "unifieddyes_dark_" .. hue .. "_s50.png",
|
|
groups = { dye=1, ["unicolor_dark_"..hue.."_s50"]=1, not_in_creative_inventory=1 }
|
|
})
|
|
|
|
if hue ~= "green" then
|
|
minetest.register_craftitem("unifieddyes:dark_" .. hue, {
|
|
description = S("Dark " .. hue2 .. " Dye"),
|
|
inventory_image = "unifieddyes_dark_" .. hue .. ".png",
|
|
groups = { dye=1, ["unicolor_dark_"..hue]=1, not_in_creative_inventory=1 }
|
|
})
|
|
end
|
|
|
|
minetest.register_craftitem("unifieddyes:medium_" .. hue .. "_s50", {
|
|
description = S("Medium " .. hue2 .. " Dye (low saturation)"),
|
|
inventory_image = "unifieddyes_medium_" .. hue .. "_s50.png",
|
|
groups = { dye=1, ["unicolor_medium_"..hue.."_s50"]=1, not_in_creative_inventory=1 }
|
|
})
|
|
|
|
minetest.register_craftitem("unifieddyes:medium_" .. hue, {
|
|
description = S("Medium " .. hue2 .. " Dye"),
|
|
inventory_image = "unifieddyes_medium_" .. hue .. ".png",
|
|
groups = { dye=1, ["unicolor_medium_"..hue]=1, not_in_creative_inventory=1 }
|
|
})
|
|
|
|
minetest.register_craftitem("unifieddyes:" .. hue .. "_s50", {
|
|
description = S(hue2 .. " Dye (low saturation)"),
|
|
inventory_image = "unifieddyes_" .. hue .. "_s50.png",
|
|
groups = { dye=1, ["unicolor_"..hue.."_s50"]=1, not_in_creative_inventory=1 }
|
|
})
|
|
|
|
if hue ~= "red" then
|
|
minetest.register_craftitem("unifieddyes:light_" .. hue, {
|
|
description = S("Light " .. hue2 .. " Dye"),
|
|
inventory_image = "unifieddyes_light_" .. hue .. ".png",
|
|
groups = { dye=1, ["unicolor_light_"..hue]=1, not_in_creative_inventory=1 }
|
|
})
|
|
end
|
|
minetest.register_alias("unifieddyes:"..hue, "dye:"..hue)
|
|
minetest.register_alias("unifieddyes:pigment_"..hue, "dye:"..hue)
|
|
end
|
|
|
|
minetest.register_alias("unifieddyes:light_red", "dye:pink")
|
|
minetest.register_alias("unifieddyes:dark_green", "dye:dark_green")
|
|
minetest.register_alias("unifieddyes:black", "dye:black")
|
|
minetest.register_alias("unifieddyes:darkgrey", "dye:dark_grey")
|
|
minetest.register_alias("unifieddyes:dark_grey", "dye:dark_grey")
|
|
minetest.register_alias("unifieddyes:grey", "dye:grey")
|
|
minetest.register_alias("unifieddyes:lightgrey", "dye:light_grey")
|
|
minetest.register_alias("unifieddyes:light_grey", "dye:light_grey")
|
|
minetest.register_alias("unifieddyes:white", "dye:white")
|
|
|
|
minetest.register_alias("unifieddyes:white_paint", "dye:white")
|
|
minetest.register_alias("unifieddyes:titanium_dioxide", "dye:white")
|
|
minetest.register_alias("unifieddyes:lightgrey_paint", "dye:light_grey")
|
|
minetest.register_alias("unifieddyes:grey_paint", "dye:grey")
|
|
minetest.register_alias("unifieddyes:darkgrey_paint", "dye:dark_grey")
|
|
minetest.register_alias("unifieddyes:carbon_black", "dye:black")
|
|
|
|
print(S("[UnifiedDyes] Loaded!"))
|
|
|