forked from mtcontrib/unifieddyes
711206099b
full/base colors - no low-saturation versions here). Re-generated all of the dyes using my gentextures.sh script, to keep them consistent. Re-added the gentextures script to this mod, it's too useful not to include it.
445 lines
9.8 KiB
Lua
445 lines
9.8 KiB
Lua
-- Unified Dyes Mod by Vanessa Ezekowitz ~~ 2012-07-08
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--
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-- License: GPL
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--
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-- This mod depends on ironzorg's flowers mod
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--
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--=================================================================
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-- Smelting/crafting recipes needed to generate various base colors
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-- (the register_craftitem functions are in the generate-the-rest
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-- loop below the base colors).
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-----------------
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-- Primary colors
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-- Red (rose)
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minetest.register_craft({
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type = "cooking",
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output = "unifieddyes:red 2",
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recipe = "flowers:flower_rose",
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})
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-- Green (cactus)
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minetest.register_craft({
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type = "cooking",
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output = "unifieddyes:green 2",
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recipe = "default:cactus",
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})
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minetest.register_craft({
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type = "cooking",
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output = "unifieddyes:green 2",
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recipe = "flowers:flower_waterlily",
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:green 2",
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recipe = {
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"unifieddyes:blue",
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"unifieddyes:yellow",
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},
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})
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-- Blue (Viola)
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minetest.register_craft({
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type = "cooking",
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output = "unifieddyes:blue 2",
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recipe = "flowers:flower_viola",
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})
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-------------------
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-- Secondary colors
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-- Cyan
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:cyan 2",
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recipe = {
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"unifieddyes:blue",
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"unifieddyes:green",
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},
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})
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-- Magenta
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:magenta 2",
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recipe = {
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"unifieddyes:blue",
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"unifieddyes:red",
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},
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})
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-- Yellow (yellow dandelion)
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minetest.register_craft({
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type = "cooking",
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output = "unifieddyes:yellow 2",
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recipe = "flowers:flower_dandelion_yellow",
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})
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------------------
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-- Tertiary colors
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-- Orange (tulip)
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minetest.register_craft({
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type = "cooking",
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output = "unifieddyes:orange 2",
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recipe = "flowers:flower_tulip",
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:orange 2",
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recipe = {
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"unifieddyes:yellow",
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"unifieddyes:red",
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},
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})
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-- Lime
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:lime 2",
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recipe = {
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"unifieddyes:yellow",
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"unifieddyes:green",
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},
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})
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-- Aqua
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:aqua 2",
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recipe = {
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"unifieddyes:cyan",
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"unifieddyes:green",
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},
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})
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-- Sky blue
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:skyblue 2",
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recipe = {
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"unifieddyes:cyan",
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"unifieddyes:blue",
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},
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})
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-- Violet
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:violet 2",
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recipe = {
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"unifieddyes:blue",
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"unifieddyes:magenta",
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},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:violet 3",
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recipe = {
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"unifieddyes:blue",
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"unifieddyes:blue",
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"unifieddyes:red",
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},
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})
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-- Red-violet
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:redviolet 2",
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recipe = {
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"unifieddyes:red",
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"unifieddyes:magenta",
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},
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})
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----------------------------
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-- The 5 levels of greyscale
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-- White paint
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minetest.register_craftitem("unifieddyes:titanium_dioxide", {
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description = "Titanium Dioxide Powder",
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inventory_image = "unifieddyes_titanium_dioxide.png",
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groups = {dye=1},
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})
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minetest.register_craft({
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type = "cooking",
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output = "unifieddyes:titanium_dioxide 10",
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recipe = "default:stone",
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:white_paint",
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recipe = {
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"unifieddyes:titanium_dioxide",
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"bucket:bucket_water",
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"default:junglegrass",
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},
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})
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minetest.register_craftitem("unifieddyes:white_paint", {
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description = "White Paint",
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inventory_image = "unifieddyes_white_paint.png",
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groups = {dye=1},
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})
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-- Light grey paint
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:lightgrey_paint 3",
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recipe = {
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"unifieddyes:white_paint",
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"unifieddyes:white_paint",
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"unifieddyes:black",
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},
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})
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minetest.register_craftitem("unifieddyes:lightgrey_paint", {
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description = "Light grey paint",
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inventory_image = "unifieddyes_lightgrey_paint.png",
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groups = {dye=1},
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})
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-- Medium grey paint
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:grey_paint 2",
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recipe = {
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"unifieddyes:white_paint",
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"unifieddyes:black",
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},
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})
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minetest.register_craftitem("unifieddyes:grey_paint", {
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description = "Medium grey paint",
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inventory_image = "unifieddyes_grey_paint.png",
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groups = {dye=1},
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})
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-- Dark grey paint
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:darkgrey_paint 3",
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recipe = {
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"unifieddyes:white_paint",
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"unifieddyes:black",
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"unifieddyes:black",
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},
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})
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minetest.register_craftitem("unifieddyes:darkgrey_paint", {
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description = "Dark grey paint",
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inventory_image = "unifieddyes_darkgrey_paint.png",
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groups = {dye=1},
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})
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-- Black dye (coal)
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minetest.register_craft({
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type = "cooking",
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output = "unifieddyes:black 2",
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recipe = "default:coal_lump",
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})
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minetest.register_craftitem("unifieddyes:black", {
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description = "Black Dye",
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inventory_image = "unifieddyes_black.png",
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groups = {dye=1},
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})
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-- =================================================================
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-- Finally, generate all of additional variants of hue, saturation, and
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-- brightness from the above 12 base colors.
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-- "s50" in a file/item name means "saturation: 50%".
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-- Brightness levels in the textures are 33% ("dark"), 66% ("medium"),
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-- 100% ("full" but not so-named), and 150% ("light").
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HUES = {
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"red",
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"orange",
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"yellow",
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"lime",
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"green",
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"aqua",
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"cyan",
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"skyblue",
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"blue",
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"violet",
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"magenta",
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"redviolet"
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}
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for i = 1, 12 do
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hue = HUES[i]
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:dark_" .. hue .. "_s50 2",
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recipe = {
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"unifieddyes:" .. hue,
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"unifieddyes:darkgrey_paint",
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},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:dark_" .. hue .. "_s50 4",
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recipe = {
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"unifieddyes:" .. hue,
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"unifieddyes:black",
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"unifieddyes:black",
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"unifieddyes:white_paint"
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},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:dark_" .. hue .. " 3",
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recipe = {
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"unifieddyes:" .. hue,
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"unifieddyes:black",
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"unifieddyes:black",
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},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:medium_" .. hue .. "_s50 2",
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recipe = {
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"unifieddyes:" .. hue,
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"unifieddyes:grey_paint",
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},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:medium_" .. hue .. "_s50 3",
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recipe = {
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"unifieddyes:" .. hue,
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"unifieddyes:black",
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"unifieddyes:white_paint",
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},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:medium_" .. hue .. " 2",
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recipe = {
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"unifieddyes:" .. hue,
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"unifieddyes:black",
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},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:" .. hue .. "_s50 2",
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recipe = {
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"unifieddyes:" .. hue,
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"unifieddyes:lightgrey_paint",
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},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:" .. hue .. "_s50 4",
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recipe = {
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"unifieddyes:" .. hue,
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"unifieddyes:white_paint",
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"unifieddyes:white_paint",
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"unifieddyes:black",
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},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "unifieddyes:light_" .. hue .. " 2",
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recipe = {
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"unifieddyes:" .. hue,
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"unifieddyes:white_paint",
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},
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})
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minetest.register_craftitem("unifieddyes:dark_" .. hue .. "_s50", {
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description = "Dark " .. hue .. " (low saturation)",
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inventory_image = "unifieddyes_dark_" .. hue .. "_s50.png",
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groups = {dye=1},
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})
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minetest.register_craftitem("unifieddyes:dark_" .. hue, {
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description = "Dark " .. hue,
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inventory_image = "unifieddyes_dark_" .. hue .. ".png",
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groups = {dye=1},
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})
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minetest.register_craftitem("unifieddyes:medium_" .. hue .. "_s50", {
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description = "Medium " .. hue .. " (low saturation)",
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inventory_image = "unifieddyes_medium_" .. hue .. "_s50.png",
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groups = {dye=1},
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})
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minetest.register_craftitem("unifieddyes:medium_" .. hue, {
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description = "Medium " .. hue,
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inventory_image = "unifieddyes_medium_" .. hue .. ".png",
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groups = {dye=1},
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})
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minetest.register_craftitem("unifieddyes:" .. hue .. "_s50", {
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description = "Full " .. hue .. " (low saturation)",
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inventory_image = "unifieddyes_" .. hue .. "_s50.png",
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groups = {dye=1},
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})
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minetest.register_craftitem("unifieddyes:" .. hue, {
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description = "Full " .. hue,
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inventory_image = "unifieddyes_" .. hue .. ".png",
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groups = {dye=1},
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})
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minetest.register_craftitem("unifieddyes:light_" .. hue, {
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description = "Light " .. hue,
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inventory_image = "unifieddyes_light_" .. hue .. ".png",
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groups = {dye=1},
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})
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end
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print("[UnifiedDyes] Loaded!")
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