forked from minetest-mods/warps
Fix some handling issues and picking up/removal
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3
README
3
README
@ -17,7 +17,8 @@ A warpstone can be given or found in the creative inventory (item
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id: warps:warpstone). This warpstone can be placed on the ground
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and be programmed to warp players who punch it to a certain warp
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location (one of the warps in /listwarps). Right-clicking the item
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as a warp_admin user will allow you to program the warpstone.
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as a warp_admin user will allow you to program the warpstone. The
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warpstone can be removed by shift-punching the warp stone.
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========
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12
init.lua
12
init.lua
@ -145,6 +145,7 @@ minetest.register_node("warps:warpstone", {
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walkable = false,
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paramtype = "light",
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groups = { choppy=3 },
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light_source = 5,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.5, 0.25}
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@ -160,6 +161,9 @@ minetest.register_node("warps:warpstone", {
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minetest.chat_send_player(sender:get_player_name(), "You do not have permission to modify warp stones")
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return false
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end
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if not fields.destination then
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return
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end
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"field[destination;Warp Destination;" .. fields.destination .. "]")
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@ -167,10 +171,16 @@ minetest.register_node("warps:warpstone", {
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minetest.log("action", sender:get_player_name() .. " changed warp stone to \"" .. fields.destination .. "\"")
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end,
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on_punch = function(pos, node, puncher, pointed_thingo)
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if puncher:get_player_control().sneak and minetest.check_player_privs(puncher:get_player_name(), {warp_admin = true}) then
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minetest.remove_node(pos)
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minetest.chat_send_player(puncher:get_player_name(), "Warp stone removed!")
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return
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end
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local meta = minetest.get_meta(pos)
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local destination = meta:get_string("warps_destination")
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if destination == "" then
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return false, "Warp stone not initialized"
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minetest.chat_send_player(puncher:get_player_name(), "Unknown warp location for this warp stone, cannot warp!")
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return false
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end
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for i = 1,table.getn(warps) do
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if warps[i].name == destination then
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