Ores and sandstone as sloping veins and strata

This commit is contained in:
paramat 2014-03-05 10:41:34 +00:00
parent 907856ada4
commit 532ca01bd1
3 changed files with 90 additions and 35 deletions

View File

@ -1,4 +1,4 @@
watershed 0.2.5 by paramat
watershed 0.2.6 by paramat
For latest stable Minetest back to 0.4.8
Depends default
Licenses: code WTFPL

102
init.lua
View File

@ -1,12 +1,13 @@
-- watershed 0.2.5 by paramat
-- watershed 0.2.6 by paramat
-- For latest stable Minetest and back to 0.4.8
-- Depends default
-- License: code WTFPL
-- 0.2.5 ores hidden below surface
-- 3D temp / humid biome system, 8 biomes
-- swap drygrass and grassland, variety of grasses in each, flowers in grassland, junglegrass moved to rainforest
-- darkclouds back again
-- darkcloud node def was missing
-- ores and sandstone as strata with gentle sloping
-- TODO
-- more strata: gravel, sand, desert stone ...
-- clay
-- Parameters
@ -23,14 +24,14 @@ local CANAMP = 0.6 -- Canyon terrain amplitude
local CANEXP = 1.33 -- Canyon shape exponent
local ATANAMP = 1.2 -- Arctan function amplitude, controls size and number of floatlands / caves
local TSTONE = 0.02 -- Density threshold for stone, depth of soil at TERCEN
local TSTONE = 0.02 -- 0.02 -- Density threshold for stone, depth of soil at TERCEN
local TRIV = -0.015 -- Maximum densitybase threshold for river water
local TSAND = -0.018 -- Maximum densitybase threshold for river sand
local FIST = 0 -- Fissure threshold at surface, controls size of fissure entrances at surface
local FISEXP = 0.02 -- Fissure expansion rate under surface
local ORECHA = 7 * 7 * 7 -- Ore chance per stone node
local ORECHA = 2 -- Ore 1/x chance per vein node
local ORETHI = 0.003 -- Ore vein thickness tuner
local TCLOUD = 0.5 -- Cloud threshold
local TDCLOUD = 1 -- Dark cloud threshold
local HITET = 0.5 -- --
local LOTET = -0.5 -- --
@ -38,6 +39,8 @@ local ICETET = -0.8 -- --
local HIHUT = 0.5 -- --
local MIDHUT = 0 -- --
local LOHUT = -0.5 -- --
local CLOHUT = 0 -- --
local DCLOHUT = 1 -- --
local PINCHA = 47 -- Pine tree 1/x chance per node
local APTCHA = 47 -- Appletree
@ -60,7 +63,7 @@ local np_rough = {
spread = {x=512, y=512, z=512},
seed = 593,
octaves = 6,
persist = 0.63
persist = 0.67
}
-- 3D noise for smooth terrain
@ -107,6 +110,17 @@ local np_humid = {
persist = 0.5
}
-- 3D noise for strata variation
local np_stratavar = {
offset = 0,
scale = 1,
spread = {x=128, y=32, z=128},
seed = -992221,
octaves = 2,
persist = 0.5
}
-- 2D noise for base terrain / riverbed height / mountain ranges, terrain blend, river and river sand depth
local np_base = {
@ -140,6 +154,17 @@ local np_cloud = {
persist = 0.7
}
-- 2D noise for strata
local np_strata = {
offset = 0,
scale = 1,
spread = {x=128, y=128, z=128},
seed = 23,
octaves = 2,
persist = 0.5
}
-- Stuff
watershed = {}
@ -183,6 +208,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
local c_stocopp = minetest.get_content_id("default:stone_with_copper")
local c_stoiron = minetest.get_content_id("default:stone_with_iron")
local c_stocoal = minetest.get_content_id("default:stone_with_coal")
local c_sandstone = minetest.get_content_id("default:sandstone")
local c_wswater = minetest.get_content_id("watershed:water")
local c_wsstone = minetest.get_content_id("watershed:stone")
@ -199,17 +225,21 @@ minetest.register_on_generated(function(minp, maxp, seed)
local chulens = {x=sidelen, y=sidelen, z=sidelen}
local minposxyz = {x=x0, y=y0, z=z0}
local minposxz = {x=x0, y=z0}
local minposy = {x=y0, y=0}
local nvals_rough = minetest.get_perlin_map(np_rough, chulens):get3dMap_flat(minposxyz)
local nvals_smooth = minetest.get_perlin_map(np_smooth, chulens):get3dMap_flat(minposxyz)
local nvals_fissure = minetest.get_perlin_map(np_fissure, chulens):get3dMap_flat(minposxyz)
local nvals_temp = minetest.get_perlin_map(np_temp, chulens):get3dMap_flat(minposxyz)
local nvals_humid = minetest.get_perlin_map(np_humid, chulens):get3dMap_flat(minposxyz)
local nvals_stratavar = minetest.get_perlin_map(np_stratavar, chulens):get3dMap_flat(minposxyz)
local nvals_base = minetest.get_perlin_map(np_base, chulens):get2dMap_flat(minposxz)
local nvals_xlscale = minetest.get_perlin_map(np_xlscale, chulens):get2dMap_flat(minposxz)
local nvals_cloud = minetest.get_perlin_map(np_cloud, chulens):get2dMap_flat(minposxz)
local nvals_strata = minetest.get_perlin_map(np_strata, chulens):get2dMap_flat(minposy)
local nixyz = 1
local nixz = 1
local stable = {}
@ -240,7 +270,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
local altprop = (y - YWAT) / (TERCEN + TERSCA - YWAT)
local triv = TRIV * (1 - altprop * 1.1)
local tsand = TSAND * (1 - altprop * 1.1)
local tstone = TSTONE * (1 - math.atan(altprop) * 0.6) -- 1 to 0.05 for thin dirt/sand on floatlands
local tstone = TSTONE * (1 - math.atan(altprop) * 0.6) -- 1 to 0.05
local density = densitybase
+ math.abs(nvals_rough[nixyz] * terblen
+ nvals_smooth[nixyz] * (1 - terblen)) ^ CANEXP * CANAMP
@ -280,25 +310,26 @@ minetest.register_on_generated(function(minp, maxp, seed)
end
if density >= tstone and nofis -- stone cut by fissures
or (density >= tstone and density < TSTONE * 3 and y <= YWAT) -- or stone layer around water
or (density >= tstone and density < TSTONE * 3 and densitybase >= triv ) then -- or stone layer around river
if math.random(ORECHA) == 2 and density >= TSTONE then
local osel = math.random(34)
if osel == 34 then
data[vi] = c_stodiam
elseif osel >= 31 then
data[vi] = c_stomese
elseif osel >= 28 then
data[vi] = c_stogold
elseif osel >= 19 then
data[vi] = c_stocopp
elseif osel >= 10 then
data[vi] = c_stoiron
else
data[vi] = c_stocoal
end
elseif biome == 6 then
or (density >= tstone and density < TSTONE * 3 and y <= YWAT) -- stone around water
or (density >= tstone and density < TSTONE * 3 and densitybase >= triv ) then -- stone around river
local niy = y - y0 + 1
local n_strata = nvals_strata[niy] + nvals_stratavar[nixyz] / 4
if biome == 6 then
data[vi] = c_wsredstone
elseif n_strata >= 0 and n_strata <= ORETHI * 8 then
data[vi] = c_sandstone
elseif n_strata >= 1 and n_strata <= 1 + ORETHI then
data[vi] = c_stodiam
elseif n_strata >= 0.6 and n_strata <= 0.6 + ORETHI then
data[vi] = c_stomese
elseif n_strata >= 0.2 and n_strata <= 0.2 + ORETHI then
data[vi] = c_stogold
elseif n_strata >= -0.2 and n_strata <= -0.2 + ORETHI * 2 then
data[vi] = c_stocopp
elseif n_strata >= -0.6 and n_strata <= -0.6 + ORETHI * 2 then
data[vi] = c_stoiron
elseif n_strata >= -1 and n_strata <= -1 + ORETHI * 4 then
data[vi] = c_stocoal
else
data[vi] = c_wsstone
end
@ -306,7 +337,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
under[si] = 0
soil[si] = 0
elseif density >= 0 and density < tstone and stable[si] >= 2 then -- fine materials
if densitybase >= tsand + math.random() * 0.003 or y <= YWAT + 1 + math.random(2) then
if densitybase >= tsand + math.random() * 0.003
or y <= YWAT + 1 + math.random(2) then
data[vi] = c_sand -- river / seabed sand not cut by fissures
elseif nofis then -- fine materials cut by fissures
if biome == 6 then
@ -369,10 +401,14 @@ minetest.register_on_generated(function(minp, maxp, seed)
local xrq = 16 * math.floor((x - x0) / 16)
local zrq = 16 * math.floor((z - z0) / 16)
local qixz = zrq * 80 + xrq + 1
if nvals_cloud[qixz] > TDCLOUD then
data[vi] = c_wsdarkcloud
elseif nvals_cloud[qixz] > TCLOUD then
data[vi] = c_wscloud
if nvals_cloud[qixz] > TCLOUD then
local yrq = 16 * math.floor((y - y0) / 16)
local qixyz = zrq * 6400 + yrq * 80 + xrq + 1
if nvals_humid[qixyz] > DCLOHUT then
data[vi] = c_wsdarkcloud
elseif nvals_humid[qixyz] > CLOHUT then
data[vi] = c_wscloud
end
end
stable[si] = 0
under[si] = 0

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@ -40,6 +40,7 @@ minetest.register_node("watershed:grass", {
minetest.register_node("watershed:redstone", {
description = "WS Red Stone",
tiles = {"default_desert_stone.png"},
is_ground_content = false,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
@ -47,6 +48,7 @@ minetest.register_node("watershed:redstone", {
minetest.register_node("watershed:stone", {
description = "WS Stone",
tiles = {"default_stone.png"},
is_ground_content = false,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
@ -62,10 +64,27 @@ minetest.register_node("watershed:cloud", {
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
post_effect_color = {a=64, r=241, g=248, b=255},
groups = {not_in_creative_inventory=1},
})
minetest.register_node("watershed:darkcloud", {
description = "WS Dark Cloud",
drawtype = "glasslike",
tiles = {"watershed_darkcloud.png"},
paramtype = "light",
is_ground_content = false,
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
post_effect_color = {a=128, r=241, g=248, b=255},
groups = {not_in_creative_inventory=1},
})
minetest.register_node("watershed:cactus", {
description = "WS Cactus",
tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
@ -86,7 +105,7 @@ minetest.register_node("watershed:goldengrass", {
paramtype = "light",
walkable = false,
buildable_to = true,
is_ground_content = true,
is_ground_content = false,
groups = {snappy=3,flammable=3,flora=1,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {