forked from minetest-mods/worldedge
Version MFF.
This commit is contained in:
parent
8e576d69c8
commit
a70a6b7b77
0
depends.txt
Normal file → Executable file
0
depends.txt
Normal file → Executable file
34
init.lua
Normal file → Executable file
34
init.lua
Normal file → Executable file
@ -19,13 +19,7 @@ local waiting_list = {}
|
||||
}
|
||||
]]
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
count = count + dtime
|
||||
if count < 3 then
|
||||
return
|
||||
end
|
||||
count = 0
|
||||
|
||||
local function tick()
|
||||
for k, v in pairs(waiting_list) do
|
||||
if v.player and v.player:is_player() then
|
||||
local pos = get_surface_pos(v.pos)
|
||||
@ -53,6 +47,21 @@ minetest.register_globalstep(function(dtime)
|
||||
local name = player:get_player_name()
|
||||
if not waiting_list[name] then
|
||||
local pos = vector.round(player:getpos())
|
||||
|
||||
-- Sanity check for insane coordinates
|
||||
if pos.x > 31000 or pos.y > 31000 or pos.z > 31000
|
||||
or pos.x < -31000 or pos.y < -31000 or pos.z < -31000 then
|
||||
-- Move to spawn asap
|
||||
-- The server probably set invalid/insane coordinates. We have not saved the previous ones,
|
||||
-- So we need to teleport the player to the spawn to save them from an endless loop of
|
||||
-- Teleportation.
|
||||
local spawn = minetest.string_to_pos(minetest.setting_get("static_spawnpoint") or "0,0,0")
|
||||
minetest.chat_send_player(player:get_player_name(), "An internal error has occured. Your coordinates were corrupted. You are now teleported to the spawn." ..
|
||||
" Please report it to any staff member.")
|
||||
minetest.log("error", "[WorldEdge] Corrupted position detected for player " .. player:get_player_name())
|
||||
player:setpos(spawn)
|
||||
else -- Indent skipped, too many lines to change... We'll wait for "continue" to be introduced in Lua5.2
|
||||
|
||||
local newpos = nil
|
||||
if pos.x >= edge then
|
||||
newpos = {x = -newedge, y = 10, z = pos.z}
|
||||
@ -62,8 +71,14 @@ minetest.register_globalstep(function(dtime)
|
||||
|
||||
if pos.z >= edge then
|
||||
newpos = {x = pos.x, y = 10, z = -newedge}
|
||||
if get_surface_pos(newpos) then
|
||||
newpos.y = get_surface_pos(newpos).y+1 -- /MFF (Mg|19/05//15)
|
||||
end -- /MFF (Mg|14/07/15)
|
||||
elseif pos.z <= -edge then
|
||||
newpos = {x = pos.x, y = 10, z = newedge}
|
||||
if get_surface_pos(newpos) then
|
||||
newpos.y = get_surface_pos(newpos).y+1 -- /MFF (Mg|19/05/15)
|
||||
end -- /MFF (Mg|14/07/15)
|
||||
end
|
||||
|
||||
-- Teleport the player
|
||||
@ -80,7 +95,10 @@ minetest.register_globalstep(function(dtime)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
minetest.after(3, tick)
|
||||
end
|
||||
tick()
|
||||
|
||||
function get_surface_pos(pos)
|
||||
local minp = {
|
||||
|
Loading…
Reference in New Issue
Block a user