Version MFF.

This commit is contained in:
sys4-fr
2018-09-06 20:22:59 +02:00
parent 2c536663e6
commit 395fbad5a1
38 changed files with 213 additions and 796 deletions

123
trap.lua Normal file → Executable file
View File

@ -4,7 +4,7 @@ local update_bobtrap = function (pos, node)
local nodename=""
local param2=""
--Switch Trap State
if
if
-- Swap Traps
node.name == 'bobblocks:trap_spike' then nodename = 'bobblocks:trap_spike_set'
elseif node.name == 'bobblocks:trap_spike_set' then nodename = 'bobblocks:trap_spike'
@ -14,12 +14,12 @@ local update_bobtrap = function (pos, node)
minetest.add_node(pos, {name = nodename})
end
-- Punch Traps
-- Punch Traps
local on_bobtrap_punched = function (pos, node, puncher)
if
if
-- Start Traps
node.name == 'bobblocks:trap_spike' or node.name == 'bobblocks:trap_spike_set' or
node.name == 'bobblocks:trap_spike_major' or node.name == 'bobblocks:trap_spike_major_set'
node.name == 'bobblocks:trap_spike_major' or node.name == 'bobblocks:trap_spike_major_set'
then
update_bobtrap(pos, node)
end
@ -37,11 +37,11 @@ minetest.register_abm(
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
update_bobtrap(pos, node)
end
end,
})
minetest.register_abm(
@ -51,11 +51,11 @@ minetest.register_abm(
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
update_bobtrap(pos, node)
end
end,
})
@ -73,73 +73,60 @@ minetest.register_node("bobblocks:trap_grass", {
climbable = false,
})
minetest.register_node("bobblocks:trap_spike", {
description = "Trap Spike Minor",
drawtype = "plantlike",
visual_scale = 1,
tiles = {"bobblocks_minorspike.png"},
inventory_image = ("bobblocks_minorspike.png"),
local function spikenode(name, desc, texture, drop, groups, drawtype)
minetest.register_node("bobblocks:trap_"..name, {
description = desc,
drawtype = drawtype,
tiles = {"bobblocks_"..texture..".png"},
inventory_image = ("bobblocks_"..texture..".png"),
paramtype = "light",
walkable = false,
sunlight_propagates = true,
groups = {cracky=3,melty=3},
groups = groups,
drop = drop,
})
end
minetest.register_node("bobblocks:trap_spike_set", {
description = "Trap Spike Minor Set",
drawtype = "raillike",
visual_scale = 1,
tiles = {"bobblocks_trap_set.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
groups = {cracky=3,melty=3,not_in_creative_inventory=1},
drop = 'bobblocks:trap_spike',
})
local function spike1(name, desc, texture)
spikenode(name, desc, texture, "bobblocks:trap_"..name, {cracky=3,melty=3}, "plantlike")
end
local function spike2(name, desc, texture, drop)
spikenode(name, desc, texture, drop, {cracky=3,melty=3,not_in_creative_inventory=1}, "raillike")
end
minetest.register_node("bobblocks:trap_spike_major", {
description = "Trap Spike Major",
spike1("spike", "Trap Spike Minor", "minorspike")
spike2("spike_set", "Trap Spike Minor Set", "trap_set", 'bobblocks:trap_spike')
spike1("spike_major", "Trap Spike Major", "majorspike")
spike2("spike_major_set", "Trap Spike Major Set", "trap_set", 'bobblocks:trap_spike_major')
minetest.register_node("bobblocks:spike_major_reverse", {
description = "Trap Spike Major Reverse",
drawtype = "plantlike",
visual_scale = 1,
tiles = {"bobblocks_majorspike.png"},
inventory_image = ("bobblocks_majorspike.png"),
tiles = {"bobblocks_majorspike_reverse.png"},
inventory_image = ("bobblocks_majorspike_reverse.png"),
paramtype = "light",
walkable = false,
sunlight_propagates = true,
groups = {cracky=2,melty=2},
})
minetest.register_node("bobblocks:trap_spike_major_set", {
description = "Trap Spike Major Set",
drawtype = "raillike",
visual_scale = 1,
tiles = {"bobblocks_trap_set.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
groups = {cracky=3,melty=3,not_in_creative_inventory=1},
drop = 'bobblocks:trap_spike_major',
})
-- Crafting
minetest.register_craft({
output = 'bobblocks:trap_spike',
output = 'bobblocks:trap_spike 3',
recipe = {
{'', '', ''},
{'', 'default:cobble', ''},
{'default:cobble', 'default:apple', 'default:cobble'},
{'', 'default:obsidian_shard', ''},
{'', 'default:steel_ingot', ''},
}
})
minetest.register_craft({
output = 'bobblocks:trap_spike_major',
recipe = {
{'', 'default:cobble', ''},
{'', 'default:apple', ''},
{'default:cobble', 'default:apple', 'default:cobble'},
{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
{'', 'default:steel_ingot', ''},
}
})
@ -152,6 +139,14 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = 'bobblocks:spike_major_reverse',
recipe = {
{'', 'default:steel_ingot', ''},
{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
}
})
-- ABM
minetest.register_abm(
{nodenames = {"bobblocks:trap_spike"},
@ -160,7 +155,9 @@ minetest.register_abm(
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
obj:set_hp(obj:get_hp()-1)
if obj:get_hp() > 0 then --MFF (crabman 8/1/2016) dont re-kill dead player
obj:set_hp(obj:get_hp()-1)
end
minetest.sound_play("bobblocks_trap_fall",
{pos = pos, gain = 1.0, max_hear_distance = 3,})
end
@ -174,10 +171,30 @@ minetest.register_abm(
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
obj:set_hp(obj:get_hp()-100)
if obj:get_hp() > 0 then --MFF (crabman 8/1/2016) dont re-kill dead player
obj:set_hp(obj:get_hp()-100)
end
minetest.sound_play("bobblocks_trap_fall",
{pos = pos, gain = 1.0, max_hear_distance = 3,})
{pos = pos, gain = 1.0, max_hear_distance = 3,})
end
end,
})
minetest.register_abm(
{nodenames = {"bobblocks:spike_major_reverse"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
pos.y = pos.y-1.2
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
if obj:get_hp() > 0 then --MFF (crabman 8/1/2016) dont re-kill dead player
obj:set_hp(obj:get_hp()-100)
end
minetest.sound_play("bobblocks_trap_fall",
{pos = pos, gain = 1.0, max_hear_distance = 3,})
end
end,
})