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Bugfix for the teleporter
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@ -40,7 +40,7 @@ local teleport_nearest = function(pos)
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end
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end
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end
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end
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if newpos.x then
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if newpos.x then
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if vector.distance(pos, nearest:getpos()) > MAX_DISTANCE then return end
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if vector.distance(newpos, nearest:getpos()) > MAX_DISTANCE then return end
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nearest:moveto(newpos)
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nearest:moveto(newpos)
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minetest.log("action", "Player "..nearest:get_player_name().." was teleport with a MoreMesecons Teleporter.")
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minetest.log("action", "Player "..nearest:get_player_name().." was teleport with a MoreMesecons Teleporter.")
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end
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end
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