2 Commits
1.2 ... dev

22 changed files with 129 additions and 103 deletions

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@ -64,3 +64,5 @@ minetest.register_craft({
recipe = { {"mesecons_blinkyplant:blinky_plant_off"}, recipe = { {"mesecons_blinkyplant:blinky_plant_off"},
{"default:mese_crystal_fragment"},} {"default:mese_crystal_fragment"},}
}) })
minetest.log("action", "[moremesecons_adjustable_blinky_plant] loaded.")

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@ -156,3 +156,5 @@ minetest.register_abm({
end end
end, end,
}) })
minetest.log("action", "[moremesecons_adjustable_player_detector] loaded.")

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@ -55,7 +55,7 @@ local function resolve_commands(commands, pos)
local nearest = nil local nearest = nil
local min_distance = math.huge local min_distance = math.huge
local players = minetest.get_connected_players() local players = minetest.get_connected_players()
for _, player in pairs(players) do for index, player in pairs(players) do
local distance = vector.distance(pos, player:getpos()) local distance = vector.distance(pos, player:getpos())
if distance < min_distance then if distance < min_distance then
min_distance = distance min_distance = distance
@ -172,3 +172,5 @@ minetest.register_craft({
{"group:mesecon_conductor_craftable","default:mese_crystal","group:mesecon_conductor_craftable"} {"group:mesecon_conductor_craftable","default:mese_crystal","group:mesecon_conductor_craftable"}
} }
}) })
minetest.log("action", "[moremesecons_commandblock] loaded.")

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@ -5,7 +5,7 @@ local nodebox = {
local function signalchanger_get_output_rules(node) local function signalchanger_get_output_rules(node)
local rules = {{x=-1, y=0, z=0}} local rules = {{x=-1, y=0, z=0}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -13,7 +13,7 @@ end
local function signalchanger_get_input_rules(node) local function signalchanger_get_input_rules(node)
local rules = {{x=0, y=0, z=-1, name="input_on"}, {x=0, y=0, z=1, name="input_off"}, {x=1, y=0, z=0, name="input_signal"}} local rules = {{x=0, y=0, z=-1, name="input_on"}, {x=0, y=0, z=1, name="input_off"}, {x=1, y=0, z=0, name="input_signal"}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -79,3 +79,5 @@ minetest.register_craft({
output = "moremesecons_conductor_signalchanger:conductor_signalchanger_off", output = "moremesecons_conductor_signalchanger:conductor_signalchanger_off",
recipe = {{"group:mesecon_conductor_craftable","moremesecons_signalchanger:signalchanger_off"}} recipe = {{"group:mesecon_conductor_craftable","moremesecons_signalchanger:signalchanger_off"}}
}) })
minetest.log("action", "[moremesecons_conductor_signalchanger] loaded.")

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@ -1,6 +1,6 @@
local function dual_delayer_get_input_rules(node) local function dual_delayer_get_input_rules(node)
local rules = {{x=1, y=0, z=0}} local rules = {{x=1, y=0, z=0}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -8,7 +8,7 @@ end
local function dual_delayer_get_output_rules(node) local function dual_delayer_get_output_rules(node)
local rules = {{x=0, y=0, z=1}, {x=0, y=0, z=-1}} local rules = {{x=0, y=0, z=1}, {x=0, y=0, z=-1}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -93,3 +93,5 @@ minetest.register_craft({
output = "moremesecons_dual_delayer:dual_delayer_00 2", output = "moremesecons_dual_delayer:dual_delayer_00 2",
recipe = {"mesecons_delayer:delayer_off_1", "mesecons_delayer:delayer_off_1"} recipe = {"mesecons_delayer:delayer_off_1", "mesecons_delayer:delayer_off_1"}
}) })
minetest.log("action", "[moremesecons_dual_delayer] loaded.")

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@ -139,3 +139,5 @@ minetest.register_abm({
end end
end, end,
}) })
minetest.log("action", "[moremesecons_entity_detector] loaded.")

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@ -46,3 +46,5 @@ minetest.register_craft({
recipe = { {"default:torch"}, recipe = { {"default:torch"},
{"default:mese_crystal_fragment"},} {"default:mese_crystal_fragment"},}
}) })
minetest.log("action", "[moremesecons_igniter] loaded.")

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@ -102,3 +102,5 @@ minetest.register_craft({
{"", "default:mese_crystal_fragment", ""} {"", "default:mese_crystal_fragment", ""}
} }
}) })
minetest.log("action", "[moremesecons_induction_transmitter] loaded.")

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@ -1,6 +1,6 @@
local injector_controller_get_output_rules = function(node) local injector_controller_get_output_rules = function(node)
local rules = {{x = 0, y = 0, z = 1}} local rules = {{x = 0, y = 0, z = 1}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -10,7 +10,7 @@ local injector_controller_get_input_rules = function(node)
local rules = {{x = 0, y = 0, z = -1}, local rules = {{x = 0, y = 0, z = -1},
{x = 1, y = 0, z = 0}, {x = 1, y = 0, z = 0},
{x = -1, y = 0, z = 0}} {x = -1, y = 0, z = 0}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -82,3 +82,5 @@ minetest.register_craft({
output = "moremesecons_injector_controller:injector_controller_off", output = "moremesecons_injector_controller:injector_controller_off",
recipe = {{"mesecons_blinkyplant:blinky_plant_off","mesecons_gates:and_off"}} recipe = {{"mesecons_blinkyplant:blinky_plant_off","mesecons_gates:and_off"}}
}) })
minetest.log("action", "[moremesecons_injector_controller] loaded.")

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@ -131,3 +131,5 @@ if moremesecons.setting("jammer", "enable_lbm", false) then
action = add_jammer action = add_jammer
}) })
end end
minetest.log("action", "[moremesecons_jammer] loaded.")

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@ -158,3 +158,5 @@ minetest.register_node("moremesecons_luablock:luablock", {
end end
}} }}
}) })
minetest.log("action", "[moremesecons_luablock] loaded.")

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@ -352,3 +352,5 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
return return
end end
end) end)
minetest.log("action", "[moremesecons_luacontroller_tool] loaded.")

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@ -2,7 +2,7 @@ local function mesechest_get_output_rules(node)
local rules = {{x=-1, y=0, z=0}, local rules = {{x=-1, y=0, z=0},
{x=0, y=0, z=-1}, {x=0, y=0, z=-1},
{x=0, y=0, z=1}} {x=0, y=0, z=1}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -116,3 +116,5 @@ minetest.register_craft({
output = "default:mesechest_locked", output = "default:mesechest_locked",
recipe = {{"group:mesecon_conductor_craftable", "default:chest_locked", "group:mesecon_conductor_craftable"}} recipe = {{"group:mesecon_conductor_craftable", "default:chest_locked", "group:mesecon_conductor_craftable"}}
}) })
minetest.log("action", "[moremesecons_mesechest] loaded.")

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@ -4,7 +4,7 @@ local kill_nearest_player = function(pos)
-- Search the nearest player -- Search the nearest player
local nearest local nearest
local min_distance = MAX_DISTANCE local min_distance = MAX_DISTANCE
for _, player in pairs(minetest.get_connected_players()) do for index, player in pairs(minetest.get_connected_players()) do
local distance = vector.distance(pos, player:getpos()) local distance = vector.distance(pos, player:getpos())
if distance < min_distance then if distance < min_distance then
min_distance = distance min_distance = distance
@ -60,3 +60,5 @@ minetest.register_node("moremesecons_playerkiller:playerkiller", {
end, end,
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
minetest.log("action", "[moremesecons_playerkiller] loaded.")

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@ -121,3 +121,5 @@ minetest.register_craft({
recipe = {{"mesecons_luacontroller:luacontroller0000", "mesecons_noteblock:noteblock"}, recipe = {{"mesecons_luacontroller:luacontroller0000", "mesecons_noteblock:noteblock"},
{"group:wood", "group:wood"}} {"group:wood", "group:wood"}}
}) })
minetest.log("action", "[moremesecons_sayer] loaded.")

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@ -6,7 +6,7 @@ local nodebox = {
local function signalchanger_get_output_rules(node) local function signalchanger_get_output_rules(node)
local rules = {{x=-1, y=0, z=0}, local rules = {{x=-1, y=0, z=0},
{x=1, y=0, z=0}} {x=1, y=0, z=0}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -14,7 +14,7 @@ end
local function signalchanger_get_input_rules(node) local function signalchanger_get_input_rules(node)
local rules = {{x=0, y=0, z=-1, name="input_on"}, {x=0, y=0, z=1, name="input_off"}} local rules = {{x=0, y=0, z=-1, name="input_on"}, {x=0, y=0, z=1, name="input_off"}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -79,3 +79,5 @@ minetest.register_craft({
output = "moremesecons_signalchanger:signalchanger_off", output = "moremesecons_signalchanger:signalchanger_off",
recipe = {{"group:mesecon_conductor_craftable","moremesecons_switchtorch:switchtorch_off","group:mesecon_conductor_craftable"}} recipe = {{"group:mesecon_conductor_craftable","moremesecons_switchtorch:switchtorch_off","group:mesecon_conductor_craftable"}}
}) })
minetest.log("action", "[moremesecons_signalchanger] loaded.")

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@ -127,3 +127,5 @@ minetest.register_abm({
-- 2 = x+1 -- 2 = x+1
-- 0 = y+1 -- 0 = y+1
-- 1 = y-1 -- 1 = y-1
minetest.log("action", "[moremesecons_switchtorch] loaded.")

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@ -26,7 +26,7 @@ local function teleport_nearest(pos)
local nearest = nil local nearest = nil
local min_distance = MAX_PLAYER_DISTANCE local min_distance = MAX_PLAYER_DISTANCE
local players = minetest.get_connected_players() local players = minetest.get_connected_players()
for _, player in pairs(players) do for index, player in pairs(players) do
local distance = vector.distance(pos, player:getpos()) local distance = vector.distance(pos, player:getpos())
if distance <= min_distance then if distance <= min_distance then
min_distance = distance min_distance = distance
@ -106,3 +106,5 @@ if moremesecons.setting("teleporter", "enable_lbm", false) then
action = register action = register
}) })
end end
minetest.log("action", "[moremesecons_teleporter] loaded.")

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@ -1,6 +1,6 @@
local timegate_get_output_rules = function(node) local timegate_get_output_rules = function(node)
local rules = {{x = 0, y = 0, z = 1}} local rules = {{x = 0, y = 0, z = 1}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -8,7 +8,7 @@ end
local timegate_get_input_rules = function(node) local timegate_get_input_rules = function(node)
local rules = {{x = 0, y = 0, z = -1}} local rules = {{x = 0, y = 0, z = -1}}
for _ = 0, node.param2 do for i = 0, node.param2 do
rules = mesecon.rotate_rules_left(rules) rules = mesecon.rotate_rules_left(rules)
end end
return rules return rules
@ -128,3 +128,5 @@ minetest.register_craft({
minetest.register_alias("moremesecons_temporarygate:temporarygate_off", "moremesecons_timegate:timegate_off") minetest.register_alias("moremesecons_temporarygate:temporarygate_off", "moremesecons_timegate:timegate_off")
minetest.register_alias("moremesecons_temporarygate:temporarygate_on", "moremesecons_timegate:timegate_on") minetest.register_alias("moremesecons_temporarygate:temporarygate_on", "moremesecons_timegate:timegate_on")
minetest.log("action", "[moremesecons_timegate] loaded.")

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@ -339,14 +339,14 @@ local function do_test()
end end
end end
local i = 0 local i = 0
for pos in data:iter({x=-4, y=-4, z=-4}, {x=2, y=2, z=2}) do for pos, v in data:iter({x=-4, y=-4, z=-4}, {x=2, y=2, z=2}) do
i = i + 1 i = i + 1
assert(vector.equals(pos, expected_positions[i])) assert(vector.equals(pos, expected_positions[i]))
end end
print("Test if iter works correctly on a corner") print("Test if iter works correctly on a corner")
local found = false local found = false
for pos in data:iter({x=-8, y=-7, z=-80}, {x=-5, y=-5, z=-5}) do for pos, v in data:iter({x=-8, y=-7, z=-80}, {x=-5, y=-5, z=-5}) do
assert(not found) assert(not found)
found = true found = true
assert(vector.equals(pos, {x=-5, y=-5, z=-5})) assert(vector.equals(pos, {x=-5, y=-5, z=-5}))
@ -377,5 +377,6 @@ local function do_test()
--~ data:iterAll() --~ data:iterAll()
end end
--~ do_test()
--~ do_test()
minetest.log("action", "[moremesecons_utils] loaded.")

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@ -188,7 +188,7 @@ end
function activate_network(owner, channel) function activate_network(owner, channel)
local network = wireless[owner][channel] local network = wireless[owner][channel]
for _, wl_pos in pairs(network.members) do for i, wl_pos in pairs(network.members) do
wireless_receptor_on(wl_pos, id, network) wireless_receptor_on(wl_pos, id, network)
end end
end end
@ -253,9 +253,6 @@ function wireless_effector_off(pos)
update_mod_storage() update_mod_storage()
end end
-- This table is required to prevent a message from being sent in loop between wireless nodes
local sending_digilines = {}
local function on_digiline_receive(pos, node, channel, msg) local function on_digiline_receive(pos, node, channel, msg)
if is_jammed(pos) then if is_jammed(pos) then
return return
@ -267,18 +264,11 @@ local function on_digiline_receive(pos, node, channel, msg)
return return
end end
local pos_hash = minetest.hash_node_position(pos)
if sending_digilines[pos_hash] then
return
end
sending_digilines[pos_hash] = true
for i, wl_pos in pairs(wireless[wls.owner][wls.channel].members) do for i, wl_pos in pairs(wireless[wls.owner][wls.channel].members) do
if i ~= wls.id and check_wireless_exists(wl_pos) then if i ~= wls.id and check_wireless_exists(wl_pos) then
digiline:receptor_send(wl_pos, digiline.rules.default, channel, msg) digiline:receptor_send(wl_pos, digiline.rules.default, channel, msg)
end end
end end
sending_digilines[pos_hash] = nil
end end
mesecon.register_node("moremesecons_wireless:wireless", { mesecon.register_node("moremesecons_wireless:wireless", {
@ -337,15 +327,6 @@ mesecon.register_node("moremesecons_wireless:wireless", {
minetest.register_alias("moremesecons_wireless:wireless", "moremesecons_wireless:wireless_off") minetest.register_alias("moremesecons_wireless:wireless", "moremesecons_wireless:wireless_off")
minetest.register_craft({
output = "moremesecons_wireless:wireless_off 2",
recipe = {
{"group:mesecon_conductor_craftable", "", "group:mesecon_conductor_craftable"},
{"", "mesecons_torch:mesecon_torch_on", ""},
{"group:mesecon_conductor_craftable", "", "group:mesecon_conductor_craftable"},
}
})
local function remove_jammer(pos) local function remove_jammer(pos)
moremesecons.remove_data_from_pos(jammers, pos) moremesecons.remove_data_from_pos(jammers, pos)
end end
@ -373,7 +354,6 @@ function is_jammed(pos)
return false return false
end end
if moremesecons.setting("wireless", "enable_jammer", true) then
mesecon.register_node("moremesecons_wireless:jammer", { mesecon.register_node("moremesecons_wireless:jammer", {
description = "Wireless Jammer", description = "Wireless Jammer",
paramtype = "light", paramtype = "light",
@ -442,7 +422,15 @@ if moremesecons.setting("wireless", "enable_jammer", true) then
{"moremesecons_wireless:wireless", "mesecons_torch:mesecon_torch_on", "moremesecons_wireless:wireless"} {"moremesecons_wireless:wireless", "mesecons_torch:mesecon_torch_on", "moremesecons_wireless:wireless"}
} }
}) })
end
minetest.register_craft({
output = "moremesecons_wireless:wireless_off 2",
recipe = {
{"group:mesecon_conductor_craftable", "", "group:mesecon_conductor_craftable"},
{"", "mesecons_torch:mesecon_torch_on", ""},
{"group:mesecon_conductor_craftable", "", "group:mesecon_conductor_craftable"},
}
})
if moremesecons.setting("wireless", "enable_lbm", false) then if moremesecons.setting("wireless", "enable_lbm", false) then
minetest.register_lbm({ minetest.register_lbm({
@ -496,3 +484,5 @@ if storage:get_string("wireless_meta_2") == "" then
end end
minetest.log("action", "[moremesecons_wireless] Done!") minetest.log("action", "[moremesecons_wireless] Done!")
end end
minetest.log("action", "[moremesecons_wireless] loaded.")

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@ -63,9 +63,6 @@ moremesecons_teleporter.enable_lbm (Enable Registration LBM) bool false
[Wireless] [Wireless]
# Whether to enable the wireless jammer node
moremesecons_wireless.enable_jammer (Enable wireless jammer) bool true
# Wireless Jammer action range # Wireless Jammer action range
# Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value # Any value less than or equal to 0 will be changed to 1 and a NaN value will be changed to the default value
moremesecons_wireless.jammer_max_distance (Wireless Jammer action range) float 15 moremesecons_wireless.jammer_max_distance (Wireless Jammer action range) float 15