areas/chatcommands.lua

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minetest.register_chatcommand("protect", {
params = "<AreaName>",
description = "Protect your own area",
privs = {[areas.self_protection_privilege]=true},
func = function(name, param)
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if param == "" then
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return false, "Invalid usage, see /help protect."
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end
local pos1, pos2 = areas:getPos1(name), areas:getPos2(name)
if pos1 and pos2 then
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pos1, pos2 = areas:sortPos(pos1, pos2)
else
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return false, "You need to select an area first."
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end
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minetest.log("action", "/protect invoked, owner="..name..
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" AreaName="..param..
" StartPos="..minetest.pos_to_string(pos1)..
" EndPos=" ..minetest.pos_to_string(pos2))
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local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name)
if not canAdd then
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return false, "You can't protect that area: "..errMsg
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end
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local id = areas:add(name, param, pos1, pos2, nil)
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areas:save()
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return true, "Area protected. ID: "..id
end
})
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minetest.register_chatcommand("set_owner", {
params = "<PlayerName> <AreaName>",
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description = "Protect an area beetween two positions and give"
.." a player access to it without setting the parent of the"
.." area to any existing area",
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privs = {areas=true},
func = function(name, param)
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local ownerName, areaName = param:match('^(%S+)%s(.+)$')
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if not ownerName then
return false, "Incorrect usage, see /help set_owner."
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end
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local pos1, pos2 = areas:getPos1(name), areas:getPos2(name)
if pos1 and pos2 then
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pos1, pos2 = areas:sortPos(pos1, pos2)
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else
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return false, "You need to select an area first."
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end
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if not areas:player_exists(ownerName) then
return false, "The player \""
..ownerName.."\" does not exist."
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end
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minetest.log("action", name.." runs /set_owner. Owner = "..ownerName..
" AreaName = "..areaName..
" StartPos = "..minetest.pos_to_string(pos1)..
" EndPos = " ..minetest.pos_to_string(pos2))
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local id = areas:add(ownerName, areaName, pos1, pos2, nil)
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areas:save()
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minetest.chat_send_player(ownerName,
"You have been granted control over area #"..
id..". Type /list_areas to show your areas.")
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return true, "Area protected. ID: "..id
end
})
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minetest.register_chatcommand("add_owner", {
params = "<ParentID> <Player> <AreaName>",
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description = "Give a player access to a sub-area beetween two"
.." positions that have already been protected,"
.." Use set_owner if you don't want the parent to be set.",
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func = function(name, param)
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local pid, ownerName, areaName
= param:match('^(%d+) ([^ ]+) (.+)$')
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if not found then
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minetest.chat_send_player(name, "Incorrect usage, see /help add_owner")
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return
end
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local pos1, pos2 = areas:getPos1(name), areas:getPos2(name)
if pos1 and pos2 then
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pos1, pos2 = areas:sortPos(pos1, pos2)
else
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return false, "You need to select an area first."
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end
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if not areas:player_exists(ownerName) then
return false, "The player \""..ownerName.."\" does not exist."
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end
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minetest.log("action", name.." runs /add_owner. Owner = "..ownerName..
" AreaName = "..areaName.." ParentID = "..pid..
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" StartPos = "..pos1.x..","..pos1.y..","..pos1.z..
" EndPos = " ..pos2.x..","..pos2.y..","..pos2.z)
-- Check if this new area is inside an area owned by the player
pid = tonumber(pid)
if (not areas:isAreaOwner(pid, name)) or
(not areas:isSubarea(pos1, pos2, pid)) then
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return false, "You can't protect that area."
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end
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local id = areas:add(ownerName, areaName, pos1, pos2, pid)
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areas:save()
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minetest.chat_send_player(ownerName,
"You have been granted control over area #"..
id..". Type /list_areas to show your areas.")
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return true, "Area protected. ID: "..id
end
})
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minetest.register_chatcommand("rename_area", {
params = "<ID> <newName>",
description = "Rename a area that you own",
func = function(name, param)
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local id, newName = param:match("^(%d+)%s(.+)$")
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if not found then
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return false, "Invalid usage, see /help rename_area."
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end
id = tonumber(id)
if not id then
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return false, "That area doesn't exist."
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end
if not areas:isAreaOwner(id, name) then
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return true, "You don't own that area."
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end
areas.areas[id].name = newName
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areas:save()
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return true, "Area renamed."
end
})
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minetest.register_chatcommand("find_areas", {
params = "<regexp>",
description = "Find areas using a Lua regular expression",
func = function(name, param)
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if param == "" then
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return false, "A regular expression is required."
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end
-- Check expression for validity
local function testRegExp()
("Test [1]: Player (0,0,0) (0,0,0)"):find(param)
end
if not pcall(testRegExp) then
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return false, "Invalid regular expression."
end
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local matches = {}
for id, area in pairs(areas.areas) do
if areas:isAreaOwner(id, name) and
areas:toString(id):find(param) then
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table.insert(matches, areas:toString(id))
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end
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end
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if #matches > 1 then
return true, table.concat(matches, "\n")
else
return true, "No matches found."
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end
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end
})
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minetest.register_chatcommand("list_areas", {
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description = "List your areas, or all areas if you are an admin.",
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func = function(name, param)
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local admin = minetest.check_player_privs(name, {areas=true})
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local areaStrings = {}
for id, area in pairs(areas.areas) do
if admin or areas:isAreaOwner(id, name) then
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table.insert(areaStrings, areas:toString(id))
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end
end
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if #areaStrings == 0 then
return true, "No visible areas."
end
return true, table.concat(areaStrings, "\n")
end
})
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minetest.register_chatcommand("recursive_remove_areas", {
params = "<id>",
description = "Recursively remove areas using an id",
func = function(name, param)
local id = tonumber(param)
if not id then
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return false, "Invalid usage, see"
.." /help recursive_remove_areas"
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end
if not areas:isAreaOwner(id, name) then
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return false, "Area "..id.." does not exist or is"
.." not owned by you."
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end
areas:remove(id, true)
areas:save()
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return true, "Removed area "..id.." and it's sub areas."
end
})
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minetest.register_chatcommand("remove_area", {
params = "<id>",
description = "Remove an area using an id",
func = function(name, param)
local id = tonumber(param)
if not id then
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return false, "Invalid usage, see /help remove_area"
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end
if not areas:isAreaOwner(id, name) then
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return false, "Area "..id.." does not exist or"
.." is not owned by you."
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end
areas:remove(id)
areas:save()
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return true, "Removed area "..id
end
})
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minetest.register_chatcommand("change_owner", {
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params = "<ID> <NewOwner>",
description = "Change the owner of an area using it's ID",
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func = function(name, param)
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local id, newOwner = param:match("^(%d+)%s(%S+)$")
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if not id then
return false, "Invalid usage, see"
.." /help change_owner."
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end
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if not areas:player_exists(newOwner) then
return false, "The player \""..newOwner
.."\" does not exist."
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end
id = tonumber(id)
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if not areas:isAreaOwner(id, name) then
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return false, "Area "..id.." does not exist"
.." or is not owned by you."
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end
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areas.areas[id].owner = newOwner
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areas:save()
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minetest.chat_send_player(newOwner,
("%s has given you control over the area %q (ID %d).")
:format(name, areas[id].name, id))
return true, "Owner changed."
end
})
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minetest.register_chatcommand("area_open", {
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params = "<ID>",
description = "Toggle an area open (anyone can interact) or closed",
func = function(name, param)
local id = tonumber(param)
if not id then
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return false, "Invalid usage, see /help area_open."
end
if not areas:isAreaOwner(id, name) then
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return false, "Area "..id.." does not exist"
.." or is not owned by you."
end
local open = not areas.areas[id].open
-- Save false as nil to avoid inflating the DB.
areas.areas[id].open = open or nil
areas:save()
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return true, ("Area %s."):format(open and "opened" or "closed")
end
})