areas/interact.lua

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-- Gives a player a warning message about a area being protected
local function printWarning(pos, name)
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local owners = areas:getNodeOwners(pos)
minetest.chat_send_player(name, ("%s is protected by %s.")
:format(minetest.pos_to_string(pos), table.concat(owners, ", ")))
end
if minetest.is_protected then
old_is_protected = minetest.is_protected
function minetest.is_protected(pos, name)
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if not areas:canInteract(pos, name) then
return true
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end
return old_is_protected(pos, name)
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end
minetest.register_on_protection_violation(function(pos, name)
if not areas:canInteract(pos, name) then
printWarning(pos, name)
end
end)
else
local old_node_place = minetest.item_place_node
function minetest.item_place_node(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
local under_node = minetest.get_node(pointed_thing.under)
local under_def = minetest.registered_nodes[under_node.name]
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if under_def and under_def.buildable_to then
pos = pointed_thing.under
end
if not areas:canInteract(pos, placer:get_player_name()) then
printWarning(pos, placer:get_player_name())
return itemstack -- Abort place.
end
return old_node_place(itemstack, placer, pointed_thing)
end
local old_node_dig = minetest.node_dig
function minetest.node_dig(pos, node, digger)
if not areas:canInteract(pos, digger:get_player_name()) then
printWarning(pos, digger:get_player_name())
return -- Abort dig.
end
return old_node_dig(pos, node, digger)
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end
end