mirror of
https://github.com/minetest-mods/areas.git
synced 2024-12-24 09:40:42 +01:00
Allow custom checks before allowing a player to protect new areas (#74)
This commit is contained in:
parent
c044d49d21
commit
0bad0ec0ae
13
api.lua
13
api.lua
@ -1,9 +1,22 @@
|
|||||||
local hudHandlers = {}
|
local hudHandlers = {}
|
||||||
|
|
||||||
|
areas.registered_protection_conditions = {}
|
||||||
areas.registered_on_adds = {}
|
areas.registered_on_adds = {}
|
||||||
areas.registered_on_removes = {}
|
areas.registered_on_removes = {}
|
||||||
areas.registered_on_moves = {}
|
areas.registered_on_moves = {}
|
||||||
|
|
||||||
|
areas.callback_origins = {}
|
||||||
|
|
||||||
|
function areas:registerProtectionCondition(func)
|
||||||
|
table.insert(areas.registered_protection_conditions, func)
|
||||||
|
local debug_info = debug.getinfo(func, "S")
|
||||||
|
areas.callback_origins[func] = {
|
||||||
|
mod = core.get_current_modname() or "??",
|
||||||
|
source = debug_info.short_src or "??",
|
||||||
|
line = debug_info.linedefined or "??"
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
function areas:registerOnAdd(func)
|
function areas:registerOnAdd(func)
|
||||||
table.insert(areas.registered_on_adds, func)
|
table.insert(areas.registered_on_adds, func)
|
||||||
end
|
end
|
||||||
|
16
api.md
16
api.md
@ -5,11 +5,27 @@ API list
|
|||||||
---
|
---
|
||||||
|
|
||||||
* `areas:registerHudHandler(handler)` - Registers a handler to add items to the Areas HUD. See [HUD](#hud).
|
* `areas:registerHudHandler(handler)` - Registers a handler to add items to the Areas HUD. See [HUD](#hud).
|
||||||
|
* `areas:registerProtectionCondition(func(pos1, pos2, name))` -
|
||||||
|
See [Protection Conditions](#Protection-Conditions)
|
||||||
* `areas:registerOnAdd(func(id, area))`
|
* `areas:registerOnAdd(func(id, area))`
|
||||||
* `areas:registerOnRemove(func(id))`
|
* `areas:registerOnRemove(func(id))`
|
||||||
* `areas:registerOnMove(func(id, area, pos1, pos2))`
|
* `areas:registerOnMove(func(id, area, pos1, pos2))`
|
||||||
|
|
||||||
|
|
||||||
|
Protection Conditions
|
||||||
|
---
|
||||||
|
|
||||||
|
With `areas:registerProtectionCondition(func(pos1, pos2, name))`
|
||||||
|
you can register rules to control whether to allow or prohibit the creation of an area.
|
||||||
|
|
||||||
|
Return values:
|
||||||
|
* `true` Forcefully allows the area creation. This overwrites the outcome of any
|
||||||
|
previously executed conditions, including the default ones registered by this mod.
|
||||||
|
* `false, errMsg` Disable the creation of the area and return an error message.
|
||||||
|
* `nil` (or no return value) Enable the creation of the area,
|
||||||
|
unless specified otherwise by the other registered callbacks.
|
||||||
|
|
||||||
|
|
||||||
HUD
|
HUD
|
||||||
---
|
---
|
||||||
|
|
||||||
|
70
internal.lua
70
internal.lua
@ -206,60 +206,90 @@ function areas:getChildren(id)
|
|||||||
return children
|
return children
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Checks if the user has sufficient privileges.
|
-- checks all possible restrictions registered with
|
||||||
-- If the player is not a administrator it also checks
|
-- areas:registerProtectionCondition
|
||||||
-- if the area intersects other areas that they do not own.
|
-- builtin callbacks below
|
||||||
-- Also checks the size of the area and if the user already
|
|
||||||
-- has more than max_areas.
|
|
||||||
function areas:canPlayerAddArea(pos1, pos2, name)
|
function areas:canPlayerAddArea(pos1, pos2, name)
|
||||||
|
local allowed = true
|
||||||
|
local errMsg
|
||||||
|
for i=1, #areas.registered_protection_conditions do
|
||||||
|
local res, msg = areas.registered_protection_conditions[i](pos1, pos2, name)
|
||||||
|
if res == true then
|
||||||
|
-- always allow to protect, no matter of other conditions
|
||||||
|
return true
|
||||||
|
elseif res == false then
|
||||||
|
-- there might be another callback that returns true, so we can't break here
|
||||||
|
allowed = false
|
||||||
|
-- save the first error that occurred
|
||||||
|
errMsg = errMsg or msg
|
||||||
|
elseif res ~= nil then
|
||||||
|
local origin = areas.callback_origins[areas.registered_protection_conditions[i]]
|
||||||
|
error("\n[Mod] areas: Invalid api usage from mod '" ..
|
||||||
|
origin.mod .. "' in callback registerProtectionCondition() at " ..
|
||||||
|
origin.source .. ":" .. origin.line)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return allowed, errMsg
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Checks if the user has sufficient privileges.
|
||||||
|
areas:registerProtectionCondition(function(pos1, pos2, name)
|
||||||
local privs = minetest.get_player_privs(name)
|
local privs = minetest.get_player_privs(name)
|
||||||
if privs.areas then
|
if privs.areas then
|
||||||
|
-- always allow administrators to create areas
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Check self protection privilege, if it is enabled,
|
-- Check self protection privilege
|
||||||
-- and if the area is too big.
|
if not areas.config.self_protection or
|
||||||
if not self.config.self_protection or
|
|
||||||
not privs[areas.config.self_protection_privilege] then
|
not privs[areas.config.self_protection_privilege] then
|
||||||
return false, S("Self protection is disabled or you do not have"
|
return false, S("Self protection is disabled or you do not have"
|
||||||
.." the necessary privilege.")
|
.." the necessary privilege.")
|
||||||
end
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
-- check if the area is too big
|
||||||
|
areas:registerProtectionCondition(function(pos1, pos2, name)
|
||||||
|
local privs = minetest.get_player_privs(name)
|
||||||
local max_size = privs.areas_high_limit and
|
local max_size = privs.areas_high_limit and
|
||||||
self.config.self_protection_max_size_high or
|
areas.config.self_protection_max_size_high or
|
||||||
self.config.self_protection_max_size
|
areas.config.self_protection_max_size
|
||||||
if
|
if
|
||||||
(pos2.x - pos1.x + 1) > max_size.x or
|
(pos2.x - pos1.x + 1) > max_size.x or
|
||||||
(pos2.y - pos1.y + 1) > max_size.y or
|
(pos2.y - pos1.y + 1) > max_size.y or
|
||||||
(pos2.z - pos1.z + 1) > max_size.z then
|
(pos2.z - pos1.z + 1) > max_size.z then
|
||||||
return false, S("Area is too big.")
|
return false, S("Area is too big.")
|
||||||
end
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
-- Check number of areas the user has and make sure it not above the max
|
-- Check number of areas the user has and make sure it not above the max
|
||||||
|
areas:registerProtectionCondition(function(pos1, pos2, name)
|
||||||
|
local privs = minetest.get_player_privs(name)
|
||||||
local count = 0
|
local count = 0
|
||||||
for _, area in pairs(self.areas) do
|
for _, area in pairs(areas.areas) do
|
||||||
if area.owner == name then
|
if area.owner == name then
|
||||||
count = count + 1
|
count = count + 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local max_areas = privs.areas_high_limit and
|
local max_areas = privs.areas_high_limit and
|
||||||
self.config.self_protection_max_areas_high or
|
areas.config.self_protection_max_areas_high or
|
||||||
self.config.self_protection_max_areas
|
areas.config.self_protection_max_areas
|
||||||
if count >= max_areas then
|
if count >= max_areas then
|
||||||
return false, S("You have reached the maximum amount of"
|
return false, S("You have reached the maximum amount of"
|
||||||
.." areas that you are allowed to protect.")
|
.." areas that you are allowed to protect.")
|
||||||
end
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
-- Check intersecting areas
|
-- checks if the area intersects other areas that the player do not own.
|
||||||
local can, id = self:canInteractInArea(pos1, pos2, name)
|
areas:registerProtectionCondition(function(pos1, pos2, name)
|
||||||
|
local can, id = areas:canInteractInArea(pos1, pos2, name)
|
||||||
if not can then
|
if not can then
|
||||||
local area = self.areas[id]
|
local area = areas.areas[id]
|
||||||
return false, S("The area intersects with @1 [@2] (@3).",
|
return false, S("The area intersects with @1 [@2] (@3).",
|
||||||
area.name, id, area.owner)
|
area.name, id, area.owner)
|
||||||
end
|
end
|
||||||
|
end)
|
||||||
return true
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Given a id returns a string in the format:
|
-- Given a id returns a string in the format:
|
||||||
-- "name [id]: owner (x1, y1, z1) (x2, y2, z2) -> children"
|
-- "name [id]: owner (x1, y1, z1) (x2, y2, z2) -> children"
|
||||||
|
Loading…
Reference in New Issue
Block a user