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Fixed a typo.
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4
pos.lua
4
pos.lua
@ -149,7 +149,7 @@ end
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function areas:setPos1(playerName, pos)
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if areas.useWorldedit(playerName) then
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worldedit.pos1[playerName] = pos;
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worldedit.mark_pos1(name);
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worldedit.mark_pos1(playerName);
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else
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areas.pos1[playerName] = pos
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areas.markPos1(playerName)
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@ -159,7 +159,7 @@ end
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function areas:setPos2(playerName, pos)
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if areas.useWorldedit(playerName) then
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worldedit.pos2[playerName] = pos;
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worldedit.mark_pos2(name);
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worldedit.mark_pos2(playerName);
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else
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areas.pos2[playerName] = pos
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areas.markPos2(playerName)
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