function anti_lag added

This commit is contained in:
alexerate 2018-02-05 23:49:18 +01:00
parent 6cad881b6f
commit b0de983ffb

View File

@ -1,22 +1,26 @@
local old_is_protected = minetest.is_protected local old_is_protected = minetest.is_protected
function minetest.is_protected(pos, name) function minetest.is_protected(pos, name)
local player = minetest.get_player_by_name(name)
local playerpos = player:getpos()
if not areas:canInteract(pos, name) then if not areas:canInteract(pos, name) then
player:setpos(playerpos)
return true return true
end end
return old_is_protected(pos, name) return old_is_protected(pos, name)
end end
minetest.register_on_protection_violation(function(pos, name) minetest.register_on_protection_violation(function(pos, name)
local player = minetest.get_player_by_name(name)
local playerpos = player:getpos()
if not areas:canInteract(pos, name) then if not areas:canInteract(pos, name) then
local owners = areas:getNodeOwners(pos) local owners = areas:getNodeOwners(pos)
minetest.chat_send_player(name, minetest.chat_send_player(name,
("%s is protected by %s."):format( ("%s is protected by %s."):format(
minetest.pos_to_string(pos), minetest.pos_to_string(pos),
table.concat(owners, ", "))) table.concat(owners, ", ")))
--minetest.after(1,anti_lag,{player=player,playerpos=playerpos})
player:setpos(playerpos)
end end
end) end)
function anti_lag(player)
player.player:setpos(player.playerpos)
end