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Author | SHA1 | Date | |
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c4d0fe020f | |||
b0c229d80a | |||
d7fba610a1 | |||
2a56743f65 |
19
.luacheckrc
@ -1,19 +0,0 @@
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unused_args = false
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allow_defined_top = true
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read_globals = {
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"DIR_DELIM",
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"core",
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"dump",
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"vector", "nodeupdate",
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"VoxelManip", "VoxelArea",
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"PseudoRandom", "ItemStack",
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"AreaStore",
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"intllib",
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"default",
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table = { fields = { "copy", "getn" } }
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}
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globals = {
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"minetest"
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}
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48
README.md
@ -1,29 +1,21 @@
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Areas mod for Minetest
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======================
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Dependencies
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------------
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Minetest 5.0.0+ is recommended, but 0.4.16+ should work as well.
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Areas mod for Minetest 0.4.8+
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=============================
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Configuration
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-------------
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Open the tab `Settings -> All Settings -> Mods -> areas` to get a list of all
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possible settings.
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For server owners: Check `settingtypes.txt` and modify your `minetest.conf`
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according to the wanted setting changes.
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If you wish to specify configuration options, such as whether players are
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allowed to protect their own areas with the `protect` command (disabled by
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default), you should check config.lua and set the appropriate settings in your
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server's configuration file (probably `minetest.conf`).
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Tutorial
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--------
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1) Specify the corner positions of the area you would like to protect.
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Use one of the following commands:
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To protect an area you must first set the corner positions of the area.
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In order to set the corner positions you can run:
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* `/area_pos set` and punch the two corner nodes to set them.
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* `/area_pos set1/set2` and punch only the first or second corner node to
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set them one at a time.
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@ -31,25 +23,25 @@ Use one of the following commands:
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* `/area_pos1/2 X Y Z` to set one of the positions to the specified
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coordinates.
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2) Protect the selected area by running one of the following commands:
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Once you have set the border positions you can protect the area by running one
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of the following commands:
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* `/set_owner <OwnerName> <AreaName>` -- If you have the `areas` privilege.
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* `/protect <AreaName>` -- If you have the `areas` privilege or the server
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administrator has enabled area self-protection.
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The area name is used only for informational purposes and has no functional
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importance.
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The area name is used only for informational purposes (so that you know what
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an area is for). It is not used for any other purpose.
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For example: `/set_owner SomePlayer Mese city`
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3) You now own an area. You may now add sub-owners to it if you want to (see command `/add_owner`). Before using the `/add_owner` command you have to
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select the corners of the sub-area as you did in step 1.
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If your markers are still around your original area and you want to grant
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access to your entire area you will not have to re-set them. Use `/select_area` to place the markers at the corners of an existing area if you've reset your
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Now that you own an area you may want to add sub-owners to it. You can do this
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with the `add_owner` command. Anyone with an area can use the `add_owner`
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command on their areas. Before using the `add_owner` command you have to
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select the corners of the sub-area as you did for `set_owner`. If your markers
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are still around your original area and you want to grant access to your
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entire area you will not have to re-set them. You can also use `select_area` to
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place the markers at the corners of an existing area if you've reset your
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markers and want to grant access to a full area.
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The `/add_owner` command expects three arguments:
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The `add_owner` command expects three arguments:
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1. The ID number of the parent area (the area that you want to add a
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sub-area to).
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2. The name of the player that will own the sub-area.
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133
api.lua
@ -1,41 +1,14 @@
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local hudHandlers = {}
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areas.registered_on_adds = {}
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areas.registered_on_removes = {}
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areas.registered_on_moves = {}
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function areas:registerOnAdd(func)
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table.insert(areas.registered_on_adds, func)
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end
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function areas:registerOnRemove(func)
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table.insert(areas.registered_on_removes, func)
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end
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function areas:registerOnMove(func)
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table.insert(areas.registered_on_moves, func)
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end
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--- Adds a function as a HUD handler, it will be able to add items to the Areas HUD element.
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function areas:registerHudHandler(handler)
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table.insert(hudHandlers, handler)
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end
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function areas:getExternalHudEntries(pos)
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local areas = {}
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for _, func in pairs(hudHandlers) do
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func(pos, areas)
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end
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return areas
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end
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--plants to place in openfarming
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local plants = { ["farming:blueberries"]="air", ["farming:carrot"]="air", ["farming:coffee_beans"]="air", ["farming:corn"]="air", ["farming:cucumber"]="air",
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["farming:melon_slice"]="air", ["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air", ["farming:rhubarb"]="air",
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["farming:tomato"]="air", ["farming:seed_cotton"]="air", ["farming:seed_wheat"]="air",["default:papyrus"]="air", ["farming:trellis"]="air",
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["farming:grapes"]="farming:trellis", ["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole",
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}
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--- Returns a list of areas that include the provided position.
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function areas:getAreasAtPos(pos)
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local res = {}
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if self.store then
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local a = self.store:get_areas_for_pos(pos, false, true)
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for store_id, store_area in pairs(a) do
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@ -91,16 +64,33 @@ function areas:canInteract(pos, name)
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return true
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end
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local owned = false
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if pos == nil then return not owned end -- pour éviter crash avec nénuphar
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for _, area in pairs(self:getAreasAtPos(pos)) do
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if area.owner == name or area.open then
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return true
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elseif areas.factions_available and area.faction_open then
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local faction_name = factions.get_player_faction(area.owner)
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if faction_name ~= nil and faction_name == factions.get_player_faction(name) then
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elseif area.openfarming then
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-- if area is openfarming
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local node = minetest.get_node(pos).name
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if not minetest.registered_nodes[node] then return false end
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local player = minetest.get_player_by_name(name)
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if not player then return false end
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local wstack = player:get_wielded_item():get_name()
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if wstack == "" then wstack = "hand" end
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--on_dig
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if minetest.get_item_group(node, "plant") == 1 and (wstack == "hand" or minetest.registered_tools[wstack]) then
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return true
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end
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--on_place
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if plants[wstack] ~= nil and plants[wstack] == node then
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return true
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end
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owned = true
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else
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owned = true
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end
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end
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return not owned
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end
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@ -163,3 +153,74 @@ function areas:canInteractInArea(pos1, pos2, name, allow_open)
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-- intersecting areas and they are all owned by the player.
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return true
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end
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function areas:canMakeArea(pos1, pos2, name) --MFF crabman(25/02/2016) fix areas in areas
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if name and minetest.check_player_privs(name, self.adminPrivs) then
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return true
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end
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areas:sortPos(pos1, pos2)
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local id_areas_intersect = {}
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local areas = self:getAreasIntersectingArea(pos1, pos2)
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if not areas then return true end
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for id, area in pairs(areas) do
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if area.owner == name and self:isSubarea(pos1, pos2, id) then
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return true
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end
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if not area.open and not self:isAreaOwner(id, name) then
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table.insert(id_areas_intersect, id)
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end
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end
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if #id_areas_intersect > 0 then
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return false, id_areas_intersect[1]
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end
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return true
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end
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--MFF crabman(5/03/2016 ) return special area pos if a spawn is set.
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--1 party (2 party in beds mod)
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function areas:getSpawn(pos)
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for _, area in pairs(areas:getAreasAtPos(pos)) do
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if area.spawn and area.spawn.x then
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return area.spawn
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end
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end
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return nil
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end
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--MFF DEBUT crabman(17/09/2015 ) respawn player in special area(event) if a spawn is set.
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--1 party (2 party in beds mod)
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local dead_players = {}
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minetest.register_on_dieplayer(function(player)
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local player_name = player:get_player_name()
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if not player_name then return end
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local pos = player:getpos()
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if pos then
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dead_players[player_name] = pos
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end
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end)
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function areas:onRespawn(player)
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local player_name = player:get_player_name()
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if not player_name or not dead_players[player_name] then return false end
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local pos = dead_players[player_name]
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dead_players[player_name] = nil
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if pos then
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for _, area in pairs(areas:getAreasAtPos(pos)) do
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if area.spawn then
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player:setpos(area.spawn)
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return true
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end
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end
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end
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return false
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end
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--FIN
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|
48
api.md
@ -1,48 +0,0 @@
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Areas mod API
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===
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API list
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---
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* `areas:registerHudHandler(handler)` - Registers a handler to add items to the Areas HUD. See [HUD](#hud).
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* `areas:registerOnAdd(func(id, area))`
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* `areas:registerOnRemove(func(id))`
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* `areas:registerOnMove(func(id, area, pos1, pos2))`
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HUD
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---
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If you are making a protection mod or a similar mod that adds invisible regions
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to the world, and you would like then to show up in the areas HUD element, you
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can register a callback to show your areas.
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HUD handler specification:
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* `handler(pos, list)`
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* `pos` - The position to check.
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* `list` - The list of area HUD elements, this should be modified in-place.
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The area list item is a table containing a list of tables with the following fields:
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* `id` - An identifier for the area. This should be a unique string in the format `mod:id`.
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* `name` - The name of the area.
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* `owner` - The player name of the region owner, if any.
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All of the fields are optional but at least one of them must be set.
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### Example
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local function areas_hud_handler(pos, areas)
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local val = find_my_protection(pos)
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if val then
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table.insert(areas, {
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id = "mod:"..val.id,
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name = val.name,
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owner = val.owner,
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})
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end
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end
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|
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areas:registerHudHandler(areas_hud_handler)
|
@ -286,28 +286,26 @@ minetest.register_chatcommand("area_open", {
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})
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if areas.factions_available then
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minetest.register_chatcommand("area_faction_open", {
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minetest.register_chatcommand("area_openfarming", {
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params = "<ID>",
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description = "Toggle an area open/closed for members in your faction.",
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description = "Toggle an area open (anyone can interact farming) or closed",
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func = function(name, param)
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local id = tonumber(param)
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if not id then
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return false, "Invalid usage, see /help area_faction_open."
|
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return false, "Invalid usage, see /help area_openfarming."
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end
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if not areas:isAreaOwner(id, name) then
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return false, "Area "..id.." does not exist"
|
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.." or is not owned by you."
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end
|
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local open = not areas.areas[id].faction_open
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local openfarming = not areas.areas[id].openfarming
|
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-- Save false as nil to avoid inflating the DB.
|
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areas.areas[id].faction_open = open or nil
|
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areas.areas[id].openfarming = openfarming or nil
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areas:save()
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return true, ("Area %s for faction members."):format(open and "opened" or "closed")
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return true, ("Area %s to farming."):format(openfarming and "opened" or "closed")
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end
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})
|
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end
|
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})
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|
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|
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minetest.register_chatcommand("move_area", {
|
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@ -407,10 +405,10 @@ minetest.register_chatcommand("area_info", {
|
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table.insert(lines, ("%s spanning up to %dx%dx%d.")
|
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:format(str, size.x, size.y, size.z))
|
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end
|
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local function priv_limit_info(lpriv, lmax_count, lmax_size)
|
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local function priv_limit_info(priv, max_count, max_size)
|
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size_info(("Players with the %q privilege"..
|
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" can protect up to %d areas"):format(
|
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lpriv, lmax_count), lmax_size)
|
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priv, max_count), max_size)
|
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end
|
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if self_prot then
|
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if privs.areas then
|
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@ -427,3 +425,63 @@ minetest.register_chatcommand("area_info", {
|
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end,
|
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})
|
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|
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|
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--MFF DEBUT crabman(17/09/2015 ) respawn player at in special area(event) if a spawn is set.
|
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minetest.register_chatcommand("area_addspawn", {
|
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params = "<ID>",
|
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privs = areas.adminPrivs,
|
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description = "Define special spawn for area",
|
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func = function(name, param)
|
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local id = param:match("^(%d+)")
|
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if not id then
|
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return false, "Invalid usage, see /help area_addspawn."
|
||||
end
|
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|
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id = tonumber(id)
|
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if not id then
|
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return false, "Error, Param id must be int."
|
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end
|
||||
|
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local player = minetest.get_player_by_name(name)
|
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if not player then
|
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return false, "Error, there is not player"
|
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end
|
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local pos = player:getpos()
|
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if not pos then
|
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return false, "Error, there is not pos."
|
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end
|
||||
|
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if not areas.areas[id] then
|
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return false, "Area ".. id .." does not exist."
|
||||
end
|
||||
areas.areas[id].spawn = pos
|
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areas:save()
|
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return true, "spawn of area ".. id .." defined."
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("area_delspawn", {
|
||||
params = "<ID>",
|
||||
privs = areas.adminPrivs,
|
||||
description = "Delete special spawn of area",
|
||||
func = function(name, param)
|
||||
local id = param:match("^(%d+)")
|
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if not id then
|
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return false, "Invalid usage, see /help area_delspawn."
|
||||
end
|
||||
|
||||
id = tonumber(id)
|
||||
if not id then
|
||||
return false, "Error, Param id must be int."
|
||||
end
|
||||
|
||||
if not areas.areas[id] then
|
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return false, "Area ".. id .." does not exist."
|
||||
end
|
||||
areas.areas[id].spawn = nil
|
||||
areas:save()
|
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return true, "spawn of area ".. id .." deleted."
|
||||
end
|
||||
})
|
||||
-- FIN
|
||||
|
||||
|
107
hud.lua
@ -1,70 +1,83 @@
|
||||
-- This is inspired by the landrush mod by Bremaweb
|
||||
|
||||
areas.hud = {}
|
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areas.hud.refresh = 0
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
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|
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areas.hud.refresh = areas.hud.refresh + dtime
|
||||
if areas.hud.refresh > areas.config["tick"] then
|
||||
areas.hud.refresh = 0
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
local function tick()
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local pos = vector.round(player:get_pos())
|
||||
pos = vector.apply(pos, function(p)
|
||||
return math.max(math.min(p, 2147483), -2147483)
|
||||
end)
|
||||
local areaStrings = {}
|
||||
|
||||
local pos = vector.round(player:getpos())
|
||||
local area_text = "No area(s)\n\n"
|
||||
local area_owner_name = ""
|
||||
local mod_owner = 0
|
||||
local mod_open = 0
|
||||
local mod_farming = 0
|
||||
local area_name = ""
|
||||
local nb_areas = 0
|
||||
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
local faction_info = area.faction_open and areas.factions_available and
|
||||
factions.get_player_faction(area.owner)
|
||||
area.faction_open = faction_info
|
||||
table.insert(areaStrings, ("%s [%u] (%s%s%s)")
|
||||
:format(area.name, id, area.owner,
|
||||
area.open and ":open" or "",
|
||||
faction_info and ":"..faction_info or ""))
|
||||
nb_areas = nb_areas+1
|
||||
if areas:isAreaOwner(id, name) then
|
||||
mod_owner = 1
|
||||
end
|
||||
|
||||
for i, area in pairs(areas:getExternalHudEntries(pos)) do
|
||||
local str = ""
|
||||
if area.name then str = area.name .. " " end
|
||||
if area.id then str = str.."["..area.id.."] " end
|
||||
if area.owner then str = str.."("..area.owner..")" end
|
||||
table.insert(areaStrings, str)
|
||||
if area.open then
|
||||
mod_open = 1
|
||||
end
|
||||
if area.openfarming then
|
||||
mod_farming = 1
|
||||
end
|
||||
|
||||
local areaString = "Areas:"
|
||||
if #areaStrings > 0 then
|
||||
areaString = areaString.."\n"..
|
||||
table.concat(areaStrings, "\n")
|
||||
if not area.parent then
|
||||
area_owner_name = area.owner
|
||||
area_name = area.name
|
||||
end
|
||||
local hud = areas.hud[name]
|
||||
if not hud then
|
||||
hud = {}
|
||||
areas.hud[name] = hud
|
||||
hud.areasId = player:hud_add({
|
||||
end
|
||||
|
||||
local icon = "areas_not_area.png"
|
||||
if nb_areas > 0 then
|
||||
local plural = ""
|
||||
if nb_areas > 1 then
|
||||
plural = "s"
|
||||
end
|
||||
area_text = ("%s\nOwner: %s\n%u area" .. plural):format(area_name, area_owner_name, nb_areas)
|
||||
icon = ("areas_%u_%u_%u.png"):format(mod_owner, mod_open, mod_farming)
|
||||
end
|
||||
if not areas.hud[name] then
|
||||
areas.hud[name] = {}
|
||||
areas.hud[name].icon = player:hud_add({
|
||||
hud_elem_type = "image",
|
||||
position = {x=0,y=1},
|
||||
scale = {x=1,y=1},
|
||||
offset = {x=26,y=-60},
|
||||
text = icon,
|
||||
})
|
||||
|
||||
areas.hud[name].areas_id = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
name = "Areas",
|
||||
number = 0xFFFFFF,
|
||||
position = {x=0, y=1},
|
||||
offset = {x=8, y=-8},
|
||||
text = areaString,
|
||||
scale = {x=200, y=60},
|
||||
offset = {x=48, y=-40},
|
||||
text = area_text,
|
||||
scale = {x=1, y=1},
|
||||
alignment = {x=1, y=-1},
|
||||
})
|
||||
hud.oldAreas = areaString
|
||||
return
|
||||
elseif hud.oldAreas ~= areaString then
|
||||
player:hud_change(hud.areasId, "text", areaString)
|
||||
hud.oldAreas = areaString
|
||||
areas.hud[name].old_area_text = area_text
|
||||
areas.hud[name].old_icon = icon
|
||||
else
|
||||
if areas.hud[name].old_area_text ~= area_text then
|
||||
player:hud_change(areas.hud[name].areas_id, "text", area_text)
|
||||
areas.hud[name].old_area_text = area_text
|
||||
end
|
||||
if areas.hud[name].old_icon ~= icon then
|
||||
player:hud_change(areas.hud[name].icon, "text", icon)
|
||||
areas.hud[name].old_icon = icon
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
minetest.after(1.5, tick)
|
||||
end
|
||||
|
||||
tick()
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
areas.hud[player:get_player_name()] = nil
|
||||
|
4
init.lua
@ -4,8 +4,6 @@
|
||||
|
||||
areas = {}
|
||||
|
||||
areas.factions_available = minetest.global_exists("factions")
|
||||
|
||||
areas.adminPrivs = {areas=true}
|
||||
areas.startTime = os.clock()
|
||||
|
||||
@ -34,7 +32,7 @@ if not minetest.registered_privileges[areas.config.self_protection_privilege] th
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.settings:get_bool("log_mods") then
|
||||
if minetest.setting_getbool("log_mods") then
|
||||
local diffTime = os.clock() - areas.startTime
|
||||
minetest.log("action", "areas loaded in "..diffTime.."s.")
|
||||
end
|
||||
|
42
internal.lua
@ -1,20 +1,10 @@
|
||||
-- Mega_builder privilege
|
||||
minetest.register_privilege("megabuilder","Can protect an infinite amount of areas.")
|
||||
|
||||
function areas:player_exists(name)
|
||||
return minetest.get_auth_handler().get_auth(name) ~= nil
|
||||
end
|
||||
|
||||
local safe_file_write = minetest.safe_file_write
|
||||
if safe_file_write == nil then
|
||||
function safe_file_write(path, content)
|
||||
local file, err = io.open(path, "w")
|
||||
if err then
|
||||
return err
|
||||
end
|
||||
file:write(content)
|
||||
file:close()
|
||||
end
|
||||
end
|
||||
|
||||
-- Save the areas table to a file
|
||||
function areas:save()
|
||||
local datastr = minetest.serialize(self.areas)
|
||||
@ -22,7 +12,12 @@ function areas:save()
|
||||
minetest.log("error", "[areas] Failed to serialize area data!")
|
||||
return
|
||||
end
|
||||
return safe_file_write(self.config.filename, datastr)
|
||||
local file, err = io.open(self.config.filename, "w")
|
||||
if err then
|
||||
return err
|
||||
end
|
||||
file:write(datastr)
|
||||
file:close()
|
||||
end
|
||||
|
||||
-- Load the areas table from the save file
|
||||
@ -93,11 +88,6 @@ function areas:add(owner, name, pos1, pos2, parent)
|
||||
owner = owner,
|
||||
parent = parent
|
||||
}
|
||||
|
||||
for i=1, #areas.registered_on_adds do
|
||||
areas.registered_on_adds[i](id, self.areas[id])
|
||||
end
|
||||
|
||||
-- Add to AreaStore
|
||||
if self.store then
|
||||
local sid = self.store:insert_area(pos1, pos2, tostring(id))
|
||||
@ -130,10 +120,6 @@ function areas:remove(id, recurse)
|
||||
end
|
||||
end
|
||||
|
||||
for i=1, #areas.registered_on_removes do
|
||||
areas.registered_on_removes[i](id)
|
||||
end
|
||||
|
||||
-- Remove main entry
|
||||
self.areas[id] = nil
|
||||
|
||||
@ -149,11 +135,6 @@ function areas:move(id, area, pos1, pos2)
|
||||
area.pos1 = pos1
|
||||
area.pos2 = pos2
|
||||
|
||||
|
||||
for i=1, #areas.registered_on_moves do
|
||||
areas.registered_on_moves[i](id, area, pos1, pos2)
|
||||
end
|
||||
|
||||
if self.store then
|
||||
self.store:remove_area(areas.store_ids[id])
|
||||
local sid = self.store:insert_area(pos1, pos2, tostring(id))
|
||||
@ -216,6 +197,9 @@ function areas:canPlayerAddArea(pos1, pos2, name)
|
||||
.." the necessary privilege."
|
||||
end
|
||||
|
||||
-- MFF: megabuilders skip checks on size and number of areas.
|
||||
if not privs["megabuilder"] then
|
||||
-- Check size
|
||||
local max_size = privs.areas_high_limit and
|
||||
self.config.self_protection_max_size_high or
|
||||
self.config.self_protection_max_size
|
||||
@ -240,9 +224,10 @@ function areas:canPlayerAddArea(pos1, pos2, name)
|
||||
return false, "You have reached the maximum amount of"
|
||||
.." areas that you are allowed to protect."
|
||||
end
|
||||
end
|
||||
|
||||
-- Check intersecting areas
|
||||
local can, id = self:canInteractInArea(pos1, pos2, name)
|
||||
local can, id = self:canMakeArea(pos1, pos2, name) --MFF crabman(25/02/2016) fix areas in areas
|
||||
if not can then
|
||||
local area = self.areas[id]
|
||||
return false, ("The area intersects with %s [%u] (%s).")
|
||||
@ -303,3 +288,4 @@ function areas:isAreaOwner(id, name)
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
|
@ -10,7 +10,7 @@ minetest.register_chatcommand("legacy_load_areas", {
|
||||
minetest.chat_send_player(name, "Converting areas...")
|
||||
local version = tonumber(param)
|
||||
if version == 0 then
|
||||
local err = areas:node_ownership_load()
|
||||
err = areas:node_ownership_load()
|
||||
if err then
|
||||
minetest.chat_send_player(name, "Error loading legacy file: "..err)
|
||||
return
|
||||
@ -48,7 +48,6 @@ minetest.register_chatcommand("legacy_load_areas", {
|
||||
|
||||
function areas:node_ownership_load()
|
||||
local filename = minetest.get_worldpath().."/owners.tbl"
|
||||
local tables, err
|
||||
tables, err = loadfile(filename)
|
||||
if err then
|
||||
return err
|
||||
|
26
pos.lua
@ -11,16 +11,6 @@ areas.set_pos = {}
|
||||
areas.pos1 = {}
|
||||
areas.pos2 = {}
|
||||
|
||||
local LIMIT = 30992 -- this is due to MAPBLOCK_SIZE=16!
|
||||
|
||||
local function posLimit(pos)
|
||||
return {
|
||||
x = math.max(math.min(pos.x, LIMIT), -LIMIT),
|
||||
y = math.max(math.min(pos.y, LIMIT), -LIMIT),
|
||||
z = math.max(math.min(pos.z, LIMIT), -LIMIT)
|
||||
}
|
||||
end
|
||||
|
||||
minetest.register_chatcommand("select_area", {
|
||||
params = "<ID>",
|
||||
description = "Select a area by id.",
|
||||
@ -45,7 +35,7 @@ minetest.register_chatcommand("area_pos1", {
|
||||
.." location or the one specified",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
local pos
|
||||
local pos = nil
|
||||
local found, _, x, y, z = param:find(
|
||||
"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
|
||||
if found then
|
||||
@ -53,14 +43,14 @@ minetest.register_chatcommand("area_pos1", {
|
||||
elseif param == "" then
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
pos = player:get_pos()
|
||||
pos = player:getpos()
|
||||
else
|
||||
return false, "Unable to get position."
|
||||
end
|
||||
else
|
||||
return false, "Invalid usage, see /help area_pos1."
|
||||
end
|
||||
pos = posLimit(vector.round(pos))
|
||||
pos = vector.round(pos)
|
||||
areas:setPos1(name, pos)
|
||||
return true, "Area position 1 set to "
|
||||
..minetest.pos_to_string(pos)
|
||||
@ -72,7 +62,7 @@ minetest.register_chatcommand("area_pos2", {
|
||||
description = "Set area protection region position 2 to your"
|
||||
.." location or the one specified",
|
||||
func = function(name, param)
|
||||
local pos
|
||||
local pos = nil
|
||||
local found, _, x, y, z = param:find(
|
||||
"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
|
||||
if found then
|
||||
@ -80,14 +70,14 @@ minetest.register_chatcommand("area_pos2", {
|
||||
elseif param == "" then
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
pos = player:get_pos()
|
||||
pos = player:getpos()
|
||||
else
|
||||
return false, "Unable to get position."
|
||||
end
|
||||
else
|
||||
return false, "Invalid usage, see /help area_pos2."
|
||||
end
|
||||
pos = posLimit(vector.round(pos))
|
||||
pos = vector.round(pos)
|
||||
areas:setPos2(name, pos)
|
||||
return true, "Area position 2 set to "
|
||||
..minetest.pos_to_string(pos)
|
||||
@ -140,12 +130,12 @@ function areas:getPos(playerName)
|
||||
end
|
||||
|
||||
function areas:setPos1(playerName, pos)
|
||||
areas.pos1[playerName] = posLimit(pos)
|
||||
areas.pos1[playerName] = pos
|
||||
areas.markPos1(playerName)
|
||||
end
|
||||
|
||||
function areas:setPos2(playerName, pos)
|
||||
areas.pos2[playerName] = posLimit(pos)
|
||||
areas.pos2[playerName] = pos
|
||||
areas.markPos2(playerName)
|
||||
end
|
||||
|
||||
|
49
settings.lua
@ -2,45 +2,42 @@ local world_path = minetest.get_worldpath()
|
||||
|
||||
areas.config = {}
|
||||
|
||||
local function setting(name, tp, default)
|
||||
local full_name = "areas." .. name
|
||||
local function setting(tp, name, default)
|
||||
local full_name = "areas."..name
|
||||
local value
|
||||
if tp == "bool" then
|
||||
value = minetest.settings:get_bool(full_name)
|
||||
default = value == nil and minetest.is_yes(default)
|
||||
if tp == "boolean" then
|
||||
value = minetest.setting_getbool(full_name)
|
||||
elseif tp == "string" then
|
||||
value = minetest.settings:get(full_name)
|
||||
elseif tp == "v3f" then
|
||||
value = minetest.setting_get(full_name)
|
||||
elseif tp == "position" then
|
||||
value = minetest.setting_get_pos(full_name)
|
||||
default = value == nil and minetest.string_to_pos(default)
|
||||
elseif tp == "float" or tp == "int" then
|
||||
value = tonumber(minetest.settings:get(full_name))
|
||||
local v, other = default:match("^(%S+) (.+)")
|
||||
default = value == nil and tonumber(other and v or default)
|
||||
elseif tp == "number" then
|
||||
value = tonumber(minetest.setting_get(full_name))
|
||||
else
|
||||
error("Cannot parse setting type " .. tp)
|
||||
error("Invalid setting type!")
|
||||
end
|
||||
|
||||
if value == nil then
|
||||
value = default
|
||||
assert(default ~= nil, "Cannot parse default for " .. full_name)
|
||||
end
|
||||
--print("add", name, default, value)
|
||||
areas.config[name] = value
|
||||
end
|
||||
|
||||
local file = io.open(areas.modpath .. "/settingtypes.txt", "r")
|
||||
for line in file:lines() do
|
||||
local name, tp, value = line:match("^areas%.(%S+) %(.*%) (%S+) (.*)")
|
||||
if value then
|
||||
setting(name, tp, value)
|
||||
end
|
||||
end
|
||||
file:close()
|
||||
|
||||
--------------
|
||||
-- Settings --
|
||||
--------------
|
||||
|
||||
setting("filename", "string", world_path.."/areas.dat")
|
||||
setting("string", "filename", world_path.."/areas.dat")
|
||||
|
||||
-- Allow players with a privilege create their own areas
|
||||
-- within the maximum size and number.
|
||||
setting("boolean", "self_protection", false)
|
||||
setting("string", "self_protection_privilege", "interact")
|
||||
setting("position", "self_protection_max_size", {x=64, y=128, z=64})
|
||||
setting("number", "self_protection_max_areas", 4)
|
||||
-- For players with the areas_high_limit privilege.
|
||||
setting("position", "self_protection_max_size_high", {x=512, y=512, z=512})
|
||||
setting("number", "self_protection_max_areas_high", 32)
|
||||
|
||||
-- legacy_table (owner_defs) compatibility. Untested and has known issues.
|
||||
setting("boolean", "legacy_table", false)
|
||||
|
||||
|
@ -1,38 +0,0 @@
|
||||
# This file is parsed in "settings.lua". Check regex first.
|
||||
|
||||
# Static paths do not work well with settings
|
||||
#areas.filename (Configuration file path) string (world_path)/areas.dat
|
||||
|
||||
# Allow players with a privilege create their own areas using /protect
|
||||
# within the specified size and amount limits.
|
||||
areas.self_protection (Self protection) bool false
|
||||
|
||||
# Self protection: Privilege required to protect an area
|
||||
areas.self_protection_privilege (Self protection: Required privs) string interact
|
||||
|
||||
# Refresh delay for the name displays in the HUD in seconds
|
||||
areas.tick (HUD update delay) float 0.5 0 100
|
||||
|
||||
# Enable the legacy owner_defs metatable mode. Untested and possibly unstable
|
||||
areas.legacy_table (Legacy owner_defs metatable) bool false
|
||||
|
||||
[Self protection (normal)]
|
||||
|
||||
# Self protection (normal): Maximal size of the protectable area
|
||||
# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
|
||||
areas.self_protection_max_size (Maximal area size) v3f (64, 128, 64)
|
||||
|
||||
# Self protection (normal): Maximal amount of protected areas per player
|
||||
areas.self_protection_max_areas (Maximal area count) int 4
|
||||
|
||||
[Self protection (high)]
|
||||
|
||||
# Self protection (normal): Maximal size of the protectable area
|
||||
# This setting applies for plyaers with the privilege 'areas_high_limit'
|
||||
areas.self_protection_max_size_high (Maximal area size) v3f (512, 512, 512)
|
||||
|
||||
# Self protection (normal): Maximal amount of protected areas per player
|
||||
# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
|
||||
# This setting applies for plyaers with the privilege 'areas_high_limit'
|
||||
areas.self_protection_max_areas_high (Maximal area count) float 32
|
||||
|
BIN
textures/areas_0_0_0.png
Normal file
After Width: | Height: | Size: 275 B |
BIN
textures/areas_0_0_1.png
Normal file
After Width: | Height: | Size: 440 B |
BIN
textures/areas_0_1_0.png
Normal file
After Width: | Height: | Size: 437 B |
BIN
textures/areas_0_1_1.png
Normal file
After Width: | Height: | Size: 437 B |
BIN
textures/areas_1_0_0.png
Normal file
After Width: | Height: | Size: 341 B |
BIN
textures/areas_1_0_1.png
Normal file
After Width: | Height: | Size: 491 B |
BIN
textures/areas_1_1_0.png
Normal file
After Width: | Height: | Size: 278 B |
BIN
textures/areas_1_1_1.png
Normal file
After Width: | Height: | Size: 495 B |
BIN
textures/areas_not_area.png
Normal file
After Width: | Height: | Size: 288 B |
Before Width: | Height: | Size: 142 B After Width: | Height: | Size: 123 B |
Before Width: | Height: | Size: 157 B After Width: | Height: | Size: 134 B |