481 lines
14 KiB
Lua
481 lines
14 KiB
Lua
local S = areas.intllib
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minetest.register_chatcommand("protect", {
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params = "<AreaName>",
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description = S("Protect your own area"),
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privs = {[areas.config.self_protection_privilege]=true},
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func = function(name, param)
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if param == "" then
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return false, S("Invalid usage, see /help protect.")
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end
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local pos1, pos2 = areas:getPos(name)
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if not (pos1 and pos2) then
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return false, S("You need to select an area first.")
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end
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minetest.log("action", S("/protect invoked, Owner =")..name..
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" AreaName="..param..
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" StartPos="..minetest.pos_to_string(pos1)..
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" EndPos=" ..minetest.pos_to_string(pos2))
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local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name)
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if not canAdd then
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return false, S("You can't protect that area: ")..errMsg
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end
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local id = areas:add(name, param, pos1, pos2, nil)
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areas:save()
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return true, S("Area protected. ID: ")..id
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end
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})
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minetest.register_chatcommand("set_owner", {
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params = "<PlayerName> <AreaName>",
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description = S("Protect an area beetween two positions and give"
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.." a player access to it without setting the parent of the"
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.." area to any existing area"),
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privs = areas.adminPrivs,
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func = function(name, param)
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local ownerName, areaName = param:match('^(%S+)%s(.+)$')
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if not ownerName then
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return false, S("Incorrect usage, see /help set_owner.")
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end
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local pos1, pos2 = areas:getPos(name)
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if not (pos1 and pos2) then
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return false, S("You need to select an area first.")
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end
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if not areas:player_exists(ownerName) then
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return false, S("The player \"@1\" does not exist.", ownerName)
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end
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minetest.log("action", name..S(" runs /set_owner. Owner = ")..ownerName..
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" AreaName = "..areaName..
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" StartPos = "..minetest.pos_to_string(pos1)..
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" EndPos = " ..minetest.pos_to_string(pos2))
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local id = areas:add(ownerName, areaName, pos1, pos2, nil)
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areas:save()
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minetest.chat_send_player(ownerName,
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S("You have been granted control over area #@1. Type /list_areas to show your areas.", id))
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return true, S("Area protected. ID: ")..id
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end
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})
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minetest.register_chatcommand("add_owner", {
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params = "<ParentID> <Player> <AreaName>",
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description = S("Give a player access to a sub-area beetween two"
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.." positions that have already been protected,"
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.." Use set_owner if you don't want the parent to be set."),
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func = function(name, param)
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local pid, ownerName, areaName
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= param:match('^(%d+) ([^ ]+) (.+)$')
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if not pid then
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minetest.chat_send_player(name, S("Incorrect usage, see /help add_owner"))
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return
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end
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local pos1, pos2 = areas:getPos(name)
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if not (pos1 and pos2) then
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return false, S("You need to select an area first.")
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end
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if not areas:player_exists(ownerName) then
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return false, S("The player \"@1\" does not exist.", ownerName)
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end
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minetest.log("action", name..S(" runs /add_owner. Owner = ")..ownerName..
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" AreaName = "..areaName.." ParentID = "..pid..
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" StartPos = "..pos1.x..","..pos1.y..","..pos1.z..
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" EndPos = " ..pos2.x..","..pos2.y..","..pos2.z)
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-- Check if this new area is inside an area owned by the player
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pid = tonumber(pid)
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if (not areas:isAreaOwner(pid, name)) or
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(not areas:isSubarea(pos1, pos2, pid)) then
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return false, S("You can't protect that area.")
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end
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local id = areas:add(ownerName, areaName, pos1, pos2, pid)
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areas:save()
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minetest.chat_send_player(ownerName,
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S("You have been granted control over area #@1. Type /list_areas to show your areas.", id))
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return true, S("Area protected. ID: ")..id
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end
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})
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minetest.register_chatcommand("rename_area", {
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params = "<ID> <newName>",
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description = S("Rename a area that you own"),
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func = function(name, param)
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local id, newName = param:match("^(%d+)%s(.+)$")
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if not id then
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return false, S("Invalid usage, see /help rename_area.")
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end
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id = tonumber(id)
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if not id then
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return false, S("That area doesn't exist.")
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end
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if not areas:isAreaOwner(id, name) then
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return true, S("You don't own that area.")
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end
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areas.areas[id].name = newName
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areas:save()
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return true, S("Area renamed.")
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end
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})
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minetest.register_chatcommand("find_areas", {
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params = "<regexp>",
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description = S("Find areas using a Lua regular expression"),,
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privs = areas.adminPrivs,
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func = function(name, param)
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if param == "" then
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return false, S("A regular expression is required.")
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end
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-- Check expression for validity
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local function testRegExp()
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("Test [1]: Player (0,0,0) (0,0,0)"):find(param)
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end
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if not pcall(testRegExp) then
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return false, S("Invalid regular expression.")
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end
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local matches = {}
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for id, area in pairs(areas.areas) do
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local str = areas:toString(id)
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if str:find(param) then
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table.insert(matches, str)
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end
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end
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if #matches > 0 then
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return true, table.concat(matches, "\n")
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else
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return true, S("No matches found.")
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end
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end
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})
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minetest.register_chatcommand("list_areas", {
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description = S("List your areas, or all areas if you are an admin."),
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func = function(name, param)
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local admin = minetest.check_player_privs(name, areas.adminPrivs)
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local areaStrings = {}
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for id, area in pairs(areas.areas) do
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if admin or areas:isAreaOwner(id, name) then
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table.insert(areaStrings, areas:toString(id))
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end
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end
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if #areaStrings == 0 then
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return true, S("No visible areas.")
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end
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return true, table.concat(areaStrings, "\n")
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end
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})
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minetest.register_chatcommand("recursive_remove_areas", {
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params = "<id>",
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description = S("Recursively remove areas using an id"),
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func = function(name, param)
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local id = tonumber(param)
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if not id then
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return false, S("Invalid usage, see"
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.." /help recursive_remove_areas")
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end
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if not areas:isAreaOwner(id, name) then
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return false, S("Area @1 does not exist or is"
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.." not owned by you.", id)
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end
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areas:remove(id, true)
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areas:save()
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return true, S("Removed area @1 and it's sub areas.", id)
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end
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})
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minetest.register_chatcommand("remove_area", {
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params = "<id>",
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description = S("Remove an area using an id"),
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func = function(name, param)
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local id = tonumber(param)
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if not id then
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return false, S("Invalid usage, see /help remove_area")
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end
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if not areas:isAreaOwner(id, name) then
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return false, S("Area @1 does not exist or"
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.." is not owned by you.", id)
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end
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areas:remove(id)
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areas:save()
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return true, S("Removed area @1", id)
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end
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})
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minetest.register_chatcommand("change_owner", {
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params = "<ID> <NewOwner>",
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description = S("Change the owner of an area using it's ID"),
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func = function(name, param)
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local id, newOwner = param:match("^(%d+)%s(%S+)$")
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if not id then
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return false, S("Invalid usage, see"
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.." /help change_owner.")
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end
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if not areas:player_exists(newOwner) then
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return false, S("The player \"@1\" does not exist.", newOwner)
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end
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id = tonumber(id)
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if not areas:isAreaOwner(id, name) then
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return false, S("Area @1 does not exist"
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.." or is not owned by you.", id)
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end
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areas.areas[id].owner = newOwner
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areas:save()
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minetest.chat_send_player(newOwner,
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S("@1 has given you control over the area @2 (ID @3).",name, areas.areas[id].name, id))
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return true, S("Owner changed.")
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end
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})
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minetest.register_chatcommand("area_open", {
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params = "<ID>",
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description = S("Toggle an area open (anyone can interact) or closed"),
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func = function(name, param)
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local id = tonumber(param)
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if not id then
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return false, S("Invalid usage, see /help area_open.")
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end
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if not areas:isAreaOwner(id, name) then
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return false, S("Area @1 does not exist"
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.." or is not owned by you.", id)
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end
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local open = not areas.areas[id].open
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local open_msg = open and S("opened") or S("closed")
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-- Save false as nil to avoid inflating the DB.
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areas.areas[id].open = open or nil
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areas:save()
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-- Translators: @1 is one of the previous 'opened' or 'closed'
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return true, S("Area @1.", open_msg)
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end
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})
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minetest.register_chatcommand("area_openfarming", {
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params = "<ID>",
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description = S("Toggle an area open (anyone can interact farming) or closed"),
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func = function(name, param)
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local id = tonumber(param)
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if not id then
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return false, S("Invalid usage, see /help area_openfarming.")
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end
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if not areas:isAreaOwner(id, name) then
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return false, S("Area @1 does not exist"
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.." or is not owned by you.", id)
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end
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local openfarming = not areas.areas[id].openfarming
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local openfarming_msg = openfarming and S("opened") or S("closed")
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-- Save false as nil to avoid inflating the DB.
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areas.areas[id].openfarming = openfarming or nil
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areas:save()
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-- Translators: @1 is one of the previous 'opened' or 'closed'
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+ return true, S("Area @1 to farming.", openfarming_msg)
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end
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})
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minetest.register_chatcommand("move_area", {
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params = "<ID>",
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description = S("Move (or resize) an area to the current positions."),
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privs = areas.adminPrivs,
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func = function(name, param)
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local id = tonumber(param)
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if not id then
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return false, S("Invalid usage, see /help move_area.")
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end
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local area = areas.areas[id]
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if not area then
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return false, S("Area does not exist.")
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end
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local pos1, pos2 = areas:getPos(name)
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if not pos1 then
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return false, S("You need to select an area first.")
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end
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areas:move(id, area, pos1, pos2)
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areas:save()
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return true, S("Area successfully moved.")
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end,
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})
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minetest.register_chatcommand("area_info", {
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description = S("Get information about area configuration and usage."),
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func = function(name, param)
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local lines = {}
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local privs = minetest.get_player_privs(name)
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-- Short (and fast to access) names
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local cfg = areas.config
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local self_prot = cfg.self_protection
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local prot_priv = cfg.self_protection_privilege
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local limit = cfg.self_protection_max_areas
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local limit_high = cfg.self_protection_max_areas_high
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local size_limit = cfg.self_protection_max_size
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local size_limit_high = cfg.self_protection_max_size_high
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local has_high_limit = privs.areas_high_limit
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local has_prot_priv = not prot_priv or privs[prot_priv]
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local can_prot = privs.areas or (self_prot and has_prot_priv)
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local max_count = can_prot and
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(has_high_limit and limit_high or limit) or 0
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local max_size = has_high_limit and
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size_limit_high or size_limit
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-- Privilege information
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local self_prot_msg = self_prot and S("enabled") or S("disabled")
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-- Translators: @1 is one of the previous 'enabled' or 'disabled'
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local self_prot_line = S("Self protection is @1 ", self_prot_msg)
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if self_prot and prot_priv then
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local has_prot_priv_msg = has_prot_priv and S("and you") or S("but you don't")
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-- Translators: @1 is one of the previous 'and you' or 'but you don't'
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self_prot_line = self_prot_line..
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S(" @1 have the neccessary privilege (@2).", has_prot_priv_msg, prot_priv)
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else
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self_prot_line = self_prot_line.."."
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end
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table.insert(lines, self_prot_line)
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if privs.areas then
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table.insert(lines, S("You are an area"..
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" administrator (\"areas\" privilege)."))
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elseif has_high_limit then
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table.insert(lines,
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S("You have extended area protection"..
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" limits (\"areas_high_limit\" privilege)."))
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end
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-- Area count
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local area_num = 0
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for id, area in pairs(areas.areas) do
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if area.owner == name then
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area_num = area_num + 1
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end
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end
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-- Translators: need to use NS gettext to be more precise
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local count_line = S("You have @1 area@2", area_num, area_num == 1 and "" or "s")
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if privs.areas then
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count_line = count_line..
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S(" and have no area protection limits.")
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elseif can_prot then
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count_line = count_line..S(", out of a maximum of @1.", max_count)
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end
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table.insert(lines, count_line)
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-- Area size limits
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local function size_info(str, size)
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table.insert(lines, (S("%s spanning up to %dx%dx%d."))
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:format(str, size.x, size.y, size.z))
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end
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local function priv_limit_info(priv, max_count, max_size)
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size_info((S("Players with the %q privilege"
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.." can protect up to %d areas")):format(
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priv, max_count), max_size)
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end
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if self_prot then
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if privs.areas then
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priv_limit_info(prot_priv,
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limit, size_limit)
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priv_limit_info("areas_high_limit",
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limit_high, size_limit_high)
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elseif has_prot_priv then
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size_info(S("You can protect areas"), max_size)
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end
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end
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return true, table.concat(lines, "\n")
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end,
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})
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--MFF DEBUT crabman(17/09/2015 ) respawn player at in special area(event) if a spawn is set.
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+minetest.register_chatcommand("area_addspawn", {
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params = "<ID>",
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privs = areas.adminPrivs,
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description = S("Define special spawn for area"),
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func = function(name, param)
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local id = param:match("^(%d+)")
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if not id then
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return false, S("Invalid usage, see /help area_addspawn.")
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end
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id = tonumber(id)
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if not id then
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return false, S("Error, Param id must be int.")
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end
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local player = minetest.get_player_by_name(name)
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if not player then
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return false, S("Error, there is not such player")
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end
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local pos = player:getpos()
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if not pos then
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return false, S("Error, there is not pos.")
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end
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if not areas.areas[id] then
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return false, S("Area @1 does not exist.", id)
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end
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areas.areas[id].spawn = pos
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areas:save()
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return true, S("spawn of area @1 defined.", id)
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end
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})
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minetest.register_chatcommand("area_delspawn", {
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params = "<ID>",
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privs = areas.adminPrivs,
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description = S("Delete special spawn of area"),
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func = function(name, param)
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local id = param:match("^(%d+)")
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if not id then
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return false, S("Invalid usage, see /help area_delspawn.")
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end
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id = tonumber(id)
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if not id then
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return false, S("Error, Param id must be int.")
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end
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if not areas.areas[id] then
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return false, S("Area @1 does not exist.", id)
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end
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areas.areas[id].spawn = nil
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areas:save()
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return true, S("spawn of area @1 deleted.", id)
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end
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})
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