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fix example
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@ -11,8 +11,8 @@ multipliers. For example, if I wanted to apply an effect granting arcane
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damage resistance but fleshy damage vulnerability, I could do <br/>
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```
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local tab = {
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arcane = 50,
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fleshy = 150,
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arcane = 0.5,
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fleshy = 1.5,
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}
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armor_monoid.monoid:add_change(player, tab, "mymod:arcane_boost")
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