Repair the /craft command

This commit is contained in:
Jean-Patrick Guerrero 2019-02-06 01:51:09 +01:00
parent 3e9e16b661
commit 65a8707a69

111
init.lua
View File

@ -600,6 +600,7 @@ end
local function reset_data(data)
data.filter = ""
data.pagenum = 1
data.rnum = 1
data.query_item = nil
data.show_usages = nil
data.recipes = nil
@ -657,6 +658,7 @@ local function on_receive_fields(player, fields)
end
data.pagenum = data.pagenum - (fields.prev and 1 or -1)
if data.pagenum > data.pagemax then
data.pagenum = 1
elseif data.pagenum == 0 then
@ -710,15 +712,14 @@ local function on_receive_fields(player, fields)
if data.show_usages then
recipes = apply_recipe_filters(get_item_usages(item), player)
if #recipes == 0 then
return
end
end
data.query_item = item
data.recipes = recipes
data.rnum = 1
data.recipes = recipes
data.rnum = 1
show_fs(player, name)
end
@ -842,60 +843,6 @@ else
end
end
if not next(recipe_filters) then
mt.register_chatcommand("craft", {
description = S("Show recipe(s) of the pointed node"),
func = function(name)
local player = mt.get_player_by_name(name)
local ppos = player:get_pos()
local dir = player:get_look_dir()
local eye_h = {x = ppos.x, y = ppos.y + 1.625, z = ppos.z}
local node_name
for i = 1, 10 do
local look_at = vector_add(eye_h, vector_mul(dir, i))
local node = mt.get_node(look_at)
if node.name ~= "air" then
node_name = node.name
break
end
end
if not node_name then
return false, mt.colorize("red", "[craftguide] ") ..
S("No node pointed")
end
local data = player_data[name]
reset_data(data)
local recipes = recipes_cache[node_name]
local no_recipes = not next(recipes)
local is_fuel = fuel_cache[node_name]
if no_recipes and not is_fuel then
return false, mt.colorize("red", "[craftguide] ") ..
S("No recipe for this node:") .. " " ..
mt.colorize("yellow", node_name)
end
if is_fuel and no_recipes then
recipes = get_item_usages(node_name)
if #recipes > 0 then
data.show_usages = true
end
end
data.query_item = node_name
data.recipes = recipes
return true, show_fs(player, name)
end,
})
end
mt.register_on_mods_loaded(get_init_items)
mt.register_on_joinplayer(function(player)
@ -963,6 +910,56 @@ if progressive_mode then
save_meta(players[i])
end
end)
else
mt.register_chatcommand("craft", {
description = S("Show recipe(s) of the pointed node"),
func = function(name)
local player = mt.get_player_by_name(name)
local ppos = player:get_pos()
local dir = player:get_look_dir()
local eye_h = {x = ppos.x, y = ppos.y + 1.625, z = ppos.z}
local node_name
for i = 1, 10 do
local look_at = vector_add(eye_h, vector_mul(dir, i))
local node = mt.get_node(look_at)
if node.name ~= "air" then
node_name = node.name
break
end
end
if not node_name then
return false, mt.colorize("red", "[craftguide] ") ..
S("No node pointed")
end
local data = player_data[name]
reset_data(data)
local recipes = recipes_cache[node_name]
local is_fuel = fuel_cache[node_name]
if not recipes then
if is_fuel then
recipes = get_item_usages(node_name)
if #recipes > 0 then
data.show_usages = true
end
else
return false, mt.colorize("red", "[craftguide] ") ..
S("No recipe for this node:") .. " " ..
mt.colorize("yellow", node_name)
end
end
data.query_item = node_name
data.recipes = recipes
return true, show_fs(player, name)
end,
})
end
--[[ Custom recipes (>3x3) test code