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https://github.com/minetest-mods/craftguide.git
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Few minor optimizations
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parent
3498cf3f86
commit
6e744b44b1
28
init.lua
28
init.lua
@ -133,7 +133,7 @@ local function apply_recipe_filters(recipes, player)
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end
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end
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local function get_filtered_items(player)
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local function get_filtered_items(player)
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local items = {}
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local items, c = {}, 0
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for i = 1, #init_items do
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for i = 1, #init_items do
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local item = init_items[i]
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local item = init_items[i]
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@ -142,7 +142,8 @@ local function get_filtered_items(player)
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if recipes then
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if recipes then
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recipes = apply_recipe_filters(recipes, player)
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recipes = apply_recipe_filters(recipes, player)
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if #recipes > 0 then
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if #recipes > 0 then
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items[#items + 1] = item
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c = c + 1
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items[c] = item
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end
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end
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end
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end
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end
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end
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@ -152,11 +153,13 @@ end
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local function cache_recipes(output)
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local function cache_recipes(output)
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local recipes = mt.get_all_craft_recipes(output) or {}
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local recipes = mt.get_all_craft_recipes(output) or {}
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local c = 0
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for i = 1, #craftguide.custom_crafts do
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for i = 1, #craftguide.custom_crafts do
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local custom_craft = craftguide.custom_crafts[i]
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local custom_craft = craftguide.custom_crafts[i]
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if custom_craft.output:match("%S*") == output then
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if custom_craft.output:match("%S*") == output then
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recipes[#recipes + 1] = custom_craft
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c = c + 1
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recipes[c] = custom_craft
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end
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end
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end
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end
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@ -499,9 +502,9 @@ local function search(data)
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for i = 1, #data.items_raw do
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for i = 1, #data.items_raw do
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local item = data.items_raw[i]
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local item = data.items_raw[i]
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local item_desc = reg_items[item].description:lower()
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local desc = reg_items[item].description:lower()
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if item:find(filter, 1, true) or item_desc:find(filter, 1, true) then
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if (item .. desc):find(filter, 1, true) then
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c = c + 1
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c = c + 1
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filtered_list[c] = item
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filtered_list[c] = item
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end
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end
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@ -534,13 +537,14 @@ local function item_in_recipe(item, recipe)
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end
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end
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local function get_item_usages(item)
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local function get_item_usages(item)
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local usages = {}
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local usages, c = {}, 0
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for _, recipes in pairs(recipes_cache) do
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for _, recipes in pairs(recipes_cache) do
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for i = 1, #recipes do
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for i = 1, #recipes do
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local recipe = recipes[i]
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local recipe = recipes[i]
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if item_in_recipe(item, recipe) then
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if item_in_recipe(item, recipe) then
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usages[#usages + 1] = recipe
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c = c + 1
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usages[c] = recipe
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end
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end
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end
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end
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end
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end
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@ -556,14 +560,15 @@ local function get_inv_items(player)
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local inv = player:get_inventory()
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local inv = player:get_inventory()
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local main, craft = inv:get_list("main"), inv:get_list("craft")
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local main, craft = inv:get_list("main"), inv:get_list("craft")
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local stacks = table_merge(main, craft)
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local stacks = table_merge(main, craft)
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local inv_items, c = {}, 0
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local inv_items = {}
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for i = 1, #stacks do
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for i = 1, #stacks do
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local stack = stacks[i]
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local stack = stacks[i]
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if not stack:is_empty() then
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if not stack:is_empty() then
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local name = stack:get_name()
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local name = stack:get_name()
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if reg_items[name] then
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if reg_items[name] then
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inv_items[#inv_items + 1] = name
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c = c + 1
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inv_items[c] = name
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end
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end
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end
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end
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end
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end
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@ -880,11 +885,12 @@ if progressive_mode then
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return {}
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return {}
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end
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end
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local filtered = {}
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local filtered, c = {}, 0
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for i = 1, #recipes do
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for i = 1, #recipes do
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local recipe = recipes[i]
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local recipe = recipes[i]
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if recipe_in_inv(recipe, discovered) then
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if recipe_in_inv(recipe, discovered) then
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filtered[#filtered + 1] = recipe
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c = c + 1
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filtered[c] = recipe
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end
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end
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end
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end
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