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Progressive mode: Remember discovered recipes
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10
README.md
10
README.md
@ -6,10 +6,10 @@
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This crafting guide is a blue book named *"Crafting Guide"* or a wooden sign.
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This crafting guide features a **progressive mode**.
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The progressive mode is a Terraria-like system that only shows recipes you can craft from items in inventory.
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The progressive mode can be enabled with `craftguide_progressive_mode = true` in `minetest.conf`.
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The progressive mode is a Terraria-like system that only shows recipes you can craft
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from items you ever had in your inventory. To enable it: `craftguide_progressive_mode = true` in `minetest.conf`.
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`craftguide` is also integrated in `sfinv` (Minetest Game inventory) when you enable it with
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`craftguide` is also integrated in `sfinv` (Minetest Game inventory). To enable it:
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`craftguide_sfinv_only = true` in `minetest.conf`.
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Use the command `/craft` to show the recipe(s) of the pointed node.
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@ -49,6 +49,10 @@ craftguide.register_craft({
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This function adds a recipe filter when progressive mode is enabled.
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The default `craftguide` filter will still be used.
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The function should return the recipes to be displayed, given the available
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recipes and an `ObjectRef` to the user. Each recipe is a table of the form
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returned by `minetest.get_craft_recipe`.
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Example function to hide recipes for items from a mod called "secretstuff":
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```lua
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169
init.lua
169
init.lua
@ -16,6 +16,7 @@ local sfinv_only = mt.settings:get_bool("craftguide_sfinv_only")
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local reg_items = mt.registered_items
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local get_result = mt.get_craft_result
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local show_formspec = mt.show_formspec
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local serialize, deserialize = mt.serialize, mt.deserialize
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-- Intllib
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local S = dofile(mt.get_modpath("craftguide") .. "/intllib.lua")
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@ -47,6 +48,28 @@ local group_stereotypes = {
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mesecon_conductor_craftable = "mesecons:wire_00000000_off",
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}
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local function table_merge(t, t2)
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for i = 1, #t2 do
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t[#t + 1] = t2[i]
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end
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return t
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end
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local function table_clean(t)
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local hash, ct = {}, {}
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for i = 1, #t do
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local v = t[i]
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if not hash[v] then
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ct[#ct + 1] = v
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hash[v] = true
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end
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end
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sort(ct)
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return ct
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end
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local function __func()
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return debug.getinfo(2, "n").name
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end
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@ -328,8 +351,8 @@ local function get_recipe_fs(data, iY)
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return concat(fs)
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end
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local function make_formspec(player_name)
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local data = player_data[player_name]
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local function make_formspec(name)
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local data = player_data[name]
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local iY = sfinv_only and 4 or data.iX - 5
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local ipp = data.iX * iY
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@ -376,8 +399,8 @@ local function make_formspec(player_name)
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local first_item = (data.pagenum - 1) * ipp
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for i = first_item, first_item + ipp - 1 do
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local name = data.items[i + 1]
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if not name then
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local item = data.items[i + 1]
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if not item then
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break
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end
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@ -389,8 +412,8 @@ local function make_formspec(player_name)
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Y,
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1.1,
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1.1,
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name,
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name)
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item,
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item)
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end
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if data.recipes and #data.recipes > 0 then
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@ -400,13 +423,13 @@ local function make_formspec(player_name)
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return concat(fs)
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end
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local show_fs = function(player, player_name)
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local show_fs = function(player, name)
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if sfinv_only then
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sfinv.set_player_inventory_formspec(player)
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else
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local data = player_data[player_name]
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data.formspec = make_formspec(player_name)
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show_formspec(player_name, "craftguide", data.formspec)
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local data = player_data[name]
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data.formspec = make_formspec(name)
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show_formspec(name, "craftguide", data.formspec)
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end
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end
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@ -417,7 +440,7 @@ local function filter_items(data)
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return
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end
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local items_list = progressive_mode and data.progressive_items or init_items
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local items_list = progressive_mode and data.p_items or init_items
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local filtered_list, c = {}, 0
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for i = 1, #items_list do
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@ -478,17 +501,14 @@ local function get_inv_items(player)
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local inv = player:get_inventory()
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local stacks = inv:get_list("main")
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local craftlist = inv:get_list("craft")
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for i = 1, #craftlist do
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stacks[#stacks + 1] = craftlist[i]
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end
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stacks = table_merge(stacks, craftlist)
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local inv_items = {}
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for i = 1, #stacks do
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local stack = stacks[i]
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if not stack:is_empty() then
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local name = stack:get_name()
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if not inv_items[name] and reg_items[name] then
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if reg_items[name] then
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inv_items[#inv_items + 1] = name
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end
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end
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@ -498,16 +518,17 @@ local function get_inv_items(player)
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end
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local function item_in_inv(item, inv_items)
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local inv_items_size = #inv_items
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if item:sub(1,6) == "group:" then
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local groups = extract_groups(item)
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for i = 1, #inv_items do
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for i = 1, inv_items_size do
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local item_groups = reg_items[inv_items[i]].groups
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if item_has_groups(item_groups, groups) then
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return true
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end
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end
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else
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for i = 1, #inv_items do
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for i = 1, inv_items_size do
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if inv_items[i] == item then
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return true
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end
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@ -516,15 +537,25 @@ local function item_in_inv(item, inv_items)
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end
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local function progressive_default_filter(recipes, player)
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local name = player:get_player_name()
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local data = player_data[name]
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local inv_items = get_inv_items(player)
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if data.inv_items then
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inv_items = table_merge(data.inv_items, inv_items)
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end
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if #inv_items == 0 then
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return {}
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end
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data.inv_items = inv_items
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local filtered = {}
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for i = 1, #recipes do
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local recipe = recipes[i]
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local recipe_in_inv = true
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for _, item in pairs(recipe.items) do
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if not item_in_inv(item, inv_items) then
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recipe_in_inv = false
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@ -571,8 +602,10 @@ local function apply_progressive_filters(recipes, player)
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return recipes
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end
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local function get_progressive_items(player)
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local items = {}
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local function get_progressive_items(player, name)
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local data = player_data[name]
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local items = data and data.p_items or {}
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for i = 1, #init_items do
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local item = init_items[i]
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local recipes = recipes_cache[item]
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@ -585,18 +618,35 @@ local function get_progressive_items(player)
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end
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end
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items = table_clean(items)
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return items
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end
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local function init_data(player, name)
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local p_items = progressive_mode and get_progressive_items(player) or nil
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player_data[name] = {
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filter = "",
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pagenum = 1,
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iX = sfinv_only and 8 or DEFAULT_SIZE,
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items = p_items or init_items,
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progressive_items = p_items,
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}
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local p_items
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if progressive_mode then
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local meta = player:get_meta()
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player_data[name].inv_items = deserialize(meta:get_string("inv_items"))
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p_items = get_progressive_items(player, name)
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if p_items then
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local old_items = deserialize(meta:get_string("p_items"))
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if old_items then
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p_items = table_merge(p_items, old_items)
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p_items = table_clean(p_items)
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end
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end
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player_data[name].p_items = p_items
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end
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player_data[name].items = p_items or init_items
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end
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local function reset_data(data)
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@ -605,7 +655,7 @@ local function reset_data(data)
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data.query_item = nil
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data.show_usages = nil
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data.recipes = nil
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data.items = progressive_mode and data.progressive_items or init_items
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data.items = progressive_mode and data.p_items or init_items
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end
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local function get_init_items()
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@ -624,15 +674,13 @@ local function get_init_items()
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sort(init_items)
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end
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mt.register_on_mods_loaded(get_init_items)
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local function on_receive_fields(player, fields)
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local player_name = player:get_player_name()
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local data = player_data[player_name]
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local name = player:get_player_name()
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local data = player_data[name]
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if fields.clear then
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reset_data(data)
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show_fs(player, player_name)
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show_fs(player, name)
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elseif fields.alternate then
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if #data.recipes == 1 then
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@ -641,7 +689,7 @@ local function on_receive_fields(player, fields)
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local num_next = data.rnum + 1
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data.rnum = data.recipes[num_next] and num_next or 1
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show_fs(player, player_name)
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show_fs(player, name)
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elseif (fields.key_enter_field == "filter" or fields.search) and
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fields.filter ~= "" then
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@ -653,7 +701,7 @@ local function on_receive_fields(player, fields)
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data.filter = fltr
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data.pagenum = 1
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filter_items(data)
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show_fs(player, player_name)
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show_fs(player, name)
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elseif fields.prev or fields.next then
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if data.pagemax == 1 then
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@ -667,13 +715,13 @@ local function on_receive_fields(player, fields)
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data.pagenum = data.pagemax
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end
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show_fs(player, player_name)
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show_fs(player, name)
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elseif (fields.size_inc and data.iX < MAX_LIMIT) or
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(fields.size_dec and data.iX > MIN_LIMIT) then
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data.pagenum = 1
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data.iX = data.iX + (fields.size_inc and 1 or -1)
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show_fs(player, player_name)
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show_fs(player, name)
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else
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local item
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@ -728,7 +776,7 @@ local function on_receive_fields(player, fields)
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data.recipes = recipes
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data.rnum = 1
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show_fs(player, player_name)
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show_fs(player, name)
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end
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end
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@ -737,18 +785,20 @@ if sfinv_only then
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title = "Craft Guide",
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get = function(self, player, context)
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local formspec = make_formspec(player:get_player_name())
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local name = player:get_player_name()
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local formspec = make_formspec(name)
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return sfinv.make_formspec(player, context, formspec)
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end,
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on_enter = function(self, player, context)
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local player_name = player:get_player_name()
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local data = player_data[player_name]
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local name = player:get_player_name()
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local data = player_data[name]
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if not data then
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init_data(player, player_name)
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init_data(player, name)
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elseif progressive_mode then
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data.progressive_items = get_progressive_items(player)
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data.p_items = get_progressive_items(player, name)
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filter_items(data)
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end
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end,
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@ -765,20 +815,20 @@ else
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end)
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local function on_use(user)
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local player_name = user:get_player_name()
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local data = player_data[player_name]
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local name = user:get_player_name()
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local data = player_data[name]
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if not data then
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init_data(user, player_name)
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data = player_data[player_name]
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data.formspec = make_formspec(player_name)
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init_data(user, name)
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data = player_data[name]
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data.formspec = make_formspec(name)
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elseif progressive_mode then
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data.progressive_items = get_progressive_items(user)
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data.p_items = get_progressive_items(user, name)
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filter_items(data)
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data.formspec = make_formspec(player_name)
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data.formspec = make_formspec(name)
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end
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show_formspec(player_name, "craftguide", data.formspec)
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show_formspec(name, "craftguide", data.formspec)
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end
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mt.register_craftitem("craftguide:book", {
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@ -911,12 +961,35 @@ if not progressive_mode then
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})
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end
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mt.register_on_mods_loaded(get_init_items)
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local function save_meta(player, data)
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local meta = player:get_meta()
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meta:set_string("p_items", serialize(data.p_items))
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meta:set_string("inv_items", serialize(data.inv_items))
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end
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mt.register_on_leaveplayer(function(player)
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local name = player:get_player_name()
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if progressive_mode then
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save_meta(player, player_data[name])
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end
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player_data[name] = nil
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end)
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if progressive_mode then
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mt.register_on_shutdown(function()
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local players = mt.get_connected_players()
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for i = 1, #players do
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local player = players[i]
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if player then
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local name = player:get_player_name()
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player_data[name] = nil
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save_meta(player, player_data[name])
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end
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end
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end)
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end
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--[[ Custom recipes (>3x3) test code
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