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Fix the utterly broken drop code from UI
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parent
543d162abb
commit
da186f63a4
37
init.lua
37
init.lua
@ -615,50 +615,27 @@ local function cache_usages(item)
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end
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end
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local function drop_table(name, drop)
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local function drop_table(name, drop)
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-- Code borrowed and modified from unified_inventory
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-- https://github.com/minetest-mods/unified_inventory/blob/master/api.lua
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local drop_sure, drop_maybe = {}, {}
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local drop_sure, drop_maybe = {}, {}
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local drop_items = drop.items or {}
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local drop_items = drop.items or {}
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local max_items_left = drop.max_items
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local max_start = true
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for i = 1, #drop_items do
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for i = 1, #drop_items do
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if max_items_left and max_items_left <= 0 then break end
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local di = drop_items[i]
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local di = drop_items[i]
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for j = 1, #di.items do
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for j = 1, #di.items do
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local dstack = ItemStack(di.items[j])
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local dstack = ItemStack(di.items[j])
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local dname = dstack:get_name()
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local dname = dstack:get_name()
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local dcount = dstack:get_count()
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if not dstack:is_empty() and dname ~= name then
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local dcount = dstack:get_count()
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if #di.items == 1 and max_start and
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(not di.rarity or di.rarity <= 1) then
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if not drop_sure[dname] then
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drop_sure[dname] = {}
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end
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if not dstack:is_empty() and (dname ~= name or
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(dname == name and dcount > 1)) then
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if #di.items == 1 and (not di.rarity or di.rarity <= 1) then
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drop_sure[dname] = {
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drop_sure[dname] = {
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output = (drop_sure[dname].output or 0) + dcount,
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output = dcount,
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tools = di.tools,
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tools = di.tools,
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}
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}
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if max_items_left then
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max_items_left = max_items_left - 1
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if max_items_left <= 0 then break end
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end
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else
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else
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if max_items_left then
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max_start = false
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end
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if not drop_maybe[dname] then
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drop_maybe[dname] = {}
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end
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drop_maybe[dname] = {
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drop_maybe[dname] = {
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output = (drop_maybe[dname].output or 0) + dcount,
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output = dcount,
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rarity = di.rarity,
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rarity = di.rarity,
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tools = di.tools,
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tools = di.tools,
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}
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}
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