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...

21 Commits
1.5 ... 1.6

Author SHA1 Message Date
d324c5f1e5 Progressive mode: Add a Steam-like HUD success + remove useless API functions 2019-08-30 17:05:03 +02:00
dfa45789e2 Style cleaning 2019-08-29 15:41:32 +02:00
80a0d67f15 Ability to register recipes in MC-like way 2019-08-29 14:56:53 +02:00
22c5c9444e Interpret group value 0 as "not in group".
This fixes instances where items are counted as part of a group by
craftguide but not by the engine.
2019-08-29 14:47:19 +02:00
97676d094e Fix possible crash 2019-06-30 19:42:32 +02:00
ca18ae0e3a Fix nil item crash in get_tooltip() - Fixes #84, regression caused by d950c71db (@pauloue) 2019-06-30 16:37:09 +02:00
e710fcd483 Small optimization 2019-06-23 01:42:12 +02:00
a2e4f20791 Items with no recipes but with usages are shown 2019-06-23 01:25:18 +02:00
22a85f50c1 Sugar 2019-05-08 20:57:45 +02:00
0271f61fc2 Change tooltip format 2019-03-21 17:44:32 +01:00
84756af3a1 Opens the stereotypes to the API 2019-03-21 17:34:20 +01:00
9dc656d5a2 Fix broken assert() 2019-03-21 00:21:11 +01:00
4c0371c5cc Progressive mode: Fix crash on player leaving 2019-03-14 14:11:44 +01:00
b6181ebd7a Minor cleanup 2019-03-13 16:56:35 +01:00
eb7292da7a 2×2 for shapeless recipe w/ <= 4 items 2019-03-13 15:22:45 +01:00
9df355b899 Add more assert checks 2019-03-12 16:54:26 +01:00
a242f6c61c Revert some changes 2019-03-11 03:01:37 +01:00
c9ebd5c069 Cleanup 2019-03-10 16:27:36 +01:00
054a7ab3af Update russian translations 2019-03-07 13:47:41 +01:00
b1a67eb632 Add examples in doc 2019-03-07 13:43:47 +01:00
e0e57b45ea Quick fix 2019-03-04 01:19:13 +01:00
4 changed files with 407 additions and 300 deletions

View File

@ -2,6 +2,7 @@ unused_args = false
allow_defined_top = true
read_globals = {
"core",
"minetest",
"default",
"sfinv",

81
API.md
View File

@ -11,17 +11,35 @@ craftguide.register_craft_type("digging", {
})
```
#### Registering a custom crafting recipe (example)
#### Registering a custom crafting recipe (examples)
```Lua
craftguide.register_craft({
type = "digging",
width = 1,
output = "default:cobble 2",
result = "default:cobble 2",
items = {"default:stone"},
})
```
Recipes can also be registered in a Minecraft-like way:
```Lua
craftguide.register_craft({
grid = {
"X #",
" ## ",
"X#X#",
"X X",
},
key = {
['#'] = "default:wood",
['X'] = "default:glass",
},
result = "default:mese 3",
})
```
---
### Recipe filters
@ -70,10 +88,15 @@ Returns a map of recipe filters, indexed by name.
Search filters are used to perform specific searches inside the search field.
They can be used like so: `<optional name>+<filter name>=<value1>,<value2>,<...>`
Examples:
- `+groups=cracky,crumbly`: search for groups `cracky` and `crumbly` in all items.
- `sand+groups=falling_node`: search for group `falling_node` for items which contain `sand` in their names.
Notes:
- If `optional name` is omitted, the search filter will apply to all items, without pre-filtering.
- Filters can be combined.
- The `+groups=` filter is currently implemented by default.
- The `groups` filter is currently implemented by default.
#### `craftguide.add_search_filter(name, function(item, values))`
@ -114,49 +137,6 @@ Returns a map of search filters, indexed by name.
---
### Custom formspec elements
#### `craftguide.add_formspec_element(name, def)`
Adds a formspec element to the current formspec.
Supported types: `box`, `label`, `image`, `button`, `tooltip`, `item_image`, `image_button`, `item_image_button`
Example:
```lua
craftguide.add_formspec_element("export", {
type = "button",
element = function(data)
-- Should return a table of parameters according to the formspec element type.
-- Note: for all buttons, the 'name' parameter *must not* be specified!
if data.recipes then
return {
data.iX - 3.7, -- X
sfinv_only and 7.9 or 8, -- Y
1.6, -- W
1, -- H
ESC(S("Export")) -- label
}
end
end,
-- Optional.
action = function(player, data)
-- When the button is pressed.
print("Exported!")
end
})
```
#### `craftguide.remove_formspec_element(name)`
Removes the formspec element with the given name.
#### `craftguide.get_formspec_elements()`
Returns a map of formspec elements, indexed by name.
---
### Miscellaneous
#### `craftguide.show(player_name, item, show_usages)`
@ -166,3 +146,12 @@ Opens the Crafting Guide with the current filter applied.
* `player_name`: string param.
* `item`: optional, string param. If set, this item is pre-selected. If the item does not exist or has no recipe, use the player's previous selection. By default, player's previous selection is used
* `show_usages`: optional, boolean param. If true, show item usages.
#### `craftguide.group_stereotypes`
This is the table indexing the item groups by stereotypes.
You can add a stereotype like so:
```Lua
craftguide.group_stereotypes.radioactive = "mod:item"
```

571
init.lua
View File

@ -1,7 +1,6 @@
craftguide = {}
local M = minetest
local player_data = {}
local pdata = {}
-- Caches
local init_items = {}
@ -10,29 +9,31 @@ local recipes_cache = {}
local usages_cache = {}
local fuel_cache = {}
local progressive_mode = M.settings:get_bool("craftguide_progressive_mode")
local sfinv_only = M.settings:get_bool("craftguide_sfinv_only") and rawget(_G, "sfinv")
local progressive_mode = core.settings:get_bool("craftguide_progressive_mode")
local sfinv_only = core.settings:get_bool("craftguide_sfinv_only") and rawget(_G, "sfinv")
local colorize = M.colorize
local reg_items = M.registered_items
local get_result = M.get_craft_result
local show_formspec = M.show_formspec
local get_player_by_name = M.get_player_by_name
local serialize, deserialize = M.serialize, M.deserialize
local after = core.after
local colorize = core.colorize
local reg_items = core.registered_items
local get_result = core.get_craft_result
local get_players = core.get_connected_players
local show_formspec = core.show_formspec
local get_all_recipes = core.get_all_craft_recipes
local get_player_by_name = core.get_player_by_name
local serialize, deserialize = core.serialize, core.deserialize
local ESC = M.formspec_escape
local S = M.get_translator("craftguide")
local ESC = core.formspec_escape
local S = core.get_translator("craftguide")
local maxn, sort, concat, insert, copy =
table.maxn, table.sort, table.concat, table.insert,
table.copy
local maxn, sort, concat, copy =
table.maxn, table.sort, table.concat, table.copy
local fmt, find, gmatch, match, sub, split, lower =
local fmt, find, gmatch, match, sub, split, upper, lower =
string.format, string.find, string.gmatch, string.match,
string.sub, string.split, string.lower
string.sub, string.split, string.upper, string.lower
local min, max, floor, ceil = math.min, math.max, math.floor, math.ceil
local pairs, next, unpack = pairs, next, unpack
local pairs, next = pairs, next
local vec_add, vec_mul = vector.add, vector.multiply
local DEFAULT_SIZE = 10
@ -40,20 +41,19 @@ local MIN_LIMIT, MAX_LIMIT = 10, 12
DEFAULT_SIZE = min(MAX_LIMIT, max(MIN_LIMIT, DEFAULT_SIZE))
local GRID_LIMIT = 5
local POLL_FREQ = 0.25
local FMT = {
box = "box[%f,%f;%f,%f;%s]",
label = "label[%f,%f;%s]",
image = "image[%f,%f;%f,%f;%s]",
button = "button[%f,%f;%f,%f;%s;%s]",
tooltip = "tooltip[%s;%s]",
tooltip = "tooltip[%f,%f;%f,%f;%s]",
item_image = "item_image[%f,%f;%f,%f;%s]",
image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]",
item_image_button = "item_image_button[%f,%f;%f,%f;%s;%s;%s]",
}
local group_stereotypes = {
craftguide.group_stereotypes = {
wool = "wool:white",
dye = "dye:white",
water_bucket = "bucket:bucket_water",
@ -119,23 +119,74 @@ local function __func()
return debug.getinfo(2, "n").name
end
local function is_str(x)
return type(x) == "string"
end
local function is_num(x)
return type(x) == "number"
end
local function is_table(x)
return type(x) == "table"
end
local function is_func(x)
return type(x) == "function"
end
local custom_crafts, craft_types = {}, {}
function craftguide.register_craft_type(name, def)
local func = "craftguide." .. __func() .. "(): "
assert(name, func .. "'name' field missing")
assert(def.description, func .. "'description' field missing")
assert(def.icon, func .. "'icon' field missing")
assert(is_str(name), func .. "'name' field missing")
assert(is_str(def.description), func .. "'description' field missing")
assert(is_str(def.icon), func .. "'icon' field missing")
craft_types[name] = def
end
function craftguide.register_craft(def)
local func = "craftguide." .. __func() .. "(): "
assert(def.type, func .. "'type' field missing")
assert(def.width, func .. "'width' field missing")
assert(def.output, func .. "'output' field missing")
assert(def.items, func .. "'items' field missing")
if def.result then
def.output = def.result -- Backward compatibility
end
if not is_str(def.output) then
def.output = ""
end
if not is_table(def.items) then
def.items = {}
end
if not is_num(def.width) then
def.width = 0
end
if def.grid then
if not is_table(def.grid) then
def.grid = {}
end
local cp = copy(def.grid)
sort(cp, function(a, b)
return #a > #b
end)
def.width = #cp[1]
for i = 1, #def.grid do
while #def.grid[i] < def.width do
def.grid[i] = def.grid[i] .. " "
end
end
local c = 1
for symbol in gmatch(concat(def.grid), ".") do
def.items[c] = def.key[symbol]
c = c + 1
end
end
custom_crafts[#custom_crafts + 1] = def
end
@ -144,8 +195,8 @@ local recipe_filters = {}
function craftguide.add_recipe_filter(name, f)
local func = "craftguide." .. __func() .. "(): "
assert(name, func .. "filter name missing")
assert(f and type(f) == "function", func .. "filter function missing")
assert(is_str(name), func .. "filter name missing")
assert(is_func(f), func .. "filter function missing")
recipe_filters[name] = f
end
@ -156,8 +207,8 @@ end
function craftguide.set_recipe_filter(name, f)
local func = "craftguide." .. __func() .. "(): "
assert(name, func .. "filter name missing")
assert(f and type(f) == "function", func .. "filter function missing")
assert(is_str(name), func .. "filter name missing")
assert(is_func(f), func .. "filter function missing")
recipe_filters = {[name] = f}
end
@ -178,8 +229,8 @@ local search_filters = {}
function craftguide.add_search_filter(name, f)
local func = "craftguide." .. __func() .. "(): "
assert(name, func .. "filter name missing")
assert(f and type(f) == "function", func .. "filter function missing")
assert(is_str(name), func .. "filter name missing")
assert(is_func(f), func .. "filter function missing")
search_filters[name] = f
end
@ -192,33 +243,10 @@ function craftguide.get_search_filters()
return search_filters
end
local formspec_elements = {}
function craftguide.add_formspec_element(name, def)
local func = "craftguide." .. __func() .. "(): "
assert(def.element, func .. "'element' field not defined")
assert(def.type, func .. "'type' field not defined")
assert(FMT[def.type], func .. "'" .. def.type .. "' type not supported by the API")
formspec_elements[name] = {
type = def.type,
element = def.element,
action = def.action,
}
end
function craftguide.remove_formspec_element(name)
formspec_elements[name] = nil
end
function craftguide.get_formspec_elements()
return formspec_elements
end
local function item_has_groups(item_groups, groups)
for i = 1, #groups do
local group = groups[i]
if not item_groups[group] then
if (item_groups[group] or 0) == 0 then
return
end
end
@ -240,6 +268,7 @@ end
local function groups_item_in_recipe(item, recipe)
local item_groups = reg_items[item].groups
for _, recipe_item in pairs(recipe.items) do
if sub(recipe_item, 1, 6) == "group:" then
local groups = extract_groups(recipe_item)
@ -252,7 +281,7 @@ local function groups_item_in_recipe(item, recipe)
end
end
local function get_item_usages(item)
local function get_usages(item)
local usages, c = {}, 0
for _, recipes in pairs(recipes_cache) do
@ -278,39 +307,54 @@ local function get_item_usages(item)
return usages
end
local function get_filtered_items(player)
local function get_filtered_items(player, data)
local items, c = {}, 0
local known = 0
for i = 1, #init_items do
local item = init_items[i]
local recipes = recipes_cache[item]
local usages = usages_cache[item]
if recipes and #apply_recipe_filters(recipes, player) > 0 or
usages and #apply_recipe_filters(usages, player) > 0 then
recipes = #apply_recipe_filters(recipes or {}, player)
usages = #apply_recipe_filters(usages or {}, player)
if recipes > 0 or usages > 0 then
if not data then
c = c + 1
items[c] = item
else
known = known + recipes + usages
end
end
end
if data then
data.known_recipes = known
else
return items
end
end
local function cache_recipes(output)
local recipes = M.get_all_craft_recipes(output) or {}
local c = 0
local recipes = get_all_recipes(output) or {}
for i = 1, #custom_crafts do
local custom_craft = custom_crafts[i]
if match(custom_craft.output, "%S*") == output then
c = c + 1
recipes[c] = custom_craft
recipes[#recipes + 1] = custom_craft
end
end
if #recipes > 0 then
recipes_cache[output] = recipes
return true
end
end
local function cache_usages(item)
local usages = get_usages(item)
if #usages > 0 then
usages_cache[item] = usages
end
end
@ -331,7 +375,7 @@ local function get_recipes(item, data, player)
if data.show_usages then
recipes = apply_recipe_filters(usages_cache[item], player)
if #recipes == 0 then
if recipes and #recipes == 0 then
return
end
end
@ -355,9 +399,11 @@ local function groups_to_item(groups)
if #groups == 1 then
local group = groups[1]
local def_gr = "default:" .. group
local stereotypes = craftguide.group_stereotypes
local stereotype = stereotypes and stereotypes[group]
if group_stereotypes[group] then
return group_stereotypes[group]
if stereotype then
return stereotype
elseif reg_items[def_gr] then
return def_gr
end
@ -386,7 +432,11 @@ local function get_tooltip(item, groups, cooktime, burntime)
groupstr = concat(groupstr, ", ")
tooltip = S("Any item belonging to the group(s): @1", groupstr)
else
tooltip = reg_items[item].description
local def = reg_items[item]
tooltip = def and def.description or
(def and match(item, ":.*"):gsub("%W%l", upper):sub(2):gsub("_", " ") or
S("Unknown Item (@1)", item))
end
if cooktime then
@ -399,7 +449,7 @@ local function get_tooltip(item, groups, cooktime, burntime)
S("Burning time: @1", colorize("yellow", burntime))
end
return fmt(FMT.tooltip, item, ESC(tooltip))
return fmt("tooltip[%s;%s]", item, ESC(tooltip))
end
local function get_recipe_fs(data, iY)
@ -413,7 +463,8 @@ local function get_recipe_fs(data, iY)
cooktime, width = width, 1
elseif width == 0 then
shapeless = true
width = min(3, #recipe.items)
local n = #recipe.items
width = n <= 4 and 2 or min(3, n)
end
local rows = ceil(maxn(recipe.items) / width)
@ -448,7 +499,7 @@ local function get_recipe_fs(data, iY)
if width > 3 or rows > 3 then
btn_size = width > 3 and 3 / width or 3 / rows
s_btn_size = btn_size
X = btn_size * (i % width) + xoffset - 2.65
X = btn_size * ((i - 1) % width) + xoffset - 2.65
Y = btn_size * floor((i - 1) / width) + (iY + 3) - min(2, rows)
end
@ -457,7 +508,8 @@ local function get_recipe_fs(data, iY)
end
local groups
if sub(item, 1, 6) == "group:" then
if sub(item, 1,6) == "group:" then
groups = extract_groups(item)
item = groups_to_item(groups)
end
@ -491,7 +543,7 @@ local function get_recipe_fs(data, iY)
end
fs[#fs + 1] = fmt(FMT.image,
rightest + 1.2,
min(3.9, rightest) + 1.2,
sfinv_only and 6.2 or iY + 1.7,
0.5,
0.5,
@ -561,7 +613,7 @@ local function get_recipe_fs(data, iY)
end
local function make_formspec(name)
local data = player_data[name]
local data = pdata[name]
local iY = sfinv_only and 4 or data.iX - 5
local ipp = data.iX * iY
@ -577,33 +629,22 @@ local function make_formspec(name)
background[1,1;1,1;craftguide_bg.png;true]
]]
fs[#fs + 1] = fmt([[ tooltip[size_inc;%s]
tooltip[size_dec;%s] ]],
ESC(S("Increase window size")),
ESC(S("Decrease window size")))
fs[#fs + 1] = fmt([[
image_button[%f,0.12;0.8,0.8;craftguide_zoomin_icon.png;size_inc;]
image_button[%f,0.12;0.8,0.8;craftguide_zoomout_icon.png;size_dec;] ]],
image_button[%f,0.12;0.8,0.8;craftguide_zoomout_icon.png;size_dec;]
]],
data.iX * 0.47,
data.iX * 0.47 + 0.6)
end
fs[#fs + 1] = fmt("field[0.3,0.33;2.5,1;filter;;%s]", ESC(data.filter))
fs[#fs + 1] = [[
image_button[2.4,0.12;0.8,0.8;craftguide_search_icon.png;search;]
image_button[3.05,0.12;0.8,0.8;craftguide_clear_icon.png;clear;]
field_close_on_enter[filter;false]
]]
fs[#fs + 1] = fmt([[ tooltip[search;%s]
tooltip[clear;%s]
tooltip[prev;%s]
tooltip[next;%s] ]],
ESC(S("Search")),
ESC(S("Reset")),
ESC(S("Previous page")),
ESC(S("Next page")))
fs[#fs + 1] = fmt("label[%f,%f;%s / %u]",
sfinv_only and 6.3 or data.iX - 2.2,
0.22,
@ -612,12 +653,11 @@ local function make_formspec(name)
fs[#fs + 1] = fmt([[
image_button[%f,0.12;0.8,0.8;craftguide_prev_icon.png;prev;]
image_button[%f,0.12;0.8,0.8;craftguide_next_icon.png;next;] ]],
image_button[%f,0.12;0.8,0.8;craftguide_next_icon.png;next;]
]],
sfinv_only and 5.5 or data.iX - 3.1,
sfinv_only and 7.3 or (data.iX - 1.2) - (data.iX >= 11 and 0.08 or 0))
fs[#fs + 1] = fmt("field[0.3,0.32;2.5,1;filter;;%s]", ESC(data.filter))
if #data.items == 0 then
local no_item = S("No item to show")
local pos = (data.iX / 2) - 1
@ -653,17 +693,6 @@ local function make_formspec(name)
fs[#fs + 1] = get_recipe_fs(data, iY)
end
for elem_name, def in pairs(formspec_elements) do
local element = def.element(data)
if element then
if find(def.type, "button") then
insert(element, #element, elem_name)
end
fs[#fs + 1] = fmt(FMT[def.type], unpack(element))
end
end
return concat(fs)
end
@ -698,25 +727,33 @@ local function search(data)
return
end
local opt = "^(.-)%+([%w_]+)=([%w_,]+)"
local search_filter = next(search_filters) and match(filter, opt)
local filters = {}
if search_filter then
for filter_name, values in gmatch(filter, sub(opt, 6)) do
if search_filters[filter_name] then
values = split(values, ",")
filters[filter_name] = values
end
end
end
local filtered_list, c = {}, 0
for i = 1, #data.items_raw do
local item = data.items_raw[i]
local def = reg_items[item]
local desc = lower(def.description)
local search_in = item .. desc
local pattern = "%+([%w_]+)=([%w_,]+)"
local desc = (def and def.description) and lower(def.description) or ""
local search_in = item .. " " .. desc
local to_add
if find(filter, pattern) then
local prepend = match(filter, "^(.-)%+")
for filter_name, values in gmatch(filter, pattern) do
if search_filter then
for filter_name, values in pairs(filters) do
local func = search_filters[filter_name]
if func then
values = split(values, ",")
to_add = func(item, values) and (not prepend or
find(search_in, prepend, 1, true))
end
to_add = func(item, values) and (search_filter == "" or
find(search_in, search_filter, 1, true))
end
else
to_add = find(search_in, filter, 1, true)
@ -740,33 +777,8 @@ local function search(data)
data.items = filtered_list
end
local function get_inv_items(player)
local inv = player:get_inventory()
local stacks = {}
for i = 1, #item_lists do
local l = inv:get_list(item_lists[i])
stacks = table_merge(stacks, l)
end
local inv_items, c = {}, 0
for i = 1, #stacks do
local stack = stacks[i]
if not stack:is_empty() then
local name = stack:get_name()
if reg_items[name] then
c = c + 1
inv_items[c] = name
end
end
end
return inv_items
end
local function init_data(name)
player_data[name] = {
pdata[name] = {
filter = "",
pagenum = 1,
iX = sfinv_only and 8 or DEFAULT_SIZE,
@ -785,39 +797,43 @@ local function reset_data(data)
data.items = data.items_raw
end
local function cache_usages()
for i = 1, #init_items do
local item = init_items[i]
usages_cache[item] = get_item_usages(item)
end
local function check_item(def)
return not (def.groups.not_in_craft_guide == 1 or
def.groups.not_in_creative_inventory == 1) and
def.description and def.description ~= ""
end
local function get_init_items()
local c = 0
local items, c = {}, 0
for name, def in pairs(reg_items) do
local is_fuel = cache_fuel(name)
if not (def.groups.not_in_craft_guide == 1 or
def.groups.not_in_creative_inventory == 1) and
def.description and def.description ~= "" and
(cache_recipes(name) or is_fuel) then
if check_item(def) then
cache_fuel(name)
cache_recipes(name)
c = c + 1
items[c] = name
end
end
c = 0
for i = 1, #items do
local name = items[i]
cache_usages(name)
if recipes_cache[name] or usages_cache[name] then
c = c + 1
init_items[c] = name
end
end
sort(init_items)
cache_usages()
end
local function on_receive_fields(player, fields)
local name = player:get_player_name()
local data = player_data[name]
for elem_name, def in pairs(formspec_elements) do
if fields[elem_name] and def.action then
return def.action(player, data)
end
end
local data = pdata[name]
if fields.clear then
reset_data(data)
@ -864,7 +880,6 @@ local function on_receive_fields(player, fields)
data.pagenum = 1
data.iX = data.iX + (fields.size_inc and 1 or -1)
show_fs(player, name)
else
local item
for field in pairs(fields) do
@ -899,18 +914,13 @@ local function on_receive_fields(player, fields)
end
end
M.register_on_mods_loaded(get_init_items)
core.register_on_mods_loaded(get_init_items)
M.register_on_joinplayer(function(player)
core.register_on_joinplayer(function(player)
local name = player:get_player_name()
init_data(name)
end)
M.register_on_leaveplayer(function(player)
local name = player:get_player_name()
player_data[name] = nil
end)
if sfinv_only then
sfinv.register_page("craftguide:craftguide", {
title = S("Craft Guide"),
@ -925,7 +935,7 @@ if sfinv_only then
on_enter = function(self, player, context)
if next(recipe_filters) then
local name = player:get_player_name()
local data = player_data[name]
local data = pdata[name]
data.items_raw = get_filtered_items(player)
search(data)
@ -937,7 +947,7 @@ if sfinv_only then
end,
})
else
M.register_on_player_receive_fields(function(player, formname, fields)
core.register_on_player_receive_fields(function(player, formname, fields)
if formname == "craftguide" then
on_receive_fields(player, fields)
end
@ -947,7 +957,7 @@ else
local name = user:get_player_name()
if next(recipe_filters) then
local data = player_data[name]
local data = pdata[name]
data.items_raw = get_filtered_items(user)
search(data)
end
@ -955,7 +965,7 @@ else
show_formspec(name, "craftguide", make_formspec(name))
end
M.register_craftitem("craftguide:book", {
core.register_craftitem("craftguide:book", {
description = S("Crafting Guide"),
inventory_image = "craftguide_book.png",
wield_image = "craftguide_book.png",
@ -966,7 +976,7 @@ else
end
})
M.register_node("craftguide:sign", {
core.register_node("craftguide:sign", {
description = S("Crafting Guide Sign"),
drawtype = "nodebox",
tiles = {"craftguide_sign.png"},
@ -984,7 +994,7 @@ else
},
on_construct = function(pos)
local meta = M.get_meta(pos)
local meta = core.get_meta(pos)
meta:set_string("infotext", "Crafting Guide Sign")
end,
@ -993,27 +1003,27 @@ else
end
})
M.register_craft({
core.register_craft({
output = "craftguide:book",
recipe = {
{"default:book"}
}
})
M.register_craft({
core.register_craft({
type = "fuel",
recipe = "craftguide:book",
burntime = 3
})
M.register_craft({
core.register_craft({
output = "craftguide:sign",
recipe = {
{"default:sign_wall_wood"}
}
})
M.register_craft({
core.register_craft({
type = "fuel",
recipe = "craftguide:sign",
burntime = 10
@ -1032,6 +1042,9 @@ else
end
if progressive_mode then
local PLAYERS = {}
local POLL_FREQ = 0.25
local function item_in_inv(item, inv_items)
local inv_items_size = #inv_items
@ -1066,8 +1079,12 @@ if progressive_mode then
end
local function progressive_filter(recipes, player)
if not recipes then
return {}
end
local name = player:get_player_name()
local data = player_data[name]
local data = pdata[name]
if #data.inv_items == 0 then
return {}
@ -1085,68 +1102,191 @@ if progressive_mode then
return filtered
end
local function get_inv_items(player)
local inv = player:get_inventory()
local stacks = {}
for i = 1, #item_lists do
local list = inv:get_list(item_lists[i])
table_merge(stacks, list)
end
local inv_items, c = {}, 0
for i = 1, #stacks do
local stack = stacks[i]
if not stack:is_empty() then
local name = stack:get_name()
if reg_items[name] then
c = c + 1
inv_items[c] = name
end
end
end
return inv_items
end
local function show_hud_success(player, data, dtime)
local hud_info_bg = player:hud_get(data.hud.bg)
if hud_info_bg.position.y <= 0.9 then
data.show_hud = false
data.hud_timer = (data.hud_timer or 0) + dtime
end
if data.show_hud then
for _, def in pairs(data.hud) do
local hud_info = player:hud_get(def)
player:hud_change(def, "position", {
x = hud_info.position.x,
y = hud_info.position.y - (dtime / 5)
})
end
player:hud_change(data.hud.text, "text",
S("@1 new recipe(s) discovered!", data.discovered))
elseif data.show_hud == false then
if data.hud_timer > 3 then
for _, def in pairs(data.hud) do
local hud_info = player:hud_get(def)
player:hud_change(def, "position", {
x = hud_info.position.x,
y = hud_info.position.y + (dtime / 5)
})
end
if hud_info_bg.position.y >= 1 then
data.show_hud = nil
data.hud_timer = nil
end
end
end
end
-- Workaround. Need an engine call to detect when the contents
-- of the player inventory changed, instead.
-- of the player inventory changed, instead
local function poll_new_items()
local players = M.get_connected_players()
for i = 1, #players do
local player = players[i]
for i = 1, #PLAYERS do
local player = PLAYERS[i]
local name = player:get_player_name()
local data = player_data[name]
local data = pdata[name]
local inv_items = get_inv_items(player)
local diff = table_diff(inv_items, data.inv_items)
if #diff > 0 then
data.inv_items = table_merge(diff, data.inv_items)
local oldknown = data.known_recipes or 0
get_filtered_items(player, data)
data.discovered = data.known_recipes - oldknown
if data.show_hud == nil and data.discovered > 0 then
data.show_hud = true
end
end
end
M.after(POLL_FREQ, poll_new_items)
after(POLL_FREQ, poll_new_items)
end
poll_new_items()
minetest.register_globalstep(function(dtime)
for i = 1, #PLAYERS do
local player = PLAYERS[i]
local name = player:get_player_name()
local data = pdata[name]
if data.show_hud ~= nil then
show_hud_success(player, data, dtime)
end
end
end)
craftguide.add_recipe_filter("Default progressive filter", progressive_filter)
M.register_on_joinplayer(function(player)
core.register_on_joinplayer(function(player)
PLAYERS = get_players()
local meta = player:get_meta()
local name = player:get_player_name()
local data = player_data[name]
local data = pdata[name]
data.inv_items = deserialize(meta:get_string("inv_items")) or {}
data.known_recipes = deserialize(meta:get_string("known_recipes")) or 0
data.hud = {
bg = player:hud_add({
hud_elem_type = "image",
position = {x = 0.8, y = 1},
alignment = {x = 1, y = 1},
scale = {x = 320, y = 112},
text = "craftguide_bg.png",
}),
book = player:hud_add({
hud_elem_type = "image",
position = {x = 0.81, y = 1.02},
alignment = {x = 1, y = 1},
scale = {x = 4, y = 4},
text = "craftguide_book.png",
}),
text = player:hud_add({
hud_elem_type = "text",
position = {x = 0.85, y = 1.04},
alignment = {x = 1, y = 1},
number = 0xFFFFFF,
text = "",
}),
}
end)
local function save_meta(player)
local meta = player:get_meta()
local name = player:get_player_name()
local data = player_data[name]
local data = pdata[name]
meta:set_string("inv_items", serialize(data.inv_items))
meta:set_string("known_recipes", serialize(data.known_recipes))
end
M.register_on_leaveplayer(save_meta)
core.register_on_leaveplayer(function(player)
PLAYERS = get_players()
save_meta(player)
end)
M.register_on_shutdown(function()
local players = M.get_connected_players()
for i = 1, #players do
local player = players[i]
core.register_on_shutdown(function()
for i = 1, #PLAYERS do
local player = PLAYERS[i]
save_meta(player)
end
end)
end
M.register_chatcommand("craft", {
core.register_on_leaveplayer(function(player)
local name = player:get_player_name()
pdata[name] = nil
end)
core.register_chatcommand("craft", {
description = S("Show recipe(s) of the pointed node"),
func = function(name)
local player = get_player_by_name(name)
local ppos = player:get_pos()
local dir = player:get_look_dir()
local eye_h = {x = ppos.x, y = ppos.y + 1.625, z = ppos.z}
local ppos = player:get_pos()
ppos.y = ppos.y + 1.625
local node_name
for i = 1, 10 do
local look_at = vec_add(eye_h, vec_mul(dir, i))
local node = M.get_node(look_at)
local look_at = vec_add(ppos, vec_mul(dir, i))
local node = core.get_node(look_at)
if node.name ~= "air" then
node_name = node.name
@ -1160,7 +1300,7 @@ M.register_chatcommand("craft", {
return false, red .. S("No node pointed")
end
local data = player_data[name]
local data = pdata[name]
reset_data(data)
local recipes = recipes_cache[node_name]
@ -1195,9 +1335,9 @@ M.register_chatcommand("craft", {
function craftguide.show(name, item, show_usages)
local func = "craftguide." .. __func() .. "(): "
assert(name, func .. "player name missing")
assert(is_str(name), func .. "player name missing")
local data = player_data[name]
local data = pdata[name]
local player = get_player_by_name(name)
local query_item = data.query_item
@ -1211,26 +1351,3 @@ function craftguide.show(name, item, show_usages)
show_fs(player, name)
end
--[[ Custom recipes (>3x3) test code
M.register_craftitem(":secretstuff:custom_recipe_test", {
description = "Custom Recipe Test",
})
local cr = {}
for x = 1, 6 do
cr[x] = {}
for i = 1, 10 - x do
cr[x][i] = {}
for j = 1, 10 - x do
cr[x][i][j] = "group:wood"
end
end
M.register_craft({
output = "secretstuff:custom_recipe_test",
recipe = cr[x]
})
end
]]

View File

@ -2,7 +2,7 @@
Craft Guide=книга рецептов крафта
Crafting Guide=книга рецептов крафта
Crafting Guide Sign=
Crafting Guide Sign=Знак с книгой рецептов
Search=Поиск
Reset=Сброс
Previous page=Предыдущая страница
@ -13,13 +13,13 @@ Burning time: @1=Время горения: @1
Cooking time: @1=Время преготовления: @1
Any item belonging to the group(s): @1=Любой элемент из группы: @1
Recipe is too big to be displayed (@1x@2)=Рецепт слишком большой для показа (@1x@2)
Shapeless=
Cooking=
Shapeless=Бесформенный
Cooking=Приготовление
Increase window size=Увеличить окно
Decrease window size=Уменьшить окно
No item to show=Нет элемента для показа
Collect items to reveal more recipes=
Show recipe(s) of the pointed node=
No node pointed=
You don't know a recipe for this node=
No recipe for this node=
Collect items to reveal more recipes=Собирайте предметы, чтобы раскрыть больше рецептов
Show recipe(s) of the pointed node=Показать рецепт(ы) выбранной ноды
No node pointed=Не указана нода
You don't know a recipe for this node=Вы не знаете рецепт для этой ноды
No recipe for this node=Нет рецептов для этой ноды