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https://github.com/minetest-mods/craftguide.git
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16
API.md
16
API.md
@ -70,10 +70,15 @@ Returns a map of recipe filters, indexed by name.
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Search filters are used to perform specific searches inside the search field.
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They can be used like so: `<optional name>+<filter name>=<value1>,<value2>,<...>`
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Examples:
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- `+groups=cracky,crumbly`: search for groups `cracky` and `crumbly` in all items.
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- `sand+groups=falling_node`: search for group `falling_node` for items which contain `sand` in their names.
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Notes:
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- If `optional name` is omitted, the search filter will apply to all items, without pre-filtering.
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- Filters can be combined.
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- The `+groups=` filter is currently implemented by default.
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- The `groups` filter is currently implemented by default.
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#### `craftguide.add_search_filter(name, function(item, values))`
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@ -166,3 +171,12 @@ Opens the Crafting Guide with the current filter applied.
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* `player_name`: string param.
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* `item`: optional, string param. If set, this item is pre-selected. If the item does not exist or has no recipe, use the player's previous selection. By default, player's previous selection is used
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* `show_usages`: optional, boolean param. If true, show item usages.
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#### `craftguide.group_stereotypes`
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This is the table indexing the item groups by stereotypes.
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You can add a stereotype like so:
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```Lua
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craftguide.group_stereotypes.radioactive = "mod:item"
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```
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168
init.lua
168
init.lua
@ -13,6 +13,7 @@ local fuel_cache = {}
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local progressive_mode = M.settings:get_bool("craftguide_progressive_mode")
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local sfinv_only = M.settings:get_bool("craftguide_sfinv_only") and rawget(_G, "sfinv")
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local after = M.after
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local colorize = M.colorize
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local reg_items = M.registered_items
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local get_result = M.get_craft_result
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@ -47,13 +48,13 @@ local FMT = {
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label = "label[%f,%f;%s]",
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image = "image[%f,%f;%f,%f;%s]",
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button = "button[%f,%f;%f,%f;%s;%s]",
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tooltip = "tooltip[%s;%s]",
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tooltip = "tooltip[%f,%f;%f,%f;%s]",
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item_image = "item_image[%f,%f;%f,%f;%s]",
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image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]",
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item_image_button = "item_image_button[%f,%f;%f,%f;%s;%s;%s]",
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}
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local group_stereotypes = {
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craftguide.group_stereotypes = {
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wool = "wool:white",
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dye = "dye:white",
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water_bucket = "bucket:bucket_water",
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@ -119,23 +120,39 @@ local function __func()
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return debug.getinfo(2, "n").name
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end
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local function is_str(x)
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return type(x) == "string"
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end
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local function is_num(x)
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return type(x) == "number"
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end
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local function is_table(x)
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return type(x) == "table"
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end
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local function is_func(x)
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return type(x) == "function"
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end
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local custom_crafts, craft_types = {}, {}
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function craftguide.register_craft_type(name, def)
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local func = "craftguide." .. __func() .. "(): "
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assert(name, func .. "'name' field missing")
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assert(def.description, func .. "'description' field missing")
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assert(def.icon, func .. "'icon' field missing")
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assert(is_str(name), func .. "'name' field missing")
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assert(is_str(def.description), func .. "'description' field missing")
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assert(is_str(def.icon), func .. "'icon' field missing")
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craft_types[name] = def
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end
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function craftguide.register_craft(def)
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local func = "craftguide." .. __func() .. "(): "
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assert(def.type, func .. "'type' field missing")
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assert(def.width, func .. "'width' field missing")
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assert(def.output, func .. "'output' field missing")
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assert(def.items, func .. "'items' field missing")
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assert(is_str(def.type), func .. "'type' field missing")
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assert(is_num(def.width), func .. "'width' field missing")
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assert(is_str(def.output), func .. "'output' field missing")
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assert(is_table(def.items), func .. "'items' field missing")
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custom_crafts[#custom_crafts + 1] = def
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end
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@ -144,8 +161,8 @@ local recipe_filters = {}
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function craftguide.add_recipe_filter(name, f)
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local func = "craftguide." .. __func() .. "(): "
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assert(name, func .. "filter name missing")
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assert(f and type(f) == "function", func .. "filter function missing")
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assert(is_str(name), func .. "filter name missing")
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assert(is_func(f), func .. "filter function missing")
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recipe_filters[name] = f
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end
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@ -156,8 +173,8 @@ end
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function craftguide.set_recipe_filter(name, f)
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local func = "craftguide." .. __func() .. "(): "
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assert(name, func .. "filter name missing")
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assert(f and type(f) == "function", func .. "filter function missing")
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assert(is_str(name), func .. "filter name missing")
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assert(is_func(f), func .. "filter function missing")
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recipe_filters = {[name] = f}
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end
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@ -178,8 +195,8 @@ local search_filters = {}
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function craftguide.add_search_filter(name, f)
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local func = "craftguide." .. __func() .. "(): "
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assert(name, func .. "filter name missing")
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assert(f and type(f) == "function", func .. "filter function missing")
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assert(is_str(name), func .. "filter name missing")
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assert(is_func(f), func .. "filter function missing")
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search_filters[name] = f
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end
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@ -196,8 +213,9 @@ local formspec_elements = {}
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function craftguide.add_formspec_element(name, def)
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local func = "craftguide." .. __func() .. "(): "
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assert(def.element, func .. "'element' field not defined")
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assert(def.type, func .. "'type' field not defined")
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assert(is_str(name), func .. "formspec element name missing")
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assert(is_str(def.element), func .. "'element' field not defined")
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assert(is_str(def.type), func .. "'type' field not defined")
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assert(FMT[def.type], func .. "'" .. def.type .. "' type not supported by the API")
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formspec_elements[name] = {
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@ -240,6 +258,7 @@ end
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local function groups_item_in_recipe(item, recipe)
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local item_groups = reg_items[item].groups
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for _, recipe_item in pairs(recipe.items) do
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if sub(recipe_item, 1, 6) == "group:" then
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local groups = extract_groups(recipe_item)
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@ -355,9 +374,11 @@ local function groups_to_item(groups)
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if #groups == 1 then
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local group = groups[1]
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local def_gr = "default:" .. group
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local stereotypes = craftguide.group_stereotypes
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local stereotype = stereotypes and stereotypes[group]
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if group_stereotypes[group] then
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return group_stereotypes[group]
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if stereotype then
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return stereotype
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elseif reg_items[def_gr] then
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return def_gr
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end
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@ -399,7 +420,7 @@ local function get_tooltip(item, groups, cooktime, burntime)
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S("Burning time: @1", colorize("yellow", burntime))
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end
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return fmt(FMT.tooltip, item, ESC(tooltip))
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return fmt("tooltip[%s;%s]", item, ESC(tooltip))
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end
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local function get_recipe_fs(data, iY)
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@ -413,7 +434,8 @@ local function get_recipe_fs(data, iY)
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cooktime, width = width, 1
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elseif width == 0 then
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shapeless = true
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width = min(3, #recipe.items)
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local n = #recipe.items
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width = n <= 4 and 2 or min(3, n)
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end
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local rows = ceil(maxn(recipe.items) / width)
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@ -457,6 +479,7 @@ local function get_recipe_fs(data, iY)
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end
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local groups
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if sub(item, 1, 6) == "group:" then
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groups = extract_groups(item)
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item = groups_to_item(groups)
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@ -699,24 +722,31 @@ local function search(data)
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end
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local filtered_list, c = {}, 0
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local extras = "^(.-)%+([%w_]+)=([%w_,]+)"
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local search_filter = next(search_filters) and match(filter, extras)
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local filters = {}
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if search_filter then
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for filter_name, values in gmatch(filter, sub(extras, 6, -1)) do
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if search_filters[filter_name] then
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values = split(values, ",")
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filters[filter_name] = values
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end
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end
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end
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for i = 1, #data.items_raw do
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local item = data.items_raw[i]
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local def = reg_items[item]
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local desc = lower(def.description)
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local search_in = item .. desc
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local pattern = "%+([%w_]+)=([%w_,]+)"
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local to_add
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if find(filter, pattern) then
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local prepend = match(filter, "^(.-)%+")
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for filter_name, values in gmatch(filter, pattern) do
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if search_filter then
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for filter_name, values in pairs(filters) do
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local func = search_filters[filter_name]
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if func then
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values = split(values, ",")
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to_add = func(item, values) and (not prepend or
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find(search_in, prepend, 1, true))
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end
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to_add = func(item, values) and (search_filter == "" or
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find(search_in, search_filter, 1, true))
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end
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else
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to_add = find(search_in, filter, 1, true)
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@ -740,37 +770,12 @@ local function search(data)
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data.items = filtered_list
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end
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local function get_inv_items(player)
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local inv = player:get_inventory()
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local stacks = {}
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for i = 1, #item_lists do
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local l = inv:get_list(item_lists[i])
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stacks = table_merge(stacks, l)
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end
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local inv_items, c = {}, 0
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for i = 1, #stacks do
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local stack = stacks[i]
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if not stack:is_empty() then
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local name = stack:get_name()
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if reg_items[name] then
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c = c + 1
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inv_items[c] = name
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end
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end
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end
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return inv_items
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end
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local function init_data(name)
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player_data[name] = {
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filter = "",
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pagenum = 1,
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iX = sfinv_only and 8 or DEFAULT_SIZE,
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items = init_items,
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filter = "",
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pagenum = 1,
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iX = sfinv_only and 8 or DEFAULT_SIZE,
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items = init_items,
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items_raw = init_items,
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}
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end
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@ -864,7 +869,6 @@ local function on_receive_fields(player, fields)
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data.pagenum = 1
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data.iX = data.iX + (fields.size_inc and 1 or -1)
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show_fs(player, name)
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else
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local item
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for field in pairs(fields) do
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@ -906,11 +910,6 @@ M.register_on_joinplayer(function(player)
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init_data(name)
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end)
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M.register_on_leaveplayer(function(player)
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local name = player:get_player_name()
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player_data[name] = nil
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end)
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if sfinv_only then
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sfinv.register_page("craftguide:craftguide", {
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title = S("Craft Guide"),
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@ -1085,6 +1084,31 @@ if progressive_mode then
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return filtered
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end
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local function get_inv_items(player)
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local inv = player:get_inventory()
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local stacks = {}
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for i = 1, #item_lists do
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local list = inv:get_list(item_lists[i])
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table_merge(stacks, list)
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end
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local inv_items, c = {}, 0
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for i = 1, #stacks do
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local stack = stacks[i]
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if not stack:is_empty() then
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local name = stack:get_name()
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if reg_items[name] then
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c = c + 1
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inv_items[c] = name
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end
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end
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end
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return inv_items
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end
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-- Workaround. Need an engine call to detect when the contents
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-- of the player inventory changed, instead.
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local function poll_new_items()
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@ -1101,7 +1125,7 @@ if progressive_mode then
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end
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end
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M.after(POLL_FREQ, poll_new_items)
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after(POLL_FREQ, poll_new_items)
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end
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poll_new_items()
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@ -1135,17 +1159,23 @@ if progressive_mode then
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end)
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end
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M.register_on_leaveplayer(function(player)
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local name = player:get_player_name()
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player_data[name] = nil
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end)
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M.register_chatcommand("craft", {
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description = S("Show recipe(s) of the pointed node"),
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func = function(name)
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local player = get_player_by_name(name)
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local ppos = player:get_pos()
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local dir = player:get_look_dir()
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local eye_h = {x = ppos.x, y = ppos.y + 1.625, z = ppos.z}
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ppos.y = ppos.y + 1.625
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local node_name
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for i = 1, 10 do
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local look_at = vec_add(eye_h, vec_mul(dir, i))
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local look_at = vec_add(ppos, vec_mul(dir, i))
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local node = M.get_node(look_at)
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if node.name ~= "air" then
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@ -1195,7 +1225,7 @@ M.register_chatcommand("craft", {
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function craftguide.show(name, item, show_usages)
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local func = "craftguide." .. __func() .. "(): "
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assert(name, func .. "player name missing")
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assert(is_str(name), func .. "player name missing")
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local data = player_data[name]
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local player = get_player_by_name(name)
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|
@ -2,7 +2,7 @@
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Craft Guide=книга рецептов крафта
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Crafting Guide=книга рецептов крафта
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Crafting Guide Sign=
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Crafting Guide Sign=Знак с книгой рецептов
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Search=Поиск
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Reset=Сброс
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Previous page=Предыдущая страница
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@ -13,13 +13,13 @@ Burning time: @1=Время горения: @1
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Cooking time: @1=Время преготовления: @1
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Any item belonging to the group(s): @1=Любой элемент из группы: @1
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Recipe is too big to be displayed (@1x@2)=Рецепт слишком большой для показа (@1x@2)
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Shapeless=
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Cooking=
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Shapeless=Бесформенный
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Cooking=Приготовление
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Increase window size=Увеличить окно
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Decrease window size=Уменьшить окно
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No item to show=Нет элемента для показа
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Collect items to reveal more recipes=
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Show recipe(s) of the pointed node=
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No node pointed=
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You don't know a recipe for this node=
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No recipe for this node=
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Collect items to reveal more recipes=Собирайте предметы, чтобы раскрыть больше рецептов
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Show recipe(s) of the pointed node=Показать рецепт(ы) выбранной ноды
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No node pointed=Не указана нода
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You don't know a recipe for this node=Вы не знаете рецепт для этой ноды
|
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No recipe for this node=Нет рецептов для этой ноды
|
||||
|
Reference in New Issue
Block a user