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1.5.1 ... 1.6

3 changed files with 294 additions and 231 deletions

View File

@ -2,6 +2,7 @@ unused_args = false
allow_defined_top = true allow_defined_top = true
read_globals = { read_globals = {
"core",
"minetest", "minetest",
"default", "default",
"sfinv", "sfinv",

65
API.md
View File

@ -11,17 +11,35 @@ craftguide.register_craft_type("digging", {
}) })
``` ```
#### Registering a custom crafting recipe (example) #### Registering a custom crafting recipe (examples)
```Lua ```Lua
craftguide.register_craft({ craftguide.register_craft({
type = "digging", type = "digging",
width = 1, width = 1,
output = "default:cobble 2", result = "default:cobble 2",
items = {"default:stone"}, items = {"default:stone"},
}) })
``` ```
Recipes can also be registered in a Minecraft-like way:
```Lua
craftguide.register_craft({
grid = {
"X #",
" ## ",
"X#X#",
"X X",
},
key = {
['#'] = "default:wood",
['X'] = "default:glass",
},
result = "default:mese 3",
})
```
--- ---
### Recipe filters ### Recipe filters
@ -119,49 +137,6 @@ Returns a map of search filters, indexed by name.
--- ---
### Custom formspec elements
#### `craftguide.add_formspec_element(name, def)`
Adds a formspec element to the current formspec.
Supported types: `box`, `label`, `image`, `button`, `tooltip`, `item_image`, `image_button`, `item_image_button`
Example:
```lua
craftguide.add_formspec_element("export", {
type = "button",
element = function(data)
-- Should return a table of parameters according to the formspec element type.
-- Note: for all buttons, the 'name' parameter *must not* be specified!
if data.recipes then
return {
data.iX - 3.7, -- X
sfinv_only and 7.9 or 8, -- Y
1.6, -- W
1, -- H
ESC(S("Export")) -- label
}
end
end,
-- Optional.
action = function(player, data)
-- When the button is pressed.
print("Exported!")
end
})
```
#### `craftguide.remove_formspec_element(name)`
Removes the formspec element with the given name.
#### `craftguide.get_formspec_elements()`
Returns a map of formspec elements, indexed by name.
---
### Miscellaneous ### Miscellaneous
#### `craftguide.show(player_name, item, show_usages)` #### `craftguide.show(player_name, item, show_usages)`

459
init.lua
View File

@ -1,7 +1,6 @@
craftguide = {} craftguide = {}
local M = minetest local pdata = {}
local player_data = {}
-- Caches -- Caches
local init_items = {} local init_items = {}
@ -10,30 +9,31 @@ local recipes_cache = {}
local usages_cache = {} local usages_cache = {}
local fuel_cache = {} local fuel_cache = {}
local progressive_mode = M.settings:get_bool("craftguide_progressive_mode") local progressive_mode = core.settings:get_bool("craftguide_progressive_mode")
local sfinv_only = M.settings:get_bool("craftguide_sfinv_only") and rawget(_G, "sfinv") local sfinv_only = core.settings:get_bool("craftguide_sfinv_only") and rawget(_G, "sfinv")
local after = M.after local after = core.after
local colorize = M.colorize local colorize = core.colorize
local reg_items = M.registered_items local reg_items = core.registered_items
local get_result = M.get_craft_result local get_result = core.get_craft_result
local show_formspec = M.show_formspec local get_players = core.get_connected_players
local get_player_by_name = M.get_player_by_name local show_formspec = core.show_formspec
local serialize, deserialize = M.serialize, M.deserialize local get_all_recipes = core.get_all_craft_recipes
local get_player_by_name = core.get_player_by_name
local serialize, deserialize = core.serialize, core.deserialize
local ESC = M.formspec_escape local ESC = core.formspec_escape
local S = M.get_translator("craftguide") local S = core.get_translator("craftguide")
local maxn, sort, concat, insert, copy = local maxn, sort, concat, copy =
table.maxn, table.sort, table.concat, table.insert, table.maxn, table.sort, table.concat, table.copy
table.copy
local fmt, find, gmatch, match, sub, split, lower = local fmt, find, gmatch, match, sub, split, upper, lower =
string.format, string.find, string.gmatch, string.match, string.format, string.find, string.gmatch, string.match,
string.sub, string.split, string.lower string.sub, string.split, string.upper, string.lower
local min, max, floor, ceil = math.min, math.max, math.floor, math.ceil local min, max, floor, ceil = math.min, math.max, math.floor, math.ceil
local pairs, next, unpack = pairs, next, unpack local pairs, next = pairs, next
local vec_add, vec_mul = vector.add, vector.multiply local vec_add, vec_mul = vector.add, vector.multiply
local DEFAULT_SIZE = 10 local DEFAULT_SIZE = 10
@ -41,13 +41,12 @@ local MIN_LIMIT, MAX_LIMIT = 10, 12
DEFAULT_SIZE = min(MAX_LIMIT, max(MIN_LIMIT, DEFAULT_SIZE)) DEFAULT_SIZE = min(MAX_LIMIT, max(MIN_LIMIT, DEFAULT_SIZE))
local GRID_LIMIT = 5 local GRID_LIMIT = 5
local POLL_FREQ = 0.25
local FMT = { local FMT = {
box = "box[%f,%f;%f,%f;%s]", box = "box[%f,%f;%f,%f;%s]",
label = "label[%f,%f;%s]", label = "label[%f,%f;%s]",
image = "image[%f,%f;%f,%f;%s]", image = "image[%f,%f;%f,%f;%s]",
button = "button[%f,%f;%f,%f;%s;%s]", button = "button[%f,%f;%f,%f;%s;%s]",
tooltip = "tooltip[%f,%f;%f,%f;%s]", tooltip = "tooltip[%f,%f;%f,%f;%s]",
item_image = "item_image[%f,%f;%f,%f;%s]", item_image = "item_image[%f,%f;%f,%f;%s]",
image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]", image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]",
@ -148,11 +147,46 @@ function craftguide.register_craft_type(name, def)
end end
function craftguide.register_craft(def) function craftguide.register_craft(def)
local func = "craftguide." .. __func() .. "(): " if def.result then
assert(is_str(def.type), func .. "'type' field missing") def.output = def.result -- Backward compatibility
assert(is_num(def.width), func .. "'width' field missing") end
assert(is_str(def.output), func .. "'output' field missing")
assert(is_table(def.items), func .. "'items' field missing") if not is_str(def.output) then
def.output = ""
end
if not is_table(def.items) then
def.items = {}
end
if not is_num(def.width) then
def.width = 0
end
if def.grid then
if not is_table(def.grid) then
def.grid = {}
end
local cp = copy(def.grid)
sort(cp, function(a, b)
return #a > #b
end)
def.width = #cp[1]
for i = 1, #def.grid do
while #def.grid[i] < def.width do
def.grid[i] = def.grid[i] .. " "
end
end
local c = 1
for symbol in gmatch(concat(def.grid), ".") do
def.items[c] = def.key[symbol]
c = c + 1
end
end
custom_crafts[#custom_crafts + 1] = def custom_crafts[#custom_crafts + 1] = def
end end
@ -209,34 +243,10 @@ function craftguide.get_search_filters()
return search_filters return search_filters
end end
local formspec_elements = {}
function craftguide.add_formspec_element(name, def)
local func = "craftguide." .. __func() .. "(): "
assert(is_str(name), func .. "formspec element name missing")
assert(is_str(def.element), func .. "'element' field not defined")
assert(is_str(def.type), func .. "'type' field not defined")
assert(FMT[def.type], func .. "'" .. def.type .. "' type not supported by the API")
formspec_elements[name] = {
type = def.type,
element = def.element,
action = def.action,
}
end
function craftguide.remove_formspec_element(name)
formspec_elements[name] = nil
end
function craftguide.get_formspec_elements()
return formspec_elements
end
local function item_has_groups(item_groups, groups) local function item_has_groups(item_groups, groups)
for i = 1, #groups do for i = 1, #groups do
local group = groups[i] local group = groups[i]
if not item_groups[group] then if (item_groups[group] or 0) == 0 then
return return
end end
end end
@ -271,7 +281,7 @@ local function groups_item_in_recipe(item, recipe)
end end
end end
local function get_item_usages(item) local function get_usages(item)
local usages, c = {}, 0 local usages, c = {}, 0
for _, recipes in pairs(recipes_cache) do for _, recipes in pairs(recipes_cache) do
@ -297,39 +307,54 @@ local function get_item_usages(item)
return usages return usages
end end
local function get_filtered_items(player) local function get_filtered_items(player, data)
local items, c = {}, 0 local items, c = {}, 0
local known = 0
for i = 1, #init_items do for i = 1, #init_items do
local item = init_items[i] local item = init_items[i]
local recipes = recipes_cache[item] local recipes = recipes_cache[item]
local usages = usages_cache[item] local usages = usages_cache[item]
if recipes and #apply_recipe_filters(recipes, player) > 0 or recipes = #apply_recipe_filters(recipes or {}, player)
usages and #apply_recipe_filters(usages, player) > 0 then usages = #apply_recipe_filters(usages or {}, player)
c = c + 1
items[c] = item if recipes > 0 or usages > 0 then
if not data then
c = c + 1
items[c] = item
else
known = known + recipes + usages
end
end end
end end
return items if data then
data.known_recipes = known
else
return items
end
end end
local function cache_recipes(output) local function cache_recipes(output)
local recipes = M.get_all_craft_recipes(output) or {} local recipes = get_all_recipes(output) or {}
local c = 0
for i = 1, #custom_crafts do for i = 1, #custom_crafts do
local custom_craft = custom_crafts[i] local custom_craft = custom_crafts[i]
if match(custom_craft.output, "%S*") == output then if match(custom_craft.output, "%S*") == output then
c = c + 1 recipes[#recipes + 1] = custom_craft
recipes[c] = custom_craft
end end
end end
if #recipes > 0 then if #recipes > 0 then
recipes_cache[output] = recipes recipes_cache[output] = recipes
return true end
end
local function cache_usages(item)
local usages = get_usages(item)
if #usages > 0 then
usages_cache[item] = usages
end end
end end
@ -350,7 +375,7 @@ local function get_recipes(item, data, player)
if data.show_usages then if data.show_usages then
recipes = apply_recipe_filters(usages_cache[item], player) recipes = apply_recipe_filters(usages_cache[item], player)
if #recipes == 0 then if recipes and #recipes == 0 then
return return
end end
end end
@ -407,7 +432,11 @@ local function get_tooltip(item, groups, cooktime, burntime)
groupstr = concat(groupstr, ", ") groupstr = concat(groupstr, ", ")
tooltip = S("Any item belonging to the group(s): @1", groupstr) tooltip = S("Any item belonging to the group(s): @1", groupstr)
else else
tooltip = reg_items[item].description local def = reg_items[item]
tooltip = def and def.description or
(def and match(item, ":.*"):gsub("%W%l", upper):sub(2):gsub("_", " ") or
S("Unknown Item (@1)", item))
end end
if cooktime then if cooktime then
@ -470,7 +499,7 @@ local function get_recipe_fs(data, iY)
if width > 3 or rows > 3 then if width > 3 or rows > 3 then
btn_size = width > 3 and 3 / width or 3 / rows btn_size = width > 3 and 3 / width or 3 / rows
s_btn_size = btn_size s_btn_size = btn_size
X = btn_size * (i % width) + xoffset - 2.65 X = btn_size * ((i - 1) % width) + xoffset - 2.65
Y = btn_size * floor((i - 1) / width) + (iY + 3) - min(2, rows) Y = btn_size * floor((i - 1) / width) + (iY + 3) - min(2, rows)
end end
@ -480,7 +509,7 @@ local function get_recipe_fs(data, iY)
local groups local groups
if sub(item, 1, 6) == "group:" then if sub(item, 1,6) == "group:" then
groups = extract_groups(item) groups = extract_groups(item)
item = groups_to_item(groups) item = groups_to_item(groups)
end end
@ -514,7 +543,7 @@ local function get_recipe_fs(data, iY)
end end
fs[#fs + 1] = fmt(FMT.image, fs[#fs + 1] = fmt(FMT.image,
rightest + 1.2, min(3.9, rightest) + 1.2,
sfinv_only and 6.2 or iY + 1.7, sfinv_only and 6.2 or iY + 1.7,
0.5, 0.5,
0.5, 0.5,
@ -584,7 +613,7 @@ local function get_recipe_fs(data, iY)
end end
local function make_formspec(name) local function make_formspec(name)
local data = player_data[name] local data = pdata[name]
local iY = sfinv_only and 4 or data.iX - 5 local iY = sfinv_only and 4 or data.iX - 5
local ipp = data.iX * iY local ipp = data.iX * iY
@ -600,33 +629,22 @@ local function make_formspec(name)
background[1,1;1,1;craftguide_bg.png;true] background[1,1;1,1;craftguide_bg.png;true]
]] ]]
fs[#fs + 1] = fmt([[ tooltip[size_inc;%s]
tooltip[size_dec;%s] ]],
ESC(S("Increase window size")),
ESC(S("Decrease window size")))
fs[#fs + 1] = fmt([[ fs[#fs + 1] = fmt([[
image_button[%f,0.12;0.8,0.8;craftguide_zoomin_icon.png;size_inc;] image_button[%f,0.12;0.8,0.8;craftguide_zoomin_icon.png;size_inc;]
image_button[%f,0.12;0.8,0.8;craftguide_zoomout_icon.png;size_dec;] ]], image_button[%f,0.12;0.8,0.8;craftguide_zoomout_icon.png;size_dec;]
]],
data.iX * 0.47, data.iX * 0.47,
data.iX * 0.47 + 0.6) data.iX * 0.47 + 0.6)
end end
fs[#fs + 1] = fmt("field[0.3,0.33;2.5,1;filter;;%s]", ESC(data.filter))
fs[#fs + 1] = [[ fs[#fs + 1] = [[
image_button[2.4,0.12;0.8,0.8;craftguide_search_icon.png;search;] image_button[2.4,0.12;0.8,0.8;craftguide_search_icon.png;search;]
image_button[3.05,0.12;0.8,0.8;craftguide_clear_icon.png;clear;] image_button[3.05,0.12;0.8,0.8;craftguide_clear_icon.png;clear;]
field_close_on_enter[filter;false] field_close_on_enter[filter;false]
]] ]]
fs[#fs + 1] = fmt([[ tooltip[search;%s]
tooltip[clear;%s]
tooltip[prev;%s]
tooltip[next;%s] ]],
ESC(S("Search")),
ESC(S("Reset")),
ESC(S("Previous page")),
ESC(S("Next page")))
fs[#fs + 1] = fmt("label[%f,%f;%s / %u]", fs[#fs + 1] = fmt("label[%f,%f;%s / %u]",
sfinv_only and 6.3 or data.iX - 2.2, sfinv_only and 6.3 or data.iX - 2.2,
0.22, 0.22,
@ -635,12 +653,11 @@ local function make_formspec(name)
fs[#fs + 1] = fmt([[ fs[#fs + 1] = fmt([[
image_button[%f,0.12;0.8,0.8;craftguide_prev_icon.png;prev;] image_button[%f,0.12;0.8,0.8;craftguide_prev_icon.png;prev;]
image_button[%f,0.12;0.8,0.8;craftguide_next_icon.png;next;] ]], image_button[%f,0.12;0.8,0.8;craftguide_next_icon.png;next;]
]],
sfinv_only and 5.5 or data.iX - 3.1, sfinv_only and 5.5 or data.iX - 3.1,
sfinv_only and 7.3 or (data.iX - 1.2) - (data.iX >= 11 and 0.08 or 0)) sfinv_only and 7.3 or (data.iX - 1.2) - (data.iX >= 11 and 0.08 or 0))
fs[#fs + 1] = fmt("field[0.3,0.32;2.5,1;filter;;%s]", ESC(data.filter))
if #data.items == 0 then if #data.items == 0 then
local no_item = S("No item to show") local no_item = S("No item to show")
local pos = (data.iX / 2) - 1 local pos = (data.iX / 2) - 1
@ -676,17 +693,6 @@ local function make_formspec(name)
fs[#fs + 1] = get_recipe_fs(data, iY) fs[#fs + 1] = get_recipe_fs(data, iY)
end end
for elem_name, def in pairs(formspec_elements) do
local element = def.element(data)
if element then
if find(def.type, "button") then
insert(element, #element, elem_name)
end
fs[#fs + 1] = fmt(FMT[def.type], unpack(element))
end
end
return concat(fs) return concat(fs)
end end
@ -721,13 +727,12 @@ local function search(data)
return return
end end
local filtered_list, c = {}, 0 local opt = "^(.-)%+([%w_]+)=([%w_,]+)"
local extras = "^(.-)%+([%w_]+)=([%w_,]+)" local search_filter = next(search_filters) and match(filter, opt)
local search_filter = next(search_filters) and match(filter, extras)
local filters = {} local filters = {}
if search_filter then if search_filter then
for filter_name, values in gmatch(filter, sub(extras, 6, -1)) do for filter_name, values in gmatch(filter, sub(opt, 6)) do
if search_filters[filter_name] then if search_filters[filter_name] then
values = split(values, ",") values = split(values, ",")
filters[filter_name] = values filters[filter_name] = values
@ -735,11 +740,13 @@ local function search(data)
end end
end end
local filtered_list, c = {}, 0
for i = 1, #data.items_raw do for i = 1, #data.items_raw do
local item = data.items_raw[i] local item = data.items_raw[i]
local def = reg_items[item] local def = reg_items[item]
local desc = lower(def.description) local desc = (def and def.description) and lower(def.description) or ""
local search_in = item .. desc local search_in = item .. " " .. desc
local to_add local to_add
if search_filter then if search_filter then
@ -771,7 +778,7 @@ local function search(data)
end end
local function init_data(name) local function init_data(name)
player_data[name] = { pdata[name] = {
filter = "", filter = "",
pagenum = 1, pagenum = 1,
iX = sfinv_only and 8 or DEFAULT_SIZE, iX = sfinv_only and 8 or DEFAULT_SIZE,
@ -790,39 +797,43 @@ local function reset_data(data)
data.items = data.items_raw data.items = data.items_raw
end end
local function cache_usages() local function check_item(def)
for i = 1, #init_items do return not (def.groups.not_in_craft_guide == 1 or
local item = init_items[i] def.groups.not_in_creative_inventory == 1) and
usages_cache[item] = get_item_usages(item) def.description and def.description ~= ""
end
end end
local function get_init_items() local function get_init_items()
local c = 0 local items, c = {}, 0
for name, def in pairs(reg_items) do for name, def in pairs(reg_items) do
local is_fuel = cache_fuel(name) if check_item(def) then
if not (def.groups.not_in_craft_guide == 1 or cache_fuel(name)
def.groups.not_in_creative_inventory == 1) and cache_recipes(name)
def.description and def.description ~= "" and
(cache_recipes(name) or is_fuel) then c = c + 1
items[c] = name
end
end
c = 0
for i = 1, #items do
local name = items[i]
cache_usages(name)
if recipes_cache[name] or usages_cache[name] then
c = c + 1 c = c + 1
init_items[c] = name init_items[c] = name
end end
end end
sort(init_items) sort(init_items)
cache_usages()
end end
local function on_receive_fields(player, fields) local function on_receive_fields(player, fields)
local name = player:get_player_name() local name = player:get_player_name()
local data = player_data[name] local data = pdata[name]
for elem_name, def in pairs(formspec_elements) do
if fields[elem_name] and def.action then
return def.action(player, data)
end
end
if fields.clear then if fields.clear then
reset_data(data) reset_data(data)
@ -903,9 +914,9 @@ local function on_receive_fields(player, fields)
end end
end end
M.register_on_mods_loaded(get_init_items) core.register_on_mods_loaded(get_init_items)
M.register_on_joinplayer(function(player) core.register_on_joinplayer(function(player)
local name = player:get_player_name() local name = player:get_player_name()
init_data(name) init_data(name)
end) end)
@ -924,7 +935,7 @@ if sfinv_only then
on_enter = function(self, player, context) on_enter = function(self, player, context)
if next(recipe_filters) then if next(recipe_filters) then
local name = player:get_player_name() local name = player:get_player_name()
local data = player_data[name] local data = pdata[name]
data.items_raw = get_filtered_items(player) data.items_raw = get_filtered_items(player)
search(data) search(data)
@ -936,7 +947,7 @@ if sfinv_only then
end, end,
}) })
else else
M.register_on_player_receive_fields(function(player, formname, fields) core.register_on_player_receive_fields(function(player, formname, fields)
if formname == "craftguide" then if formname == "craftguide" then
on_receive_fields(player, fields) on_receive_fields(player, fields)
end end
@ -946,7 +957,7 @@ else
local name = user:get_player_name() local name = user:get_player_name()
if next(recipe_filters) then if next(recipe_filters) then
local data = player_data[name] local data = pdata[name]
data.items_raw = get_filtered_items(user) data.items_raw = get_filtered_items(user)
search(data) search(data)
end end
@ -954,7 +965,7 @@ else
show_formspec(name, "craftguide", make_formspec(name)) show_formspec(name, "craftguide", make_formspec(name))
end end
M.register_craftitem("craftguide:book", { core.register_craftitem("craftguide:book", {
description = S("Crafting Guide"), description = S("Crafting Guide"),
inventory_image = "craftguide_book.png", inventory_image = "craftguide_book.png",
wield_image = "craftguide_book.png", wield_image = "craftguide_book.png",
@ -965,7 +976,7 @@ else
end end
}) })
M.register_node("craftguide:sign", { core.register_node("craftguide:sign", {
description = S("Crafting Guide Sign"), description = S("Crafting Guide Sign"),
drawtype = "nodebox", drawtype = "nodebox",
tiles = {"craftguide_sign.png"}, tiles = {"craftguide_sign.png"},
@ -983,7 +994,7 @@ else
}, },
on_construct = function(pos) on_construct = function(pos)
local meta = M.get_meta(pos) local meta = core.get_meta(pos)
meta:set_string("infotext", "Crafting Guide Sign") meta:set_string("infotext", "Crafting Guide Sign")
end, end,
@ -992,27 +1003,27 @@ else
end end
}) })
M.register_craft({ core.register_craft({
output = "craftguide:book", output = "craftguide:book",
recipe = { recipe = {
{"default:book"} {"default:book"}
} }
}) })
M.register_craft({ core.register_craft({
type = "fuel", type = "fuel",
recipe = "craftguide:book", recipe = "craftguide:book",
burntime = 3 burntime = 3
}) })
M.register_craft({ core.register_craft({
output = "craftguide:sign", output = "craftguide:sign",
recipe = { recipe = {
{"default:sign_wall_wood"} {"default:sign_wall_wood"}
} }
}) })
M.register_craft({ core.register_craft({
type = "fuel", type = "fuel",
recipe = "craftguide:sign", recipe = "craftguide:sign",
burntime = 10 burntime = 10
@ -1031,6 +1042,9 @@ else
end end
if progressive_mode then if progressive_mode then
local PLAYERS = {}
local POLL_FREQ = 0.25
local function item_in_inv(item, inv_items) local function item_in_inv(item, inv_items)
local inv_items_size = #inv_items local inv_items_size = #inv_items
@ -1065,8 +1079,12 @@ if progressive_mode then
end end
local function progressive_filter(recipes, player) local function progressive_filter(recipes, player)
if not recipes then
return {}
end
local name = player:get_player_name() local name = player:get_player_name()
local data = player_data[name] local data = pdata[name]
if #data.inv_items == 0 then if #data.inv_items == 0 then
return {} return {}
@ -1109,19 +1127,67 @@ if progressive_mode then
return inv_items return inv_items
end end
local function show_hud_success(player, data, dtime)
local hud_info_bg = player:hud_get(data.hud.bg)
if hud_info_bg.position.y <= 0.9 then
data.show_hud = false
data.hud_timer = (data.hud_timer or 0) + dtime
end
if data.show_hud then
for _, def in pairs(data.hud) do
local hud_info = player:hud_get(def)
player:hud_change(def, "position", {
x = hud_info.position.x,
y = hud_info.position.y - (dtime / 5)
})
end
player:hud_change(data.hud.text, "text",
S("@1 new recipe(s) discovered!", data.discovered))
elseif data.show_hud == false then
if data.hud_timer > 3 then
for _, def in pairs(data.hud) do
local hud_info = player:hud_get(def)
player:hud_change(def, "position", {
x = hud_info.position.x,
y = hud_info.position.y + (dtime / 5)
})
end
if hud_info_bg.position.y >= 1 then
data.show_hud = nil
data.hud_timer = nil
end
end
end
end
-- Workaround. Need an engine call to detect when the contents -- Workaround. Need an engine call to detect when the contents
-- of the player inventory changed, instead. -- of the player inventory changed, instead
local function poll_new_items() local function poll_new_items()
local players = M.get_connected_players() for i = 1, #PLAYERS do
for i = 1, #players do local player = PLAYERS[i]
local player = players[i]
local name = player:get_player_name() local name = player:get_player_name()
local data = player_data[name] local data = pdata[name]
local inv_items = get_inv_items(player) local inv_items = get_inv_items(player)
local diff = table_diff(inv_items, data.inv_items) local diff = table_diff(inv_items, data.inv_items)
if #diff > 0 then if #diff > 0 then
data.inv_items = table_merge(diff, data.inv_items) data.inv_items = table_merge(diff, data.inv_items)
local oldknown = data.known_recipes or 0
get_filtered_items(player, data)
data.discovered = data.known_recipes - oldknown
if data.show_hud == nil and data.discovered > 0 then
data.show_hud = true
end
end end
end end
@ -1130,53 +1196,97 @@ if progressive_mode then
poll_new_items() poll_new_items()
minetest.register_globalstep(function(dtime)
for i = 1, #PLAYERS do
local player = PLAYERS[i]
local name = player:get_player_name()
local data = pdata[name]
if data.show_hud ~= nil then
show_hud_success(player, data, dtime)
end
end
end)
craftguide.add_recipe_filter("Default progressive filter", progressive_filter) craftguide.add_recipe_filter("Default progressive filter", progressive_filter)
M.register_on_joinplayer(function(player) core.register_on_joinplayer(function(player)
PLAYERS = get_players()
local meta = player:get_meta() local meta = player:get_meta()
local name = player:get_player_name() local name = player:get_player_name()
local data = player_data[name] local data = pdata[name]
data.inv_items = deserialize(meta:get_string("inv_items")) or {} data.inv_items = deserialize(meta:get_string("inv_items")) or {}
data.known_recipes = deserialize(meta:get_string("known_recipes")) or 0
data.hud = {
bg = player:hud_add({
hud_elem_type = "image",
position = {x = 0.8, y = 1},
alignment = {x = 1, y = 1},
scale = {x = 320, y = 112},
text = "craftguide_bg.png",
}),
book = player:hud_add({
hud_elem_type = "image",
position = {x = 0.81, y = 1.02},
alignment = {x = 1, y = 1},
scale = {x = 4, y = 4},
text = "craftguide_book.png",
}),
text = player:hud_add({
hud_elem_type = "text",
position = {x = 0.85, y = 1.04},
alignment = {x = 1, y = 1},
number = 0xFFFFFF,
text = "",
}),
}
end) end)
local function save_meta(player) local function save_meta(player)
local meta = player:get_meta() local meta = player:get_meta()
local name = player:get_player_name() local name = player:get_player_name()
local data = player_data[name] local data = pdata[name]
meta:set_string("inv_items", serialize(data.inv_items)) meta:set_string("inv_items", serialize(data.inv_items))
meta:set_string("known_recipes", serialize(data.known_recipes))
end end
M.register_on_leaveplayer(save_meta) core.register_on_leaveplayer(function(player)
PLAYERS = get_players()
save_meta(player)
end)
M.register_on_shutdown(function() core.register_on_shutdown(function()
local players = M.get_connected_players() for i = 1, #PLAYERS do
for i = 1, #players do local player = PLAYERS[i]
local player = players[i]
save_meta(player) save_meta(player)
end end
end) end)
end end
M.register_on_leaveplayer(function(player) core.register_on_leaveplayer(function(player)
local name = player:get_player_name() local name = player:get_player_name()
player_data[name] = nil pdata[name] = nil
end) end)
M.register_chatcommand("craft", { core.register_chatcommand("craft", {
description = S("Show recipe(s) of the pointed node"), description = S("Show recipe(s) of the pointed node"),
func = function(name) func = function(name)
local player = get_player_by_name(name) local player = get_player_by_name(name)
local ppos = player:get_pos()
local dir = player:get_look_dir() local dir = player:get_look_dir()
local ppos = player:get_pos()
ppos.y = ppos.y + 1.625
ppos.y = ppos.y + 1.625
local node_name local node_name
for i = 1, 10 do for i = 1, 10 do
local look_at = vec_add(ppos, vec_mul(dir, i)) local look_at = vec_add(ppos, vec_mul(dir, i))
local node = M.get_node(look_at) local node = core.get_node(look_at)
if node.name ~= "air" then if node.name ~= "air" then
node_name = node.name node_name = node.name
@ -1190,7 +1300,7 @@ M.register_chatcommand("craft", {
return false, red .. S("No node pointed") return false, red .. S("No node pointed")
end end
local data = player_data[name] local data = pdata[name]
reset_data(data) reset_data(data)
local recipes = recipes_cache[node_name] local recipes = recipes_cache[node_name]
@ -1217,7 +1327,7 @@ M.register_chatcommand("craft", {
end end
data.query_item = node_name data.query_item = node_name
data.recipes = recipes data.recipes = recipes
return true, show_fs(player, name) return true, show_fs(player, name)
end, end,
@ -1227,7 +1337,7 @@ function craftguide.show(name, item, show_usages)
local func = "craftguide." .. __func() .. "(): " local func = "craftguide." .. __func() .. "(): "
assert(is_str(name), func .. "player name missing") assert(is_str(name), func .. "player name missing")
local data = player_data[name] local data = pdata[name]
local player = get_player_by_name(name) local player = get_player_by_name(name)
local query_item = data.query_item local query_item = data.query_item
@ -1241,26 +1351,3 @@ function craftguide.show(name, item, show_usages)
show_fs(player, name) show_fs(player, name)
end end
--[[ Custom recipes (>3x3) test code
M.register_craftitem(":secretstuff:custom_recipe_test", {
description = "Custom Recipe Test",
})
local cr = {}
for x = 1, 6 do
cr[x] = {}
for i = 1, 10 - x do
cr[x][i] = {}
for j = 1, 10 - x do
cr[x][i][j] = "group:wood"
end
end
M.register_craft({
output = "secretstuff:custom_recipe_test",
recipe = cr[x]
})
end
]]