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2 Commits

Author SHA1 Message Date
9433ae2adc New design 2020-04-16 21:28:23 +02:00
103624bc28 Fix item positioning for large recipes 2020-04-16 18:39:39 +02:00
3 changed files with 85 additions and 126 deletions

211
init.lua
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@ -7,6 +7,7 @@ local searches = {}
local recipes_cache = {}
local usages_cache = {}
local fuel_cache = {}
local toolrepair
local progressive_mode = core.settings:get_bool "craftguide_progressive_mode"
@ -15,7 +16,6 @@ local autocache = core.settings:get_bool "craftguide_autocache"
local http = core.request_http_api()
local storage = core.get_mod_storage()
local singleplayer = core.is_singleplayer()
local reg_items = core.registered_items
local reg_tools = core.registered_tools
@ -65,7 +65,6 @@ local FORMSPEC_MINIMAL_VERSION = 3
local ROWS = 9
local LINES = sfinv_only and 5 or 9
local IPP = ROWS * LINES
local WH_LIMIT = 8
local XOFFSET = sfinv_only and 3.83 or 11.2
@ -111,20 +110,6 @@ local function get_fs_version(name)
return info and info.formspec_version or 1
end
local function outdated(name)
local fs = fmt([[
size[6.6,1.3]
image[0,0;1,1;%s]
label[1,0;%s]
button_exit[2.8,0.8;1,1;;OK]
]],
PNG.book,
"Your Minetest client is outdated.\n" ..
"Get the latest version on minetest.net to use the Crafting Guide.")
return show_formspec(name, "craftguide", fs)
end
local function mul_elem(elem, n)
local fstr, elems = "", {}
@ -711,10 +696,6 @@ local function is_fav(data)
return fav, i
end
local function check_newline(def)
return def and def.description and find(def.description, "\n")
end
local function get_desc(name)
if sub(name, 1, 1) == "_" then
name = sub(name, 2)
@ -832,15 +813,11 @@ local function get_output_fs(data, fs, L)
fs[#fs + 1] = fmt("item_image_button[%f,%f;%f,%f;%s;%s;%s]",
output_X, Y, 1.1, 1.1, item, _name, "")
local def = reg_items[name]
local infos = {
unknown = not def or nil,
unknown = not reg_items[name] or nil,
burntime = fuel_cache[name],
repair = repairable(name),
rarity = L.rarity,
newline = check_newline(def),
}
if next(infos) then
@ -947,15 +924,12 @@ local function get_grid_fs(data, fs, rcp, spacing)
fs[#fs + 1] = fmt(FMT.item_image_button,
X, Y, btn_size, btn_size, item, item, label)
local def = reg_items[name]
local infos = {
unknown = not def or nil,
unknown = not reg_items[name] or nil,
groups = groups,
burntime = fuel_cache[name],
cooktime = cooktime,
replace = replace,
newline = check_newline(def),
}
if next(infos) then
@ -1110,38 +1084,26 @@ local function make_fs(data)
fs[#fs + 1] = fmt([[
style[filter;border=false]
field[0.4,0.2;2.5,1;filter;;%s]
field[0.4,0.2;6.45,1;filter;;%s]
field_close_on_enter[filter;false]
box[0,0;2.4,0.6;#bababa25]
box[0,0;6.35,0.6;#bababa25]
]],
ESC(data.filter))
fs[#fs + 1] = fmt([[
style_type[image;noclip=false]
style_type[image_button;border=false]
style_type[item_image_button;border=false;bgimg_hovered=%s;bgimg_pressed=%s]
style[search;fgimg=%s;fgimg_hovered=%s]
style[clear;fgimg=%s;fgimg_hovered=%s]
style[prev_page;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]
style[next_page;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]
style[pagenum;border=false]
]],
PNG.selected, PNG.selected,
PNG.search, PNG.search_hover,
PNG.clear, PNG.clear_hover,
PNG.prev, PNG.prev_hover, PNG.prev_hover,
PNG.next, PNG.next_hover, PNG.next_hover)
PNG.clear, PNG.clear_hover)
fs[#fs + 1] = fmt(mul_elem(FMT.image_button, 4),
sfinv_only and 2.6 or 2.54, -0.06, 0.85, 0.85, "", "search", "",
sfinv_only and 3.3 or 3.25, -0.06, 0.85, 0.85, "", "clear", "",
sfinv_only and 5.45 or (9 * 6.83) / 11, -0.06, 0.85, 0.85, "", "prev_page", "",
sfinv_only and 7.2 or (9 * 8.75) / 11, -0.06, 0.85, 0.85, "", "next_page", "")
data.pagemax = max(1, ceil(#data.items / IPP))
fs[#fs + 1] = fmt(FMT.button,
sfinv_only and 5.85 or 6, -0.1, sfinv_only and 1.82 or 1.62, 1, "pagenum",
fmt("%u / %u", data.pagenum, data.pagemax))
fs[#fs + 1] = fmt(mul_elem(FMT.image_button, 2),
sfinv_only and 2.6 or 6.45, -0.06, 0.85, 0.85, "", "search", "",
sfinv_only and 3.3 or 7.15, -0.06, 0.85, 0.85, "", "clear", "")
if #data.items == 0 then
local no_item = ES"No item to show"
@ -1155,24 +1117,29 @@ local function make_fs(data)
fs[#fs + 1] = fmt(FMT.label, pos, 2, no_item)
end
local first_item = (data.pagenum - 1) * IPP
fs[#fs + 1] = "scroll_container[0,1.3;9,9.3;scrbar;vertical]"
for i = first_item, first_item + IPP - 1 do
for i = 0, #data.items do
local item = data.items[i + 1]
if not item then break end
local X = i % ROWS
local Y = (i % IPP - X) / ROWS + 1
X = X - (X * (sfinv_only and 0.12 or 0.14)) - 0.05
Y = Y - (Y * 0.1) - 0.1
local Y = (i - X) / ROWS
X = X - (X * 0.12)
Y = Y - (Y * 0.02)
if data.query_item == item then
fs[#fs + 1] = fmt(FMT.image, X, Y, 1, 1, PNG.selected)
end
fs[#fs + 1] = fmt("item_image_button[%f,%f;1,1;%s;%s_inv;]", X, Y, item, item)
fs[#fs + 1] = fmt("item_image_button[%f,%f;%f,%f;%s;%s_inv;]",
X, Y, 1, 1, item, item)
end
fs[#fs + 1] = "scroll_container_end[]"
fs[#fs + 1] = fmt("scrollbaroptions[arrows=hide;max=%u]", (#data.items / 8) * 10 - 80)
fs[#fs + 1] = fmt("scrollbar[7.2,0.8;0.45,8.1;vertical;scrbar;%u]", data.scrbar)
if (data.recipes and #data.recipes > 0) or (data.usages and #data.usages > 0) then
get_panels(data, fs)
end
@ -1191,12 +1158,12 @@ end
craftguide.register_craft_type("digging", {
description = ES"Digging",
icon = "craftguide_steelpick.png",
icon = "default_tool_steelpick.png",
})
craftguide.register_craft_type("digging_chance", {
description = ES"Digging Chance",
icon = "craftguide_mesepick.png",
icon = "default_tool_mesepick.png",
})
local function search(data)
@ -1549,7 +1516,7 @@ end
local function init_data(name)
pdata[name] = {
filter = "",
pagenum = 1,
scrbar = 0,
items = init_items,
items_raw = init_items,
favs = {},
@ -1559,7 +1526,7 @@ end
local function reset_data(data)
data.filter = ""
data.pagenum = 1
data.scrbar = 0
data.rnum = 1
data.unum = 1
data.query_item = nil
@ -1574,10 +1541,6 @@ on_mods_loaded(get_init_items)
on_joinplayer(function(player)
local name = player:get_player_name()
init_data(name)
if pdata[name].fs_version < FORMSPEC_MINIMAL_VERSION then
outdated(name)
end
end)
local function fields(player, _f)
@ -1605,19 +1568,9 @@ local function fields(player, _f)
if data.filter == str then return end
data.filter = str
data.pagenum = 1
data.scrbar = 0
search(data)
elseif _f.prev_page or _f.next_page then
if data.pagemax == 1 then return end
data.pagenum = data.pagenum - (_f.prev_page and 1 or -1)
if data.pagenum > data.pagemax then
data.pagenum = 1
elseif data.pagenum == 0 then
data.pagenum = data.pagemax
end
elseif _f.fav then
local fav, i = is_fav(data)
local total = #data.favs
@ -1665,6 +1618,7 @@ local function fields(player, _f)
data.usages = usages
data.rnum = 1
data.unum = 1
data.scrbar = tonumber(match(_f.scrbar, "%d+"))
end
return true, show_fs(player, name)
@ -1682,8 +1636,9 @@ if sfinv_only then
get = function(self, player, context)
local name = player:get_player_name()
local data = pdata[name]
local formspec = make_fs(data)
return sfinv.make_formspec(player, context, make_fs(data))
return sfinv.make_formspec(player, context, formspec)
end,
on_enter = function(self, player, context)
@ -1712,7 +1667,17 @@ else
local data = pdata[name]
if data.fs_version < FORMSPEC_MINIMAL_VERSION then
return outdated(name)
local fs = fmt([[
size[6.6,1.3]
image[0,0;1,1;%s]
label[1,0;%s]
button_exit[2.8,0.8;1,1;;OK]
]],
PNG.nothing,
"Your Minetest client is outdated.\n" ..
"Get the latest version on minetest.net to use the Crafting Guide.")
return show_formspec(name, "craftguide", fs)
end
if next(recipe_filters) then
@ -1743,12 +1708,7 @@ else
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
groups = {
choppy = 1,
attached_node = 1,
oddly_breakable_by_hand = 1,
flammable = 3,
},
groups = {choppy = 1, attached_node = 1, oddly_breakable_by_hand = 1, flammable = 3},
node_box = {
type = "wallmounted",
wall_top = {-0.5, 0.4375, -0.5, 0.5, 0.5, 0.5},
@ -1793,7 +1753,7 @@ else
if rawget(_G, "sfinv_buttons") then
sfinv_buttons.register_button("craftguide", {
title = S"Crafting Guide",
tooltip = S"Shows a list of available crafting recipes",
tooltip = S"Shows a list of available crafting recipes, cooking recipes and fuels",
image = PNG.book,
action = function(player)
on_use(player)
@ -1803,6 +1763,7 @@ else
end
if progressive_mode then
local PLAYERS = {}
local POLL_FREQ = 0.25
local HUD_TIMER_MAX = 1.5
@ -1889,34 +1850,6 @@ if progressive_mode then
return inv_items
end
local function init_hud(player, data)
data.hud = {
bg = player:hud_add{
hud_elem_type = "image",
position = {x = 0.78, y = 1},
alignment = {x = 1, y = 1},
scale = {x = 370, y = 112},
text = PNG.bg,
},
book = player:hud_add{
hud_elem_type = "image",
position = {x = 0.79, y = 1.02},
alignment = {x = 1, y = 1},
scale = {x = 4, y = 4},
text = PNG.book,
},
text = player:hud_add{
hud_elem_type = "text",
position = {x = 0.84, y = 1.04},
alignment = {x = 1, y = 1},
number = 0xffffff,
text = "",
},
}
end
local function show_hud_success(player, data)
-- It'd better to have an engine function `hud_move` to only need
-- 2 calls for the notification's back and forth.
@ -1964,9 +1897,8 @@ if progressive_mode then
-- Workaround. Need an engine call to detect when the contents of
-- the player inventory changed, instead.
local function poll_new_items()
local players = get_players()
for i = 1, #players do
local player = players[i]
for i = 1, #PLAYERS do
local player = PLAYERS[i]
local name = player:get_player_name()
local data = pdata[name]
@ -1999,13 +1931,12 @@ if progressive_mode then
poll_new_items()
globalstep(function()
local players = get_players()
for i = 1, #players do
local player = players[i]
for i = 1, #PLAYERS do
local player = PLAYERS[i]
local name = player:get_player_name()
local data = pdata[name]
if data.show_hud ~= nil and singleplayer then
if data.show_hud ~= nil then
show_hud_success(player, data)
end
end
@ -2014,6 +1945,8 @@ if progressive_mode then
craftguide.add_recipe_filter("Default progressive filter", progressive_filter)
on_joinplayer(function(player)
PLAYERS = get_players()
local name = player:get_player_name()
local data = pdata[name]
@ -2021,9 +1954,31 @@ if progressive_mode then
data.inv_items = dslz(meta:get_string "inv_items") or {}
data.known_recipes = dslz(meta:get_string "known_recipes") or 0
if singleplayer then
init_hud(player, data)
end
data.hud = {
bg = player:hud_add{
hud_elem_type = "image",
position = {x = 0.78, y = 1},
alignment = {x = 1, y = 1},
scale = {x = 370, y = 112},
text = PNG.bg,
},
book = player:hud_add{
hud_elem_type = "image",
position = {x = 0.79, y = 1.02},
alignment = {x = 1, y = 1},
scale = {x = 4, y = 4},
text = PNG.book,
},
text = player:hud_add{
hud_elem_type = "text",
position = {x = 0.84, y = 1.04},
alignment = {x = 1, y = 1},
number = 0xffffff,
text = "",
},
}
end)
local to_save = {"inv_items", "known_recipes"}
@ -2039,12 +1994,14 @@ if progressive_mode then
end
end
on_leaveplayer(save_meta)
on_leaveplayer(function(player)
PLAYERS = get_players()
save_meta(player)
end)
on_shutdown(function()
local players = get_players()
for i = 1, #players do
local player = players[i]
for i = 1, #PLAYERS do
local player = PLAYERS[i]
save_meta(player)
end
end)
@ -2072,11 +2029,13 @@ function craftguide.show(name, item, show_usages)
if not recipes and not usages then
if not recipes_cache[item] and not usages_cache[item] then
return false, msg(name, fmt("%s: %s",
S"No recipe or usage for this item", get_desc(item)))
S"No recipe or usage for this item",
get_desc(item)))
end
return false, msg(name, fmt("%s: %s",
S"You don't know a recipe or usage for this item", get_desc(item)))
S"You don't know a recipe or usage for this item",
get_desc(item)))
end
data.query_item = item

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