craftguide/init.lua
Louis Royer 04ed8b2cb7 Fix tooltip display
Tooltip was displaying "Unknown item" on empty slots when using a
replacement in craft.
2020-07-12 17:08:04 +02:00

2166 lines
50 KiB
Lua

craftguide = {}
-- Caches
local pdata = {}
local init_items = {}
local searches = {}
local recipes_cache = {}
local usages_cache = {}
local fuel_cache = {}
local toolrepair
local progressive_mode = core.settings:get_bool "craftguide_progressive_mode"
local sfinv_only = core.settings:get_bool "craftguide_sfinv_only" and rawget(_G, "sfinv")
local http = core.request_http_api()
local singleplayer = core.is_singleplayer()
local reg_items = core.registered_items
local reg_tools = core.registered_tools
local reg_aliases = core.registered_aliases
local log = core.log
local after = core.after
local clr = core.colorize
local parse_json = core.parse_json
local write_json = core.write_json
local chat_send = core.chat_send_player
local show_formspec = core.show_formspec
local globalstep = core.register_globalstep
local on_shutdown = core.register_on_shutdown
local get_players = core.get_connected_players
local get_craft_result = core.get_craft_result
local on_joinplayer = core.register_on_joinplayer
local get_all_recipes = core.get_all_craft_recipes
local register_command = core.register_chatcommand
local get_player_by_name = core.get_player_by_name
local slz, dslz = core.serialize, core.deserialize
local on_mods_loaded = core.register_on_mods_loaded
local on_leaveplayer = core.register_on_leaveplayer
local get_player_info = core.get_player_information
local get_translation = minetest.get_translated_string
local on_receive_fields = core.register_on_player_receive_fields
local ESC = core.formspec_escape
local S = core.get_translator "craftguide"
local ES = function(...)
return ESC(S(...))
end
local maxn, sort, concat, copy, insert, remove =
table.maxn, table.sort, table.concat, table.copy,
table.insert, table.remove
local fmt, find, gmatch, match, sub, split, upper, lower =
string.format, string.find, string.gmatch, string.match,
string.sub, string.split, string.upper, string.lower
local min, max, floor, ceil, abs = math.min, math.max, math.floor, math.ceil, math.abs
local pairs, next, type, unpack = pairs, next, type, unpack
local vec_add, vec_mul = vector.add, vector.multiply
local ROWS = 9
local LINES = sfinv_only and 5 or 10
local IPP = ROWS * LINES
local WH_LIMIT = 10
local MAX_FAVS = 6
local ITEM_BTN_SIZE = 1.1
local XOFFSET = sfinv_only and 3.83 or 11.2
local YOFFSET = sfinv_only and 4.9 or 1
-- Progressive mode
local POLL_FREQ = 0.25
local HUD_TIMER_MAX = 1.5
local PNG = {
bg = "craftguide_bg.png",
bg_full = "craftguide_bg_full.png",
search = "craftguide_search_icon.png",
clear = "craftguide_clear_icon.png",
prev = "craftguide_next_icon.png^\\[transformFX",
next = "craftguide_next_icon.png",
arrow = "craftguide_arrow.png",
fire = "craftguide_fire.png",
fire_anim = "craftguide_fire_anim.png",
book = "craftguide_book.png",
sign = "craftguide_sign.png",
nothing = "craftguide_no.png",
selected = "craftguide_selected.png",
furnace_anim = "craftguide_furnace_anim.png",
search_hover = "craftguide_search_icon_hover.png",
clear_hover = "craftguide_clear_icon_hover.png",
prev_hover = "craftguide_next_icon_hover.png^\\[transformFX",
next_hover = "craftguide_next_icon_hover.png",
}
local FMT = {
box = "box[%f,%f;%f,%f;%s]",
label = "label[%f,%f;%s]",
image = "image[%f,%f;%f,%f;%s]",
button = "button[%f,%f;%f,%f;%s;%s]",
tooltip = "tooltip[%f,%f;%f,%f;%s]",
item_image = "item_image[%f,%f;%f,%f;%s]",
image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]",
animated_image = "animated_image[%f,%f;%f,%f;;%s;%u;%u]",
item_image_button = "item_image_button[%f,%f;%f,%f;%s;%s;%s]",
arrow = "image_button[%f,%f;0.8,0.8;%s;%s;;;false;%s]",
}
local function get_lang_code(name)
local info = get_player_info(name)
return info and info.lang_code
end
local function outdated(name)
local fs = fmt([[
size[6.6,1.3]
image[0,0;1,1;%s]
label[1,0;%s]
button_exit[2.8,0.8;1,1;;OK]
]],
PNG.book,
"Your Minetest client is outdated.\n" ..
"Get the latest version on minetest.net to use the Crafting Guide.")
return show_formspec(name, "craftguide", fs)
end
local function mul_elem(elem, n)
local fstr, elems = "", {}
for i = 1, n do
fstr = fstr .. "%s"
elems[i] = elem
end
return fmt(fstr, unpack(elems))
end
craftguide.group_stereotypes = {
dye = "dye:white",
wool = "wool:white",
wood = "default:wood",
tree = "default:tree",
coal = "default:coal_lump",
vessel = "vessels:glass_bottle",
flower = "flowers:dandelion_yellow",
water_bucket = "bucket:bucket_water",
mesecon_conductor_craftable = "mesecons:wire_00000000_off",
}
local group_names = {
carpet = S"Any carpet",
coal = S"Any coal",
dye = S"Any dye",
flower = S"Any flower",
mushroom = S"Any mushroom",
sand = S"Any sand",
stick = S"Any stick",
stone = S"Any kind of stone block",
tree = S"Any tree",
vessel = S"Any vessel",
wool = S"Any wool",
wood = S"Any wood planks",
["color_red,flower"] = S"Any red flower",
["color_blue,flower"] = S"Any blue flower",
["color_black,flower"] = S"Any black flower",
["color_white,flower"] = S"Any white flower",
["color_green,flower"] = S"Any green flower",
["color_orange,flower"] = S"Any orange flower",
["color_yellow,flower"] = S"Any yellow flower",
["color_violet,flower"] = S"Any violet flower",
["color_red,dye"] = S"Any red dye",
["color_blue,dye"] = S"Any blue dye",
["color_grey,dye"] = S"Any grey dye",
["color_pink,dye"] = S"Any pink dye",
["color_cyan,dye"] = S"Any cyan dye",
["color_black,dye"] = S"Any black dye",
["color_white,dye"] = S"Any white dye",
["color_brown,dye"] = S"Any brown dye",
["color_green,dye"] = S"Any green dye",
["color_orange,dye"] = S"Any orange dye",
["color_yellow,dye"] = S"Any yellow dye",
["color_violet,dye"] = S"Any violet dye",
["color_magenta,dye"] = S"Any magenta dye",
["color_dark_grey,dye"] = S"Any dark grey dye",
["color_dark_green,dye"] = S"Any dark green dye",
}
local function err(str)
return log("error", str)
end
local function msg(name, str)
return chat_send(name, fmt("[craftguide] %s", str))
end
local function is_str(x)
return type(x) == "string"
end
local function true_str(str)
return is_str(str) and str ~= ""
end
local function is_table(x)
return type(x) == "table"
end
local function is_func(x)
return type(x) == "function"
end
local function is_group(item)
return sub(item, 1, 6) == "group:"
end
local function clean_name(item)
if sub(item, 1, 1) == ":" then
item = sub(item, 2)
end
return item
end
local function array_diff(t1, t2)
local hash = {}
for i = 1, #t1 do
local v = t1[i]
hash[v] = true
end
for i = 1, #t2 do
local v = t2[i]
hash[v] = nil
end
local diff, c = {}, 0
for i = 1, #t1 do
local v = t1[i]
if hash[v] then
c = c + 1
diff[c] = v
end
end
return diff
end
local function table_eq(T1, T2)
local avoid_loops = {}
local function recurse(t1, t2)
if type(t1) ~= type(t2) then return end
if not is_table(t1) then
return t1 == t2
end
if avoid_loops[t1] then
return avoid_loops[t1] == t2
end
avoid_loops[t1] = t2
local t2k, t2kv = {}, {}
for k in pairs(t2) do
if is_table(k) then
insert(t2kv, k)
end
t2k[k] = true
end
for k1, v1 in pairs(t1) do
local v2 = t2[k1]
if type(k1) == "table" then
local ok
for i = 1, #t2kv do
local tk = t2kv[i]
if table_eq(k1, tk) and recurse(v1, t2[tk]) then
remove(t2kv, i)
t2k[tk] = nil
ok = true
break
end
end
if not ok then return end
else
if v2 == nil then return end
t2k[k1] = nil
if not recurse(v1, v2) then return end
end
end
if next(t2k) then return end
return true
end
return recurse(T1, T2)
end
local function table_merge(t1, t2, hash)
t1 = t1 or {}
t2 = t2 or {}
if hash then
for k, v in pairs(t2) do
t1[k] = v
end
else
local c = #t1
for i = 1, #t2 do
c = c + 1
t1[c] = t2[i]
end
end
return t1
end
local function table_replace(t, val, new)
for k, v in pairs(t) do
if v == val then
t[k] = new
end
end
end
local craft_types = {}
function craftguide.register_craft_type(name, def)
if not true_str(name) then
return err "craftguide.register_craft_type(): name missing"
end
if not is_str(def.description) then
def.description = ""
end
if not is_str(def.icon) then
def.icon = ""
end
craft_types[name] = def
end
function craftguide.register_craft(def)
local width, c = 0, 0
if true_str(def.url) then
if not http then
return err(fmt([[craftguide.register_craft(): Unable to reach %s.
No HTTP support for this mod: add it to the `secure.http_mods` or
`secure.trusted_mods` setting.]], def.url))
end
http.fetch({url = def.url}, function(result)
if result.succeeded then
local t = parse_json(result.data)
if is_table(t) then
return craftguide.register_craft(t)
end
end
end)
return
end
if not is_table(def) or not next(def) then
return err "craftguide.register_craft(): craft definition missing"
end
if #def > 1 then
for _, v in pairs(def) do
craftguide.register_craft(v)
end
return
end
if def.result then
def.output = def.result -- Backward compatibility
def.result = nil
end
if not true_str(def.output) then
return err "craftguide.register_craft(): output missing"
end
if not is_table(def.items) then
def.items = {}
end
if def.grid then
if not is_table(def.grid) then
def.grid = {}
end
if not is_table(def.key) then
def.key = {}
end
local cp = copy(def.grid)
sort(cp, function(a, b)
return #a > #b
end)
width = #cp[1]
for i = 1, #def.grid do
while #def.grid[i] < width do
def.grid[i] = def.grid[i] .. " "
end
end
for symbol in gmatch(concat(def.grid), ".") do
c = c + 1
def.items[c] = def.key[symbol]
end
else
local items, len = def.items, #def.items
def.items = {}
for i = 1, len do
items[i] = items[i]:gsub(",", ", ")
local rlen = #split(items[i], ",")
if rlen > width then
width = rlen
end
end
for i = 1, len do
while #split(items[i], ",") < width do
items[i] = items[i] .. ", "
end
end
for name in gmatch(concat(items, ","), "[%s%w_:]+") do
c = c + 1
def.items[c] = match(name, "%S+")
end
end
local item = match(def.output, "%S+")
recipes_cache[item] = recipes_cache[item] or {}
def.custom = true
def.width = width
insert(recipes_cache[item], def)
end
local recipe_filters = {}
function craftguide.add_recipe_filter(name, f)
if not true_str(name) then
return err "craftguide.add_recipe_filter(): name missing"
elseif not is_func(f) then
return err "craftguide.add_recipe_filter(): function missing"
end
recipe_filters[name] = f
end
function craftguide.set_recipe_filter(name, f)
if not is_str(name) then
return err "craftguide.set_recipe_filter(): name missing"
elseif not is_func(f) then
return err "craftguide.set_recipe_filter(): function missing"
end
recipe_filters = {[name] = f}
end
function craftguide.remove_recipe_filter(name)
recipe_filters[name] = nil
end
function craftguide.get_recipe_filters()
return recipe_filters
end
local function apply_recipe_filters(recipes, player)
for _, filter in pairs(recipe_filters) do
recipes = filter(recipes, player)
end
return recipes
end
local search_filters = {}
function craftguide.add_search_filter(name, f)
if not true_str(name) then
return err "craftguide.add_search_filter(): name missing"
elseif not is_func(f) then
return err "craftguide.add_search_filter(): function missing"
end
search_filters[name] = f
end
function craftguide.remove_search_filter(name)
search_filters[name] = nil
end
function craftguide.get_search_filters()
return search_filters
end
local function item_has_groups(item_groups, groups)
for i = 1, #groups do
local group = groups[i]
if (item_groups[group] or 0) == 0 then return end
end
return true
end
local function extract_groups(str)
if sub(str, 1, 6) == "group:" then
return split(sub(str, 7), ",")
end
end
local function get_filtered_items(player, data)
local items, known, c = {}, 0, 0
for i = 1, #init_items do
local item = init_items[i]
local recipes = recipes_cache[item]
local usages = usages_cache[item]
recipes = #apply_recipe_filters(recipes or {}, player)
usages = #apply_recipe_filters(usages or {}, player)
if recipes > 0 or usages > 0 then
c = c + 1
items[c] = item
if data then
known = known + recipes + usages
end
end
end
if data then
data.known_recipes = known
end
return items
end
local function get_burntime(item)
return get_craft_result{method = "fuel", items = {item}}.time
end
local function cache_fuel(item)
local burntime = get_burntime(item)
if burntime > 0 then
fuel_cache[item] = burntime
end
end
local function show_item(def)
return def and not (def.groups.not_in_craft_guide == 1 or
def.groups.not_in_creative_inventory == 1) and
def.description and def.description ~= ""
end
local function get_usages(recipe)
local added = {}
for _, item in pairs(recipe.items) do
item = reg_aliases[item] or item
if not added[item] then
local groups = extract_groups(item)
if groups then
for name, def in pairs(reg_items) do
if not added[name] and show_item(def) and
item_has_groups(def.groups, groups) then
local usage = copy(recipe)
table_replace(usage.items, item, name)
usages_cache[name] = usages_cache[name] or {}
insert(usages_cache[name], 1, usage)
added[name] = true
end
end
elseif show_item(reg_items[item]) then
usages_cache[item] = usages_cache[item] or {}
insert(usages_cache[item], 1, recipe)
end
added[item] = true
end
end
end
local function cache_usages(item)
local recipes = recipes_cache[item] or {}
for i = 1, #recipes do
get_usages(recipes[i])
end
if fuel_cache[item] then
local fuel = {
type = "fuel",
items = {item},
replacements = fuel_cache.replacements[item],
}
usages_cache[item] = table_merge(usages_cache[item] or {}, {fuel})
end
end
local function drop_table(name, drop)
local drop_sure, drop_maybe = {}, {}
local drop_items = drop.items or {}
for i = 1, #drop_items do
local di = drop_items[i]
for j = 1, #di.items do
local dstack = ItemStack(di.items[j])
local dname = dstack:get_name()
local dcount = dstack:get_count()
if not dstack:is_empty() and (dname ~= name or
(dname == name and dcount > 1)) then
if #di.items == 1 and (not di.rarity or di.rarity <= 1) then
if drop_sure[dname] then
if dcount > drop_sure[dname].output then
dcount = dcount + drop_sure[dname].output
else
dcount = drop_sure[dname].output
end
end
drop_sure[dname] = {
output = dcount,
tools = di.tools,
}
else
drop_maybe[#drop_maybe + 1] = {
item = dname,
output = dcount,
rarity = di.rarity,
tools = di.tools,
}
end
end
end
end
for item, data in pairs(drop_sure) do
craftguide.register_craft{
type = "digging",
items = {name},
output = fmt("%s %u", item, data.output),
tools = data.tools,
}
end
for _, data in ipairs(drop_maybe) do
craftguide.register_craft{
type = "digging_chance",
items = {name},
output = fmt("%s %u", data.item, data.output),
rarity = data.rarity,
tools = data.tools,
}
end
end
local function cache_drops(name, drop)
if true_str(drop) then
local dstack = ItemStack(drop)
if not dstack:is_empty() and dstack:get_name() ~= name then
craftguide.register_craft{
type = "digging",
items = {name},
output = drop,
}
end
elseif is_table(drop) then
drop_table(name, drop)
end
end
local function cache_recipes(item)
item = reg_aliases[item] or item
local def = reg_items[item]
if not def then return end
local recipes = get_all_recipes(item) or {}
for i = 1, #recipes do
recipes_cache[item] = table_merge(recipes_cache[item] or {}, recipes[i])
end
end
local function get_recipes(item, data, player)
local clean_item = reg_aliases[item] or item
local recipes = recipes_cache[clean_item]
local usages = usages_cache[clean_item]
if recipes then
recipes = apply_recipe_filters(recipes, player)
end
local no_recipes = not recipes or #recipes == 0
if no_recipes and not usages then
return
elseif sfinv_only then
if usages and no_recipes then
data.show_usages = true
elseif recipes and not usages then
data.show_usages = nil
end
end
if not sfinv_only or (sfinv_only and data.show_usages) then
usages = apply_recipe_filters(usages, player)
end
local no_usages = not usages or #usages == 0
return not no_recipes and recipes or nil,
not no_usages and usages or nil
end
local function groups_to_items(groups, get_all)
if not get_all and #groups == 1 then
local group = groups[1]
local def_gr = "default:" .. group
local stereotypes = craftguide.group_stereotypes
local stereotype = stereotypes and stereotypes[group]
stereotype = reg_items[stereotype] and stereotype
if stereotype then
return stereotype
elseif reg_items[def_gr] then
return def_gr
end
end
local names = {}
for name, def in pairs(reg_items) do
if item_has_groups(def.groups, groups) then
if get_all then
names[#names + 1] = name
else
return name
end
end
end
return get_all and names or ""
end
local function repairable(tool)
local def = reg_tools[tool]
return toolrepair and def and def.groups and def.groups.disable_repair ~= 1
end
local function is_fav(favs, query_item)
local fav, i
for j = 1, #favs do
if favs[j] == query_item then
fav = true
i = j
break
end
end
return fav, i
end
local function str_newline(str)
return find(str, "\n")
end
local function get_desc(item, lang_code)
if item == "" then
return ""
end
if sub(item, 1, 1) == "_" then
item = sub(item, 2)
end
local def = reg_items[item]
if def then
if true_str(def.description) then
return match(get_translation(lang_code, def.description), "[^\n]*")
elseif true_str(item) then
return match(item, ":.*"):gsub("%W%l", upper):sub(2):gsub("_", " ")
end
end
return S("Unknown Item (@1)", item)
end
local function get_tooltip(item, info, lang_code)
local tooltip
if info.groups then
sort(info.groups)
tooltip = group_names[concat(info.groups, ",")]
if not tooltip then
local groupstr = {}
for i = 1, #info.groups do
insert(groupstr, clr("#ff0", info.groups[i]))
end
groupstr = concat(groupstr, ", ")
tooltip = S("Any item belonging to the group(s): @1", groupstr)
end
else
tooltip = get_desc(item, lang_code)
end
local function add(str)
return fmt("%s\n%s", tooltip, str)
end
if info.cooktime then
tooltip = add(S("Cooking time: @1", clr("#ff0", info.cooktime)))
end
if info.burntime then
tooltip = add(S("Burning time: @1", clr("#ff0", info.burntime)))
end
if info.replace then
for i = 1, #info.replace do
local rpl = info.replace[i]
local desc = clr("#ff0", get_desc(rpl, lang_code))
if info.cooktime then
tooltip = add(S("Replaced by @1 on smelting", desc))
elseif info.burntime then
tooltip = add(S("Replaced by @1 on burning", desc))
else
tooltip = add(S("Replaced by @1 on crafting", desc))
end
end
end
if info.repair then
tooltip = add(S("Repairable by step of @1", clr("#ff0", toolrepair .. "%")))
end
if info.rarity then
local chance = (1 / max(1, info.rarity)) * 100
tooltip = add(S("@1 of chance to drop", clr("#ff0", chance .. "%")))
end
if info.tools then
local several = #info.tools > 1
local names = several and "\n" or ""
if several then
for i = 1, #info.tools do
names = fmt("%s\t\t- %s\n",
names, clr("#ff0", get_desc(info.tools[i], lang_code)))
end
tooltip = add(S("Only drop if using one of these tools: @1",
sub(names, 1, -2)))
else
tooltip = add(S("Only drop if using this tool: @1",
clr("#ff0", get_desc(info.tools[1], lang_code))))
end
end
return fmt("tooltip[%s;%s]", item, ESC(tooltip))
end
local function get_output_fs(lang_code, fs, rcp, shapeless, right, btn_size, _btn_size, spacing)
local custom_recipe = craft_types[rcp.type]
if custom_recipe or shapeless or rcp.type == "cooking" then
local icon = custom_recipe and custom_recipe.icon or
shapeless and "shapeless" or "furnace"
if not custom_recipe then
icon = fmt("craftguide_%s.png^[resize:16x16", icon)
end
local pos_x = right + btn_size + 0.1
local pos_y = YOFFSET + (sfinv_only and 1.55 or -0.45) + spacing
if sub(icon, 1, 18) == "craftguide_furnace" then
fs[#fs + 1] = fmt(FMT.animated_image,
pos_x, pos_y, 0.5, 0.5, PNG.furnace_anim, 8, 180)
else
fs[#fs + 1] = fmt(FMT.image, pos_x, pos_y, 0.5, 0.5, icon)
end
local tooltip = custom_recipe and custom_recipe.description or
shapeless and S"Shapeless" or S"Cooking"
fs[#fs + 1] = fmt(FMT.tooltip, pos_x, pos_y, 0.5, 0.5, ESC(tooltip))
end
local arrow_X = right + (_btn_size or ITEM_BTN_SIZE)
local output_X = arrow_X + 0.9
local Y = YOFFSET + (sfinv_only and 2 or 0) + spacing
fs[#fs + 1] = fmt(FMT.image, arrow_X, Y + 0.2, 0.9, 0.7, PNG.arrow)
if rcp.type == "fuel" then
fs[#fs + 1] = fmt(FMT.animated_image, output_X, Y,
ITEM_BTN_SIZE, ITEM_BTN_SIZE, PNG.fire_anim, 8, 180)
else
local item = rcp.output
item = clean_name(item)
local name = match(item, "%S*")
fs[#fs + 1] = fmt(FMT.image, output_X, Y,
ITEM_BTN_SIZE, ITEM_BTN_SIZE, PNG.selected)
local _name = sfinv_only and name or fmt("_%s", name)
fs[#fs + 1] = fmt("item_image_button[%f,%f;%f,%f;%s;%s;%s]",
output_X, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, item, _name, "")
local def = reg_items[name]
local unknown = not def or nil
local weird_desc = name ~= "" and def and
(not true_str(def.description) or str_newline(def.description)) or nil
local infos = {
unknown = unknown,
weird_desc = weird_desc,
burntime = fuel_cache[name],
repair = repairable(name),
rarity = rcp.rarity,
tools = rcp.tools,
}
if next(infos) then
fs[#fs + 1] = get_tooltip(_name, infos, lang_code)
end
if infos.burntime then
fs[#fs + 1] = fmt(FMT.image,
output_X + 1, YOFFSET + (sfinv_only and 2 or 0.1) + spacing,
0.6, 0.4, PNG.arrow)
fs[#fs + 1] = fmt(FMT.animated_image,
output_X + 1.6, YOFFSET + (sfinv_only and 1.85 or 0) + spacing,
0.6, 0.6, PNG.fire_anim, 8, 180)
end
end
end
local function get_grid_fs(lang_code, fs, rcp, spacing)
local width = rcp.width or 1
local right, btn_size, _btn_size = 0, ITEM_BTN_SIZE
local cooktime, shapeless
if rcp.type == "cooking" then
cooktime, width = width, 1
elseif width == 0 and not rcp.custom then
shapeless = true
local n = #rcp.items
width = (n < 5 and n > 1) and 2 or min(3, max(1, n))
end
local rows = ceil(maxn(rcp.items) / width)
if width > WH_LIMIT or rows > WH_LIMIT then
fs[#fs + 1] = fmt(FMT.label,
XOFFSET + (sfinv_only and -1.5 or -1.6),
YOFFSET + (sfinv_only and 0.5 or spacing),
ES("Recipe's too big to be displayed (@1x@2)", width, rows))
return concat(fs)
end
local large_recipe = width > 3 or rows > 3
if large_recipe then
fs[#fs + 1] = "style_type[item_image_button;border=true]"
end
for i = 1, width * rows do
local item = rcp.items[i] or ""
item = clean_name(item)
local name = match(item, "%S*")
local X = ceil((i - 1) % width - width) + XOFFSET
local Y = ceil(i / width) + YOFFSET - min(2, rows) + spacing
if large_recipe then
btn_size = (width > 3 and 3 / width or 3 / rows) + 0.1
_btn_size = btn_size
local xi = (i - 1) % width
local yi = floor((i - 1) / width)
X = btn_size * xi + XOFFSET - 2.65 - (xi * 0.15)
Y = btn_size * yi + spacing + (sfinv_only and 4 or 0) - (yi * 0.1)
end
if X > right then
right = X
end
local groups
if is_group(name) then
groups = extract_groups(name)
item = groups_to_items(groups)
end
local label = groups and "\nG" or ""
local replace
if rcp.replacements then
replace = {}
label = fmt("%s%s\nR", label ~= "" and "\n" or "", label)
for j = 1, #rcp.replacements do
local replacement = rcp.replacements[j]
if replacement[1] == name then
replace[#replace + 1] = replacement[2]
end
end
end
Y = Y + (sfinv_only and 2 or 0)
if not large_recipe then
fs[#fs + 1] = fmt(FMT.image, X, Y, btn_size, btn_size, PNG.selected)
end
fs[#fs + 1] = fmt(FMT.item_image_button,
X, Y, btn_size, btn_size, item, item, label)
local def = reg_items[name]
local unknown = not def or nil
unknown = not groups and unknown or nil
local weird_desc = name ~= "" and def and
(not true_str(def.description) or str_newline(def.description)) or nil
local infos = {
unknown = unknown,
weird_desc = weird_desc,
groups = groups,
burntime = fuel_cache[name],
cooktime = cooktime,
replace = replace,
}
if next(infos) then
fs[#fs + 1] = get_tooltip(item, infos, lang_code)
end
end
if large_recipe then
fs[#fs + 1] = "style_type[item_image_button;border=false]"
end
get_output_fs(lang_code, fs, rcp, shapeless, right, btn_size, _btn_size, spacing)
end
local function get_rcp_lbl(lang_code, show_usages, unum, rnum, fs, panel, spacing, rn, is_recipe)
local lbl
if (not sfinv_only and is_recipe) or (sfinv_only and not show_usages) then
lbl = ES("Recipe @1 of @2", rnum, rn)
elseif not sfinv_only or (sfinv_only and show_usages) then
lbl = ES("Usage @1 of @2", unum, rn)
elseif sfinv_only then
lbl = show_usages and ES("Usage @1 of @2", unum, rn) or
ES("Recipe @1 of @2", rnum, rn)
end
lbl = get_translation(lang_code, lbl)
local lbl_len = #(lbl):gsub("[\128-\191]", "") -- Count chars, not bytes in UTF-8 strings
local shift = min(0.9, abs(13 - max(13, lbl_len)) * 0.1)
fs[#fs + 1] = fmt(FMT.label,
XOFFSET + (sfinv_only and 2.3 or 1.6) - shift,
YOFFSET + (sfinv_only and 3.4 or 1.5 + spacing), lbl)
if rn > 1 then
local btn_suffix = is_recipe and "recipe" or "usage"
local prev_name = fmt("prev_%s", btn_suffix)
local next_name = fmt("next_%s", btn_suffix)
local x_arrow = XOFFSET + (sfinv_only and 1.7 or 1)
local y_arrow = YOFFSET + (sfinv_only and 3.3 or 1.4 + spacing)
fs[#fs + 1] = fmt([[
style[%s;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]
style[%s;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]
]],
prev_name, PNG.prev, PNG.prev_hover, PNG.prev_hover,
next_name, PNG.next, PNG.next_hover, PNG.next_hover)
fs[#fs + 1] = fmt(mul_elem(FMT.arrow, 2),
x_arrow - shift, y_arrow, PNG.prev, prev_name, "",
x_arrow + 1.8, y_arrow, PNG.next, next_name, "")
end
local rcp = is_recipe and panel.rcp[rnum] or panel.rcp[unum]
get_grid_fs(lang_code, fs, rcp, spacing)
end
local function get_title_fs(query_item, lang_code, favs, fs, spacing)
local desc = ESC(get_desc(query_item, lang_code))
desc = #desc > 33 and fmt("%s...", sub(desc, 1, 30)) or desc
local t_desc = query_item
t_desc = #t_desc > 40 and fmt("%s...", sub(t_desc, 1, 37)) or t_desc
fs[#fs + 1] = fmt("hypertext[9.05,%f;5.85,1.2;item_title;%s]",
spacing - 0.1,
fmt("<item name=%s float=right width=64 height=64 rotate=yes>" ..
"<big><b>%s</b></big>\n<style color=#7bf font=mono>%s</style>",
query_item, desc, t_desc))
local fav = is_fav(favs, query_item)
local nfavs = #favs
if nfavs < MAX_FAVS or (nfavs == MAX_FAVS and fav) then
local fav_marked = fmt("craftguide_fav%s.png", fav and "_off" or "")
fs[#fs + 1] = fmt(
"style[fav;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]",
fmt("craftguide_fav%s.png", fav and "" or "_off"), fav_marked, fav_marked)
fs[#fs + 1] = fmt(FMT.image_button, 8.25, spacing + 0.15, 0.5, 0.45, "", "fav", "")
fs[#fs + 1] = fmt("tooltip[fav;%s]",
fav and ES"Unmark this item" or ES"Mark this item")
else
fs[#fs + 1] = fmt(
"style[fav_no;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]",
"craftguide_fav_off.png", PNG.nothing, PNG.nothing)
fs[#fs + 1] = fmt(FMT.image_button,
8.25, spacing + 0.15, 0.5, 0.45, "", "fav_no", "")
fs[#fs + 1] = fmt("tooltip[fav_no;%s]",
ES"Cannot mark this item. Limit of bookmarks reached.")
end
end
local function get_panels(lang_code, query_item, recipes, usages, show_usages,
favs, unum, rnum, fs)
local _title = {name = "title", height = 1.2}
local _favs = {name = "favs", height = 1.91}
local _recipes = {name = "recipes", rcp = recipes, height = 3.5}
local _usages = {name = "usages", rcp = usages, height = 3.5}
local panels = {_title, _recipes, _usages, _favs}
if sfinv_only then
panels = {show_usages and _usages or _recipes}
end
for idx = 1, #panels do
local panel, spacing = panels[idx], 0
if idx > 1 then
for _idx = idx - 1, 1, -1 do
spacing = spacing + panels[_idx].height + 0.1
end
end
local rn = panel.rcp and #panel.rcp
local is_recipe = sfinv_only and not show_usages or panel.name == "recipes"
local recipe_or_usage = panel.name == "recipes" or panel.name == "usages"
if rn then
get_rcp_lbl(lang_code, show_usages, unum, rnum, fs, panel,
spacing, rn, is_recipe)
end
if sfinv_only then return end
fs[#fs + 1] = fmt("background9[8.1,%f;6.6,%f;%s;false;%d]",
-0.2 + spacing, panel.height, PNG.bg_full, 10)
if recipe_or_usage and not rn then
local X = XOFFSET - 0.7
local Y = YOFFSET - 0.4 + spacing
fs[#fs + 1] = fmt(FMT.image, X, Y, 2, 2, PNG.nothing)
fs[#fs + 1] = fmt(FMT.tooltip,
X, Y, 2, 2, is_recipe and ES"No recipes" or ES"No usages")
elseif panel.name == "title" then
get_title_fs(query_item, lang_code, favs, fs, spacing)
elseif panel.name == "favs" then
fs[#fs + 1] = fmt(FMT.label, 8.3, spacing - 0.15, ES"Bookmarks")
for i = 1, #favs do
local item = favs[i]
local X = 7.85 + (i - 0.5)
local Y = spacing + 0.4
if query_item == item then
fs[#fs + 1] = fmt(FMT.image, X, Y,
ITEM_BTN_SIZE, ITEM_BTN_SIZE, PNG.selected)
end
fs[#fs + 1] = fmt(FMT.item_image_button,
X, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, item, item, "")
end
end
end
end
local function make_fs(data)
local fs = {}
fs[#fs + 1] = fmt([[
size[%f,%f]
no_prepend[]
bgcolor[#0000]
]],
9 + (data.query_item and 6.7 or 0) - 1.2, LINES - 0.3)
if not sfinv_only then
fs[#fs + 1] = fmt("background9[-0.15,-0.2;%f,%f;%s;false;%d]",
9 - 0.9, LINES + 0.4, PNG.bg_full, 10)
end
fs[#fs + 1] = fmt([[
style[filter;border=false]
field[0.4,0.2;2.6,1;filter;;%s]
field_close_on_enter[filter;false]
box[0,0;2.5,0.6;#bababa25]
]],
ESC(data.filter))
fs[#fs + 1] = fmt([[
style_type[image_button;border=false]
style_type[item_image_button;border=false;bgimg_hovered=%s;bgimg_pressed=%s]
style[search;fgimg=%s;fgimg_hovered=%s]
style[clear;fgimg=%s;fgimg_hovered=%s]
style[prev_page;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]
style[next_page;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]
style[pagenum;border=false]
]],
PNG.selected, PNG.selected,
PNG.search, PNG.search_hover,
PNG.clear, PNG.clear_hover,
PNG.prev, PNG.prev_hover, PNG.prev_hover,
PNG.next, PNG.next_hover, PNG.next_hover)
fs[#fs + 1] = fmt(mul_elem(FMT.image_button, 2),
2.6, -0.06, 0.85, 0.85, "", "search", "",
3.3, -0.06, 0.85, 0.85, "", "clear", "")
if sfinv_only then
fs[#fs + 1] = "container[0.2,0]"
end
fs[#fs + 1] = fmt(mul_elem(FMT.image_button, 2),
5.35, -0.06, 0.85, 0.85, "", "prev_page", "",
7.1, -0.06, 0.85, 0.85, "", "next_page", "")
data.pagemax = max(1, ceil(#data.items / IPP))
fs[#fs + 1] = fmt(FMT.button,
5.97, -0.06, 1.36, 0.85, "pagenum",
fmt("%s / %u", clr("#ff0", data.pagenum), data.pagemax))
if sfinv_only then
fs[#fs + 1] = "container_end[]"
end
if #data.items == 0 then
local no_item = ES"No item to show"
local pos = 3
if next(recipe_filters) and #init_items > 0 and data.filter == "" then
no_item = ES"Collect items to reveal more recipes"
pos = pos - 1
end
fs[#fs + 1] = fmt(FMT.label, pos, 2, no_item)
end
local first_item = (data.pagenum - 1) * IPP
for i = first_item, first_item + IPP - 1 do
local item = data.items[i + 1]
if not item then break end
local X = i % ROWS
local Y = (i % IPP - X) / ROWS + 1
X = X - (X * (sfinv_only and 0.12 or 0.14)) - 0.05
Y = Y - (Y * 0.1) - 0.1
if data.query_item == item then
fs[#fs + 1] = fmt(FMT.image, X, Y, 1, 1, PNG.selected)
end
fs[#fs + 1] = fmt("item_image_button[%f,%f;%f,%f;%s;%s_inv;]",
X, Y, 1, 1, item, item)
end
if (data.recipes and #data.recipes > 0) or (data.usages and #data.usages > 0) then
get_panels(data.lang_code, data.query_item, data.recipes, data.usages,
data.show_usages, data.favs, data.unum, data.rnum, fs)
end
return concat(fs)
end
local show_fs = function(player, name)
local data = pdata[name]
if sfinv_only then
sfinv.set_player_inventory_formspec(player)
else
show_formspec(name, "craftguide", make_fs(data))
end
end
craftguide.register_craft_type("digging", {
description = ES"Digging",
icon = "craftguide_steelpick.png",
})
craftguide.register_craft_type("digging_chance", {
description = ES"Digging (by chance)",
icon = "craftguide_mesepick.png",
})
local function search(data)
local filter = data.filter
if searches[filter] then
data.items = searches[filter]
return
end
local opt = "^(.-)%+([%w_]+)=([%w_,]+)"
local search_filter = next(search_filters) and match(filter, opt)
local filters = {}
if search_filter then
for filter_name, values in gmatch(filter, sub(opt, 6)) do
if search_filters[filter_name] then
values = split(values, ",")
filters[filter_name] = values
end
end
end
local filtered_list, c = {}, 0
for i = 1, #data.items_raw do
local item = data.items_raw[i]
local def = reg_items[item]
local desc = (def and def.description) and lower(def.description) or ""
local search_in = fmt("%s %s", item, desc)
local to_add
if search_filter then
for filter_name, values in pairs(filters) do
if values then
local func = search_filters[filter_name]
to_add = func(item, values) and (search_filter == "" or
find(search_in, search_filter, 1, true))
end
end
else
to_add = find(search_in, filter, 1, true)
end
if to_add then
c = c + 1
filtered_list[c] = item
end
end
if not next(recipe_filters) then
-- Cache the results only if searched 2 times
if searches[filter] == nil then
searches[filter] = false
else
searches[filter] = filtered_list
end
end
data.items = filtered_list
end
craftguide.add_search_filter("groups", function(item, groups)
local def = reg_items[item]
local has_groups = true
for i = 1, #groups do
local group = groups[i]
if not def.groups[group] then
has_groups = nil
break
end
end
return has_groups
end)
--[[ As `core.get_craft_recipe` and `core.get_all_craft_recipes` do not
return the replacements and toolrepair, we have to override
`core.register_craft` and do some reverse engineering.
See engine's issues #4901 and #8920. ]]
fuel_cache.replacements = {}
local old_register_craft = core.register_craft
core.register_craft = function(def)
old_register_craft(def)
if def.type == "toolrepair" then
toolrepair = def.additional_wear * -100
end
local output = def.output or (true_str(def.recipe) and def.recipe) or nil
if not output then return end
output = {match(output, "%S+")}
local groups
if is_group(output[1]) then
groups = extract_groups(output[1])
output = groups_to_items(groups, true)
end
for i = 1, #output do
local name = output[i]
if def.type ~= "fuel" then
def.items = {}
end
if def.type == "fuel" then
fuel_cache[name] = def.burntime
fuel_cache.replacements[name] = def.replacements
elseif def.type == "cooking" then
def.width = def.cooktime
def.cooktime = nil
def.items[1] = def.recipe
elseif def.type == "shapeless" then
def.width = 0
for j = 1, #def.recipe do
def.items[#def.items + 1] = def.recipe[j]
end
else
def.width = #def.recipe[1]
local c = 0
for j = 1, #def.recipe do
if def.recipe[j] then
for h = 1, def.width do
c = c + 1
local it = def.recipe[j][h]
if it and it ~= "" then
def.items[c] = it
end
end
end
end
end
if def.type ~= "fuel" then
def.recipe = nil
recipes_cache[name] = recipes_cache[name] or {}
insert(recipes_cache[name], 1, def)
end
end
end
local old_clear_craft = core.clear_craft
core.clear_craft = function(def)
old_clear_craft(def)
if true_str(def) then
def = match(def, "%S*")
recipes_cache[def] = nil
fuel_cache[def] = nil
elseif is_table(def) then
return -- TODO
end
end
local function resolve_aliases(hash)
for oldname, newname in pairs(reg_aliases) do
cache_recipes(oldname)
local recipes = recipes_cache[oldname]
if recipes then
if not recipes_cache[newname] then
recipes_cache[newname] = {}
end
local similar
for i = 1, #recipes_cache[oldname] do
local rcp_old = recipes_cache[oldname][i]
for j = 1, #recipes_cache[newname] do
local rcp_new = recipes_cache[newname][j]
rcp_new.type = nil
rcp_new.method = nil
if table_eq(rcp_old, rcp_new) then
similar = true
break
end
end
if not similar then
insert(recipes_cache[newname], rcp_old)
end
end
end
if newname ~= "" and recipes_cache[oldname] and not hash[newname] then
init_items[#init_items + 1] = newname
end
end
end
local function get_init_items()
local _select, _preselect = {}, {}
for name, def in pairs(reg_items) do
if name ~= "" and show_item(def) then
cache_recipes(name)
cache_drops(name, def.drop)
cache_fuel(name)
_preselect[name] = true
end
end
for name in pairs(_preselect) do
cache_usages(name)
end
for name in pairs(_preselect) do
if recipes_cache[name] or usages_cache[name] then
init_items[#init_items + 1] = name
_select[name] = true
end
end
resolve_aliases(_select)
sort(init_items)
if http and true_str(craftguide.export_url) then
local post_data = {
recipes = recipes_cache,
usages = usages_cache,
fuel = fuel_cache,
}
http.fetch_async{
url = craftguide.export_url,
post_data = write_json(post_data),
}
end
end
local function init_data(name)
pdata[name] = {
filter = "",
pagenum = 1,
items = init_items,
items_raw = init_items,
favs = {},
lang_code = get_lang_code(name),
}
end
local function reset_data(data)
data.filter = ""
data.pagenum = 1
data.rnum = 1
data.unum = 1
data.query_item = nil
data.recipes = nil
data.usages = nil
data.show_usages = nil
data.items = data.items_raw
end
on_mods_loaded(get_init_items)
on_joinplayer(function(player)
local name = player:get_player_name()
init_data(name)
if not pdata[name].lang_code then
outdated(name)
end
end)
local function fields(player, _f)
local name = player:get_player_name()
local data = pdata[name]
if _f.clear then
reset_data(data)
elseif _f.prev_recipe or _f.next_recipe then
local num = data.rnum + (_f.prev_recipe and -1 or 1)
data.rnum = data.recipes[num] and num or (_f.prev_recipe and #data.recipes or 1)
elseif _f.prev_usage or _f.next_usage then
local num = data.unum + (_f.prev_usage and -1 or 1)
data.unum = data.usages[num] and num or (_f.prev_usage and #data.usages or 1)
elseif _f.key_enter_field == "filter" or _f.search then
if _f.filter == "" then
reset_data(data)
return true, show_fs(player, name)
end
local str = lower(_f.filter)
if data.filter == str then return end
data.filter = str
data.pagenum = 1
search(data)
elseif _f.prev_page or _f.next_page or _f.pagenum then
if data.pagemax == 1 then return end
data.pagenum = data.pagenum - (_f.prev_page and 1 or -1)
if data.pagenum > data.pagemax then
data.pagenum = 1
elseif data.pagenum == 0 then
data.pagenum = data.pagemax
end
elseif _f.fav then
local fav, i = is_fav(data.favs, data.query_item)
local total = #data.favs
if total < MAX_FAVS and not fav then
data.favs[total + 1] = data.query_item
elseif fav then
remove(data.favs, i)
end
else
local item
for field in pairs(_f) do
if find(field, ":") then
item = field
break
end
end
if not item then
return
elseif sub(item, -4) == "_inv" then
item = sub(item, 1, -5)
elseif sub(item, 1, 1) == "_" then
item = sub(item, 2)
end
item = reg_aliases[item] or item
if sfinv_only then
if item ~= data.query_item then
data.show_usages = nil
else
data.show_usages = not data.show_usages
end
elseif item == data.query_item then
return
end
local recipes, usages = get_recipes(item, data, player)
if not recipes and not usages then return end
if data.show_usages and not usages then return end
data.query_item = item
data.recipes = recipes
data.usages = usages
data.rnum = 1
data.unum = 1
end
return true, show_fs(player, name)
end
if sfinv_only then
sfinv.register_page("craftguide:craftguide", {
title = S"Craft Guide",
is_in_nav = function(self, player, context)
local name = player:get_player_name()
return get_lang_code(name)
end,
get = function(self, player, context)
local name = player:get_player_name()
local data = pdata[name]
return sfinv.make_formspec(player, context, make_fs(data))
end,
on_enter = function(self, player, context)
if next(recipe_filters) then
local name = player:get_player_name()
local data = pdata[name]
data.items_raw = get_filtered_items(player)
search(data)
end
end,
on_player_receive_fields = function(self, player, context, _f)
fields(player, _f)
end,
})
else
on_receive_fields(function(player, formname, _f)
if formname == "craftguide" then
fields(player, _f)
end
end)
local function on_use(user)
local name = user:get_player_name()
local data = pdata[name]
if not data.lang_code then
return outdated(name)
end
if next(recipe_filters) then
data.items_raw = get_filtered_items(user)
search(data)
end
show_formspec(name, "craftguide", make_fs(data))
end
core.register_craftitem("craftguide:book", {
description = S"Crafting Guide",
inventory_image = PNG.book,
wield_image = PNG.book,
stack_max = 1,
groups = {book = 1},
on_use = function(itemstack, user)
on_use(user)
end
})
core.register_node("craftguide:sign", {
description = S"Crafting Guide Sign",
drawtype = "nodebox",
tiles = {PNG.sign},
inventory_image = PNG.sign,
wield_image = PNG.sign,
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
groups = {
choppy = 1,
attached_node = 1,
oddly_breakable_by_hand = 1,
flammable = 3,
},
node_box = {
type = "wallmounted",
wall_top = {-0.5, 0.4375, -0.5, 0.5, 0.5, 0.5},
wall_bottom = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
wall_side = {-0.5, -0.5, -0.5, -0.4375, 0.5, 0.5}
},
on_construct = function(pos)
local meta = core.get_meta(pos)
meta:set_string("infotext", "Crafting Guide Sign")
end,
on_rightclick = function(pos, node, user, itemstack)
on_use(user)
end
})
core.register_craft{
output = "craftguide:book",
type = "shapeless",
recipe = {"default:book"}
}
core.register_craft{
type = "fuel",
recipe = "craftguide:book",
burntime = 3
}
core.register_craft{
output = "craftguide:sign",
type = "shapeless",
recipe = {"default:sign_wall_wood"}
}
core.register_craft{
type = "fuel",
recipe = "craftguide:sign",
burntime = 10
}
if rawget(_G, "sfinv_buttons") then
sfinv_buttons.register_button("craftguide", {
title = S"Crafting Guide",
tooltip = S"Shows a list of available crafting recipes",
image = PNG.book,
action = function(player)
on_use(player)
end,
})
end
end
if progressive_mode then
local function item_in_inv(item, inv_items)
local inv_items_size = #inv_items
if is_group(item) then
local groups = extract_groups(item)
for i = 1, inv_items_size do
local def = reg_items[inv_items[i]]
if def then
local item_groups = def.groups
if item_has_groups(item_groups, groups) then
return true
end
end
end
else
for i = 1, inv_items_size do
if inv_items[i] == item then
return true
end
end
end
end
local function recipe_in_inv(recipe, inv_items)
for _, item in pairs(recipe.items) do
if not item_in_inv(item, inv_items) then return end
end
return true
end
local function progressive_filter(recipes, player)
if not recipes then
return {}
end
local name = player:get_player_name()
local data = pdata[name]
if #data.inv_items == 0 then
return {}
end
local filtered, c = {}, 0
for i = 1, #recipes do
local recipe = recipes[i]
if recipe_in_inv(recipe, data.inv_items) then
c = c + 1
filtered[c] = recipe
end
end
return filtered
end
local item_lists = {"main", "craft", "craftpreview"}
local function get_inv_items(player)
local inv = player:get_inventory()
local stacks = {}
for i = 1, #item_lists do
local list = inv:get_list(item_lists[i])
table_merge(stacks, list)
end
local inv_items, c = {}, 0
for i = 1, #stacks do
local stack = stacks[i]
if not stack:is_empty() then
local name = stack:get_name()
if reg_items[name] then
c = c + 1
inv_items[c] = name
end
end
end
return inv_items
end
local function init_hud(player, data)
data.hud = {
bg = player:hud_add{
hud_elem_type = "image",
position = {x = 0.78, y = 1},
alignment = {x = 1, y = 1},
scale = {x = 370, y = 112},
text = PNG.bg,
z_index = 0xDEAD,
},
book = player:hud_add{
hud_elem_type = "image",
position = {x = 0.79, y = 1.02},
alignment = {x = 1, y = 1},
scale = {x = 4, y = 4},
text = PNG.book,
z_index = 0xDEAD,
},
text = player:hud_add{
hud_elem_type = "text",
position = {x = 0.84, y = 1.04},
alignment = {x = 1, y = 1},
number = 0xffffff,
text = "",
z_index = 0xDEAD,
},
}
end
local function show_hud_success(player, data)
-- It'd better to have an engine function `hud_move` to only need
-- 2 calls for the notification's back and forth.
local hud_info_bg = player:hud_get(data.hud.bg)
local dt = 0.016
if hud_info_bg.position.y <= 0.9 then
data.show_hud = false
data.hud_timer = (data.hud_timer or 0) + dt
end
if data.show_hud then
for _, def in pairs(data.hud) do
local hud_info = player:hud_get(def)
player:hud_change(def, "position", {
x = hud_info.position.x,
y = hud_info.position.y - (dt / 5)
})
end
player:hud_change(data.hud.text, "text",
S("@1 new recipe(s) discovered!", data.discovered))
elseif data.show_hud == false then
if data.hud_timer >= HUD_TIMER_MAX then
for _, def in pairs(data.hud) do
local hud_info = player:hud_get(def)
player:hud_change(def, "position", {
x = hud_info.position.x,
y = hud_info.position.y + (dt / 5)
})
end
if hud_info_bg.position.y >= 1 then
data.show_hud = nil
data.hud_timer = nil
end
end
end
end
-- Workaround. Need an engine call to detect when the contents of
-- the player inventory changed, instead.
local function poll_new_items()
local players = get_players()
for i = 1, #players do
local player = players[i]
local name = player:get_player_name()
local data = pdata[name]
local inv_items = get_inv_items(player)
local diff = array_diff(inv_items, data.inv_items)
if #diff > 0 then
data.inv_items = table_merge(diff, data.inv_items)
local oldknown = data.known_recipes or 0
local items = get_filtered_items(player, data)
data.discovered = data.known_recipes - oldknown
if data.show_hud == nil and data.discovered > 0 then
data.show_hud = true
end
if sfinv_only then
data.items_raw = items
search(data)
sfinv.set_player_inventory_formspec(player)
end
end
end
after(POLL_FREQ, poll_new_items)
end
poll_new_items()
globalstep(function()
local players = get_players()
for i = 1, #players do
local player = players[i]
local name = player:get_player_name()
local data = pdata[name]
if data.show_hud ~= nil and singleplayer then
show_hud_success(player, data)
end
end
end)
craftguide.add_recipe_filter("Default progressive filter", progressive_filter)
on_joinplayer(function(player)
local name = player:get_player_name()
local data = pdata[name]
local meta = player:get_meta()
data.inv_items = dslz(meta:get_string "inv_items") or {}
data.known_recipes = dslz(meta:get_string "known_recipes") or 0
if singleplayer then
init_hud(player, data)
end
end)
local to_save = {"inv_items", "known_recipes"}
local function save_meta(player)
local meta = player:get_meta()
local name = player:get_player_name()
local data = pdata[name]
for i = 1, #to_save do
local meta_name = to_save[i]
meta:set_string(meta_name, slz(data[meta_name]))
end
end
on_leaveplayer(save_meta)
on_shutdown(function()
local players = get_players()
for i = 1, #players do
local player = players[i]
save_meta(player)
end
end)
end
on_leaveplayer(function(player)
local name = player:get_player_name()
pdata[name] = nil
end)
function craftguide.show(name, item, show_usages)
if not true_str(name)then
return err "craftguide.show(): player name missing"
end
local data = pdata[name]
local player = get_player_by_name(name)
local query_item = data.query_item
reset_data(data)
item = reg_items[item] and item or query_item
local recipes, usages = get_recipes(item, data, player)
if not recipes and not usages then
if not recipes_cache[item] and not usages_cache[item] then
return false, msg(name, fmt("%s: %s",
S"No recipe or usage for this item",
get_desc(item, data.lang_code)))
end
return false, msg(name, fmt("%s: %s",
S"You don't know a recipe or usage for this item",
get_desc(item, data.lang_code)))
end
data.query_item = item
data.recipes = recipes
data.usages = usages
if sfinv_only then
data.show_usages = show_usages
end
show_fs(player, name)
end
register_command("craft", {
description = S"Show recipe(s) of the pointed node",
func = function(name)
local player = get_player_by_name(name)
local dir = player:get_look_dir()
local ppos = player:get_pos()
ppos.y = ppos.y + 1.625
local node_name
for i = 1, 10 do
local look_at = vec_add(ppos, vec_mul(dir, i))
local node = core.get_node(look_at)
if node.name ~= "air" then
node_name = node.name
break
end
end
if not node_name then
return false, msg(name, S"No node pointed")
end
return true, craftguide.show(name, node_name)
end,
})