craftguide/init.lua
JP Guerrero 864b43da2c Add optional Progressive Mode
The progressive mode is a Terraria-like crafting guide system that only
list the items in the crafting guide for which you already have the ingredients
in your inventory. The progressive mode is disabled by default and can be enabled with
`craftguide_progressive_mode = true` in `minetest.conf`.

Thanks to @kaeza and @Wuzzy2 for the idea.
See discussion on https://github.com/minetest/minetest_game/issues/1435
2016-12-08 20:57:46 +01:00

249 lines
7.9 KiB
Lua

local craftguide, datas, npp = {}, {}, 8*3
local min, ceil, max = math.min, math.ceil, math.max
local progressive_mode = minetest.setting_getbool("craftguide_progressive_mode")
local group_stereotypes = {
wool = "wool:white",
dye = "dye:white",
water_bucket = "bucket:bucket_water",
vessel = "vessels:glass_bottle",
coal = "default:coal_lump",
flower = "flowers:dandelion_yellow",
mesecon_conductor_craftable = "mesecons:wire_00000000_off",
}
function craftguide:group_to_item(item)
if item:sub(1,6) == "group:" then
local short_itemstr = item:sub(7)
if group_stereotypes[short_itemstr] then
item = group_stereotypes[short_itemstr]
elseif minetest.registered_items["default:"..item:sub(7)] then
item = item:gsub("group:", "default:")
else for node, def in pairs(minetest.registered_items) do
if def.groups[item:match("[^,:]+$")] then item = node end
end
end
end
return item
end
function craftguide:extract_groups(itemstr)
if itemstr:sub(1,6) ~= "group:" then return end
return itemstr:sub(7):split(",")
end
function craftguide:get_tooltip(item, recipe_type, cooktime, groups)
local tooltip = ""
if groups then
local groupstr = "Any item belonging to the "
for i=1, #groups do
groupstr = groupstr..minetest.colorize("#FFFF00", groups[i])..
((groups[i+1] and " and ") or "")
end
tooltip = "tooltip["..item..";"..groupstr.." group(s)"..
((recipe_type ~= "cooking" and "]") or "")
end
if recipe_type == "cooking" then
tooltip = ((groups and tooltip) or ("tooltip["..item..";"))..
((groups and "") or minetest.registered_items[item].description)..
"\nCooking time: "..minetest.colorize("#FFFF00", cooktime).."]"
end
return tooltip
end
function craftguide:get_formspec(player_name)
local data = datas[player_name]
data.pagenum = max(1, data.pagenum or 1)
data.pagemax = max(1, data.pagemax or 1)
local formspec = [[ size[8,6.6;]
button[2.5,0.2;0.8,0.5;search;?]
button[3.2,0.2;0.8,0.5;clear;X]
tooltip[search;Search]
tooltip[clear;Reset]
field_close_on_enter[craftguide_filter, false]
button[5.4,0;0.8,0.95;prev;<] ]]..
"label[6.1,0.18;"..minetest.colorize("#FFFF00",
data.pagenum).." / "..data.pagemax.."]"..
"button[7.2,0;0.8,0.95;next;>]"..
"field[0.3,0.32;2.6,1;craftguide_filter;;"..
minetest.formspec_escape(data.filter).."]"..
default.gui_bg..default.gui_bg_img
if not next(data.items) then
formspec = formspec.."label[2.9,2;No item to show]"
end
local first_item = (data.pagenum - 1) * npp
for i = first_item, first_item + npp - 1 do
local name = data.items[i+1]
if not name then break end -- last page
local X = i % 8
local Y = ((i % npp - X) / 8) + 1
formspec = formspec.."item_image_button["..X..","..Y..";1,1;"..name..";"..name..";]"
end
if data.item and minetest.registered_items[data.item] then
local recipes = minetest.get_all_craft_recipes(data.item)
data.recipe_num = data.recipe_num or 1
if progressive_mode then
local T = self:recipe_in_inv(player_name, data.item)
for i=#T, 1, -1 do
if not T[i] then table.remove(recipes, i) end
end
end
if data.recipe_num > #recipes then data.recipe_num = 1 end
if #recipes > 1 then formspec = formspec..
[[ button[0,6;2,1;alternate;Alternate]
label[0,5.5;Recipe ]]..data.recipe_num.." of "..#recipes.."]"
end
local recipe_type = recipes[data.recipe_num].type
if recipe_type == "cooking" then
formspec = formspec.."image[3.75,4.6;0.5,0.5;default_furnace_front.png]"
end
local items = recipes[data.recipe_num].items
local width = recipes[data.recipe_num].width
if width == 0 then width = min(3, #items) end
-- Lua 5.3 removed `table.maxn`, use this alternative in case of breakage:
-- https://github.com/kilbith/xdecor/blob/master/handlers/helpers.lua#L1
local rows = ceil(table.maxn(items) / width)
for i, v in pairs(items) do
local X = (i-1) % width + 4.5
local Y = ceil(i / width + (5 - min(2, rows)))
local groups = self:extract_groups(v)
local label = (groups and "\nG") or ""
local item = self:group_to_item(v)
local tooltip = self:get_tooltip(item, recipe_type, width, groups)
formspec = formspec.."item_image_button["..X..","..Y..";1,1;"..
item..";"..item..";"..label.."]"..tooltip
end
local output = recipes[data.recipe_num].output
formspec = formspec..[[ image[3.5,5;1,1;gui_furnace_arrow_bg.png^[transformR90]
item_image_button[2.5,5;1,1;]]..output..";"..data.item..";]"
end
data.formspec = formspec
minetest.show_formspec(player_name, "craftguide:book", formspec)
end
local function has_item(T)
for i=1, #T do
if T[i] then return true end
end
end
function craftguide:recipe_in_inv(player_name, item_name)
local player = minetest.get_player_by_name(player_name)
local inv = player:get_inventory()
local recipes = minetest.get_all_craft_recipes(item_name) or {}
local T = {}
for i=1, #recipes do
T[i] = true
for _, item in pairs(recipes[i].items) do
if not inv:contains_item("main", self:group_to_item(item)) then
T[i] = false
end
end
end
return T, has_item(T)
end
function craftguide:get_items(player_name)
local items_list, data = {}, datas[player_name]
for name, def in pairs(minetest.registered_items) do
if not (def.groups.not_in_creative_inventory == 1) and
minetest.get_craft_recipe(name).items and
def.description and def.description ~= "" and
(def.name:find(data.filter, 1, true) or
def.description:lower():find(data.filter, 1, true)) then
if progressive_mode then
local _, has_item = self:recipe_in_inv(player_name, name)
if has_item then items_list[#items_list+1] = name end
else
items_list[#items_list+1] = name
end
end
end
table.sort(items_list)
data.items = items_list
data.size = #items_list
data.pagemax = ceil(data.size / npp)
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "craftguide:book" then return end
local player_name = player:get_player_name()
local data = datas[player_name]
local formspec = data.formspec
if fields.clear then
data.filter, data.item, data.pagenum, data.recipe_num = "", nil, 1, 1
craftguide:get_items(player_name)
craftguide:get_formspec(player_name)
elseif fields.alternate then
data.recipe_num = (data.recipe_num and data.recipe_num + 1) or 1
craftguide:get_formspec(player_name)
elseif fields.search or fields.key_enter_field == "craftguide_filter" then
data.filter = fields.craftguide_filter:lower()
data.pagenum = 1
craftguide:get_items(player_name)
craftguide:get_formspec(player_name)
elseif fields.prev or fields.next then
if fields.prev then data.pagenum = data.pagenum - 1
else data.pagenum = data.pagenum + 1 end
if data.pagenum > data.pagemax then data.pagenum = 1
elseif data.pagenum == 0 then data.pagenum = data.pagemax end
craftguide:get_formspec(player_name)
else for item in pairs(fields) do
if minetest.get_craft_recipe(item).items then
if progressive_mode then
local _, has_item = craftguide:recipe_in_inv(player_name, item)
if not has_item then return end
end
data.item = item
data.recipe_num = 1
craftguide:get_formspec(player_name)
end
end
end
end)
minetest.register_craftitem("craftguide:book", {
description = "Crafting Guide",
inventory_image = "crafting_guide.png",
wield_image = "crafting_guide.png",
stack_max = 1,
groups = {book=1},
on_use = function(itemstack, user)
local player_name = user:get_player_name()
if progressive_mode or not datas[player_name] then
datas[player_name] = {}
datas[player_name].filter = ""
craftguide:get_items(player_name)
craftguide:get_formspec(player_name)
else
minetest.show_formspec(player_name, "craftguide:book", datas[player_name].formspec)
end
end
})
minetest.register_craft({
output = "craftguide:book",
type = "shapeless",
recipe = {"default:book"}
})
minetest.register_alias("xdecor:crafting_guide", "craftguide:book")