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Don't lose hp_bar when teleporting
If a player teleports far away, their hp_bar can become deactivated and disappear. The mod installs the gauge only when a player joins, so it will be forever missing. `static_save = false` prevents the item from deactivating https://github.com/minetest/minetest/blob/master/src/serverenvironment.cpp#L2028 . Also, it doesn't make sense to save `gauges:hp_bar` to map meta since it's not a standalone item.
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init.lua
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init.lua
@ -45,6 +45,7 @@ minetest.register_entity("gauges:hp_bar", {
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textures = {"blank.png"},
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textures = {"blank.png"},
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collisionbox = {0},
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collisionbox = {0},
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physical = false,
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physical = false,
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static_save = false,
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on_step = function(self)
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on_step = function(self)
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local player = self.wielder
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local player = self.wielder
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