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Texture for ATM in inventory; Updated README
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4
atm.lua
4
atm.lua
@ -195,8 +195,8 @@ end)
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minetest.register_node("global_exchange:atm_bottom", {
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description = "ATM",
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--inventory_image = "",
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--wield_image = def.wield_image,
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inventory_image = "global_exchange_atm_icon.png",
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wield_image = "global_exchange_atm_hi_front.png",
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drawtype = "nodebox",
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tiles = {
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"global_exchange_atm_lo_top.png",
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