global_exchange/atm.lua

299 lines
7.5 KiB
Lua

-- A telling machine. Call this file with the exchange argument.
local exchange = ...
local atm_form = "global_exchange:atm_form"
local function main_menu(p_name)
local balance = exchange:get_balance(p_name)
local formspec = 'size[6,2]' ..
'label[0,0;' .. p_name .. '\'s account]' ..
'label[0,0.5;Balance: ' .. balance .. ']' ..
'button[0,1;2,1;cash;Cash In/Out]' ..
'button[2,1;2,1;wire;Transfer]' ..
'button[4,1;2,1;transaction_log;History]'
return formspec
end
local function back(x,y)
return "button[" .. x .. "," .. y .. ";2,1;main;Back]"
end
local function label(x,y,text)
return "label[" .. x .. "," .. y .. ";"
.. minetest.formspec_escape(text) .. "]"
end
local function field(x,y, w,h, name, label, default)
return "field[" .. x .. "," .. y .. ";" .. w .. "," .. h .. ";"
.. name .. ";" .. minetest.formspec_escape(label) .. ";"
.. minetest.formspec_escape(default) .. "]"
end
local unique_num = 1
local function unique()
local ret = unique_num
unique_num = unique_num + 1
return ret
end
function cash_fs(p_name)
local balance = exchange:get_balance(p_name)
local formspec =
'size[8,9]'..
'label[0,0;' .. p_name .. '\'s account]' ..
'label[0,1;Balance: ' .. balance .. ']' ..
--money
'list[detached:global_exchange;money;0,2;3,1;]'..
--player inventory
'list[current_player;main;0,4;8,4;]'..
--back button
back(0,8)
--print(formspec)
return formspec
end
function bills2balance(stack, p_name)
local bal = exchange:get_balance(p_name)
local name = stack:get_name()
local count = stack:get_count()
if name == 'currency:minegeld' then
bal = bal + count
elseif name == 'currency:minegeld_5' then
bal = bal + count * 5
elseif name == 'currency:minegeld_10' then
bal = bal + count * 10
end
return bal
end
local function wire_fs(p_name)
local balance = exchange:get_balance(p_name)
local fs = "size[4,5]" .. back(0,4)
-- To prevent duplicates
return fs .. field(-100, -100, 0,0, "trans_id", "", unique()) ..
label(0.5,0.5, "Balance: " .. balance) ..
field(0.5,1.5, 2,1, "recipient", "Send to:", "") ..
field(0.5,2.5, 2,1, "amount", "Amount", "") ..
"button[2,4;2,1;send;Send]"
end
local function send_fs(p_name, receiver, amt_str)
local fs = "size[7,3]"
local amt = tonumber(amt_str)
if not amt or amt <= 0 then
return fs .. label(0.5,0.5, "Invalid transfer amount.") ..
"button[0.5,2;2,1;wire;Back]"
end
local succ, err = exchange:transfer_credits(p_name, receiver, amt)
if not succ then
return fs .. label(0.5,0.5, "Error: " .. err) ..
"button[0.5,2;2,1;wire;Back]"
end
return fs.. label(0.5,0.5, "Successfully sent " ..
amt .. " credits to " .. receiver) ..
"button[0.5,2;2,1;wire;Back]"
end
local function log_fs(p_name)
local res = {
"size[8,8]label[0,0;Transaction Log]button[0,7;2,1;main;Back]",
"tablecolumns[text;text]",
"table[0,1;8,6;log_table;Time,Message",
}
for i, entry in ipairs(exchange:player_log(p_name)) do
i = i*4
res[i] = ","
res[i+1] = os.date("%y-%m-%d %H:%M:%S", entry.Time)
res[i+2] = ","
res[i+3] = entry.Message
end
res[#res+1] ="]"
return table.concat(res)
end
local trans_ids = {}
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= atm_form then return end
if fields.quit then return true end
local p_name = player:get_player_name()
local this_id = fields.trans_id
if this_id and this_id == trans_ids[p_name] then
return true
end
trans_ids[p_name] = this_id
if fields.main then
minetest.show_formspec(p_name, atm_form, main_menu(p_name))
end
if fields.cash then
minetest.show_formspec(p_name, atm_form, cash_fs(p_name))
local balance = exchange:get_balance(p_name)
local inv = minetest.get_inventory({type="detached", name="global_exchange"})
inv:set_size('money', 3)
local stacks = inv:get_list('money')
local tens = math.floor(balance/10)
if tens > 0 then
inv:set_stack('money', 1, 'currency:minegeld_10 ' .. tens)
balance = balance - tens * 10
else
inv:set_stack('money', 1, '')
end
local fives = math.floor(balance/5)
if fives > 0 then
inv:set_stack('money', 2, 'currency:minegeld_5 ' .. fives)
balance = balance - fives * 5
else
inv:set_stack('money', 2, '')
end
local ones = math.floor(balance)
if ones > 0 then
inv:set_stack('money', 3, 'currency:minegeld ' .. ones)
balance = balance - ones
else
inv:set_stack('money', 3, '')
end
end
if fields.wire then
minetest.show_formspec(p_name, atm_form, wire_fs(p_name))
end
if fields.send then
minetest.show_formspec(p_name, atm_form,
send_fs(p_name, fields.recipient, fields.amount))
end
if fields.transaction_log then
minetest.show_formspec(p_name, atm_form, log_fs(p_name))
end
return true
end)
minetest.register_node("global_exchange:atm_bottom", {
description = "ATM",
inventory_image = "global_exchange_atm_icon.png",
wield_image = "global_exchange_atm_hi_front.png",
drawtype = "nodebox",
tiles = {
"global_exchange_atm_lo_top.png",
"global_exchange_atm_side.png",
"global_exchange_atm_side.png",
"global_exchange_atm_side.png",
"global_exchange_atm_back.png^[transform2",
"global_exchange_atm_lo_front.png",
},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
stack_max = 1,
light_source = 3,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
}
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5},
},
after_place_node = function(pos, placer, itemstack)
local n = minetest.get_node_or_nil(pos)
if not n or not n.param2 then
minetest.remove_node(pos)
return true
end
local pos2 = {x = pos.x, y = pos.y + 1, z = pos.z}
if minetest.get_node(pos2).name ~= "air" then
minetest.remove_node(pos)
return true
end
minetest.set_node(pos2, {name = n.name:gsub("%_bottom", "_top"), param2 = n.param2})
return false
end,
on_destruct = function(pos)
local pos2 = {x = pos.x, y = pos.y + 1, z = pos.z}
local n2 = minetest.get_node(pos2)
if minetest.get_item_group(n2.name, "atm") == 2 then
minetest.remove_node(pos2)
end
end,
groups = {cracky=2, atm = 1},
on_rightclick = function(pos, _, clicker)
minetest.sound_play("atm_beep", {pos = pos})
minetest.show_formspec(clicker:get_player_name(), atm_form, main_menu(clicker:get_player_name()))
end,
})
minetest.register_node("global_exchange:atm_top", {
drawtype = "nodebox",
tiles = {
"global_exchange_atm_hi_top.png",
"global_exchange_atm_side.png",--not visible anyway
"global_exchange_atm_side.png",
"global_exchange_atm_side.png",
"global_exchange_atm_back.png",
"global_exchange_atm_hi_front.png",
},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
light_source = 3,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.125, -0.25},
{0.375, -0.5, -0.5, 0.5, 0.125, -0.25},
{-0.5, -0.5, -0.25, 0.5, 0.5, 0.5},
{-0.5, 0.125, -0.4375, -0.375, 0.25, -0.25},
{0.375, 0.125, -0.4375, 0.5, 0.25, -0.25},
{-0.5, 0.25, -0.375, -0.375, 0.375, -0.25},
{0.375, 0.25, -0.375, 0.5, 0.375, -0.25},
{-0.5, 0.375, -0.3125, -0.375, 0.5, -0.25},
{0.375, 0.375, -0.3125, 0.5, 0.5, -0.25},
}
},
selection_box = {
type = "fixed",
fixed = {0, 0, 0, 0, 0, 0},
},
groups = {
atm = 2
},
})
minetest.register_craft( {
output = "global_exchange:atm",
recipe = {
{ "default:stone", "default:stone", "default:stone" },
{ "default:stone", "default:gold_ingot", "default:stone" },
{ "default:stone", "default:stone", "default:stone" },
}
})
minetest.register_alias("global_exchange:atm", "global_exchange:atm_bottom")