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Take replacements into consideration in Quick Crafting (fix #73)
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@ -408,6 +408,7 @@ end
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local function craft_stack(player, data, craft_rcp)
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local function craft_stack(player, data, craft_rcp)
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local inv = player:get_inventory()
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local inv = player:get_inventory()
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local rcp_usg = craft_rcp and "recipe" or "usage"
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local rcp_usg = craft_rcp and "recipe" or "usage"
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local rcp_def = rcp_usg == "recipe" and data.recipes[data.rnum] or data.usages[data.unum]
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local output = craft_rcp and data.recipes[data.rnum].output or data.usages[data.unum].output
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local output = craft_rcp and data.recipes[data.rnum].output or data.usages[data.unum].output
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output = ItemStack(output)
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output = ItemStack(output)
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local stackname, stackcount, stackmax = output:get_name(), output:get_count(), output:get_stack_max()
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local stackname, stackcount, stackmax = output:get_name(), output:get_count(), output:get_stack_max()
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@ -441,6 +442,14 @@ local function craft_stack(player, data, craft_rcp)
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end
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end
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end
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end
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if rcp_def.replacements then
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for _, v in ipairs(rcp_def.replacements) do
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for _, item2 in ipairs(v) do
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get_stack(player, ItemStack(item2))
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end
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end
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end
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local count = stackcount * scrbar_val
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local count = stackcount * scrbar_val
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local iter = ceil(count / stackmax)
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local iter = ceil(count / stackmax)
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local leftover = count
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local leftover = count
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