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Add API to add new tabs
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33
API.md
33
API.md
@ -1,5 +1,38 @@
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## API
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### Custom tabs
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Custom tabs can be added to the `i3` inventory as follow (example):
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```Lua
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i3.new_tab {
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name = "stuff",
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description = "Stuff",
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image = "image.png", -- Optional, adds an image inside the tab
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-- Determine if the tab is visible by a player, `false` or `nil` hide the tab
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access = function(player, data)
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local name = player:get_player_name()
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if name == "singleplayer" then
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return false
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end
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end,
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formspec = function(player, data, fs)
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fs("label[3,1;This is just a test]")
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end,
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fields = function(player, data, fields)
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i3.set_fs(player)
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end,
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}
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```
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- `player` is an `ObjectRef` to the user.
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- `data` are the user data.
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- `fs` is the formspec table which is callable with a metamethod. Each call adds a new entry.
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- `i3.set_fs(player)` must be called to update the formspec.
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### Custom recipes
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Custom recipes are nonconventional crafts outside the main crafting grid.
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833
init.lua
833
init.lua
@ -10,6 +10,8 @@ local fuel_cache = {}
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local replacements = {fuel = {}}
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local toolrepair
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local tabs = {}
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local progressive_mode = core.settings:get_bool "i3_progressive_mode"
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local __3darmor, __skinsdb, __awards
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@ -95,6 +97,7 @@ local PNG = {
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export = "i3_export.png",
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slot = "i3_slot.png",
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tab = "i3_tab.png",
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tab_top = "i3_tab.png^\\[transformFY",
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furnace_anim = "i3_furnace_anim.png",
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cancel_hover = "i3_cancel.png^\\[brighten",
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@ -107,6 +110,7 @@ local PNG = {
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prev_hover = "i3_next_hover.png^\\[transformFX",
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next_hover = "i3_next_hover.png",
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tab_hover = "i3_tab_hover.png",
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tab_hover_top = "i3_tab_hover.png^\\[transformFY",
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}
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local fs_elements = {
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@ -142,8 +146,6 @@ local styles = sprintf([[
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style[next_recipe;fgimg=%s;fgimg_hovered=%s]
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style[prev_usage;fgimg=%s;fgimg_hovered=%s]
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style[next_usage;fgimg=%s;fgimg_hovered=%s]
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style[guide_mode,inv_mode;fgimg_hovered=%s;fgimg_middle=14;noclip=true;font_size=+0;
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content_offset=0;sound=i3_tab]
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style[pagenum,no_item,no_rcp;border=false;font=bold;font_size=+2;content_offset=0]
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style[craft_rcp,craft_usg;border=false;noclip=true;font_size=+0;sound=i3_craft;
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bgimg=i3_btn9.png;bgimg_hovered=i3_btn9_hovered.png;
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@ -161,8 +163,7 @@ PNG.next, PNG.next_hover,
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PNG.prev, PNG.prev_hover,
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PNG.next, PNG.next_hover,
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PNG.prev, PNG.prev_hover,
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PNG.next, PNG.next_hover,
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PNG.tab_hover)
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PNG.next, PNG.next_hover)
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local function get_lang_code(info)
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return info and info.lang_code
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@ -709,6 +710,66 @@ local function show_item(def)
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def.description and def.description ~= ""
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end
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local function search(data)
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local filter = data.filter
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if searches[filter] then
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data.items = searches[filter]
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return
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end
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local opt = "^(.-)%+([%w_]+)=([%w_,]+)"
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local search_filter = next(search_filters) and match(filter, opt)
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local filters = {}
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if search_filter then
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for filter_name, values in gmatch(filter, sub(opt, 6)) do
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if search_filters[filter_name] then
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values = split(values, ",")
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filters[filter_name] = values
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end
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end
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end
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local filtered_list, c = {}, 0
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for i = 1, #data.items_raw do
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local item = data.items_raw[i]
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local def = reg_items[item]
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local desc = lower(translate(data.lang_code, def and def.description)) or ""
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local search_in = fmt("%s %s", item, desc)
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local to_add
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if search_filter then
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for filter_name, values in pairs(filters) do
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if values then
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local func = search_filters[filter_name]
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to_add = func(item, values) and (search_filter == "" or
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find(search_in, search_filter, 1, true))
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end
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end
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else
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to_add = find(search_in, filter, 1, true)
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end
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if to_add then
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c = c + 1
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filtered_list[c] = item
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end
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end
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if not next(recipe_filters) then
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-- Cache the results only if searched 2 times
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if searches[filter] == nil then
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searches[filter] = false
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else
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searches[filter] = filtered_list
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end
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end
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data.items = filtered_list
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end
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local function get_usages(recipe)
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local added = {}
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@ -1257,7 +1318,7 @@ local function get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_siz
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shapeless and "shapeless" or "furnace"
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if not custom_recipe then
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icon = fmt("i3_%s.png^[resize:16x16", icon)
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icon = fmt("i3_%s.png^\\[resize:16x16", icon)
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end
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local pos_x = right + btn_size + 0.42
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@ -1593,7 +1654,7 @@ local function get_export_fs(fs, data, panel, is_recipe, is_usage, max_stacks_rc
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fmt("%s", fmt(stack_fs > 1 and ES"Craft %u items" or ES"Craft %u item", stack_fs))))
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end
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local function get_rcp_extra(player, fs, data, panel, is_recipe, is_usage)
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local function get_rcp_extra(player, data, fs, panel, is_recipe, is_usage)
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local rn = panel.rcp and #panel.rcp
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if rn then
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@ -1647,7 +1708,7 @@ local function get_favs(fs, data)
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end
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end
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local function get_panels(player, fs, data)
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local function get_panels(player, data, fs)
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local _title = {name = "title", height = 1.4}
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local _favs = {name = "favs", height = 2.23}
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local _recipes = {name = "recipes", rcp = data.recipes, height = 3.9}
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@ -1669,7 +1730,7 @@ local function get_panels(player, fs, data)
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local is_recipe, is_usage = panel.name == "recipes", panel.name == "usages"
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if is_recipe or is_usage then
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get_rcp_extra(player, fs, data, panel, is_recipe, is_usage)
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get_rcp_extra(player, data, fs, panel, is_recipe, is_usage)
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elseif panel.name == "title" then
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get_header(fs, data)
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elseif panel.name == "favs" then
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@ -1678,59 +1739,6 @@ local function get_panels(player, fs, data)
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end
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end
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local function get_item_list(fs, data, full_height)
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fs(fmt("bg9", 0, 0, data.xoffset, full_height, PNG.bg_full, 10))
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local filtered = data.filter ~= ""
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fs("box[0.2,0.2;4.55,0.6;#bababa25]", "set_focus[filter]")
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fs(fmt("field[0.3,0.2;%f,0.6;filter;;%s]", filtered and 3.45 or 3.9, ESC(data.filter)))
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fs("field_close_on_enter[filter;false]")
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if filtered then
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fs(fmt("image_button", 3.75, 0.35, 0.3, 0.3, "", "cancel", ""))
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end
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fs(fmt("image_button", 4.25, 0.32, 0.35, 0.35, "", "search", ""))
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fs(fmt("image_button", data.xoffset - 2.73, 0.3, 0.35, 0.35, "", "prev_page", ""),
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fmt("image_button", data.xoffset - 0.55, 0.3, 0.35, 0.35, "", "next_page", ""))
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data.pagemax = max(1, ceil(#data.items / IPP))
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fs(fmt("button", data.xoffset - 2.4, 0.14, 1.88, 0.7, "pagenum",
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fmt("%s / %u", clr("#ff0", data.pagenum), data.pagemax)))
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if #data.items == 0 then
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local lbl = ES"No item to show"
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if next(recipe_filters) and #init_items > 0 and data.filter == "" then
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lbl = ES"Collect items to reveal more recipes"
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end
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fs(fmt("button", 0, 3, data.xoffset, 1, "no_item", lbl))
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end
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local first_item = (data.pagenum - 1) * IPP
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for i = first_item, first_item + IPP - 1 do
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local item = data.items[i + 1]
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if not item then break end
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local X = i % ROWS
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X = X + (X * 0.1) + 0.2
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local Y = floor((i % IPP - X) / ROWS + 1)
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Y = Y + (Y * 0.06) + 1
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if data.query_item == item then
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fs(fmt("image", X, Y, 1, 1, PNG.slot))
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end
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fs(fmt("item_image_button", X, Y, 1, 1, item, fmt("%s_inv", item), ""))
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end
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end
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local function add_subtitle(fs, title, x, y, ctn_len, font_size)
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fs(fmt("style_type[label;font=bold;font_size=%s]", font_size), fmt("label", x, y, title),
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"style_type[label;font=normal;font_size=+0]", fmt("box", x, y + 0.3, ctn_len, 0.05, "#666"))
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@ -1799,7 +1807,8 @@ local function get_award_list(fs, ctn_len, yextra, award_list, awards_unlocked,
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fs("style_type[label;font=bold;font_size=+1]",
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fmt("label", icon_size + 0.2, y + 0.4, _title or title),
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"style_type[label;font=normal;font_size=-1]",
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fmt("label", icon_size + 0.2, y + 0.75, clr("#bbbbbb", _desc or desc)))
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fmt("label", icon_size + 0.2, y + 0.75, clr("#bbbbbb", _desc or desc)),
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"style_type[label;font_size=+0]")
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end
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end
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@ -1857,104 +1866,6 @@ local function get_ctn_content(fs, data, player, xoffset, yoffset, ctn_len, awar
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end
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end
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local function get_inventory_mode(player, fs, data, full_height)
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fs(fmt("bg9", 0, 0, data.xoffset, full_height, PNG.bg_full, 10))
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local inv_x = 0.234
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for i = 0, 7 do
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fs(fmt("image", i + inv_x + (i * 0.25), 6.1, 1, 1, "i3_hb_bg.png"))
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end
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fs("listcolors[#bababa50;#bababa99]",
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"listring[current_player;main]",
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fmt("list[current_player;main;%f,6.1;8,1;]", inv_x),
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fmt("list[current_player;main;%f,7.4;8,3;8]", inv_x))
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local props = player:get_properties()
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local name = player:get_player_name()
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if props.mesh ~= "" then
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local anim = player:get_local_animation()
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--fs("style[player_model;bgcolor=black]")
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fs(fmt("model", (__3darmor or __skinsdb) and 0.2 or 0, 0.2, 4, 5.5, "player_model",
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props.mesh, concat(props.textures, ","), "0,-150", "false", "false",
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fmt("%u,%u", anim.x, anim.y)))
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else
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local size = 2.5
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fs(fmt("image", 0.7, 0.2, size, size * props.visual_size.y, props.textures[1]))
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end
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local extras = __3darmor or __skinsdb or __awards
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local ctn_len = 5.6
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local xoffset = extras and 0 or 4.4
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local yoffset = extras and 0 or 0.2
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local award_list, award_list_nb
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local awards_unlocked = 0
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if extras then
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local max_val = 15
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if __3darmor then
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max_val = max_val + 15
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if __skinsdb then
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max_val = max_val + 20
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end
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end
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if __awards then
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award_list = awards.get_award_states(name)
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award_list_nb = #award_list
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for i = 1, award_list_nb do
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local award = award_list[i]
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if award.unlocked then
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awards_unlocked = awards_unlocked + 1
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end
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end
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max_val = max_val + (award_list_nb * (12.9 + ((__3darmor or __skinsdb) and 0.25 or 0)))
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end
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fs(fmt([[
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scrollbaroptions[arrows=hide;thumbsize=%u;max=%u]
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scrollbar[9.69,0.2;0.3,5.5;vertical;scrbar_inv;%u]
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scrollbaroptions[arrows=default;thumbsize=0;max=1000]
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]],
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(max_val * 3) / 15, max_val, data.scrbar_inv or 0))
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fs(fmt("scroll_container[3.9,0.2;%f,5.5;scrbar_inv;vertical]", ctn_len))
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end
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get_ctn_content(fs, data, player, xoffset, yoffset, ctn_len, award_list, awards_unlocked,
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award_list_nb)
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if extras then
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fs("scroll_container_end[]")
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end
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local btn = {
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{"trash", ES"Trash all items"},
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{"sort_az", ES"Sort items (A-Z)"},
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{"sort_za", ES"Sort items (Z-A)"},
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{"compress", ES"Compress items"},
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}
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for i, v in ipairs(btn) do
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local btn_name, tooltip = unpack(v)
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fs(fmt("image_button", i + 3.447 - (i * 0.4),
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full_height - 0.6, 0.35, 0.35, "", btn_name, ""))
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fs(fmt("tooltip[%s;%s]", btn_name, tooltip))
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end
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end
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local function make_fs(player, data)
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--local start = os.clock()
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local fs = setmetatable({}, {
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@ -1966,27 +1877,57 @@ local function make_fs(player, data)
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data.xoffset = ROWS + 1.23
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local full_height = LINES + 1.73
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local name = player:get_player_name()
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local is_creative = creative_enabled(name)
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fs(fmt("formspec_version[%u]size[%f,%f]no_prepend[]bgcolor[#0000]",
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MIN_FORMSPEC_VERSION, data.xoffset + (data.query_item and 8 or 0), full_height), styles)
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fs(fmt("style[guide_mode;fgimg=%s]", data.inv_mode and PNG.tab or PNG.tab_hover))
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fs(fmt("style[inv_mode;fgimg=%s]", data.inv_mode and PNG.tab_hover or PNG.tab))
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fs(fmt("bg9", 0, 0, data.xoffset, full_height, PNG.bg_full, 10))
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fs(fmt("image_button", 2.05, full_height, 3, 0.5, "", "guide_mode",
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is_creative and ES"Items" or ES"Crafting Guide"))
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fs(fmt("image_button", 5.15, full_height, 3, 0.5, "", "inv_mode", ES"Inventory"))
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if data.inv_mode then
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get_inventory_mode(player, fs, data, full_height)
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else
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get_item_list(fs, data, full_height)
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end
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tabs[(data.current_tab or 1)].formspec(player, data, fs)
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if data.query_item then
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get_panels(player, fs, data)
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get_panels(player, data, fs)
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end
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local tab_len, c, over = 3, 0
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local shift = min(3, #tabs)
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for i, def in ipairs(tabs) do
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if def.access and not def.access(player, data) then
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remove(tabs, i)
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end
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end
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for i, def in ipairs(tabs) do
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if not over and c > 2 then
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over = true
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c = 0
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end
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local btm = i <= 3
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if not btm then
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shift = #tabs - 3
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end
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fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;fgimg_middle=14;noclip=true;
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font_size=+0;content_offset=0;sound=i3_tab]
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]], (i == data.current_tab) and
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(btm and PNG.tab_hover or PNG.tab_hover_top) or (btm and PNG.tab or PNG.tab_top),
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btm and PNG.tab_hover or PNG.tab_hover_top))
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local X = (data.xoffset / 2) + (c * (tab_len + 0.1)) - ((tab_len + 0.05) * (shift / 2))
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local Y = btm and full_height or -0.5
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fs(fmt("image_button", X, Y, tab_len, 0.5, "", fmt("tab_%s", def.name), ESC(def.description)))
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if def.image and def.image ~= "" then
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fs("style_type[image;noclip=true]")
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local desc = translate(data.lang_code, def.description)
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fs(fmt("image", X + (tab_len / 2) - ((#desc * 0.1) / 2) - 0.6,
|
||||
Y + 0.05, 0.35, 0.35, fmt("%s^\\[resize:16x16", def.image)))
|
||||
end
|
||||
|
||||
c = c + 1
|
||||
end
|
||||
|
||||
--[[
|
||||
@ -2006,7 +1947,7 @@ local function make_fs(player, data)
|
||||
return concat(fs)
|
||||
end
|
||||
|
||||
local function set_fs(player)
|
||||
function i3.set_fs(player)
|
||||
local name = player:get_player_name()
|
||||
local data = pdata[name]
|
||||
local fs = make_fs(player, data)
|
||||
@ -2014,6 +1955,328 @@ local function set_fs(player)
|
||||
player:set_inventory_formspec(fs)
|
||||
end
|
||||
|
||||
local set_fs = i3.set_fs
|
||||
|
||||
function i3.new_tab(def)
|
||||
if #tabs < 6 then
|
||||
tabs[#tabs + 1] = def
|
||||
end
|
||||
end
|
||||
|
||||
local function init_data(player, name)
|
||||
local info = get_player_info(name)
|
||||
|
||||
pdata[name] = {
|
||||
filter = "",
|
||||
pagenum = 1,
|
||||
items = init_items,
|
||||
items_raw = init_items,
|
||||
favs = {},
|
||||
export_counts = {},
|
||||
current_tab = 1,
|
||||
lang_code = get_lang_code(info),
|
||||
fs_version = get_formspec_version(info),
|
||||
}
|
||||
|
||||
local data = pdata[name]
|
||||
|
||||
if __skinsdb then
|
||||
local meta = player:get_meta()
|
||||
data.skin_id = tonum(dslz(meta:get_string "skin_id") or 1)
|
||||
end
|
||||
|
||||
if data.fs_version < MIN_FORMSPEC_VERSION then return end
|
||||
|
||||
after(0, set_fs, player)
|
||||
end
|
||||
|
||||
local function reset_data(data)
|
||||
data.filter = ""
|
||||
data.pagenum = 1
|
||||
data.rnum = 1
|
||||
data.unum = 1
|
||||
data.scrbar_rcp = 1
|
||||
data.scrbar_usg = 1
|
||||
data.query_item = nil
|
||||
data.recipes = nil
|
||||
data.usages = nil
|
||||
data.export_rcp = nil
|
||||
data.export_usg = nil
|
||||
data.items = data.items_raw
|
||||
end
|
||||
|
||||
local function common_fields(player, data, fields)
|
||||
local name = player:get_player_name()
|
||||
local sb_rcp, sb_usg = fields.scrbar_rcp, fields.scrbar_usg
|
||||
|
||||
if fields.fav then
|
||||
local fav, i = is_fav(data.favs, data.query_item)
|
||||
local total = #data.favs
|
||||
|
||||
if total < MAX_FAVS and not fav then
|
||||
data.favs[total + 1] = data.query_item
|
||||
elseif fav then
|
||||
remove(data.favs, i)
|
||||
end
|
||||
|
||||
elseif fields.export_rcp or fields.export_usg then
|
||||
if fields.export_rcp then
|
||||
data.export_rcp = not data.export_rcp
|
||||
|
||||
if not data.export_rcp then
|
||||
data.scrbar_rcp = 1
|
||||
end
|
||||
else
|
||||
data.export_usg = not data.export_usg
|
||||
|
||||
if not data.export_usg then
|
||||
data.scrbar_usg = 1
|
||||
end
|
||||
end
|
||||
|
||||
elseif (sb_rcp and sub(sb_rcp, 1, 3) == "CHG") or (sb_usg and sub(sb_usg, 1, 3) == "CHG") then
|
||||
data.scrbar_rcp = sb_rcp and tonum(match(sb_rcp, "%d+"))
|
||||
data.scrbar_usg = sb_usg and tonum(match(sb_usg, "%d+"))
|
||||
|
||||
elseif fields.craft_rcp or fields.craft_usg then
|
||||
craft_stack(player, name, data, fields.craft_rcp)
|
||||
else
|
||||
select_item(player, name, data, fields)
|
||||
end
|
||||
end
|
||||
|
||||
i3.new_tab {
|
||||
name = "inventory",
|
||||
description = S"Inventory",
|
||||
|
||||
formspec = function(player, data, fs)
|
||||
local inv_x = 0.234
|
||||
|
||||
for i = 0, 7 do
|
||||
fs(fmt("image", i + inv_x + (i * 0.25), 6.1, 1, 1, "i3_hb_bg.png"))
|
||||
end
|
||||
|
||||
fs("listcolors[#bababa50;#bababa99]",
|
||||
"listring[current_player;main]",
|
||||
fmt("list[current_player;main;%f,6.1;8,1;]", inv_x),
|
||||
fmt("list[current_player;main;%f,7.4;8,3;8]", inv_x))
|
||||
|
||||
local props = player:get_properties()
|
||||
local name = player:get_player_name()
|
||||
|
||||
if props.mesh ~= "" then
|
||||
local anim = player:get_local_animation()
|
||||
--fs("style[player_model;bgcolor=black]")
|
||||
|
||||
fs(fmt("model", (__3darmor or __skinsdb) and 0.2 or 0, 0.2, 4, 5.5, "player_model",
|
||||
props.mesh, concat(props.textures, ","), "0,-150", "false", "false",
|
||||
fmt("%u,%u", anim.x, anim.y)))
|
||||
else
|
||||
local size = 2.5
|
||||
fs(fmt("image", 0.7, 0.2, size, size * props.visual_size.y, props.textures[1]))
|
||||
end
|
||||
|
||||
local extras = __3darmor or __skinsdb or __awards
|
||||
|
||||
local ctn_len = 5.6
|
||||
local xoffset = extras and 0 or 4.4
|
||||
local yoffset = extras and 0 or 0.2
|
||||
|
||||
local award_list, award_list_nb
|
||||
local awards_unlocked = 0
|
||||
|
||||
if extras then
|
||||
local max_val = 15
|
||||
|
||||
if __3darmor then
|
||||
max_val = max_val + 15
|
||||
|
||||
if __skinsdb then
|
||||
max_val = max_val + 20
|
||||
end
|
||||
end
|
||||
|
||||
if __awards then
|
||||
award_list = awards.get_award_states(name)
|
||||
award_list_nb = #award_list
|
||||
|
||||
for i = 1, award_list_nb do
|
||||
local award = award_list[i]
|
||||
|
||||
if award.unlocked then
|
||||
awards_unlocked = awards_unlocked + 1
|
||||
end
|
||||
end
|
||||
|
||||
max_val = max_val + (award_list_nb * (12.9 + ((__3darmor or __skinsdb) and 0.25 or 0)))
|
||||
end
|
||||
|
||||
fs(fmt([[
|
||||
scrollbaroptions[arrows=hide;thumbsize=%u;max=%u]
|
||||
scrollbar[9.69,0.2;0.3,5.5;vertical;scrbar_inv;%u]
|
||||
scrollbaroptions[arrows=default;thumbsize=0;max=1000]
|
||||
]],
|
||||
(max_val * 3) / 15, max_val, data.scrbar_inv or 0))
|
||||
|
||||
fs(fmt("scroll_container[3.9,0.2;%f,5.5;scrbar_inv;vertical]", ctn_len))
|
||||
end
|
||||
|
||||
get_ctn_content(fs, data, player, xoffset, yoffset, ctn_len, award_list, awards_unlocked,
|
||||
award_list_nb)
|
||||
|
||||
if extras then
|
||||
fs("scroll_container_end[]")
|
||||
end
|
||||
|
||||
local btn = {
|
||||
{"trash", ES"Trash all items"},
|
||||
{"sort_az", ES"Sort items (A-Z)"},
|
||||
{"sort_za", ES"Sort items (Z-A)"},
|
||||
{"compress", ES"Compress items"},
|
||||
}
|
||||
|
||||
for i, v in ipairs(btn) do
|
||||
local btn_name, tooltip = unpack(v)
|
||||
fs(fmt("image_button", i + 3.447 - (i * 0.4), 11.13, 0.35, 0.35, "", btn_name, ""))
|
||||
fs(fmt("tooltip[%s;%s]", btn_name, tooltip))
|
||||
end
|
||||
end,
|
||||
|
||||
fields = function(player, data, fields)
|
||||
local name = player:get_player_name()
|
||||
local sb_inv = fields.scrbar_inv
|
||||
|
||||
common_fields(player, data, fields)
|
||||
|
||||
if fields.skins and data.skin_id ~= tonum(fields.skins) then
|
||||
data.skin_id = tonum(fields.skins)
|
||||
local _skins = skins.get_skinlist_for_player(name)
|
||||
skins.set_player_skin(player, _skins[data.skin_id])
|
||||
end
|
||||
|
||||
if fields.trash then
|
||||
local inv = player:get_inventory()
|
||||
if not inv:is_empty("main") then
|
||||
inv:set_list("main", {})
|
||||
end
|
||||
|
||||
elseif fields.compress then
|
||||
compress_items(player)
|
||||
|
||||
elseif fields.sort_az or fields.sort_za then
|
||||
sort_itemlist(player, fields.sort_az)
|
||||
|
||||
elseif sb_inv and sub(sb_inv, 1, 3) == "CHG" then
|
||||
data.scrbar_inv = tonum(match(sb_inv, "%d+"))
|
||||
return
|
||||
end
|
||||
|
||||
return set_fs(player)
|
||||
end,
|
||||
}
|
||||
|
||||
i3.new_tab {
|
||||
name = "items",
|
||||
description = S"Items",
|
||||
|
||||
formspec = function(player, data, fs)
|
||||
local filtered = data.filter ~= ""
|
||||
|
||||
fs("box[0.2,0.2;4.55,0.6;#bababa25]", "set_focus[filter]")
|
||||
fs(fmt("field[0.3,0.2;%f,0.6;filter;;%s]", filtered and 3.45 or 3.9, ESC(data.filter)))
|
||||
fs("field_close_on_enter[filter;false]")
|
||||
|
||||
if filtered then
|
||||
fs(fmt("image_button", 3.75, 0.35, 0.3, 0.3, "", "cancel", ""))
|
||||
end
|
||||
|
||||
fs(fmt("image_button", 4.25, 0.32, 0.35, 0.35, "", "search", ""))
|
||||
|
||||
fs(fmt("image_button", data.xoffset - 2.73, 0.3, 0.35, 0.35, "", "prev_page", ""),
|
||||
fmt("image_button", data.xoffset - 0.55, 0.3, 0.35, 0.35, "", "next_page", ""))
|
||||
|
||||
data.pagemax = max(1, ceil(#data.items / IPP))
|
||||
|
||||
fs(fmt("button", data.xoffset - 2.4, 0.14, 1.88, 0.7, "pagenum",
|
||||
fmt("%s / %u", clr("#ff0", data.pagenum), data.pagemax)))
|
||||
|
||||
if #data.items == 0 then
|
||||
local lbl = ES"No item to show"
|
||||
|
||||
if next(recipe_filters) and #init_items > 0 and data.filter == "" then
|
||||
lbl = ES"Collect items to reveal more recipes"
|
||||
end
|
||||
|
||||
fs(fmt("button", 0, 3, data.xoffset, 1, "no_item", lbl))
|
||||
end
|
||||
|
||||
local first_item = (data.pagenum - 1) * IPP
|
||||
|
||||
for i = first_item, first_item + IPP - 1 do
|
||||
local item = data.items[i + 1]
|
||||
if not item then break end
|
||||
|
||||
local X = i % ROWS
|
||||
X = X + (X * 0.1) + 0.2
|
||||
|
||||
local Y = floor((i % IPP - X) / ROWS + 1)
|
||||
Y = Y + (Y * 0.06) + 1
|
||||
|
||||
if data.query_item == item then
|
||||
fs(fmt("image", X, Y, 1, 1, PNG.slot))
|
||||
end
|
||||
|
||||
fs(fmt("item_image_button", X, Y, 1, 1, item, fmt("%s_inv", item), ""))
|
||||
end
|
||||
end,
|
||||
|
||||
fields = function(player, data, fields)
|
||||
common_fields(player, data, fields)
|
||||
|
||||
if fields.cancel then
|
||||
reset_data(data)
|
||||
|
||||
elseif fields.prev_recipe or fields.next_recipe then
|
||||
local num = data.rnum + (fields.prev_recipe and -1 or 1)
|
||||
data.rnum = data.recipes[num] and num or (fields.prev_recipe and #data.recipes or 1)
|
||||
data.export_rcp = nil
|
||||
data.scrbar_rcp = 1
|
||||
|
||||
elseif fields.prev_usage or fields.next_usage then
|
||||
local num = data.unum + (fields.prev_usage and -1 or 1)
|
||||
data.unum = data.usages[num] and num or (fields.prev_usage and #data.usages or 1)
|
||||
data.export_usg = nil
|
||||
data.scrbar_usg = 1
|
||||
|
||||
elseif fields.key_enter_field == "filter" or fields.search then
|
||||
if fields.filter == "" then
|
||||
reset_data(data)
|
||||
return set_fs(player)
|
||||
end
|
||||
|
||||
local str = lower(fields.filter)
|
||||
if data.filter == str then return end
|
||||
|
||||
data.filter = str
|
||||
data.pagenum = 1
|
||||
|
||||
search(data)
|
||||
|
||||
elseif fields.prev_page or fields.next_page then
|
||||
if data.pagemax == 1 then return end
|
||||
data.pagenum = data.pagenum - (fields.prev_page and 1 or -1)
|
||||
|
||||
if data.pagenum > data.pagemax then
|
||||
data.pagenum = 1
|
||||
elseif data.pagenum == 0 then
|
||||
data.pagenum = data.pagemax
|
||||
end
|
||||
end
|
||||
|
||||
return set_fs(player)
|
||||
end,
|
||||
}
|
||||
|
||||
local trash = core.create_detached_inventory("i3_trash", {
|
||||
allow_put = function(inv, listname, index, stack)
|
||||
return stack:get_count()
|
||||
@ -2087,66 +2350,6 @@ i3.register_craft_type("digging_chance", {
|
||||
icon = "i3_mesepick.png",
|
||||
})
|
||||
|
||||
local function search(data)
|
||||
local filter = data.filter
|
||||
|
||||
if searches[filter] then
|
||||
data.items = searches[filter]
|
||||
return
|
||||
end
|
||||
|
||||
local opt = "^(.-)%+([%w_]+)=([%w_,]+)"
|
||||
local search_filter = next(search_filters) and match(filter, opt)
|
||||
local filters = {}
|
||||
|
||||
if search_filter then
|
||||
for filter_name, values in gmatch(filter, sub(opt, 6)) do
|
||||
if search_filters[filter_name] then
|
||||
values = split(values, ",")
|
||||
filters[filter_name] = values
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local filtered_list, c = {}, 0
|
||||
|
||||
for i = 1, #data.items_raw do
|
||||
local item = data.items_raw[i]
|
||||
local def = reg_items[item]
|
||||
local desc = lower(translate(data.lang_code, def and def.description)) or ""
|
||||
local search_in = fmt("%s %s", item, desc)
|
||||
local to_add
|
||||
|
||||
if search_filter then
|
||||
for filter_name, values in pairs(filters) do
|
||||
if values then
|
||||
local func = search_filters[filter_name]
|
||||
to_add = func(item, values) and (search_filter == "" or
|
||||
find(search_in, search_filter, 1, true))
|
||||
end
|
||||
end
|
||||
else
|
||||
to_add = find(search_in, filter, 1, true)
|
||||
end
|
||||
|
||||
if to_add then
|
||||
c = c + 1
|
||||
filtered_list[c] = item
|
||||
end
|
||||
end
|
||||
|
||||
if not next(recipe_filters) then
|
||||
-- Cache the results only if searched 2 times
|
||||
if searches[filter] == nil then
|
||||
searches[filter] = false
|
||||
else
|
||||
searches[filter] = filtered_list
|
||||
end
|
||||
end
|
||||
|
||||
data.items = filtered_list
|
||||
end
|
||||
|
||||
i3.add_search_filter("groups", function(item, groups)
|
||||
local def = reg_items[item]
|
||||
local has_groups = true
|
||||
@ -2288,48 +2491,6 @@ local function get_init_items()
|
||||
end
|
||||
end
|
||||
|
||||
local function init_data(player, name)
|
||||
local info = get_player_info(name)
|
||||
|
||||
pdata[name] = {
|
||||
filter = "",
|
||||
pagenum = 1,
|
||||
items = init_items,
|
||||
items_raw = init_items,
|
||||
favs = {},
|
||||
export_counts = {},
|
||||
inv_mode = true,
|
||||
lang_code = get_lang_code(info),
|
||||
fs_version = get_formspec_version(info),
|
||||
}
|
||||
|
||||
local data = pdata[name]
|
||||
|
||||
if __skinsdb then
|
||||
local meta = player:get_meta()
|
||||
data.skin_id = tonum(dslz(meta:get_string "skin_id") or 1)
|
||||
end
|
||||
|
||||
if data.fs_version < MIN_FORMSPEC_VERSION then return end
|
||||
|
||||
after(0, set_fs, player)
|
||||
end
|
||||
|
||||
local function reset_data(data)
|
||||
data.filter = ""
|
||||
data.pagenum = 1
|
||||
data.rnum = 1
|
||||
data.unum = 1
|
||||
data.scrbar_rcp = 1
|
||||
data.scrbar_usg = 1
|
||||
data.query_item = nil
|
||||
data.recipes = nil
|
||||
data.usages = nil
|
||||
data.export_rcp = nil
|
||||
data.export_usg = nil
|
||||
data.items = data.items_raw
|
||||
end
|
||||
|
||||
on_mods_loaded(function()
|
||||
get_init_items()
|
||||
|
||||
@ -2360,112 +2521,26 @@ on_joinplayer(function(player)
|
||||
end
|
||||
end)
|
||||
|
||||
on_receive_fields(function(player, formname, _f)
|
||||
on_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "" then return false end
|
||||
local name = player:get_player_name()
|
||||
local data = pdata[name]
|
||||
local sb_rcp, sb_usg, sb_inv = _f.scrbar_rcp, _f.scrbar_usg, _f.scrbar_inv
|
||||
|
||||
if _f.skins and data.skin_id ~= tonum(_f.skins) then
|
||||
data.skin_id = tonum(_f.skins)
|
||||
local _skins = skins.get_skinlist_for_player(name)
|
||||
skins.set_player_skin(player, _skins[data.skin_id])
|
||||
for f in pairs(fields) do
|
||||
if sub(f, 1, 4) == "tab_" then
|
||||
local tabname = sub(f, 5)
|
||||
|
||||
for i, def in ipairs(tabs) do
|
||||
if def.name == tabname then
|
||||
data.current_tab = i
|
||||
end
|
||||
end
|
||||
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if _f.cancel then
|
||||
reset_data(data)
|
||||
|
||||
elseif _f.prev_recipe or _f.next_recipe then
|
||||
local num = data.rnum + (_f.prev_recipe and -1 or 1)
|
||||
data.rnum = data.recipes[num] and num or (_f.prev_recipe and #data.recipes or 1)
|
||||
data.export_rcp = nil
|
||||
data.scrbar_rcp = 1
|
||||
|
||||
elseif _f.prev_usage or _f.next_usage then
|
||||
local num = data.unum + (_f.prev_usage and -1 or 1)
|
||||
data.unum = data.usages[num] and num or (_f.prev_usage and #data.usages or 1)
|
||||
data.export_usg = nil
|
||||
data.scrbar_usg = 1
|
||||
|
||||
elseif _f.key_enter_field == "filter" or _f.search then
|
||||
if _f.filter == "" then
|
||||
reset_data(data)
|
||||
return true, set_fs(player)
|
||||
end
|
||||
|
||||
local str = lower(_f.filter)
|
||||
if data.filter == str then return end
|
||||
|
||||
data.filter = str
|
||||
data.pagenum = 1
|
||||
|
||||
search(data)
|
||||
|
||||
elseif _f.prev_page or _f.next_page then
|
||||
if data.pagemax == 1 then return end
|
||||
data.pagenum = data.pagenum - (_f.prev_page and 1 or -1)
|
||||
|
||||
if data.pagenum > data.pagemax then
|
||||
data.pagenum = 1
|
||||
elseif data.pagenum == 0 then
|
||||
data.pagenum = data.pagemax
|
||||
end
|
||||
|
||||
elseif _f.fav then
|
||||
local fav, i = is_fav(data.favs, data.query_item)
|
||||
local total = #data.favs
|
||||
|
||||
if total < MAX_FAVS and not fav then
|
||||
data.favs[total + 1] = data.query_item
|
||||
elseif fav then
|
||||
remove(data.favs, i)
|
||||
end
|
||||
|
||||
elseif _f.export_rcp or _f.export_usg then
|
||||
if _f.export_rcp then
|
||||
data.export_rcp = not data.export_rcp
|
||||
|
||||
if not data.export_rcp then
|
||||
data.scrbar_rcp = 1
|
||||
end
|
||||
else
|
||||
data.export_usg = not data.export_usg
|
||||
|
||||
if not data.export_usg then
|
||||
data.scrbar_usg = 1
|
||||
end
|
||||
end
|
||||
|
||||
elseif _f.guide_mode or _f.inv_mode then
|
||||
data.inv_mode = not _f.guide_mode
|
||||
|
||||
elseif _f.trash then
|
||||
local inv = player:get_inventory()
|
||||
if not inv:is_empty("main") then
|
||||
inv:set_list("main", {})
|
||||
end
|
||||
|
||||
elseif _f.compress then
|
||||
compress_items(player)
|
||||
|
||||
elseif _f.sort_az or _f.sort_za then
|
||||
sort_itemlist(player, _f.sort_az)
|
||||
|
||||
elseif sb_inv and sub(sb_inv, 1, 3) == "CHG" then
|
||||
data.scrbar_inv = tonum(match(sb_inv, "%d+"))
|
||||
return true
|
||||
|
||||
elseif (sb_rcp and sub(sb_rcp, 1, 3) == "CHG") or (sb_usg and sub(sb_usg, 1, 3) == "CHG") then
|
||||
data.scrbar_rcp = sb_rcp and tonum(match(sb_rcp, "%d+"))
|
||||
data.scrbar_usg = sb_usg and tonum(match(sb_usg, "%d+"))
|
||||
|
||||
elseif _f.craft_rcp or _f.craft_usg then
|
||||
craft_stack(player, name, data, _f.craft_rcp)
|
||||
else
|
||||
select_item(player, name, data, _f)
|
||||
end
|
||||
|
||||
return true, set_fs(player)
|
||||
return true, tabs[data.current_tab].fields(player, data, fields)
|
||||
end)
|
||||
|
||||
core.register_on_player_hpchange(function(player, hpchange)
|
||||
@ -2725,3 +2800,5 @@ on_leaveplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
pdata[name] = nil
|
||||
end)
|
||||
|
||||
--dofile(core.get_modpath("i3") .. "/tabs.lua")
|
||||
|
47
tabs.lua
Normal file
47
tabs.lua
Normal file
@ -0,0 +1,47 @@
|
||||
i3.new_tab {
|
||||
name = "test1",
|
||||
description = "Test 1",
|
||||
image = "i3_heart.png",
|
||||
|
||||
formspec = function(player, data, fs)
|
||||
fs("label[3,1;Test 1]")
|
||||
end,
|
||||
|
||||
fields = function(player, data, fields)
|
||||
i3.set_fs(player)
|
||||
end,
|
||||
}
|
||||
|
||||
i3.new_tab {
|
||||
name = "test2",
|
||||
description = "Test 2",
|
||||
image = "i3_mesepick.png",
|
||||
|
||||
formspec = function(player, data, fs)
|
||||
fs("label[3,1;Test 2]")
|
||||
end,
|
||||
|
||||
fields = function(player, data, fields)
|
||||
i3.set_fs(player)
|
||||
end,
|
||||
}
|
||||
|
||||
i3.new_tab {
|
||||
name = "test3",
|
||||
description = "Test 3",
|
||||
|
||||
access = function(player, data)
|
||||
local name = player:get_player_name()
|
||||
if name == "singleplayer" then
|
||||
return true
|
||||
end
|
||||
end,
|
||||
|
||||
formspec = function(player, data, fs)
|
||||
fs("label[3,1;Test 3]")
|
||||
end,
|
||||
|
||||
fields = function(player, data, fields)
|
||||
i3.set_fs(player)
|
||||
end,
|
||||
}
|
Loading…
Reference in New Issue
Block a user