Make correct inventory cubes

This commit is contained in:
Jean-Patrick Guerrero
2021-11-25 19:17:38 +01:00
parent eb5a0a68de
commit 40a8c548ab
5 changed files with 39 additions and 25 deletions

View File

@ -1,7 +1,7 @@
local ItemStack = ItemStack
local loadstring = loadstring
local vec_add, vec_mul = vector.add, vector.multiply
local vec_new, vec_add, vec_mul = vector.new, vector.add, vector.multiply
local sort, concat, insert = table.sort, table.concat, table.insert
local min, floor, ceil = math.min, math.floor, math.ceil
local fmt, find, match, gmatch, sub, split, lower =
@ -410,10 +410,11 @@ local function safe_teleport(player, pos)
local name = player:get_player_name()
play_sound(name, "i3_teleport", 0.8)
pos.y = pos.y + 0.5
local p = vec_new(pos)
p.y = p.y + 0.25
local vel = player:get_velocity()
player:add_velocity(vec_mul(vel, -1))
player:set_pos(pos)
player:set_pos(p)
end
local function get_sorting_idx(name)