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Rename some variables
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@ -205,7 +205,7 @@ function i3.get_current_tab(player)
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local name = player:get_player_name()
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local name = player:get_player_name()
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local data = i3.data[name]
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local data = i3.data[name]
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return data.current_tab
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return data.tab
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end
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end
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function i3.set_tab(player, tabname)
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function i3.set_tab(player, tabname)
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@ -213,7 +213,7 @@ function i3.set_tab(player, tabname)
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local data = i3.data[name]
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local data = i3.data[name]
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if not tabname or tabname == "" then
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if not tabname or tabname == "" then
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data.current_tab = 0
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data.tab = 0
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return
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return
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end
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end
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@ -221,7 +221,7 @@ function i3.set_tab(player, tabname)
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for i, def in ipairs(i3.tabs) do
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for i, def in ipairs(i3.tabs) do
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if not found and def.name == tabname then
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if not found and def.name == tabname then
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data.current_tab = i
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data.tab = i
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found = true
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found = true
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end
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end
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end
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end
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@ -328,9 +328,9 @@ local function sort_by_category(data)
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local item = items[i]
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local item = items[i]
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local to_add = true
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local to_add = true
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if data.current_itab == 2 then
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if data.itab == 2 then
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to_add = reg_nodes[item]
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to_add = reg_nodes[item]
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elseif data.current_itab == 3 then
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elseif data.itab == 3 then
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to_add = reg_craftitems[item] or reg_tools[item]
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to_add = reg_craftitems[item] or reg_tools[item]
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end
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end
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@ -1163,7 +1163,7 @@ local function get_items_fs(fs, data, full_height)
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local tab_len, tab_hgh = 1.8, 0.5
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local tab_len, tab_hgh = 1.8, 0.5
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for i, title in ipairs(_tabs) do
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for i, title in ipairs(_tabs) do
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local selected = i == data.current_itab
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local selected = i == data.itab
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fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;noclip=true;
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fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;noclip=true;
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font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]],
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font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]],
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@ -1256,7 +1256,7 @@ local function get_tabs_fs(player, data, fs, full_height)
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shift = #_tabs - 3
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shift = #_tabs - 3
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end
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end
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local selected = i == data.current_tab
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local selected = i == data.tab
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fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;noclip=true;
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fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;noclip=true;
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font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]],
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font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]],
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@ -1323,7 +1323,7 @@ local function make_fs(player, data)
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data.inv_width = 10.23
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data.inv_width = 10.23
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local full_height = 12
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local full_height = 12
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local tab = i3.tabs[data.current_tab]
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local tab = i3.tabs[data.tab]
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fs(fmt("formspec_version[%u]size[%f,%f]no_prepend[]bgcolor[#0000]",
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fs(fmt("formspec_version[%u]size[%f,%f]no_prepend[]bgcolor[#0000]",
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i3.MIN_FORMSPEC_VERSION, data.inv_width + 8, full_height), styles)
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i3.MIN_FORMSPEC_VERSION, data.inv_width + 8, full_height), styles)
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@ -44,7 +44,7 @@ local function reset_data(data)
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data.show_setting = "home"
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data.show_setting = "home"
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data.items = data.items_raw
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data.items = data.items_raw
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if data.current_itab > 1 then
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if data.itab > 1 then
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sort_by_category(data)
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sort_by_category(data)
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end
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end
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end
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end
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@ -413,7 +413,7 @@ local function rcp_fields(player, data, fields)
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search(data)
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search(data)
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if data.current_itab > 1 then
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if data.itab > 1 then
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sort_by_category(data)
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sort_by_category(data)
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end
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end
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@ -502,14 +502,14 @@ core.register_on_player_receive_fields(function(player, formname, fields)
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break
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break
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elseif sub(f, 1, 5) == "itab_" then
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elseif sub(f, 1, 5) == "itab_" then
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data.pagenum = 1
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data.pagenum = 1
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data.current_itab = tonumber(f:sub(-1))
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data.itab = tonumber(f:sub(-1))
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sort_by_category(data)
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sort_by_category(data)
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end
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end
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end
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end
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rcp_fields(player, data, fields)
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rcp_fields(player, data, fields)
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local tab = i3.tabs[data.current_tab]
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local tab = i3.tabs[data.tab]
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if tab and tab.fields then
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if tab and tab.fields then
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return true, tab.fields(player, data, fields)
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return true, tab.fields(player, data, fields)
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@ -222,7 +222,7 @@ local function poll_new_items()
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end
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end
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data.items_raw = items
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data.items_raw = items
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data.current_itab = 1
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data.itab = 1
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search(data)
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search(data)
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i3.set_fs(player)
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i3.set_fs(player)
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4
init.lua
4
init.lua
@ -156,8 +156,8 @@ local function init_data(player, info)
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data.reverse_sorting = false
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data.reverse_sorting = false
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data.inv_compress = true
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data.inv_compress = true
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data.export_counts = {}
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data.export_counts = {}
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data.current_tab = 1
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data.tab = 1
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data.current_itab = 1
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data.itab = 1
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data.subcat = 1
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data.subcat = 1
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data.scrbar_inv = 0
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data.scrbar_inv = 0
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data.lang_code = get_lang_code(info)
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data.lang_code = get_lang_code(info)
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