mirror of
https://github.com/minetest-mods/i3.git
synced 2024-12-26 10:50:42 +01:00
Some fixes
This commit is contained in:
parent
bf3979cc79
commit
544b9810c7
33
init.lua
33
init.lua
@ -1802,7 +1802,8 @@ local function make_fs(player, data)
|
|||||||
return concat(fs)
|
return concat(fs)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function show_fs(player, name)
|
local function set_fs(player)
|
||||||
|
local name = player:get_player_name()
|
||||||
local data = pdata[name]
|
local data = pdata[name]
|
||||||
local fs = make_fs(player, data)
|
local fs = make_fs(player, data)
|
||||||
|
|
||||||
@ -1813,8 +1814,9 @@ local trash = core.create_detached_inventory("i3_trash", {
|
|||||||
allow_put = function(inv, listname, index, stack)
|
allow_put = function(inv, listname, index, stack)
|
||||||
return stack:get_count()
|
return stack:get_count()
|
||||||
end,
|
end,
|
||||||
on_put = function(inv, listname)
|
on_put = function(inv, listname, index, stack, player)
|
||||||
inv:set_list(listname, {})
|
inv:set_list(listname, {})
|
||||||
|
set_fs(player)
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -1824,22 +1826,12 @@ core.register_on_player_inventory_action(function(player, action, inv, info)
|
|||||||
if (info.from_list == "main" and info.to_list == "craft") or
|
if (info.from_list == "main" and info.to_list == "craft") or
|
||||||
(info.from_list == "craft" and info.to_list == "main") or
|
(info.from_list == "craft" and info.to_list == "main") or
|
||||||
(info.from_list == "craftresult" and info.to_list == "main") then
|
(info.from_list == "craftresult" and info.to_list == "main") then
|
||||||
local name = player:get_player_name()
|
set_fs(player)
|
||||||
local data = pdata[name]
|
|
||||||
local fs = make_fs(player, data)
|
|
||||||
|
|
||||||
player:set_inventory_formspec(fs)
|
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
if rawget(_G, "armor") then
|
if rawget(_G, "armor") then
|
||||||
armor:register_on_update(function(player)
|
armor:register_on_update(set_fs)
|
||||||
local name = player:get_player_name()
|
|
||||||
local data = pdata[name]
|
|
||||||
local fs = make_fs(player, data)
|
|
||||||
|
|
||||||
player:set_inventory_formspec(fs)
|
|
||||||
end)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
i3.register_craft_type("digging", {
|
i3.register_craft_type("digging", {
|
||||||
@ -2082,8 +2074,7 @@ local function init_data(player, name)
|
|||||||
search(data)
|
search(data)
|
||||||
end
|
end
|
||||||
|
|
||||||
local fs = make_fs(player, data)
|
set_fs(player)
|
||||||
player:set_inventory_formspec(fs)
|
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -2159,7 +2150,7 @@ on_receive_fields(function(player, formname, _f)
|
|||||||
elseif _f.key_enter_field == "filter" or _f.search then
|
elseif _f.key_enter_field == "filter" or _f.search then
|
||||||
if _f.filter == "" then
|
if _f.filter == "" then
|
||||||
reset_data(data)
|
reset_data(data)
|
||||||
return true, show_fs(player, name)
|
return true, set_fs(player)
|
||||||
end
|
end
|
||||||
|
|
||||||
local str = lower(_f.filter)
|
local str = lower(_f.filter)
|
||||||
@ -2238,7 +2229,7 @@ on_receive_fields(function(player, formname, _f)
|
|||||||
select_item(player, name, data, _f)
|
select_item(player, name, data, _f)
|
||||||
end
|
end
|
||||||
|
|
||||||
return true, show_fs(player, name)
|
return true, set_fs(player)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
core.register_on_player_hpchange(function(player, hpchange)
|
core.register_on_player_hpchange(function(player, hpchange)
|
||||||
@ -2248,8 +2239,7 @@ core.register_on_player_hpchange(function(player, hpchange)
|
|||||||
|
|
||||||
data.hp = min(hp_max, player:get_hp() + hpchange)
|
data.hp = min(hp_max, player:get_hp() + hpchange)
|
||||||
|
|
||||||
local fs = make_fs(player, data)
|
set_fs(player)
|
||||||
player:set_inventory_formspec(fs)
|
|
||||||
end)
|
end)
|
||||||
|
|
||||||
if progressive_mode then
|
if progressive_mode then
|
||||||
@ -2434,8 +2424,7 @@ if progressive_mode then
|
|||||||
|
|
||||||
data.items_raw = items
|
data.items_raw = items
|
||||||
search(data)
|
search(data)
|
||||||
local fs = make_fs(player, data)
|
set_fs(player)
|
||||||
player:set_inventory_formspec(fs)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user