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https://github.com/minetest-mods/i3.git
synced 2025-07-04 01:20:23 +02:00
Improve groups caching
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@ -253,30 +253,25 @@ local function valid_item(def)
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def.description and def.description ~= ""
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end
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local function groups_to_items(groups, get_all)
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if not get_all and #groups == 1 then
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local group = groups[1]
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local stereotype = i3.group_stereotypes[group]
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local def = reg_items[stereotype]
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local function get_group_stereotype(group)
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local stereotype = i3.group_stereotypes[group]
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local def = reg_items[stereotype]
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if valid_item(def) then
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return stereotype
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end
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if valid_item(def) then
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return stereotype
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end
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end
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local function groups_to_items(groups)
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local names = {}
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for name, def in pairs(reg_items) do
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if valid_item(def) and item_has_groups(def.groups, groups) then
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if get_all then
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insert(names, name)
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else
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return name
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end
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insert(names, name)
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end
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end
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return get_all and names or ""
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return names
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end
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local function is_cube(drawtype)
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@ -413,7 +408,7 @@ local function craft_stack(player, data, craft_rcp)
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items = {}
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local groups = extract_groups(name)
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local groupname = name:sub(7)
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local item_groups = i3.groups[groupname].items or groups_to_items(groups, true)
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local item_groups = i3.groups[groupname].items or groups_to_items(groups)
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local remaining = count
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for _, item in ipairs(item_groups) do
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@ -669,6 +664,7 @@ local _ = {
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extract_groups = extract_groups,
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item_has_groups = item_has_groups,
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groups_to_items = groups_to_items,
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get_group_stereotype = get_group_stereotype,
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-- Compression
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compressible = compressible,
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