mirror of
https://github.com/minetest-mods/i3.git
synced 2024-12-27 03:10:39 +01:00
Small improvement
This commit is contained in:
parent
bc403798d8
commit
aa541c3da3
16
init.lua
16
init.lua
@ -1733,9 +1733,9 @@ local function get_item_list(fs, data, full_height)
|
||||
end
|
||||
end
|
||||
|
||||
local function add_subtitle(fs, title, y, font_size)
|
||||
fs(sprintf("style_type[label;font=bold;font_size=%s]", font_size), fmt("label", 0, y, title),
|
||||
"style_type[label;font=normal;font_size=+0]", fmt("box", 0, y + 0.3, 5.5, 0.05, "#666"))
|
||||
local function add_subtitle(fs, title, x, y, font_size)
|
||||
fs(sprintf("style_type[label;font=bold;font_size=%s]", font_size), fmt("label", x, y, title),
|
||||
"style_type[label;font=normal;font_size=+0]", fmt("box", x, y + 0.3, 5.5, 0.05, "#666"))
|
||||
end
|
||||
|
||||
local function get_inventory_mode(player, fs, data, full_height)
|
||||
@ -1761,7 +1761,7 @@ local function get_inventory_mode(player, fs, data, full_height)
|
||||
props.mesh, concat(props.textures, ","), "0,-150", "false", "false",
|
||||
sprintf("%u,%u", anim.x, anim.y)))
|
||||
else
|
||||
local size = 2.6
|
||||
local size = 2.5
|
||||
fs(fmt("image", 0.7, 0.2, size, size * props.visual_size.y, props.textures[1]))
|
||||
end
|
||||
|
||||
@ -1806,7 +1806,7 @@ local function get_inventory_mode(player, fs, data, full_height)
|
||||
fs("scroll_container[3.9,0.2;5.5,5.5;scrbar_inv;vertical]")
|
||||
end
|
||||
|
||||
add_subtitle(fs, ESC(name), yoffset + 0.2, "+6")
|
||||
add_subtitle(fs, ESC(name), xoffset, yoffset + 0.2, "+6")
|
||||
|
||||
local hp = data.hp or player:get_hp()
|
||||
local half = ceil((hp / 2) % 1)
|
||||
@ -1827,7 +1827,7 @@ local function get_inventory_mode(player, fs, data, full_height)
|
||||
local yextra = 5.6
|
||||
|
||||
if __3darmor then
|
||||
add_subtitle(fs, ES"Armor", yextra, "+2")
|
||||
add_subtitle(fs, ES"Armor", 0, yextra, "+2")
|
||||
|
||||
fs(sprintf("list[detached:%s_armor;armor;0,%f;3,2;]", name, yextra + 0.6))
|
||||
|
||||
@ -1845,7 +1845,7 @@ local function get_inventory_mode(player, fs, data, full_height)
|
||||
|
||||
yextra = __3darmor and (yextra + 3.5) or yextra
|
||||
|
||||
add_subtitle(fs, ES"Skins", yextra, "+2")
|
||||
add_subtitle(fs, ES"Skins", 0, yextra, "+2")
|
||||
|
||||
fs(sprintf("dropdown[0,%f;3.55,0.6;skins;%s;%u;true]",
|
||||
yextra + 0.6, concat(t, ","), data.skin_id or 1))
|
||||
@ -1861,7 +1861,7 @@ local function get_inventory_mode(player, fs, data, full_height)
|
||||
local percent = sprintf("%.1f%%", (awards_unlocked * 100) / award_list_nb):gsub(".0", "")
|
||||
|
||||
add_subtitle(fs, sprintf("%s: %u of %u (%s)", ES"Achievements",
|
||||
awards_unlocked, award_list_nb, percent), yextra, "+2")
|
||||
awards_unlocked, award_list_nb, percent), 0, yextra, "+2")
|
||||
|
||||
for i, award in ipairs(award_list) do
|
||||
local y = yextra - 0.7 + i + (i * 0.3)
|
||||
|
Loading…
Reference in New Issue
Block a user