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Add tabs to item list
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a1b2d03a71
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@ -24,6 +24,7 @@ local PNG = {
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export = "i3_export.png",
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slot = "i3_slot.png",
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tab = "i3_tab.png",
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tab_small = "i3_tab_small.png",
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tab_top = "i3_tab.png^\\[transformFY",
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furnace_anim = "i3_furnace_anim.png",
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bag = "i3_bag.png",
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@ -48,6 +49,7 @@ local PNG = {
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prev_hover = "i3_next_hover.png^\\[transformFX",
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next_hover = "i3_next_hover.png",
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tab_hover = "i3_tab_hover.png",
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tab_small_hover = "i3_tab_small_hover.png",
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tab_hover_top = "i3_tab_hover.png^\\[transformFY",
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bag_hover = "i3_bag_hover.png",
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armor_hover = "i3_armor_hover.png",
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88
init.lua
88
init.lua
@ -7,7 +7,6 @@ local pdata = dslz(storage:get_string "pdata") or {}
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-- Caches
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local init_items = {}
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local searches = {}
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local recipes_cache = {}
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local usages_cache = {}
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local fuel_cache = {}
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@ -571,17 +570,15 @@ local function show_item(def)
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def.description and def.description ~= ""
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end
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local function search(data)
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local function reset_compression(data)
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data.alt_items = nil
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data.expand = ""
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local filter = data.filter
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if searches[filter] then
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data.items = searches[filter]
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return
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end
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local function search(data)
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reset_compression(data)
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local filter = data.filter
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local opt = "^(.-)%+([%w_]+)=([%w_,]+)"
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local search_filter = next(search_filters) and match(filter, opt)
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local filters = {}
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@ -629,16 +626,36 @@ local function search(data)
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end
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end
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if not next(recipe_filters) then
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-- Cache the results only if searched 2 times
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if searches[filter] == nil then
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searches[filter] = false
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else
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searches[filter] = filtered_list
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data.items = filtered_list
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end
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local function sort_by_category(data)
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reset_compression(data)
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local items = copy(data.items_raw)
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if data.filter ~= "" then
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search(data)
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items = copy(data.items)
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end
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local new = {}
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for i = 1, #items do
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local item = items[i]
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local to_add = true
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if data.current_itab == 2 then
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to_add = reg_nodes[item]
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elseif data.current_itab == 3 then
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to_add = reg_craftitems[item] or reg_tools[item]
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end
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if to_add then
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new[#new + 1] = item
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end
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end
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data.items = filtered_list
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data.items = new
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end
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local function get_item_usages(item, recipe, added)
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@ -1661,7 +1678,7 @@ local function get_rcp_extra(player, fs, data, panel, is_recipe, is_usage)
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fs("container_end[]")
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end
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local function get_items_fs(fs, data, extend)
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local function get_items_fs(fs, data, full_height)
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if compression_active(data) then
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local new = {}
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@ -1676,8 +1693,7 @@ local function get_items_fs(fs, data, extend)
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end
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local items = data.alt_items or data.items
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local rows = 8
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local lines = extend and 12 or 9
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local rows, lines = 8, 12
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local ipp = rows * lines
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local size = 0.85
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@ -1718,7 +1734,7 @@ local function get_items_fs(fs, data, extend)
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X = X - (X * 0.045) + data.inv_width + 0.28
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local Y = round((i % ipp - X) / rows + 1, 0)
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Y = Y - (Y * (extend and 0.085 or 0.035)) + 0.95
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Y = Y - (Y * 0.085) + 0.95
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fs[#fs + 1] = fmt("item_image_button", X, Y, size, size, name, item, "")
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@ -1732,6 +1748,22 @@ local function get_items_fs(fs, data, extend)
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end
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end
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end
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local _tabs = {"All", "Nodes", "Items"}
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local tab_len, tab_hgh = 1.8, 0.5
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for i, title in ipairs(_tabs) do
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local selected = i == data.current_itab
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fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;noclip=true;
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font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]],
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selected and PNG.tab_small_hover or PNG.tab_small,
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PNG.tab_small_hover, selected and "#fff" or "#ddd"))
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fs("style_type[image_button:hovered;textcolor=#fff]")
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fs("image_button", (data.inv_width - 0.65) + (i * (tab_len + 0.1)),
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full_height, tab_len, tab_hgh, "", fmt("itab_%u", i), title)
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end
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end
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local function get_favs(fs, data)
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@ -1753,21 +1785,15 @@ end
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local function get_panels(player, data, fs, full_height)
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local _title = {name = "title", height = 1.4}
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local _favs = {name = "favs", height = 2.23}
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local _items = {name = "items", height = 9.69}
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local _items = {name = "items", height = full_height}
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local _recipes = {name = "recipes", rcp = data.recipes, height = 4.045}
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local _usages = {name = "usages", rcp = data.usages, height = 4.045}
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local panels, extend
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local panels
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if data.query_item then
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panels = {_title, _recipes, _usages, _favs}
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else
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panels = {_items, _favs}
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if #data.favs == 0 then
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extend = true
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remove(panels, 2)
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_items.height = full_height
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end
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panels = {_items}
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end
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for idx = 1, #panels do
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@ -1787,7 +1813,7 @@ local function get_panels(player, data, fs, full_height)
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if is_recipe or is_usage then
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get_rcp_extra(player, fs, data, panel, is_recipe, is_usage)
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elseif panel.name == "items" then
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get_items_fs(fs, data, extend)
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get_items_fs(fs, data, full_height)
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elseif panel.name == "title" then
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get_header(fs, data)
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elseif panel.name == "favs" then
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@ -2251,6 +2277,7 @@ local function init_data(player, info)
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data.favs = {}
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data.export_counts = {}
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data.current_tab = 1
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data.current_itab = 1
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data.subcat = 1
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data.scrbar_inv = 0
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data.lang_code = get_lang_code(info)
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@ -3035,6 +3062,9 @@ core.register_on_player_receive_fields(function(player, formname, fields)
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local tabname = sub(f, 5)
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set_tab(player, tabname)
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break
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elseif sub(f, 1, 5) == "itab_" then
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data.current_itab = tonum(f:sub(-1))
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sort_by_category(data)
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end
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end
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BIN
textures/i3_tab_small.png
Normal file
BIN
textures/i3_tab_small.png
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Binary file not shown.
After Width: | Height: | Size: 5.6 KiB |
BIN
textures/i3_tab_small_hover.png
Normal file
BIN
textures/i3_tab_small_hover.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 17 KiB |
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