mirror of
https://github.com/minetest-mods/i3.git
synced 2024-12-26 10:50:42 +01:00
Split init.lua into separate files (Part II)
This commit is contained in:
parent
caba7f3599
commit
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288
etc/api.lua
Normal file
288
etc/api.lua
Normal file
@ -0,0 +1,288 @@
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local make_fs = i3.files.gui()
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local S, fmt, reg_items = i3.need("S", "fmt", "reg_items")
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local gmatch, match, split = i3.need("gmatch", "match", "split")
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local sort, concat, copy, insert, remove = i3.need("sort", "concat", "copy", "insert", "remove")
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local true_str, is_str, is_table, clean_name = i3.need("true_str", "is_str", "is_table", "clean_name")
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local function err(str)
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return core.log("error", str)
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end
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local function is_func(x)
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return type(x) == "function"
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end
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function i3.register_craft_type(name, def)
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if not true_str(name) then
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return err "i3.register_craft_type: name missing"
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end
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if not is_str(def.description) then
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def.description = ""
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end
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i3.craft_types[name] = def
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end
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function i3.register_craft(def)
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local width, c = 0, 0
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if true_str(def.url) then
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if not i3.http then
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return err(fmt([[i3.register_craft(): Unable to reach %s.
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No HTTP support for this mod: add it to the `secure.http_mods` or
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`secure.trusted_mods` setting.]], def.url))
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end
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i3.http.fetch({url = def.url}, function(result)
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if result.succeeded then
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local t = core.parse_json(result.data)
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if is_table(t) then
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return i3.register_craft(t)
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end
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end
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end)
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return
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end
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if not is_table(def) or not next(def) then
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return err "i3.register_craft: craft definition missing"
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end
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if #def > 1 then
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for _, v in pairs(def) do
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i3.register_craft(v)
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end
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return
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end
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if def.result then
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def.output = def.result -- Backward compatibility
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def.result = nil
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end
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if not true_str(def.output) then
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return err "i3.register_craft: output missing"
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end
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if not is_table(def.items) then
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def.items = {}
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end
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if def.grid then
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if not is_table(def.grid) then
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def.grid = {}
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end
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if not is_table(def.key) then
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def.key = {}
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end
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local cp = copy(def.grid)
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sort(cp, function(a, b)
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return #a > #b
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end)
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width = #cp[1]
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for i = 1, #def.grid do
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while #def.grid[i] < width do
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def.grid[i] = def.grid[i] .. " "
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end
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end
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for symbol in gmatch(concat(def.grid), ".") do
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c = c + 1
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def.items[c] = def.key[symbol]
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end
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else
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local items, len = def.items, #def.items
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def.items = {}
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for i = 1, len do
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local rlen = #split(items[i], ",")
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if rlen > width then
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width = rlen
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end
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end
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for i = 1, len do
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while #split(items[i], ",") < width do
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items[i] = fmt("%s,", items[i])
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end
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end
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for name in gmatch(concat(items, ","), "[%s%w_:]+") do
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c = c + 1
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def.items[c] = clean_name(name)
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end
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end
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local item = match(def.output, "%S+")
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i3.recipes_cache[item] = i3.recipes_cache[item] or {}
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def.custom = true
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def.width = width
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insert(i3.recipes_cache[item], def)
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end
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function i3.add_recipe_filter(name, f)
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if not true_str(name) then
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return err "i3.add_recipe_filter: name missing"
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elseif not is_func(f) then
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return err "i3.add_recipe_filter: function missing"
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end
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i3.recipe_filters[name] = f
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end
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function i3.set_recipe_filter(name, f)
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if not is_str(name) then
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return err "i3.set_recipe_filter: name missing"
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elseif not is_func(f) then
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return err "i3.set_recipe_filter: function missing"
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end
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i3.recipe_filters = {[name] = f}
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end
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function i3.add_search_filter(name, f)
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if not true_str(name) then
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return err "i3.add_search_filter: name missing"
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elseif not is_func(f) then
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return err "i3.add_search_filter: function missing"
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end
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i3.search_filters[name] = f
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end
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function i3.get_recipes(item)
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return {
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recipes = i3.recipes_cache[item],
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usages = i3.usages_cache[item]
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}
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end
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function i3.set_fs(player, _fs)
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if not player or player.is_fake_player then return end
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local name = player:get_player_name()
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local data = i3.data[name]
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if not data then return end
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local fs = fmt("%s%s", make_fs(player, data), _fs or "")
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player:set_inventory_formspec(fs)
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end
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local set_fs = i3.set_fs
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function i3.new_tab(def)
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if not is_table(def) or not next(def) then
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return err "i3.new_tab: tab definition missing"
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end
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if not true_str(def.name) then
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return err "i3.new_tab: tab name missing"
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end
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if not true_str(def.description) then
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return err "i3.new_tab: description missing"
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end
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if #i3.tabs == 6 then
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return err(fmt("i3.new_tab: cannot add '%s' tab. Limit reached (6).", def.name))
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end
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i3.tabs[#i3.tabs + 1] = def
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end
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function i3.remove_tab(tabname)
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if not true_str(tabname) then
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return err "i3.remove_tab: tab name missing"
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end
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for i, def in ipairs(i3.tabs) do
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if tabname == def.name then
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remove(i3.tabs, i)
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end
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end
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end
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function i3.get_current_tab(player)
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local name = player:get_player_name()
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local data = i3.data[name]
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return data.current_tab
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end
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function i3.set_tab(player, tabname)
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local name = player:get_player_name()
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local data = i3.data[name]
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if not tabname or tabname == "" then
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data.current_tab = 0
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return
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end
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local found
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for i, def in ipairs(i3.tabs) do
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if not found and def.name == tabname then
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data.current_tab = i
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found = true
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end
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end
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if not found then
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return err(fmt("i3.set_tab: tab name '%s' does not exist", tabname))
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end
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end
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function i3.override_tab(tabname, newdef)
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if not is_table(newdef) or not next(newdef) then
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return err "i3.override_tab: tab definition missing"
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end
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if not true_str(newdef.name) then
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return err "i3.override_tab: tab name missing"
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end
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if not true_str(newdef.description) then
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return err "i3.override_tab: description missing"
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end
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for i, def in ipairs(i3.tabs) do
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if def.name == tabname then
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i3.tabs[i] = newdef
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end
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end
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end
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i3.register_craft_type("digging", {
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description = S"Digging",
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icon = "i3_steelpick.png",
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})
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i3.register_craft_type("digging_chance", {
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description = S"Digging (by chance)",
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icon = "i3_mesepick.png",
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})
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i3.add_search_filter("groups", function(item, groups)
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local def = reg_items[item]
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local has_groups = true
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for _, group in ipairs(groups) do
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if not def.groups[group] then
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has_groups = nil
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break
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end
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end
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return has_groups
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end)
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return set_fs, i3.set_tab
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97
etc/bags.lua
Normal file
97
etc/bags.lua
Normal file
@ -0,0 +1,97 @@
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local set_fs = i3.files.api()
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local S, fmt, msg, spawn_item = i3.need("S", "fmt", "msg", "spawn_item")
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local function init_backpack(player)
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local name = player:get_player_name()
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local data = i3.data[name]
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local inv = player:get_inventory()
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inv:set_size("main", data.bag_size and i3.BAG_SIZES[data.bag_size] or i3.INV_SIZE)
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data.bag = core.create_detached_inventory(fmt("%s_backpack", name), {
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allow_put = function(_inv, listname, _, stack)
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local empty = _inv:get_stack(listname, 1):is_empty()
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local item_group = minetest.get_item_group(stack:get_name(), "bag")
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if empty and item_group > 0 and item_group <= #i3.BAG_SIZES then
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return 1
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end
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msg(name, S"This is not a backpack")
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return 0
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end,
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on_put = function(_, _, _, stack)
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local stackname = stack:get_name()
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data.bag_item = stackname
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data.bag_size = minetest.get_item_group(stackname, "bag")
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inv:set_size("main", i3.BAG_SIZES[data.bag_size])
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set_fs(player)
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end,
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on_take = function()
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for i = i3.INV_SIZE + 1, i3.BAG_SIZES[data.bag_size] do
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local stack = inv:get_stack("main", i)
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if not stack:is_empty() then
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spawn_item(player, stack)
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end
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end
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data.bag_item = nil
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data.bag_size = nil
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inv:set_size("main", i3.INV_SIZE)
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set_fs(player)
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end,
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})
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data.bag:set_size("main", 1)
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if data.bag_item then
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data.bag:set_stack("main", 1, data.bag_item)
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end
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end
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local bag_recipes = {
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small = {
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rcp = {
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{"", "farming:string", ""},
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{"group:wool", "group:wool", "group:wool"},
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{"group:wool", "group:wool", "group:wool"},
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},
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size = 1,
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},
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medium = {
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rcp = {
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{"farming:string", "i3:bag_small", "farming:string"},
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{"farming:string", "i3:bag_small", "farming:string"},
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},
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size = 2,
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},
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large = {
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rcp = {
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{"farming:string", "i3:bag_medium", "farming:string"},
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{"farming:string", "i3:bag_medium", "farming:string"},
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},
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size = 3,
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},
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}
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for size, item in pairs(bag_recipes) do
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local bagname = fmt("i3:bag_%s", size)
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core.register_craftitem(bagname, {
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description = fmt("%s Backpack", size:gsub("^%l", string.upper)),
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inventory_image = fmt("i3_bag_%s.png", size),
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stack_max = 1,
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groups = {bag = item.size}
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})
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core.register_craft {output = bagname, recipe = item.rcp}
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core.register_craft {type = "fuel", recipe = bagname, burntime = 3}
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end
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return init_backpack
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169
etc/common.lua
169
etc/common.lua
@ -1,9 +1,8 @@
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local item_compression = core.settings:get_bool("i3_item_compression", true)
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local reg_items, translate = core.registered_items, core.get_translated_string
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local translate = core.get_translated_string
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local fmt, find, gmatch, match, sub, split, lower =
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string.format, string.find, string.gmatch, string.match,
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string.sub, string.split, string.lower
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string.format, string.find, string.gmatch, string.match, string.sub, string.split, string.lower
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local reg_items, reg_nodes, reg_craftitems, reg_tools =
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core.registered_items, core.registered_nodes, core.registered_craftitems, core.registered_tools
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local function reset_compression(data)
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data.alt_items = nil
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@ -156,7 +155,7 @@ local function apply_recipe_filters(recipes, player)
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end
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local function compression_active(data)
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return item_compression and not next(i3.recipe_filters) and data.filter == ""
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return i3.item_compression and not next(i3.recipe_filters) and data.filter == ""
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end
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local function compressible(item, data)
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@ -167,6 +166,10 @@ local function is_str(x)
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return type(x) == "string"
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end
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local function is_table(x)
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return type(x) == "table"
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end
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local function true_str(str)
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return is_str(str) and str ~= ""
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end
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@ -184,27 +187,147 @@ local function is_fav(favs, query_item)
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return fav, i
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end
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local function sort_by_category(data)
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reset_compression(data)
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local items = data.items_raw
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if data.filter ~= "" then
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search(data)
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items = data.items
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end
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local new = {}
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for i = 1, #items do
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local item = items[i]
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local to_add = true
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if data.current_itab == 2 then
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to_add = reg_nodes[item]
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elseif data.current_itab == 3 then
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to_add = reg_craftitems[item] or reg_tools[item]
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end
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if to_add then
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new[#new + 1] = item
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end
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end
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data.items = new
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end
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local function clean_name(item)
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if sub(item, 1, 1) == ":" or sub(item, 1, 1) == " " or sub(item, 1, 1) == "_" then
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item = sub(item, 2)
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end
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return item
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end
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local function msg(name, str)
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return core.chat_send_player(name, fmt("[i3] %s", str))
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end
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local function spawn_item(player, stack)
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local dir = player:get_look_dir()
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local ppos = player:get_pos()
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ppos.y = ppos.y + 1.625
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local look_at = vector.add(ppos, vector.multiply(dir, 1))
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core.add_item(look_at, stack)
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end
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local S = core.get_translator "i3"
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local ES = function(...) return core.formspec_escape(S(...)) end
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return {
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init = {
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is_str,
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show_item,
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reset_compression,
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groups = {
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is_group = is_group,
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extract_groups = extract_groups,
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item_has_groups = item_has_groups,
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groups_to_items = groups_to_items,
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},
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progressive = {
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search,
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table_merge,
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is_group,
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extract_groups,
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item_has_groups,
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apply_recipe_filters,
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compression = {
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compressible = compressible,
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compression_active = compression_active,
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},
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gui = {
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groups_to_items,
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compression_active,
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compressible,
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true_str,
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is_fav,
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sorting = {
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search = search,
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sort_by_category = sort_by_category,
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apply_recipe_filters = apply_recipe_filters,
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},
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misc = {
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msg = msg,
|
||||
is_fav = is_fav,
|
||||
show_item = show_item,
|
||||
spawn_item = spawn_item,
|
||||
table_merge = table_merge,
|
||||
},
|
||||
|
||||
core = {
|
||||
clr = core.colorize,
|
||||
ESC = core.formspec_escape,
|
||||
check_privs = core.check_player_privs,
|
||||
},
|
||||
|
||||
reg = {
|
||||
reg_items = core.registered_items,
|
||||
reg_nodes = core.registered_nodes,
|
||||
reg_craftitems = core.registered_craftitems,
|
||||
reg_tools = core.registered_tools,
|
||||
reg_entities = core.registered_entities,
|
||||
reg_aliases = core.registered_aliases,
|
||||
},
|
||||
|
||||
i18n = {
|
||||
S = S,
|
||||
ES = ES,
|
||||
translate = core.get_translated_string,
|
||||
},
|
||||
|
||||
string = {
|
||||
fmt = string.format,
|
||||
find = string.find,
|
||||
gmatch = string.gmatch,
|
||||
match = string.match,
|
||||
sub = string.sub,
|
||||
split = string.split,
|
||||
upper = string.upper,
|
||||
lower = string.lower,
|
||||
|
||||
is_str = is_str,
|
||||
true_str = true_str,
|
||||
clean_name = clean_name,
|
||||
},
|
||||
|
||||
table = {
|
||||
maxn = table.maxn,
|
||||
sort = table.sort,
|
||||
concat = table.concat,
|
||||
copy = table.copy,
|
||||
insert = table.insert,
|
||||
remove = table.remove,
|
||||
indexof = table.indexof,
|
||||
|
||||
is_table = is_table,
|
||||
},
|
||||
|
||||
math = {
|
||||
min = math.min,
|
||||
max = math.max,
|
||||
floor = math.floor,
|
||||
ceil = math.ceil,
|
||||
random = math.random,
|
||||
},
|
||||
|
||||
vec = {
|
||||
vec_new = vector.new,
|
||||
vec_add = vector.add,
|
||||
vec_mul = vector.multiply,
|
||||
vec_eq = vector.equals,
|
||||
vec_round = vector.round,
|
||||
},
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
local fmt, insert, copy, pairs, ipairs = string.format, table.insert, table.copy, pairs, ipairs
|
||||
local fmt, copy, insert = i3.need("fmt", "copy", "insert")
|
||||
|
||||
local wood_types = {
|
||||
"acacia_wood", "aspen_wood", "junglewood", "pine_wood",
|
||||
|
@ -1,4 +1,4 @@
|
||||
local S = core.get_translator "i3"
|
||||
local S = i3.need("S")
|
||||
|
||||
local group_stereotypes = {
|
||||
dye = "dye:white",
|
||||
|
36
etc/gui.lua
36
etc/gui.lua
@ -1,34 +1,18 @@
|
||||
local damage_enabled = core.settings:get_bool "enable_damage"
|
||||
|
||||
local reg_items = core.registered_items
|
||||
local reg_entities = core.registered_entities
|
||||
local reg_tools = core.registered_tools
|
||||
|
||||
local pairs, ipairs, next, type, setmetatable, unpack, select =
|
||||
pairs, ipairs, next, type, setmetatable, unpack, select
|
||||
|
||||
local sprintf, sub, find, match, upper =
|
||||
string.format, string.sub, string.find, string.match, string.upper
|
||||
|
||||
local concat, sort, insert, remove, maxn, copy =
|
||||
table.concat, table.sort, table.insert, table.remove, table.maxn,
|
||||
table.copy
|
||||
|
||||
local min, max, floor, ceil = math.min, math.max, math.floor, math.ceil
|
||||
|
||||
local clr, ESC, check_privs, translate =
|
||||
core.colorize, core.formspec_escape, core.check_player_privs, core.get_translated_string
|
||||
|
||||
local model_aliases = i3.files.model_alias()
|
||||
local PNG, styles, fs_elements = i3.files.styles()
|
||||
local _, _, is_group, extract_groups, item_has_groups = unpack(i3.files.common().progressive)
|
||||
local groups_to_items, compression_active, compressible, true_str, is_fav = unpack(i3.files.common().gui)
|
||||
|
||||
local S = i3.S
|
||||
local clr, ESC = i3.need("clr", "ESC")
|
||||
local S, ES, translate = i3.need("S", "ES", "translate")
|
||||
local min, max, floor, ceil = i3.need("min", "max", "floor", "ceil")
|
||||
local sprintf, find, match, sub, upper = i3.need("fmt", "find", "match", "sub", "upper")
|
||||
local reg_items, reg_tools, reg_entities = i3.need("reg_items", "reg_tools", "reg_entities")
|
||||
local maxn, sort, concat, copy, insert, remove = i3.need("maxn", "sort", "concat", "copy", "insert", "remove")
|
||||
|
||||
local ES = function(...)
|
||||
return ESC(S(...))
|
||||
end
|
||||
local is_group, extract_groups, item_has_groups = i3.need("is_group", "extract_groups", "item_has_groups")
|
||||
local groups_to_items, compression_active, compressible, true_str, is_fav =
|
||||
i3.need("groups_to_items", "compression_active", "compressible", "true_str", "is_fav")
|
||||
|
||||
local function is_num(x)
|
||||
return type(x) == "number"
|
||||
@ -306,7 +290,7 @@ local function get_waypoint_fs(fs, data, player, yextra, ctn_len)
|
||||
fs("image_button", ctn_len - 1.5, yi, icon_size, icon_size, "", vsb, "")
|
||||
fs(fmt("tooltip[%s;%s]", vsb, v.hide and ES"Show waypoint" or ES"Hide waypoint"))
|
||||
|
||||
if check_privs(player, {teleport = true}) then
|
||||
if core.check_player_privs(player, {teleport = true}) then
|
||||
local tp = fmt("waypoint_%u_teleport", i)
|
||||
|
||||
fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]",
|
||||
|
642
etc/inventory.lua
Normal file
642
etc/inventory.lua
Normal file
@ -0,0 +1,642 @@
|
||||
local set_fs, set_tab = i3.files.api()
|
||||
local _, get_inventory_fs = i3.files.gui()
|
||||
|
||||
local S, clr = i3.need("S", "clr")
|
||||
local min, ceil, random = i3.need("min", "ceil", "random")
|
||||
local reg_items, reg_aliases = i3.need("reg_items", "reg_aliases")
|
||||
local fmt, find, match, sub, lower = i3.need("fmt", "find", "match", "sub", "lower")
|
||||
local vec_new, vec_mul, vec_eq, vec_round = i3.need("vec_new", "vec_mul", "vec_eq", "vec_round")
|
||||
local sort, copy, insert, remove, indexof = i3.need("sort", "copy", "insert", "remove", "indexof")
|
||||
|
||||
local is_group, extract_groups, groups_to_items = i3.need("is_group", "extract_groups", "groups_to_items")
|
||||
local search, sort_by_category, apply_recipe_filters = i3.need("search", "sort_by_category", "apply_recipe_filters")
|
||||
local msg, is_str, is_fav, show_item, spawn_item, clean_name, compressible =
|
||||
i3.need("msg", "is_str", "is_fav", "show_item", "spawn_item", "clean_name", "compressible")
|
||||
|
||||
local old_is_creative_enabled = core.is_creative_enabled
|
||||
|
||||
function core.is_creative_enabled(name)
|
||||
if name == "" then
|
||||
return old_is_creative_enabled(name)
|
||||
end
|
||||
|
||||
return core.check_player_privs(name, {creative = true}) or old_is_creative_enabled(name)
|
||||
end
|
||||
|
||||
local function reset_data(data)
|
||||
data.filter = ""
|
||||
data.expand = ""
|
||||
data.pagenum = 1
|
||||
data.rnum = 1
|
||||
data.unum = 1
|
||||
data.scrbar_rcp = 1
|
||||
data.scrbar_usg = 1
|
||||
data.query_item = nil
|
||||
data.recipes = nil
|
||||
data.usages = nil
|
||||
data.export_rcp = nil
|
||||
data.export_usg = nil
|
||||
data.alt_items = nil
|
||||
data.confirm_trash = nil
|
||||
data.items = data.items_raw
|
||||
|
||||
if data.current_itab > 1 then
|
||||
sort_by_category(data)
|
||||
end
|
||||
end
|
||||
|
||||
local function get_recipes(player, item)
|
||||
local clean_item = reg_aliases[item] or item
|
||||
local recipes = i3.recipes_cache[clean_item]
|
||||
local usages = i3.usages_cache[clean_item]
|
||||
|
||||
if recipes then
|
||||
recipes = apply_recipe_filters(recipes, player)
|
||||
end
|
||||
|
||||
local no_recipes = not recipes or #recipes == 0
|
||||
if no_recipes and not usages then return end
|
||||
usages = apply_recipe_filters(usages, player)
|
||||
|
||||
local no_usages = not usages or #usages == 0
|
||||
|
||||
return not no_recipes and recipes or nil,
|
||||
not no_usages and usages or nil
|
||||
end
|
||||
|
||||
local function __sort(inv, reverse)
|
||||
sort(inv, function(a, b)
|
||||
if not is_str(a) then
|
||||
a = a:get_name()
|
||||
end
|
||||
|
||||
if not is_str(b) then
|
||||
b = b:get_name()
|
||||
end
|
||||
|
||||
if reverse then
|
||||
return a > b
|
||||
end
|
||||
|
||||
return a < b
|
||||
end)
|
||||
end
|
||||
|
||||
local function sort_itemlist(player, az)
|
||||
local inv = player:get_inventory()
|
||||
local list = inv:get_list("main")
|
||||
local size = inv:get_size("main")
|
||||
local new_inv, stack_meta = {}, {}
|
||||
|
||||
for i = 1, size do
|
||||
local stack = list[i]
|
||||
local name = stack:get_name()
|
||||
local count = stack:get_count()
|
||||
local empty = stack:is_empty()
|
||||
local meta = stack:get_meta():to_table()
|
||||
local wear = stack:get_wear() > 0
|
||||
|
||||
if not empty then
|
||||
if next(meta.fields) or wear then
|
||||
stack_meta[#stack_meta + 1] = stack
|
||||
else
|
||||
new_inv[#new_inv + 1] = fmt("%s %u", name, count)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, #stack_meta do
|
||||
new_inv[#new_inv + 1] = stack_meta[i]
|
||||
end
|
||||
|
||||
if az then
|
||||
__sort(new_inv)
|
||||
else
|
||||
__sort(new_inv, true)
|
||||
end
|
||||
|
||||
inv:set_list("main", new_inv)
|
||||
end
|
||||
|
||||
local function compress_items(player)
|
||||
local inv = player:get_inventory()
|
||||
local list = inv:get_list("main")
|
||||
local size = inv:get_size("main")
|
||||
local new_inv, _new_inv, special = {}, {}, {}
|
||||
|
||||
for i = 1, size do
|
||||
local stack = list[i]
|
||||
local name = stack:get_name()
|
||||
local count = stack:get_count()
|
||||
local stackmax = stack:get_stack_max()
|
||||
local empty = stack:is_empty()
|
||||
local meta = stack:get_meta():to_table()
|
||||
local wear = stack:get_wear() > 0
|
||||
|
||||
if not empty then
|
||||
if next(meta.fields) or wear or count >= stackmax then
|
||||
special[#special + 1] = stack
|
||||
else
|
||||
new_inv[name] = new_inv[name] or 0
|
||||
new_inv[name] = new_inv[name] + count
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for name, count in pairs(new_inv) do
|
||||
local stackmax = ItemStack(name):get_stack_max()
|
||||
local iter = ceil(count / stackmax)
|
||||
local leftover = count
|
||||
|
||||
for _ = 1, iter do
|
||||
_new_inv[#_new_inv + 1] = fmt("%s %u", name, min(stackmax, leftover))
|
||||
leftover = leftover - stackmax
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, #special do
|
||||
_new_inv[#_new_inv + 1] = special[i]
|
||||
end
|
||||
|
||||
__sort(_new_inv)
|
||||
inv:set_list("main", _new_inv)
|
||||
end
|
||||
|
||||
local function get_stack(player, stack)
|
||||
local inv = player:get_inventory()
|
||||
|
||||
if inv:room_for_item("main", stack) then
|
||||
inv:add_item("main", stack)
|
||||
else
|
||||
spawn_item(player, stack)
|
||||
end
|
||||
end
|
||||
|
||||
i3.new_tab {
|
||||
name = "inventory",
|
||||
description = S"Inventory",
|
||||
formspec = get_inventory_fs,
|
||||
|
||||
fields = function(player, data, fields)
|
||||
local name = player:get_player_name()
|
||||
local sb_inv = fields.scrbar_inv
|
||||
|
||||
if fields.skins then
|
||||
local id = tonumber(fields.skins)
|
||||
local _skins = skins.get_skinlist_for_player(name)
|
||||
skins.set_player_skin(player, _skins[id])
|
||||
end
|
||||
|
||||
for field in pairs(fields) do
|
||||
if sub(field, 1, 4) == "btn_" then
|
||||
data.subcat = indexof(i3.SUBCAT, sub(field, 5))
|
||||
break
|
||||
|
||||
elseif find(field, "waypoint_%d+") then
|
||||
local id, action = match(field, "_(%d+)_(%w+)$")
|
||||
id = tonumber(id)
|
||||
local waypoint = data.waypoints[id]
|
||||
if not waypoint then return end
|
||||
|
||||
if action == "delete" then
|
||||
player:hud_remove(waypoint.id)
|
||||
remove(data.waypoints, id)
|
||||
|
||||
elseif action == "teleport" then
|
||||
local pos = vec_new(waypoint.pos)
|
||||
pos.y = pos.y + 0.5
|
||||
|
||||
local vel = player:get_velocity()
|
||||
player:add_velocity(vec_mul(vel, -1))
|
||||
player:set_pos(pos)
|
||||
|
||||
msg(name, fmt("Teleported to %s", clr("#ff0", waypoint.name)))
|
||||
|
||||
elseif action == "refresh" then
|
||||
local color = random(0xffffff)
|
||||
waypoint.color = color
|
||||
player:hud_change(waypoint.id, "number", color)
|
||||
|
||||
elseif action == "hide" then
|
||||
if waypoint.hide then
|
||||
local new_id = player:hud_add {
|
||||
hud_elem_type = "waypoint",
|
||||
name = waypoint.name,
|
||||
text = " m",
|
||||
world_pos = waypoint.pos,
|
||||
number = waypoint.color,
|
||||
z_index = -300,
|
||||
}
|
||||
|
||||
waypoint.id = new_id
|
||||
waypoint.hide = nil
|
||||
else
|
||||
player:hud_remove(waypoint.id)
|
||||
waypoint.hide = true
|
||||
end
|
||||
end
|
||||
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if fields.trash then
|
||||
data.confirm_trash = true
|
||||
|
||||
elseif fields.confirm_trash_yes or fields.confirm_trash_no then
|
||||
if fields.confirm_trash_yes then
|
||||
local inv = player:get_inventory()
|
||||
inv:set_list("main", {})
|
||||
inv:set_list("craft", {})
|
||||
end
|
||||
|
||||
data.confirm_trash = nil
|
||||
|
||||
elseif fields.compress then
|
||||
compress_items(player)
|
||||
|
||||
elseif fields.sort_az or fields.sort_za then
|
||||
sort_itemlist(player, fields.sort_az)
|
||||
|
||||
elseif sb_inv and sub(sb_inv, 1, 3) == "CHG" then
|
||||
data.scrbar_inv = tonumber(match(sb_inv, "%d+"))
|
||||
return
|
||||
|
||||
elseif fields.waypoint_add then
|
||||
local pos = player:get_pos()
|
||||
|
||||
for _, v in ipairs(data.waypoints) do
|
||||
if vec_eq(vec_round(pos), vec_round(v.pos)) then
|
||||
return msg(name, "You already set a waypoint at this position")
|
||||
end
|
||||
end
|
||||
|
||||
local waypoint = fields.waypoint_name
|
||||
|
||||
if fields.waypoint_name == "" then
|
||||
waypoint = "Waypoint"
|
||||
end
|
||||
|
||||
local color = random(0xffffff)
|
||||
|
||||
local id = player:hud_add {
|
||||
hud_elem_type = "waypoint",
|
||||
name = waypoint,
|
||||
text = " m",
|
||||
world_pos = pos,
|
||||
number = color,
|
||||
z_index = -300,
|
||||
}
|
||||
|
||||
insert(data.waypoints, {name = waypoint, pos = pos, color = color, id = id})
|
||||
data.scrbar_inv = data.scrbar_inv + 1000
|
||||
end
|
||||
|
||||
return set_fs(player)
|
||||
end,
|
||||
}
|
||||
|
||||
local function select_item(player, name, data, _f)
|
||||
local item
|
||||
|
||||
for field in pairs(_f) do
|
||||
if find(field, ":") then
|
||||
item = field
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not item then return end
|
||||
|
||||
if compressible(item, data) then
|
||||
local idx
|
||||
|
||||
for i = 1, #data.items do
|
||||
local it = data.items[i]
|
||||
if it == item then
|
||||
idx = i
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if data.expand ~= "" then
|
||||
data.alt_items = nil
|
||||
|
||||
if item == data.expand then
|
||||
data.expand = nil
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if idx and item ~= data.expand then
|
||||
data.alt_items = copy(data.items)
|
||||
data.expand = item
|
||||
|
||||
if i3.compress_groups[item] then
|
||||
local items = copy(i3.compress_groups[item])
|
||||
insert(items, fmt("_%s", item))
|
||||
|
||||
sort(items, function(a, b)
|
||||
if a:sub(1, 1) == "_" then
|
||||
a = a:sub(2)
|
||||
end
|
||||
|
||||
return a < b
|
||||
end)
|
||||
|
||||
local i = 1
|
||||
|
||||
for _, v in ipairs(items) do
|
||||
if show_item(reg_items[clean_name(v)]) then
|
||||
insert(data.alt_items, idx + i, v)
|
||||
i = i + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
if sub(item, 1, 1) == "_" then
|
||||
item = sub(item, 2)
|
||||
elseif sub(item, 1, 6) == "group|" then
|
||||
item = match(item, "([%w:_]+)$")
|
||||
end
|
||||
|
||||
item = reg_aliases[item] or item
|
||||
if not reg_items[item] then return end
|
||||
|
||||
if core.is_creative_enabled(name) then
|
||||
local stack = ItemStack(item)
|
||||
local stackmax = stack:get_stack_max()
|
||||
stack = fmt("%s %s", item, stackmax)
|
||||
|
||||
return get_stack(player, stack)
|
||||
end
|
||||
|
||||
if item == data.query_item then return end
|
||||
local recipes, usages = get_recipes(player, item)
|
||||
|
||||
data.query_item = item
|
||||
data.recipes = recipes
|
||||
data.usages = usages
|
||||
data.rnum = 1
|
||||
data.unum = 1
|
||||
data.scrbar_rcp = 1
|
||||
data.scrbar_usg = 1
|
||||
data.export_rcp = nil
|
||||
data.export_usg = nil
|
||||
end
|
||||
end
|
||||
|
||||
local function craft_stack(player, data, craft_rcp)
|
||||
local inv = player:get_inventory()
|
||||
local rcp_usg = craft_rcp and "recipe" or "usage"
|
||||
local output = craft_rcp and data.recipes[data.rnum].output or data.usages[data.unum].output
|
||||
output = ItemStack(output)
|
||||
local stackname, stackcount, stackmax = output:get_name(), output:get_count(), output:get_stack_max()
|
||||
local scrbar_val = data[fmt("scrbar_%s", craft_rcp and "rcp" or "usg")] or 1
|
||||
|
||||
for name, count in pairs(data.export_counts[rcp_usg].rcp) do
|
||||
local items = {[name] = count}
|
||||
|
||||
if is_group(name) then
|
||||
items = {}
|
||||
local groups = extract_groups(name)
|
||||
local item_groups = groups_to_items(groups, true)
|
||||
local remaining = count
|
||||
|
||||
for _, item in ipairs(item_groups) do
|
||||
for _name, _count in pairs(data.export_counts[rcp_usg].inv) do
|
||||
if item == _name and remaining > 0 then
|
||||
local c = min(remaining, _count)
|
||||
items[item] = c
|
||||
remaining = remaining - c
|
||||
end
|
||||
|
||||
if remaining == 0 then break end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for k, v in pairs(items) do
|
||||
inv:remove_item("main", fmt("%s %s", k, v * scrbar_val))
|
||||
end
|
||||
end
|
||||
|
||||
local count = stackcount * scrbar_val
|
||||
local iter = ceil(count / stackmax)
|
||||
local leftover = count
|
||||
|
||||
for _ = 1, iter do
|
||||
local c = min(stackmax, leftover)
|
||||
local stack = ItemStack(fmt("%s %s", stackname, c))
|
||||
get_stack(player, stack)
|
||||
leftover = leftover - stackmax
|
||||
end
|
||||
end
|
||||
|
||||
local function rcp_fields(player, data, fields)
|
||||
local name = player:get_player_name()
|
||||
local sb_rcp, sb_usg = fields.scrbar_rcp, fields.scrbar_usg
|
||||
|
||||
if fields.cancel then
|
||||
reset_data(data)
|
||||
|
||||
elseif fields.exit then
|
||||
data.query_item = nil
|
||||
|
||||
elseif fields.key_enter_field == "filter" or fields.search then
|
||||
if fields.filter == "" then
|
||||
reset_data(data)
|
||||
return set_fs(player)
|
||||
end
|
||||
|
||||
local str = lower(fields.filter)
|
||||
if data.filter == str then return end
|
||||
|
||||
data.filter = str
|
||||
data.pagenum = 1
|
||||
|
||||
search(data)
|
||||
|
||||
if data.current_itab > 1 then
|
||||
sort_by_category(data)
|
||||
end
|
||||
|
||||
elseif fields.prev_page or fields.next_page then
|
||||
if data.pagemax == 1 then return end
|
||||
data.pagenum = data.pagenum - (fields.prev_page and 1 or -1)
|
||||
|
||||
if data.pagenum > data.pagemax then
|
||||
data.pagenum = 1
|
||||
elseif data.pagenum == 0 then
|
||||
data.pagenum = data.pagemax
|
||||
end
|
||||
|
||||
elseif fields.prev_recipe or fields.next_recipe then
|
||||
local num = data.rnum + (fields.prev_recipe and -1 or 1)
|
||||
data.rnum = data.recipes[num] and num or (fields.prev_recipe and #data.recipes or 1)
|
||||
data.export_rcp = nil
|
||||
data.scrbar_rcp = 1
|
||||
|
||||
elseif fields.prev_usage or fields.next_usage then
|
||||
local num = data.unum + (fields.prev_usage and -1 or 1)
|
||||
data.unum = data.usages[num] and num or (fields.prev_usage and #data.usages or 1)
|
||||
data.export_usg = nil
|
||||
data.scrbar_usg = 1
|
||||
|
||||
elseif fields.fav then
|
||||
local fav, i = is_fav(data.favs, data.query_item)
|
||||
local total = #data.favs
|
||||
|
||||
if total < i3.MAX_FAVS and not fav then
|
||||
data.favs[total + 1] = data.query_item
|
||||
elseif fav then
|
||||
remove(data.favs, i)
|
||||
end
|
||||
|
||||
elseif fields.export_rcp or fields.export_usg then
|
||||
if fields.export_rcp then
|
||||
data.export_rcp = not data.export_rcp
|
||||
|
||||
if not data.export_rcp then
|
||||
data.scrbar_rcp = 1
|
||||
end
|
||||
else
|
||||
data.export_usg = not data.export_usg
|
||||
|
||||
if not data.export_usg then
|
||||
data.scrbar_usg = 1
|
||||
end
|
||||
end
|
||||
|
||||
elseif (sb_rcp and sub(sb_rcp, 1, 3) == "CHG") or (sb_usg and sub(sb_usg, 1, 3) == "CHG") then
|
||||
data.scrbar_rcp = sb_rcp and tonumber(match(sb_rcp, "%d+"))
|
||||
data.scrbar_usg = sb_usg and tonumber(match(sb_usg, "%d+"))
|
||||
|
||||
elseif fields.craft_rcp or fields.craft_usg then
|
||||
craft_stack(player, data, fields.craft_rcp)
|
||||
|
||||
if fields.craft_rcp then
|
||||
data.export_rcp = nil
|
||||
data.scrbar_rcp = 1
|
||||
else
|
||||
data.export_usg = nil
|
||||
data.scrbar_usg = 1
|
||||
end
|
||||
else
|
||||
select_item(player, name, data, fields)
|
||||
end
|
||||
end
|
||||
|
||||
core.register_on_player_receive_fields(function(player, formname, fields)
|
||||
local name = player:get_player_name()
|
||||
|
||||
if formname == "i3_outdated" then
|
||||
return false, core.kick_player(name, "Come back when your client is up-to-date.")
|
||||
elseif formname ~= "" then
|
||||
return false
|
||||
end
|
||||
|
||||
local data = i3.data[name]
|
||||
if not data then return end
|
||||
|
||||
for f in pairs(fields) do
|
||||
if sub(f, 1, 4) == "tab_" then
|
||||
local tabname = sub(f, 5)
|
||||
set_tab(player, tabname)
|
||||
break
|
||||
elseif sub(f, 1, 5) == "itab_" then
|
||||
data.pagenum = 1
|
||||
data.current_itab = tonumber(f:sub(-1))
|
||||
sort_by_category(data)
|
||||
end
|
||||
end
|
||||
|
||||
rcp_fields(player, data, fields)
|
||||
|
||||
local tab = i3.tabs[data.current_tab]
|
||||
|
||||
if tab and tab.fields then
|
||||
return true, tab.fields(player, data, fields)
|
||||
end
|
||||
|
||||
return true, set_fs(player)
|
||||
end)
|
||||
|
||||
core.register_on_player_hpchange(function(player, hpchange)
|
||||
local name = player:get_player_name()
|
||||
local data = i3.data[name]
|
||||
if not data then return end
|
||||
|
||||
local hp_max = player:get_properties().hp_max
|
||||
data.hp = min(hp_max, player:get_hp() + hpchange)
|
||||
|
||||
set_fs(player)
|
||||
end)
|
||||
|
||||
core.register_on_dieplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
local data = i3.data[name]
|
||||
if not data then return end
|
||||
|
||||
if data.bag_size then
|
||||
data.bag_item = nil
|
||||
data.bag_size = nil
|
||||
data.bag:set_list("main", {})
|
||||
|
||||
local inv = player:get_inventory()
|
||||
inv:set_size("main", i3.INV_SIZE)
|
||||
end
|
||||
|
||||
set_fs(player)
|
||||
end)
|
||||
|
||||
core.register_on_chatcommand(function(name)
|
||||
local player = core.get_player_by_name(name)
|
||||
core.after(0, set_fs, player)
|
||||
end)
|
||||
|
||||
core.register_on_priv_grant(function(name, _, priv)
|
||||
if priv == "creative" or priv == "all" then
|
||||
local data = i3.data[name]
|
||||
reset_data(data)
|
||||
data.favs = {}
|
||||
|
||||
local player = core.get_player_by_name(name)
|
||||
core.after(0, set_fs, player)
|
||||
end
|
||||
end)
|
||||
|
||||
core.register_on_player_inventory_action(function(player, _, _, info)
|
||||
local name = player:get_player_name()
|
||||
|
||||
if not core.is_creative_enabled(name) and
|
||||
((info.from_list == "main" and info.to_list == "craft") or
|
||||
(info.from_list == "craft" and info.to_list == "main") or
|
||||
(info.from_list == "craftresult" and info.to_list == "main")) then
|
||||
set_fs(player)
|
||||
end
|
||||
end)
|
||||
|
||||
local trash = core.create_detached_inventory("i3_trash", {
|
||||
allow_put = function(_, _, _, stack)
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_put = function(inv, listname, _, _, player)
|
||||
inv:set_list(listname, {})
|
||||
|
||||
local name = player:get_player_name()
|
||||
|
||||
if not core.is_creative_enabled(name) then
|
||||
set_fs(player)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
trash:set_size("main", 1)
|
||||
|
||||
local output_rcp = core.create_detached_inventory("i3_output_rcp", {})
|
||||
output_rcp:set_size("main", 1)
|
||||
|
||||
local output_usg = core.create_detached_inventory("i3_output_usg", {})
|
||||
output_usg:set_size("main", 1)
|
@ -1,13 +1,12 @@
|
||||
local set_fs = i3.files.api()
|
||||
local singleplayer = core.is_singleplayer()
|
||||
|
||||
local fmt, search, table_merge, is_group, extract_groups, item_has_groups, apply_recipe_filters =
|
||||
i3.need("fmt", "search", "table_merge", "is_group", "extract_groups", "item_has_groups", "apply_recipe_filters")
|
||||
|
||||
local POLL_FREQ = 0.25
|
||||
local HUD_TIMER_MAX = 1.5
|
||||
|
||||
local search, table_merge, is_group, extract_groups, item_has_groups, apply_recipe_filters =
|
||||
unpack(i3.files.common().progressive)
|
||||
|
||||
local singleplayer = core.is_singleplayer()
|
||||
local fmt, after, pairs = string.format, core.after, pairs
|
||||
local set_fs = i3.set_fs
|
||||
|
||||
local function array_diff(t1, t2)
|
||||
local hash = {}
|
||||
|
||||
@ -255,7 +254,7 @@ local function poll_new_items()
|
||||
end
|
||||
end
|
||||
|
||||
after(POLL_FREQ, poll_new_items)
|
||||
core.after(POLL_FREQ, poll_new_items)
|
||||
end
|
||||
|
||||
poll_new_items()
|
||||
|
314
etc/recipes.lua
Normal file
314
etc/recipes.lua
Normal file
@ -0,0 +1,314 @@
|
||||
local replacements = {fuel = {}}
|
||||
|
||||
local fmt, match = i3.need("fmt", "match")
|
||||
local reg_items, reg_aliases = i3.need("reg_items", "reg_aliases")
|
||||
local maxn, copy, insert, remove = i3.need("maxn", "copy", "insert", "remove")
|
||||
|
||||
local true_str, is_table, show_item, table_merge = i3.need("true_str", "is_table", "show_item", "table_merge")
|
||||
local is_group, extract_groups, item_has_groups, groups_to_items =
|
||||
i3.need("is_group", "extract_groups", "item_has_groups", "groups_to_items")
|
||||
|
||||
local function table_replace(t, val, new)
|
||||
for k, v in pairs(t) do
|
||||
if v == val then
|
||||
t[k] = new
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function table_eq(T1, T2)
|
||||
local avoid_loops = {}
|
||||
|
||||
local function recurse(t1, t2)
|
||||
if type(t1) ~= type(t2) then return end
|
||||
|
||||
if not is_table(t1) then
|
||||
return t1 == t2
|
||||
end
|
||||
|
||||
if avoid_loops[t1] then
|
||||
return avoid_loops[t1] == t2
|
||||
end
|
||||
|
||||
avoid_loops[t1] = t2
|
||||
local t2k, t2kv = {}, {}
|
||||
|
||||
for k in pairs(t2) do
|
||||
if is_table(k) then
|
||||
insert(t2kv, k)
|
||||
end
|
||||
|
||||
t2k[k] = true
|
||||
end
|
||||
|
||||
for k1, v1 in pairs(t1) do
|
||||
local v2 = t2[k1]
|
||||
if type(k1) == "table" then
|
||||
local ok
|
||||
for i = 1, #t2kv do
|
||||
local tk = t2kv[i]
|
||||
if table_eq(k1, tk) and recurse(v1, t2[tk]) then
|
||||
remove(t2kv, i)
|
||||
t2k[tk] = nil
|
||||
ok = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not ok then return end
|
||||
else
|
||||
if v2 == nil then return end
|
||||
t2k[k1] = nil
|
||||
if not recurse(v1, v2) then return end
|
||||
end
|
||||
end
|
||||
|
||||
if next(t2k) then return end
|
||||
return true
|
||||
end
|
||||
|
||||
return recurse(T1, T2)
|
||||
end
|
||||
|
||||
local function get_burntime(item)
|
||||
return core.get_craft_result{method = "fuel", items = {item}}.time
|
||||
end
|
||||
|
||||
local function cache_fuel(item)
|
||||
local burntime = get_burntime(item)
|
||||
if burntime > 0 then
|
||||
i3.fuel_cache[item] = {
|
||||
type = "fuel",
|
||||
items = {item},
|
||||
burntime = burntime,
|
||||
replacements = replacements.fuel[item],
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
local function get_item_usages(item, recipe, added)
|
||||
local groups = extract_groups(item)
|
||||
|
||||
if groups then
|
||||
for name, def in pairs(reg_items) do
|
||||
if not added[name] and show_item(def) and item_has_groups(def.groups, groups) then
|
||||
local usage = copy(recipe)
|
||||
table_replace(usage.items, item, name)
|
||||
|
||||
i3.usages_cache[name] = i3.usages_cache[name] or {}
|
||||
insert(i3.usages_cache[name], 1, usage)
|
||||
|
||||
added[name] = true
|
||||
end
|
||||
end
|
||||
elseif show_item(reg_items[item]) then
|
||||
i3.usages_cache[item] = i3.usages_cache[item] or {}
|
||||
insert(i3.usages_cache[item], 1, recipe)
|
||||
end
|
||||
end
|
||||
|
||||
local function get_usages(recipe)
|
||||
local added = {}
|
||||
|
||||
for _, item in pairs(recipe.items) do
|
||||
item = reg_aliases[item] or item
|
||||
|
||||
if not added[item] then
|
||||
get_item_usages(item, recipe, added)
|
||||
added[item] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function cache_usages(item)
|
||||
local recipes = i3.recipes_cache[item] or {}
|
||||
|
||||
for i = 1, #recipes do
|
||||
get_usages(recipes[i])
|
||||
end
|
||||
|
||||
if i3.fuel_cache[item] then
|
||||
i3.usages_cache[item] = table_merge(i3.usages_cache[item] or {}, {i3.fuel_cache[item]})
|
||||
end
|
||||
end
|
||||
|
||||
local function drop_table(name, drop)
|
||||
local count_sure = 0
|
||||
local drop_items = drop.items or {}
|
||||
local max_items = drop.max_items
|
||||
|
||||
for i = 1, #drop_items do
|
||||
local di = drop_items[i]
|
||||
local valid_rarity = di.rarity and di.rarity > 1
|
||||
|
||||
if di.rarity or not max_items or
|
||||
(max_items and not di.rarity and count_sure < max_items) then
|
||||
for j = 1, #di.items do
|
||||
local dstack = ItemStack(di.items[j])
|
||||
local dname = dstack:get_name()
|
||||
local dcount = dstack:get_count()
|
||||
local empty = dstack:is_empty()
|
||||
|
||||
if not empty and (dname ~= name or (dname == name and dcount > 1)) then
|
||||
local rarity = valid_rarity and di.rarity
|
||||
|
||||
i3.register_craft {
|
||||
type = rarity and "digging_chance" or "digging",
|
||||
items = {name},
|
||||
output = fmt("%s %u", dname, dcount),
|
||||
rarity = rarity,
|
||||
tools = di.tools,
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not di.rarity then
|
||||
count_sure = count_sure + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function cache_drops(name, drop)
|
||||
if true_str(drop) then
|
||||
local dstack = ItemStack(drop)
|
||||
local dname = dstack:get_name()
|
||||
local empty = dstack:is_empty()
|
||||
|
||||
if not empty and dname ~= name then
|
||||
i3.register_craft {
|
||||
type = "digging",
|
||||
items = {name},
|
||||
output = drop,
|
||||
}
|
||||
end
|
||||
elseif is_table(drop) then
|
||||
drop_table(name, drop)
|
||||
end
|
||||
end
|
||||
|
||||
local function cache_recipes(item)
|
||||
local recipes = core.get_all_craft_recipes(item)
|
||||
|
||||
if replacements[item] then
|
||||
local _recipes = {}
|
||||
|
||||
for k, v in ipairs(recipes or {}) do
|
||||
_recipes[#recipes + 1 - k] = v
|
||||
end
|
||||
|
||||
local shift = 0
|
||||
local size_rpl = maxn(replacements[item])
|
||||
local size_rcp = #_recipes
|
||||
|
||||
if size_rpl > size_rcp then
|
||||
shift = size_rcp - size_rpl
|
||||
end
|
||||
|
||||
for k, v in pairs(replacements[item]) do
|
||||
k = k + shift
|
||||
|
||||
if _recipes[k] then
|
||||
_recipes[k].replacements = v
|
||||
end
|
||||
end
|
||||
|
||||
recipes = _recipes
|
||||
end
|
||||
|
||||
if recipes then
|
||||
i3.recipes_cache[item] = table_merge(recipes, i3.recipes_cache[item] or {})
|
||||
end
|
||||
end
|
||||
|
||||
--[[ As `core.get_craft_recipe` and `core.get_all_craft_recipes` do not
|
||||
return the fuel, replacements and toolrepair recipes, we have to
|
||||
override `core.register_craft` and do some reverse engineering.
|
||||
See engine's issues #4901, #5745 and #8920. ]]
|
||||
|
||||
local old_register_craft = core.register_craft
|
||||
local rcp_num = {}
|
||||
|
||||
core.register_craft = function(def)
|
||||
old_register_craft(def)
|
||||
|
||||
if def.type == "toolrepair" then
|
||||
i3.toolrepair = def.additional_wear * -100
|
||||
end
|
||||
|
||||
local output = def.output or (true_str(def.recipe) and def.recipe) or nil
|
||||
if not output then return end
|
||||
output = {match(output, "%S+")}
|
||||
|
||||
local groups
|
||||
|
||||
if is_group(output[1]) then
|
||||
groups = extract_groups(output[1])
|
||||
output = groups_to_items(groups, true)
|
||||
end
|
||||
|
||||
for i = 1, #output do
|
||||
local item = output[i]
|
||||
rcp_num[item] = (rcp_num[item] or 0) + 1
|
||||
|
||||
if def.replacements then
|
||||
if def.type == "fuel" then
|
||||
replacements.fuel[item] = def.replacements
|
||||
else
|
||||
replacements[item] = replacements[item] or {}
|
||||
replacements[item][rcp_num[item]] = def.replacements
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local old_clear_craft = core.clear_craft
|
||||
|
||||
core.clear_craft = function(def)
|
||||
old_clear_craft(def)
|
||||
|
||||
if true_str(def) then
|
||||
return -- TODO
|
||||
elseif is_table(def) then
|
||||
return -- TODO
|
||||
end
|
||||
end
|
||||
|
||||
local function resolve_aliases(hash)
|
||||
for oldname, newname in pairs(reg_aliases) do
|
||||
cache_recipes(oldname)
|
||||
local recipes = i3.recipes_cache[oldname]
|
||||
|
||||
if recipes then
|
||||
if not i3.recipes_cache[newname] then
|
||||
i3.recipes_cache[newname] = {}
|
||||
end
|
||||
|
||||
local similar
|
||||
|
||||
for i = 1, #i3.recipes_cache[oldname] do
|
||||
local rcp_old = i3.recipes_cache[oldname][i]
|
||||
|
||||
for j = 1, #i3.recipes_cache[newname] do
|
||||
local rcp_new = copy(i3.recipes_cache[newname][j])
|
||||
rcp_new.output = oldname
|
||||
|
||||
if table_eq(rcp_old, rcp_new) then
|
||||
similar = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not similar then
|
||||
insert(i3.recipes_cache[newname], rcp_old)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if newname ~= "" and i3.recipes_cache[oldname] and not hash[newname] then
|
||||
i3.init_items[#i3.init_items + 1] = newname
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return cache_drops, cache_fuel, cache_recipes, cache_usages, resolve_aliases
|
@ -1,5 +1,3 @@
|
||||
local fmt = string.format
|
||||
|
||||
local PNG = {
|
||||
bg = "i3_bg.png",
|
||||
bg_full = "i3_bg_full.png",
|
||||
@ -62,7 +60,7 @@ local PNG = {
|
||||
exit_hover = "i3_exit.png^\\[brighten",
|
||||
}
|
||||
|
||||
local styles = fmt([[
|
||||
local styles = string.format([[
|
||||
style_type[field;border=false;bgcolor=transparent]
|
||||
style_type[label,field;font_size=16]
|
||||
style_type[button;border=false;content_offset=0]
|
||||
|
Loading…
Reference in New Issue
Block a user