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Cleanig
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2be1359986
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13
init.lua
13
init.lua
@ -1805,14 +1805,15 @@ local function get_award_list(fs, ctn_len, yextra, award_list, awards_unlocked,
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end
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end
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local function get_ctn_content(fs, data, player, xoffset, yoffset, ctn_len, yextra,
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award_list, awards_unlocked, award_list_nb)
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local function get_ctn_content(fs, data, player, xoffset, yoffset, ctn_len, award_list, awards_unlocked,
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award_list_nb)
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local name = player:get_player_name()
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add_subtitle(fs, ESC(name), xoffset, yoffset + 0.2, ctn_len, "+6")
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local hp = data.hp or player:get_hp()
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local half = ceil((hp / 2) % 1)
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local hearts = (hp / 2) + half
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local yextra = 5.6
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for i = 1, hearts do
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fs(fmt("image", xoffset + ((i - 1) * 0.4), yoffset + 0.7, 0.4, 0.4,
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@ -1887,8 +1888,8 @@ local function get_inventory_mode(player, fs, data, full_height)
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local extras = __3darmor or __skinsdb or __awards
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local ctn_len, yextra = 5.6, 5.6
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local xoffset = extras and 0 or 4.5
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local ctn_len = extras and 5.6 or 5.45
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local xoffset = extras and 0 or 4.4
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local yoffset = extras and 0 or 0.2
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local award_list, award_list_nb
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@ -1930,8 +1931,8 @@ local function get_inventory_mode(player, fs, data, full_height)
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fs(sprintf("scroll_container[3.9,0.2;%f,5.5;scrbar_inv;vertical]", ctn_len))
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end
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get_ctn_content(fs, data, player, xoffset, yoffset, ctn_len, yextra,
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award_list, awards_unlocked, award_list_nb)
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get_ctn_content(fs, data, player, xoffset, yoffset, ctn_len, award_list, awards_unlocked,
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award_list_nb)
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if extras then
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fs("scroll_container_end[]")
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