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mirror of https://github.com/minetest-mods/irc.git synced 2024-12-30 18:40:19 +01:00
This commit is contained in:
Diego Martínez 2012-12-18 03:03:44 -02:00
parent e1c46c52b0
commit 60506bb195

View File

@ -72,11 +72,9 @@ minetest.register_globalstep(function ( dtime )
irc.poll(); irc.poll();
mt_irc.cur_time = mt_irc.cur_time - mt_irc.dtime; mt_irc.cur_time = mt_irc.cur_time - mt_irc.dtime;
local plys = minetest.get_connected_players(); local plys = minetest.get_connected_players();
--Source of flooding in these lines if (#plys <= 0) then -- Just in case :)
--However, bot will not connect to a channel but can PM across minetest and IRC to users ust fine. irc.quit("Closing.");
-- if (#plys <= 0) then -- Just in case :) end
-- irc.quit("Closing.");
-- end
end end
end); end);
@ -85,6 +83,9 @@ minetest.register_on_joinplayer(function ( player )
irc.register_callback("connect", function ( ) irc.register_callback("connect", function ( )
irc.join(mt_irc.channel); irc.join(mt_irc.channel);
irc.say(mt_irc.channel, "*** "..player:get_player_name().." joined the game"); irc.say(mt_irc.channel, "*** "..player:get_player_name().." joined the game");
for _,player in ipairs(minetest.get_connected_players()) do
mt_irc.connected_players[player:get_player_name()] = mt_irc.connect_on_join;
end
end); end);
irc.register_callback("channel_msg", function ( channel, from, message ) irc.register_callback("channel_msg", function ( channel, from, message )
@ -134,14 +135,12 @@ minetest.register_on_joinplayer(function ( player )
if (not mt_irc.connect_ok) then return; end if (not mt_irc.connect_ok) then return; end
end); end);
mt_irc.connected_players[player:get_player_name()] = mt_irc.connect_on_join;
end); end);
minetest.register_on_leaveplayer(function ( player ) minetest.register_on_leaveplayer(function ( player )
if (not mt_irc.connect_ok) then return; end
local name = player:get_player_name(); local name = player:get_player_name();
mt_irc.connected_players[name] = false; mt_irc.connected_players[name] = false;
if (not mt_irc.connect_ok) then return; end
irc.say(mt_irc.channel, "*** "..name.." left the game"); irc.say(mt_irc.channel, "*** "..name.." left the game");
end); end);
@ -216,7 +215,7 @@ minetest.register_chatcommand("join", {
mt_irc.connected_players[name] = true; mt_irc.connected_players[name] = true;
-- Best way I could get bot to autojoin channel was to add the irc.join function here. -- Best way I could get bot to autojoin channel was to add the irc.join function here.
-- Bot won't connect until the first user joins. The bot will not disconect if last player leaves. -- Bot won't connect until the first user joins. The bot will not disconect if last player leaves.
irc.join(mt_irc.channel); --irc.join(mt_irc.channel);
minetest.chat_send_player(name, "IRC: You are now in the channel."); minetest.chat_send_player(name, "IRC: You are now in the channel.");
end; end;
}); });