mirror of
https://github.com/minetest-mods/irc.git
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38 lines
1.8 KiB
Plaintext
38 lines
1.8 KiB
Plaintext
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Version 0.1.2:
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- Fixed the Quit: Excess Flood bug.
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- Removed the `packmod' scripts in favor of a dedicated CMake target.
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- Fixed packaging of mod under MinGW32.
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- Export some basic API so other mods may use the connection to send
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messages, etc.
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- Added /irc_disconnect and /irc_reconnect chat commands.
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- Added some basic documentation about the API exported by this mod.
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More coming soon.
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- Added automatic reconnection in case the bot is kicked from the
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channel.
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- Fixed delay while the bot waits for the Message Of The Day (or topic)
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- Fixed bug where players were able to send messages to the channel
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even if they had no `shout' priv.
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Version 0.1.1:
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- Moved all user configuration to `config.lua'.
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- Added formatted messages for sent and received messages and options
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to change them.
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- Added options to change port, password.
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- Added support for sending/receiving private messages.
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- Removed need for separate packmod.{sh|bat} scripts. Now everything
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is (almost) nicely handled by CMake.
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- Now all sources (including Lua itself) are added to a single
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luasocket lib. This will hopefully fix some cases where the linker
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b0rk3d with undefined references under Linux.
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- Added option to enable/disable connecting when starting the game, and
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the /irc_connect chat command to connect manually to the server (as
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suggested by OldCoder). The /irc_connect chat command requires the
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`irc_admin' privilege.
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- Added option to enable/disable joining the channel when a player joins,
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and the /join and /part chat commands to join and part the channel
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manually if desired (as suggested by OldCoder).
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Version 0.1.0:
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- At least it's working :)
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