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Created Usage (markdown)
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Usage.md
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Once the game is connected to the IRC channel, chatting using the `T` or
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`F10` hotkeys will send the messages to the channel, and will be visible
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by anyone. Also, when someone sends a message to the channel, that text
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will be visible in-game.
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### Chat Commands ###
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* `/irc_msg <nick> <message>` -- Sends a private message to a IRC user.
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For security reasons, users cannot send messages to any nick which
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ends in either `Serv` or `Bot` (case insensitive).
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* `/join` -- Join the IRC channel.
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* `/part` -- Part the IRC channel.
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* `/irc_connect` -- Connect the bot manually to the IRC network.
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Requires `irc_admin` privilege.
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* `/irc_disconnect` -- Disconnect the bot manually from the IRC
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network (this does not shutdown the game).
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* `/irc_reconnect` -- Equivalent to `/irc_disconnect` followed
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shortly by `/irc_connect`.
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### Sending Messages to In-Game Users ###
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You can also send private messages from IRC to in-game players, though
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it's a bit tricky.
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To do it, you must send a private message to the bot (set with the
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`irc.nick` [option](Settings)), in the following format:
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`@playername message`
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For example, if there's a player named `mtuser`, you can send him/her
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a private message from IRC with:
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`/msg server_nick @mtuser Hello!`
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To avoid possible misunderstandings (since all in-game players use the
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same IRC user to converse with you), the bot will reject any private
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messages that are not in that format, and will send back a nice reminder
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as a private message.
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### Bot Commands ###
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The bot also supports some basic commands, which are invoked by sending
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a private message to it.
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* `!help [<command>]` -- Get a list of commands, or help about a specific
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command.
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* `!players` -- Get a list of players currently in game, and which are
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currently "joined" to the channel.
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* `!whereis <player>` -- Return the location of the given player.
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