mirror of
https://github.com/minetest-mods/mapfix.git
synced 2025-07-01 07:30:30 +02:00
Merge remote-tracking branch 'upstream/master'
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21
init.lua
21
init.lua
@ -13,6 +13,16 @@ local default_size = tonumber(minetest.settings:get("mapfix_default_size")) or 2
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local max_size = tonumber(minetest.settings:get("mapfix_max_size")) or 32
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local delay = tonumber(minetest.settings:get("mapfix_delay")) or 15
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local function mapfix_priv()
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local priv = minetest.settings:get("mapfix_priv")
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if not minetest.registered_privileges[priv] then
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return "server"
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else
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return priv
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end
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end
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minetest.register_chatcommand("mapfix", {
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params = "<size>",
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description = "Recalculate the flowing liquids and the light of a chunk",
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@ -23,21 +33,24 @@ minetest.register_chatcommand("mapfix", {
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if size >= 121 then
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return false, "Radius is too big"
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end
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local privs = minetest.check_player_privs(name, {server=true})
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local privs = minetest.check_player_privs(name, mapfix_priv())
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local time = os.time()
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if not privs then
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if size > max_size then
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return false, "You need the server privilege to exceed the radius of " .. max_size .. " blocks"
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return false, "You need the " .. mapfix_priv() .. " privilege to exceed the radius of " .. max_size .. " blocks"
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elseif time - previous < delay then
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return false, "Wait at least " .. delay .. " seconds from the previous \"/mapfix\"."
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end
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previous = time
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end
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minetest.log("action", name .. " uses mapfix at " .. minetest.pos_to_string(vector.round(pos)) .. " with radius " .. size)
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minetest.log("action",
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name .. " uses mapfix at " .. minetest.pos_to_string(vector.round(pos)) .. " with radius " .. size)
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size = math.max(math.floor(size - 8), 0) -- When passed to get_voxel_manip, positions are rounded up, to a multiple of 16 nodes in each direction. By subtracting 8 it's rounded to the nearest chunk border. max is used to avoid negative radius.
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-- When passed to get_voxel_manip, positions are rounded up, to a multiple of 16 nodes in each direction.
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-- By subtracting 8 it's rounded to the nearest chunk border. max is used to avoid negative radius.
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size = math.max(math.floor(size - 8), 0)
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local minp = vector.subtract(pos, size)
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local maxp = vector.add(pos, size)
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